d09f6b3016
git-svn-id: svn://localhost/trunk/ardour2@4 d708f5d6-7413-0410-9779-e7cbd77b26cf
1083 lines
28 KiB
C++
1083 lines
28 KiB
C++
// -*- c++ -*-
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// Generated by gtkmmproc -- DO NOT MODIFY!
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#ifndef _GLIBMM_THREAD_H
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#define _GLIBMM_THREAD_H
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/* $Id$ */
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/* Copyright (C) 2002 The gtkmm Development Team
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <glib/gthread.h>
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#include <cstddef>
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#include <sigc++/sigc++.h>
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#include <glibmm/error.h>
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#include <glibmm/timeval.h>
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/* Shadow THREAD_PRIORITY_NORMAL macro (from winbase.h).
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*/
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#if defined(THREAD_PRIORITY_NORMAL) && !defined(GLIBMM_MACRO_SHADOW_THREAD_PRIORITY_NORMAL)
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enum { GLIBMM_MACRO_DEFINITION_THREAD_PRIORITY_NORMAL = THREAD_PRIORITY_NORMAL };
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#undef THREAD_PRIORITY_NORMAL
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enum { THREAD_PRIORITY_NORMAL = GLIBMM_MACRO_DEFINITION_THREAD_PRIORITY_NORMAL };
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#define THREAD_PRIORITY_NORMAL THREAD_PRIORITY_NORMAL
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#define GLIBMM_MACRO_SHADOW_THREAD_PRIORITY_NORMAL 1
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#endif
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/** Initializer macro for Glib::StaticMutex.
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* @relates Glib::StaticMutex
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* @hideinitializer
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*/
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#define GLIBMM_STATIC_MUTEX_INIT { G_STATIC_MUTEX_INIT }
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/** Initializer macro for Glib::StaticRecMutex.
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* @relates Glib::StaticRecMutex
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* @hideinitializer
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*/
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#define GLIBMM_STATIC_REC_MUTEX_INIT { G_STATIC_REC_MUTEX_INIT }
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/** Initializer macro for Glib::StaticRWLock.
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* @relates Glib::StaticRWLock
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* @hideinitializer
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*/
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#define GLIBMM_STATIC_RW_LOCK_INIT { G_STATIC_RW_LOCK_INIT }
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/** Initializer macro for Glib::StaticPrivate.
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* @relates Glib::StaticPrivate
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* @hideinitializer
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*/
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#define GLIBMM_STATIC_PRIVATE_INIT { G_STATIC_PRIVATE_INIT }
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namespace Glib
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{
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/** @addtogroup glibmmEnums Enums and Flags */
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/** Specifies the priority of a thread.
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* @note It is not guaranteed, that threads with different priorities really
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* behave accordingly. On some systems (e.g. Linux) only <tt>root</tt> can
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* increase priorities. On other systems (e.g. Solaris) there doesn't seem to
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* be different scheduling for different priorities. All in all try to avoid
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* being dependent on priorities.
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* @ingroup glibmmEnums
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*/
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enum ThreadPriority
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{
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THREAD_PRIORITY_LOW,
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THREAD_PRIORITY_NORMAL,
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THREAD_PRIORITY_HIGH,
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THREAD_PRIORITY_URGENT
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};
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/*! @var ThreadPriority THREAD_PRIORITY_LOW
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* A priority lower than normal.
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*/
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/*! @var ThreadPriority THREAD_PRIORITY_NORMAL
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* The default priority.
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*/
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/*! @var ThreadPriority THREAD_PRIORITY_HIGH
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* A priority higher than normal.
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*/
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/*! @var ThreadPriority THREAD_PRIORITY_URGENT
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* The highest priority.
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*/
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/** @defgroup Threads Threads
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* Thread abstraction; including threads, different mutexes,
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* conditions and thread private data.
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* @{
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*/
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enum NotLock { NOT_LOCK };
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enum TryLock { TRY_LOCK };
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/** Initializes the GLib thread system.
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* Before you use a thread related function in glibmm, you should initialize
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* the thread system. This is done by calling Glib::thread_init().
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*
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* @note You should only call thread_init() with a non-<tt>0</tt> parameter
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* if you really know what you are doing.
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*
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* @note thread_init() must not be called directly or indirectly as
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* a callback from glibmm. Also no mutexes may be currently locked while
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* calling thread_init().
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*
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* thread_init() might only be called once. On the second call it will
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* abort with an error. If you want to make sure that the thread system
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* is initialized, you can do that too:
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* @code
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* if(!Glib::thread_supported()) Glib::thread_init();
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* @endcode
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* After that line either the thread system is initialized, or the program
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* will abort if no thread system is available in GLib, i.e. either
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* @c G_THREADS_ENABLED is not defined or @c G_THREADS_IMPL_NONE is defined.
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*
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* If no thread system is available and @a vtable is <tt>0</tt> or if not all
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* elements of @a vtable are non-<tt>0</tt>, then thread_init() will abort.
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*
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* @note To use thread_init() in your program, you have to link with the
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* libraries that the command <tt>pkg-config --libs gthread-2.0</tt>
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* outputs. This is not the case for all the other thread related functions
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* of glibmm. Those can be used without having to link with the thread
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* libraries. (You @em have to link with <tt>gthread-2.0</tt> if you actually
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* want to use threads in your application, though.)
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*
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* @param vtable A function table of type @c GThreadFunctions, that provides
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* the entry points to the thread system to be used.
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*/
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inline void thread_init(GThreadFunctions* vtable = 0);
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/** Returns whether the thread system is initialized.
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* @return @c true, if the thread system is initialized.
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*/
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inline bool thread_supported();
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class Mutex;
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class RecMutex;
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class RWLock;
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struct StaticMutex;
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struct StaticRecMutex;
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struct StaticRWLock;
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/** Exception class for thread-related errors.
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*/
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class ThreadError : public Glib::Error
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{
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public:
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enum Code
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{
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AGAIN
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};
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ThreadError(Code error_code, const Glib::ustring& error_message);
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explicit ThreadError(GError* gobject);
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Code code() const;
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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private:
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static void throw_func(GError* gobject);
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friend void wrap_init(); // uses throw_func()
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#endif
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};
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/** Represents a running thread.
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* An instance of this class can only be obtained with create(), self(),
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* or wrap(GThread*). It's not possible to delete a Thread object. If the
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* thread is @em not joinable, its resources will be freed automatically
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* when it exits. Otherwise, if the thread @em is joinable, you must call
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* join() to avoid a memory leak.
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*
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* @note g_thread_exit() is not wrapped, because that function exits a thread
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* without any cleanup. That's especially dangerous in C++ code, since the
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* destructors of automatic objects won't be invoked. Instead, you can throw
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* a Thread::Exit exception, which will be caught by the internal thread
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* entry function.
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*
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* @note You might have noticed that the thread entry slot doesn't have the
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* usual void* return value. If you want to return any data from your thread
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* you can pass an additional output argument to the thread's entry slot.
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*/
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class Thread
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{
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public:
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class Exit;
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/** Creates a new thread with the priority <tt>THREAD_PRIORITY_NORMAL</tt>.
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* If @a joinable is @c true, you can wait for this thread's termination by
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* calling join(). Otherwise the thread will just disappear, when ready.
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*
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* The new thread executes the function or method @a slot points to. You can
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* pass additional arguments using sigc::bind(). If the thread was created
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* successfully, it is returned, otherwise a ThreadError exception is thrown.
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*
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* @param slot A slot to execute in the new thread.
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* @param joinable Should this thread be joinable?
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* @return The new Thread* on success.
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* @throw Glib::ThreadError
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*/
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static Thread* create(const sigc::slot<void>& slot, bool joinable);
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/** Creates a new thread with the priority @a priority. The stack gets the
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* size @a stack_size or the default value for the current platform, if
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* @a stack_size is <tt>0</tt>.
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*
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* If @a joinable is @c true, you can wait for this thread's termination by
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* calling join(). Otherwise the thread will just disappear, when ready.
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* If @a bound is @c true, this thread will be scheduled in the system scope,
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* otherwise the implementation is free to do scheduling in the process
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* scope. The first variant is more expensive resource-wise, but generally
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* faster. On some systems (e.g. Linux) all threads are bound.
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*
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* The new thread executes the function or method @a slot points to. You can
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* pass additional arguments using sigc::bind(). If the thread was created
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* successfully, it is returned.
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*
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* @note It is not guaranteed, that threads with different priorities really
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* behave accordingly. On some systems (e.g. Linux) only root can increase
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* priorities. On other systems (e.g. Solaris) there doesn't seem to be
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* different scheduling for different priorities. All in all try to avoid
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* being dependent on priorities. Use <tt>Glib::THREAD_PRIORITY_NORMAL</tt>
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* here as a default.
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*
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* @note Only use the extended
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* create(const sigc::slot<void>&, unsigned long, bool, bool, ThreadPriority)
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* function, when you really can't use the simple
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* create(const sigc::slot<void>&, bool)
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* instead. The latter overload does not take @a stack_size, @a bound and
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* @a priority as arguments, as they should only be used for cases, where
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* it is inevitable.
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*
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* @param slot A slot to execute in the new thread.
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* @param stack_size A stack size for the new thread, or <tt>0</tt>.
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* @param joinable Should this thread be joinable?
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* @param bound Should this thread be bound to a system thread?
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* @param priority A priority for the thread.
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* @return The new Thread* on success.
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* @throw Glib::ThreadError
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*/
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static Thread* create(const sigc::slot<void>& slot, unsigned long stack_size,
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bool joinable, bool bound, ThreadPriority priority);
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/** Returns the Thread* corresponding to the calling thread.
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* @return The current thread.
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*/
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static Thread* self();
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/** Returns whether the thread is joinable.
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* @return Whether the thread is joinable.
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*/
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bool joinable() const;
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/** Waits until the thread finishes.
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* Waits until the thread finishes, i.e. the slot, as given to create(),
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* returns or g_thread_exit() is called by the thread. (Calling
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* g_thread_exit() in a C++ program should be avoided.) All resources of
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* the thread including the Glib::Thread object are released. The thread
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* must have been created with <tt>joinable = true</tt>.
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*/
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void join();
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/** Changes the priority of the thread to @a priority.
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* @note It is not guaranteed, that threads with different priorities really
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* behave accordingly. On some systems (e.g. Linux) only @c root can
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* increase priorities. On other systems (e.g. Solaris) there doesn't seem
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* to be different scheduling for different priorities. All in all try to
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* avoid being dependent on priorities.
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* @param priority A new priority for the thread.
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*/
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void set_priority(ThreadPriority priority);
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/** Returns the priority of the thread.
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* @return The thread's priority.
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*/
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ThreadPriority get_priority() const;
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/** Gives way to other threads waiting to be scheduled.
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* This function is often used as a method to make busy wait less evil. But
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* in most cases, you will encounter, there are better methods to do that.
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* So in general you shouldn't use this function.
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*/
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static void yield();
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GThread* gobj() { return &gobject_; }
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const GThread* gobj() const { return &gobject_; }
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private:
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GThread gobject_;
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// Glib::Thread can neither be constructed nor deleted.
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Thread();
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void operator delete(void*, size_t);
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// noncopyable
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Thread(const Thread&);
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Thread& operator=(const Thread&);
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};
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/** %Exception class used to exit from a thread.
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* @code
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* throw Glib::Thread::Exit();
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* @endcode
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* Write this if you want to exit from a thread created by Thread::create().
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* Of course you must make sure not to catch Thread::Exit by accident, i.e.
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* when using <tt>catch(...)</tt> somewhere in your code.
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*/
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class Thread::Exit
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{};
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/** @relates Glib::Thread */
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Thread* wrap(GThread* gobject);
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/** Like Glib::Mutex, but can be defined at compile time.
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* Use @c GLIBMM_STATIC_MUTEX_INIT to initialize a StaticMutex:
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* @code
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* Glib::StaticMutex mutex = GLIBMM_STATIC_MUTEX_INIT;
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* @endcode
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* A StaticMutex can be used without calling Glib::thread_init(), it will
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* silently do nothing then. That will also work when using the implicit
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* conversion to Mutex&, thus you can safely use Mutex::Lock with a
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* StaticMutex.
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*/
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struct StaticMutex
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{
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void lock();
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bool trylock();
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void unlock();
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operator Mutex&();
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GStaticMutex* gobj() { return &gobject_; }
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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// Must be public to allow initialization at compile time.
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GStaticMutex gobject_;
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#endif
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};
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/** Represents a mutex (mutual exclusion).
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* It can be used to protect data against shared access. Try to use
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* Mutex::Lock instead of calling lock() and unlock() directly --
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* it will make your life much easier.
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*
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* @note Before creating a Glib::Mutex, Glib::thread_init() has to be called.
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*
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* @note Glib::Mutex is not recursive, i.e. a thread will deadlock, if it
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* already has locked the mutex while calling lock(). Use Glib::RecMutex
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* instead, if you need recursive mutexes.
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*/
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class Mutex
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{
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public:
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class Lock;
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Mutex();
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~Mutex();
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/** Locks the mutex.
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* If mutex is already locked by another thread, the current thread will
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* block until mutex is unlocked by the other thread.
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* @see Mutex::Lock
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*/
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void lock();
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/** Tries to lock the mutex.
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* If the mutex is already locked by another thread, it immediately returns
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* @c false. Otherwise it locks the mutex and returns @c true.
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* @return Whether the mutex could be locked.
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* @see Mutex::Lock
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*/
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bool trylock();
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/** Unlocks the mutex.
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* If another thread is blocked in a lock() call for this mutex, it will be
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* woken and can lock the mutex itself.
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* @see Mutex::Lock
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*/
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void unlock();
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GMutex* gobj() { return gobject_; }
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private:
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GMutex* gobject_;
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// noncopyable
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Mutex(const Mutex&);
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Mutex& operator=(const Mutex&);
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};
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/** Utility class for exception-safe mutex locking.
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* @par Usage example:
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* @code
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* {
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* Glib::Mutex::Lock lock (mutex); // calls mutex.lock()
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* do_something();
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* } // the destructor calls mutex.unlock()
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* @endcode
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* As you can see, the compiler takes care of the unlocking. This is not
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* only exception safe but also much less error-prone. You could even
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* <tt>return</tt> while still holding the lock and it will be released
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* properly.
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*/
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class Mutex::Lock
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{
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public:
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explicit inline Lock(Mutex& mutex);
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inline Lock(Mutex& mutex, NotLock);
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inline Lock(Mutex& mutex, TryLock);
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inline ~Lock();
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inline void acquire();
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inline bool try_acquire();
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inline void release();
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inline bool locked() const;
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private:
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Mutex& mutex_;
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bool locked_;
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// noncopyable
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Lock(const Mutex::Lock&);
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Mutex::Lock& operator=(const Mutex::Lock&);
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};
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/** Like Glib::RecMutex, but can be defined at compile time.
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* Use @c GLIBMM_STATIC_REC_MUTEX_INIT to initialize a StaticRecMutex:
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* @code
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* Glib::StaticRecMutex mutex = GLIBMM_STATIC_REC_MUTEX_INIT;
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* @endcode
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* A StaticRecMutex can be used without calling Glib::thread_init(), it will
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* silently do nothing then. That will also work when using the implicit
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* conversion to RecMutex&, thus you can safely use RecMutex::Lock with a
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* StaticRecMutex.
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*/
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struct StaticRecMutex
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{
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void lock();
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bool trylock();
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void unlock();
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void lock_full(unsigned int depth);
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unsigned int unlock_full();
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operator RecMutex&();
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GStaticRecMutex* gobj() { return &gobject_; }
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#ifndef DOXYGEN_SHOULD_SKIP_THIS
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// Must be public to allow initialization at compile time.
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GStaticRecMutex gobject_;
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#endif
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};
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class RecMutex : public StaticRecMutex
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{
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public:
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class Lock;
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RecMutex();
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~RecMutex();
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private:
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// noncopyable
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RecMutex(const RecMutex&);
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RecMutex& operator=(const RecMutex&);
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};
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/** Utility class for exception-safe locking of recursive mutexes.
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*/
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class RecMutex::Lock
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{
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public:
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explicit inline Lock(RecMutex& mutex);
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inline Lock(RecMutex& mutex, NotLock);
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inline Lock(RecMutex& mutex, TryLock);
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inline ~Lock();
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inline void acquire();
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inline bool try_acquire();
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inline void release();
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inline bool locked() const;
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private:
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RecMutex& mutex_;
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bool locked_;
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// noncopyable
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Lock(const RecMutex::Lock&);
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RecMutex::Lock& operator=(const RecMutex::Lock&);
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};
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|
|
|
/** Like Glib::RWLock, but can be defined at compile time.
|
|
* Use @c GLIBMM_STATIC_RW_LOCK_INIT to initialize a StaticRWLock:
|
|
* @code
|
|
* Glib::StaticRWLock rw_lock = GLIBMM_STATIC_RW_LOCK_INIT;
|
|
* @endcode
|
|
* A StaticRWLock can be used without calling Glib::thread_init(), it will
|
|
* silently do nothing then. That will also work when using the implicit
|
|
* conversion to RWLock&, thus you can safely use RWLock::ReaderLock and
|
|
* RWLock::WriterLock with a StaticRWLock.
|
|
*/
|
|
struct StaticRWLock
|
|
{
|
|
void reader_lock();
|
|
bool reader_trylock();
|
|
void reader_unlock();
|
|
|
|
void writer_lock();
|
|
bool writer_trylock();
|
|
void writer_unlock();
|
|
|
|
operator RWLock&();
|
|
|
|
GStaticRWLock* gobj() { return &gobject_; }
|
|
|
|
#ifndef DOXYGEN_SHOULD_SKIP_THIS
|
|
// Must be public to allow initialization at compile time.
|
|
GStaticRWLock gobject_;
|
|
#endif
|
|
};
|
|
|
|
class RWLock : public StaticRWLock
|
|
{
|
|
public:
|
|
class ReaderLock;
|
|
class WriterLock;
|
|
|
|
RWLock();
|
|
~RWLock();
|
|
|
|
private:
|
|
// noncopyable
|
|
RWLock(const RWLock&);
|
|
RWLock& operator=(const RWLock&);
|
|
};
|
|
|
|
/** Utility class for exception-safe locking of read/write locks.
|
|
*/
|
|
class RWLock::ReaderLock
|
|
{
|
|
public:
|
|
explicit inline ReaderLock(RWLock& rwlock);
|
|
inline ReaderLock(RWLock& rwlock, NotLock);
|
|
inline ReaderLock(RWLock& rwlock, TryLock);
|
|
inline ~ReaderLock();
|
|
|
|
inline void acquire();
|
|
inline bool try_acquire();
|
|
inline void release();
|
|
inline bool locked() const;
|
|
|
|
private:
|
|
RWLock& rwlock_;
|
|
bool locked_;
|
|
|
|
// noncopyable
|
|
ReaderLock(const RWLock::ReaderLock&);
|
|
RWLock::ReaderLock& operator=(const RWLock::ReaderLock&);
|
|
};
|
|
|
|
/** Utility class for exception-safe locking of read/write locks.
|
|
*/
|
|
class RWLock::WriterLock
|
|
{
|
|
public:
|
|
explicit inline WriterLock(RWLock& rwlock);
|
|
inline WriterLock(RWLock& rwlock, NotLock);
|
|
inline WriterLock(RWLock& rwlock, TryLock);
|
|
inline ~WriterLock();
|
|
|
|
inline void acquire();
|
|
inline bool try_acquire();
|
|
inline void release();
|
|
inline bool locked() const;
|
|
|
|
private:
|
|
RWLock& rwlock_;
|
|
bool locked_;
|
|
|
|
// noncopyable
|
|
WriterLock(const RWLock::WriterLock&);
|
|
RWLock::WriterLock& operator=(const RWLock::WriterLock&);
|
|
};
|
|
|
|
/** An opaque data structure to represent a condition.
|
|
* A @a Cond is an object that threads can block on, if they find a certain
|
|
* condition to be false. If other threads change the state of this condition
|
|
* they can signal the @a Cond, such that the waiting thread is woken up.
|
|
* @par Usage example:
|
|
* @code
|
|
* Glib::Cond data_cond;
|
|
* Glib::Mutex data_mutex;
|
|
* void* current_data = NULL;
|
|
*
|
|
* void push_data (void* data)
|
|
* {
|
|
* data_mutex.lock();
|
|
* current_data = data;
|
|
* data_cond.signal();
|
|
* data_mutex.unlock();
|
|
* }
|
|
*
|
|
* void* pop_data ()
|
|
* {
|
|
* void* data;
|
|
*
|
|
* data_mutex.lock();
|
|
* while (!current_data)
|
|
* data_cond.wait(data_mutex);
|
|
* data = current_data;
|
|
* current_data = NULL;
|
|
* data_mutex.unlock();
|
|
* return data;
|
|
* }
|
|
* @endcode
|
|
*/
|
|
class Cond
|
|
{
|
|
public:
|
|
Cond();
|
|
~Cond();
|
|
|
|
/** If threads are waiting for this @a Cond, exactly one of them is woken up.
|
|
* It is good practice to hold the same lock as the waiting thread, while calling
|
|
* this method, though not required.
|
|
*
|
|
* @note This method can also be used if @a Glib::thread_init() has not yet been
|
|
* called and will do nothing then.
|
|
*/
|
|
void signal();
|
|
|
|
/** If threads are waiting for this @a Cond, all of them are woken up.
|
|
* It is good practice to hold the same lock as the waiting thread, while calling
|
|
* this method, though not required.
|
|
*
|
|
* @note This method can also be used if @a Glib::thread_init() has not yet been
|
|
* called and will do nothing then.
|
|
*/
|
|
void broadcast();
|
|
|
|
/** Waits until this thread is woken up on this @a Cond.
|
|
* The mutex is unlocked before falling asleep and locked again before resuming.
|
|
*
|
|
* This method can also be used if @a Glib::thread_init() has not yet been
|
|
* called and will immediately return then.
|
|
*
|
|
* @param mutex a @a Mutex that is currently locked.
|
|
*
|
|
* @note It is important to use the @a wait() and @a timed_wait() methods
|
|
* only inside a loop, which checks for the condition to be true as it is not
|
|
* guaranteed that the waiting thread will find it fulfilled, even if the signaling
|
|
* thread left the condition in that state. This is because another thread can have
|
|
* altered the condition, before the waiting thread got the chance to be woken up,
|
|
* even if the condition itself is protected by a @a Mutex.
|
|
*/
|
|
void wait(Mutex& mutex);
|
|
|
|
/** Waits until this thread is woken up on this @a Cond, but not longer than until the time, that is specified by @a abs_time.
|
|
* The mutex is unlocked before falling asleep and locked again before resuming.
|
|
*
|
|
* This function can also be used, if @a Glib::thread_init() has not yet been
|
|
* called and will immediately return @c true then.
|
|
*
|
|
* @param mutex a @a Mutex that is currently locked.
|
|
* @param abs_time a max time to wait.
|
|
*
|
|
* @note It is important to use the @a wait() and @a timed_wait() methods
|
|
* only inside a loop, which checks for the condition to be true as it is not
|
|
* guaranteed that the waiting thread will find it fulfilled, even if the signaling
|
|
* thread left the condition in that state. This is because another thread can have
|
|
* altered the condition, before the waiting thread got the chance to be woken up,
|
|
* even if the condition itself is protected by a @a Mutex.
|
|
*/
|
|
bool timed_wait(Mutex& mutex, const Glib::TimeVal& abs_time);
|
|
|
|
GCond* gobj() { return gobject_; }
|
|
|
|
private:
|
|
GCond* gobject_;
|
|
|
|
// noncopyable
|
|
Cond(const Cond&);
|
|
Cond& operator=(const Cond&);
|
|
};
|
|
|
|
|
|
template <class T>
|
|
struct StaticPrivate
|
|
{
|
|
typedef void (*DestroyNotifyFunc) (void*);
|
|
|
|
static void delete_ptr(void* data);
|
|
|
|
inline T* get();
|
|
inline void set(T* data, DestroyNotifyFunc notify_func = &StaticPrivate<T>::delete_ptr);
|
|
|
|
GStaticPrivate* gobj() { return &gobject_; }
|
|
|
|
#ifndef DOXYGEN_SHOULD_SKIP_THIS
|
|
// Must be public to allow initialization at compile time.
|
|
GStaticPrivate gobject_;
|
|
#endif
|
|
};
|
|
|
|
template <class T>
|
|
class Private
|
|
{
|
|
public:
|
|
typedef void (*DestructorFunc) (void*);
|
|
|
|
static void delete_ptr(void* data);
|
|
|
|
explicit inline Private(DestructorFunc destructor_func = &Private<T>::delete_ptr);
|
|
inline T* get();
|
|
inline void set(T* data);
|
|
|
|
GPrivate* gobj() { return gobject_; }
|
|
|
|
private:
|
|
GPrivate* gobject_;
|
|
|
|
// noncopyable
|
|
Private(const Private<T>&);
|
|
Private<T>& operator=(const Private<T>&);
|
|
};
|
|
|
|
/** @} group Threads */
|
|
|
|
/*! A glibmm thread example.
|
|
* @example thread/thread.cc
|
|
*/
|
|
|
|
|
|
#ifndef DOXYGEN_SHOULD_SKIP_THIS
|
|
|
|
/***************************************************************************/
|
|
/* inline implementation */
|
|
/***************************************************************************/
|
|
|
|
// internal
|
|
void thread_init_impl();
|
|
|
|
/* This function must be inline, to avoid an unnecessary dependency on
|
|
* libgthread even if the thread system is not used. libgthread might
|
|
* not even be available if GLib was compiled without thread support.
|
|
*/
|
|
inline
|
|
void thread_init(GThreadFunctions* vtable)
|
|
{
|
|
g_thread_init(vtable);
|
|
Glib::thread_init_impl();
|
|
}
|
|
|
|
inline
|
|
bool thread_supported()
|
|
{
|
|
//MSVC++ needs the != 0 to avoid an int -> bool cast warning.
|
|
return (g_thread_supported() != 0);
|
|
}
|
|
|
|
|
|
/**** Glib::Mutex::Lock ****************************************************/
|
|
|
|
inline
|
|
Mutex::Lock::Lock(Mutex& mutex)
|
|
:
|
|
mutex_ (mutex),
|
|
locked_ (true)
|
|
{
|
|
mutex_.lock();
|
|
}
|
|
|
|
inline
|
|
Mutex::Lock::Lock(Mutex& mutex, NotLock)
|
|
:
|
|
mutex_ (mutex),
|
|
locked_ (false)
|
|
{}
|
|
|
|
inline
|
|
Mutex::Lock::Lock(Mutex& mutex, TryLock)
|
|
:
|
|
mutex_ (mutex),
|
|
locked_ (mutex.trylock())
|
|
{}
|
|
|
|
inline
|
|
Mutex::Lock::~Lock()
|
|
{
|
|
if(locked_)
|
|
mutex_.unlock();
|
|
}
|
|
|
|
inline
|
|
void Mutex::Lock::acquire()
|
|
{
|
|
mutex_.lock();
|
|
locked_ = true;
|
|
}
|
|
|
|
inline
|
|
bool Mutex::Lock::try_acquire()
|
|
{
|
|
locked_ = mutex_.trylock();
|
|
return locked_;
|
|
}
|
|
|
|
inline
|
|
void Mutex::Lock::release()
|
|
{
|
|
mutex_.unlock();
|
|
locked_ = false;
|
|
}
|
|
|
|
inline
|
|
bool Mutex::Lock::locked() const
|
|
{
|
|
return locked_;
|
|
}
|
|
|
|
|
|
/**** Glib::RecMutex::Lock *************************************************/
|
|
|
|
inline
|
|
RecMutex::Lock::Lock(RecMutex& mutex)
|
|
:
|
|
mutex_ (mutex),
|
|
locked_ (true)
|
|
{
|
|
mutex_.lock();
|
|
}
|
|
|
|
inline
|
|
RecMutex::Lock::Lock(RecMutex& mutex, NotLock)
|
|
:
|
|
mutex_ (mutex),
|
|
locked_ (false)
|
|
{}
|
|
|
|
inline
|
|
RecMutex::Lock::Lock(RecMutex& mutex, TryLock)
|
|
:
|
|
mutex_ (mutex),
|
|
locked_ (mutex.trylock())
|
|
{}
|
|
|
|
inline
|
|
RecMutex::Lock::~Lock()
|
|
{
|
|
if(locked_)
|
|
mutex_.unlock();
|
|
}
|
|
|
|
inline
|
|
void RecMutex::Lock::acquire()
|
|
{
|
|
mutex_.lock();
|
|
locked_ = true;
|
|
}
|
|
|
|
inline
|
|
bool RecMutex::Lock::try_acquire()
|
|
{
|
|
locked_ = mutex_.trylock();
|
|
return locked_;
|
|
}
|
|
|
|
inline
|
|
void RecMutex::Lock::release()
|
|
{
|
|
mutex_.unlock();
|
|
locked_ = false;
|
|
}
|
|
|
|
inline
|
|
bool RecMutex::Lock::locked() const
|
|
{
|
|
return locked_;
|
|
}
|
|
|
|
|
|
/**** Glib::RWLock::ReaderLock *********************************************/
|
|
|
|
inline
|
|
RWLock::ReaderLock::ReaderLock(RWLock& rwlock)
|
|
:
|
|
rwlock_ (rwlock),
|
|
locked_ (true)
|
|
{
|
|
rwlock_.reader_lock();
|
|
}
|
|
|
|
inline
|
|
RWLock::ReaderLock::ReaderLock(RWLock& rwlock, NotLock)
|
|
:
|
|
rwlock_ (rwlock),
|
|
locked_ (false)
|
|
{}
|
|
|
|
inline
|
|
RWLock::ReaderLock::ReaderLock(RWLock& rwlock, TryLock)
|
|
:
|
|
rwlock_ (rwlock),
|
|
locked_ (rwlock.reader_trylock())
|
|
{}
|
|
|
|
inline
|
|
RWLock::ReaderLock::~ReaderLock()
|
|
{
|
|
if(locked_)
|
|
rwlock_.reader_unlock();
|
|
}
|
|
|
|
inline
|
|
void RWLock::ReaderLock::acquire()
|
|
{
|
|
rwlock_.reader_lock();
|
|
locked_ = true;
|
|
}
|
|
|
|
inline
|
|
bool RWLock::ReaderLock::try_acquire()
|
|
{
|
|
locked_ = rwlock_.reader_trylock();
|
|
return locked_;
|
|
}
|
|
|
|
inline
|
|
void RWLock::ReaderLock::release()
|
|
{
|
|
rwlock_.reader_unlock();
|
|
locked_ = false;
|
|
}
|
|
|
|
inline
|
|
bool RWLock::ReaderLock::locked() const
|
|
{
|
|
return locked_;
|
|
}
|
|
|
|
|
|
/**** Glib::RWLock::WriterLock *********************************************/
|
|
|
|
inline
|
|
RWLock::WriterLock::WriterLock(RWLock& rwlock)
|
|
:
|
|
rwlock_ (rwlock),
|
|
locked_ (true)
|
|
{
|
|
rwlock_.writer_lock();
|
|
}
|
|
|
|
inline
|
|
RWLock::WriterLock::WriterLock(RWLock& rwlock, NotLock)
|
|
:
|
|
rwlock_ (rwlock),
|
|
locked_ (false)
|
|
{}
|
|
|
|
inline
|
|
RWLock::WriterLock::WriterLock(RWLock& rwlock, TryLock)
|
|
:
|
|
rwlock_ (rwlock),
|
|
locked_ (rwlock.writer_trylock())
|
|
{}
|
|
|
|
inline
|
|
RWLock::WriterLock::~WriterLock()
|
|
{
|
|
if(locked_)
|
|
rwlock_.writer_unlock();
|
|
}
|
|
|
|
inline
|
|
void RWLock::WriterLock::acquire()
|
|
{
|
|
rwlock_.writer_lock();
|
|
locked_ = true;
|
|
}
|
|
|
|
inline
|
|
bool RWLock::WriterLock::try_acquire()
|
|
{
|
|
locked_ = rwlock_.writer_trylock();
|
|
return locked_;
|
|
}
|
|
|
|
inline
|
|
void RWLock::WriterLock::release()
|
|
{
|
|
rwlock_.writer_unlock();
|
|
locked_ = false;
|
|
}
|
|
|
|
inline
|
|
bool RWLock::WriterLock::locked() const
|
|
{
|
|
return locked_;
|
|
}
|
|
|
|
|
|
/**** Glib::StaticPrivate **************************************************/
|
|
|
|
// static
|
|
template <class T>
|
|
void StaticPrivate<T>::delete_ptr(void* data)
|
|
{
|
|
delete static_cast<T*>(data);
|
|
}
|
|
|
|
template <class T> inline
|
|
T* StaticPrivate<T>::get()
|
|
{
|
|
return static_cast<T*>(g_static_private_get(&gobject_));
|
|
}
|
|
|
|
template <class T> inline
|
|
void StaticPrivate<T>::set(T* data, typename StaticPrivate<T>::DestroyNotifyFunc notify_func)
|
|
{
|
|
g_static_private_set(&gobject_, data, notify_func);
|
|
}
|
|
|
|
|
|
/**** Glib::Private ********************************************************/
|
|
|
|
// static
|
|
template <class T>
|
|
void Private<T>::delete_ptr(void* data)
|
|
{
|
|
delete static_cast<T*>(data);
|
|
}
|
|
|
|
template <class T> inline
|
|
Private<T>::Private(typename Private<T>::DestructorFunc destructor_func)
|
|
:
|
|
gobject_ (g_private_new(destructor_func))
|
|
{}
|
|
|
|
template <class T> inline
|
|
T* Private<T>::get()
|
|
{
|
|
return static_cast<T*>(g_private_get(gobject_));
|
|
}
|
|
|
|
template <class T> inline
|
|
void Private<T>::set(T* data)
|
|
{
|
|
g_private_set(gobject_, data);
|
|
}
|
|
|
|
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
|
|
|
|
} // namespace Glib
|
|
|
|
|
|
#endif /* _GLIBMM_THREAD_H */
|
|
|