Paul Davis
000609901b
This follows the letter sent from Waves Audio Ltd. to Paul Davis dated February 20th 2014 agreeing to release this code under the GNU Public License, version 2, with copyright owned by Waves Audio Ltd
408 lines
12 KiB
C++
408 lines
12 KiB
C++
/*
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Copyright (C) 2013 Waves Audio Ltd.
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __libardour_waves_audiobackend_h__
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#define __libardour_waves_audiobackend_h__
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#include <string>
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#include <vector>
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#include <list>
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#include <stdint.h>
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#include <stdlib.h>
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#include <boost/function.hpp>
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#include "ardour/types.h"
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#include "ardour/audio_backend.h"
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#include "waves_midi_device_manager.h"
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#ifdef __APPLE__
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#include <WCMRCoreAudioDeviceManager.h>
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class ArdourAudioDeviceManager : public WCMRCoreAudioDeviceManager
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{
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public:
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ArdourAudioDeviceManager (WCMRAudioDeviceManagerClient *client) : WCMRCoreAudioDeviceManager (client, eAllDevices) {};
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};
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#elif defined (PLATFORM_WINDOWS)
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#include <WCMRPortAudioDeviceManager.h>
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class ArdourAudioDeviceManager : public WCMRPortAudioDeviceManager
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{
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public:
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ArdourAudioDeviceManager (WCMRAudioDeviceManagerClient *client) : WCMRPortAudioDeviceManager (client, eAllDevices) {};
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};
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#endif
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namespace ARDOUR {
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class AudioEngine;
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class PortEngine;
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class PortManager;
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class WavesAudioBackend;
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class WavesDataPort;
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class WavesAudioPort;
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class WavesMidiPort;
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class WavesAudioBackend : public AudioBackend, WCMRAudioDeviceManagerClient
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{
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public:
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WavesAudioBackend (AudioEngine& e);
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virtual ~WavesAudioBackend ();
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/* AUDIOBACKEND API */
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virtual std::string name () const;
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virtual bool is_realtime () const;
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virtual bool requires_driver_selection () const;
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virtual std::vector<std::string> enumerate_drivers () const;
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virtual int set_driver (const std::string& /*drivername*/);
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virtual std::vector<DeviceStatus> enumerate_devices () const;
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virtual std::vector<float> available_sample_rates (const std::string& device) const;
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virtual float default_sample_rate () const;
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virtual std::vector<uint32_t> available_buffer_sizes (const std::string& device) const;
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virtual uint32_t available_input_channel_count (const std::string& device) const;
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virtual uint32_t available_output_channel_count (const std::string& device) const;
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virtual bool can_change_sample_rate_when_running () const;
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virtual bool can_change_buffer_size_when_running () const;
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virtual int set_device_name (const std::string& name);
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virtual int drop_device();
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virtual int set_sample_rate (float);
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virtual int set_buffer_size (uint32_t);
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virtual int set_sample_format (SampleFormat);
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virtual int set_interleaved (bool yn);
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virtual int set_input_channels (uint32_t);
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virtual int set_output_channels (uint32_t);
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virtual int set_systemic_input_latency (uint32_t);
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virtual int set_systemic_output_latency (uint32_t);
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int set_systemic_midi_input_latency (std::string const, uint32_t) { return 0; }
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int set_systemic_midi_output_latency (std::string const, uint32_t) { return 0; }
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virtual int reset_device ();
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virtual std::string device_name () const;
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virtual float sample_rate () const;
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virtual uint32_t buffer_size () const;
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virtual SampleFormat sample_format () const;
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virtual bool interleaved () const;
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virtual uint32_t input_channels () const;
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virtual uint32_t output_channels () const;
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virtual uint32_t systemic_input_latency () const;
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virtual uint32_t systemic_output_latency () const;
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uint32_t systemic_midi_input_latency (std::string const) const { return 0; }
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uint32_t systemic_midi_output_latency (std::string const) const { return 0; }
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virtual std::string control_app_name () const;
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virtual void launch_control_app ();
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virtual std::vector<std::string> enumerate_midi_options () const;
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virtual int set_midi_option (const std::string& option);
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virtual std::string midi_option () const;
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std::vector<DeviceStatus> enumerate_midi_devices () const {
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return std::vector<AudioBackend::DeviceStatus> ();
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}
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int set_midi_device_enabled (std::string const, bool) {
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return 0;
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}
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bool midi_device_enabled (std::string const) const {
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return true;
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}
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bool can_set_systemic_midi_latencies () const {
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return false;
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}
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virtual int _start (bool for_latency_measurement);
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virtual int stop ();
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virtual int freewheel (bool start_stop);
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virtual float dsp_load () const ;
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virtual void transport_start ();
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virtual void transport_stop ();
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virtual TransportState transport_state () const;
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virtual void transport_locate (framepos_t pos);
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virtual framepos_t transport_frame () const;
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virtual int set_time_master (bool yn);
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virtual int usecs_per_cycle () const;
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virtual size_t raw_buffer_size (DataType data_type);
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virtual pframes_t sample_time ();
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virtual pframes_t sample_time_at_cycle_start ();
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virtual pframes_t samples_since_cycle_start ();
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virtual bool get_sync_offset (pframes_t& offset) const;
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virtual int create_process_thread (boost::function<void ()> func);
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virtual int join_process_threads ();
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virtual bool in_process_thread ();
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virtual uint32_t process_thread_count ();
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virtual void update_latencies ();
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virtual bool speed_and_position (double& speed, framepos_t& position) {
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speed = 0.0;
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position = 0;
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return false;
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}
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/* PORTENGINE API */
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virtual void* private_handle () const;
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virtual const std::string& my_name () const;
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virtual bool available () const;
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virtual uint32_t port_name_size () const;
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virtual int set_port_name (PortHandle port_handle, const std::string& port_name);
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virtual std::string get_port_name (PortHandle port_handle ) const;
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virtual PortHandle get_port_by_name (const std::string& port_name) const;
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virtual int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>& port_handles) const;
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virtual DataType port_data_type (PortHandle port_handle) const;
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virtual PortHandle register_port (const std::string& shortname, ARDOUR::DataType type, ARDOUR::PortFlags flags);
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virtual void unregister_port (PortHandle port_handle);
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virtual int connect (const std::string& src, const std::string& dst);
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virtual int disconnect (const std::string& src, const std::string& dst);
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virtual int connect (PortHandle port_handle, const std::string& port_name);
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virtual int disconnect (PortHandle port_handle, const std::string& port_name);
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virtual int disconnect_all (PortHandle port_handle);
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virtual bool connected (PortHandle port_handle, bool process_callback_safe);
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virtual bool connected_to (PortHandle port_handle, const std::string& port_name, bool process_callback_safe);
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virtual bool physically_connected (PortHandle port_handle, bool process_callback_safe);
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virtual int get_connections (PortHandle port_handle, std::vector<std::string>&, bool process_callback_safe);
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virtual int midi_event_get (pframes_t& timestamp, size_t& size, uint8_t** buf, void* port_buffer, uint32_t event_index);
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virtual int midi_event_put (void* port_buffer, pframes_t timestamp, const uint8_t* buffer, size_t size);
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virtual uint32_t get_midi_event_count (void* port_buffer);
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virtual void midi_clear (void* port_buffer);
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virtual bool can_monitor_input () const;
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virtual int request_input_monitoring (PortHandle port_handle, bool);
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virtual int ensure_input_monitoring (PortHandle port_handle, bool);
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virtual bool monitoring_input (PortHandle port_handle);
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virtual void set_latency_range (PortHandle port_handle, bool for_playback, LatencyRange);
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virtual LatencyRange get_latency_range (PortHandle port_handle, bool for_playback);
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virtual bool port_is_physical (PortHandle port_handle) const;
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virtual void get_physical_outputs (DataType type, std::vector<std::string>& port_names);
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virtual void get_physical_inputs (DataType type, std::vector<std::string>& port_names);
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virtual ChanCount n_physical_outputs () const;
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virtual ChanCount n_physical_inputs () const;
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virtual void* get_buffer (PortHandle port_handle, pframes_t frames);
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static AudioBackendInfo& backend_info () { return __backend_info; }
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virtual void AudioDeviceManagerNotification (NotificationReason reason, void* pParam);
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private:
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//ArdourAudioDeviceManagerClient _audio_device_manager_client;
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ArdourAudioDeviceManager _audio_device_manager;
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WavesMidiDeviceManager _midi_device_manager;
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WCMRAudioDevice *_device;
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SampleFormat _sample_format;
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bool _interleaved;
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static std::string __instantiated_name;
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uint32_t _input_channels;
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uint32_t _max_input_channels;
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uint32_t _output_channels;
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uint32_t _max_output_channels;
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float _sample_rate;
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uint32_t _buffer_size;
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uint32_t _systemic_input_latency;
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uint32_t _systemic_output_latency;
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bool _call_thread_init_callback;
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std::vector<pthread_t> _backend_threads;
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static const size_t __max_raw_midi_buffer_size;
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static const std::vector<std::string> __available_midi_options;
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bool _use_midi;
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struct ThreadData {
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WavesAudioBackend* engine;
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boost::function<void ()> f;
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size_t stacksize;
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ThreadData (WavesAudioBackend* e, boost::function<void ()> fp, size_t stacksz)
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: engine (e) , f (fp) , stacksize (stacksz) {}
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};
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static boost::shared_ptr<AudioBackend> __waves_backend_factory (AudioEngine& e);
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static int __instantiate (const std::string& arg1, const std::string& arg2);
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static int __deinstantiate ();
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static bool __already_configured ();
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static void* __start_process_thread (void*);
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static uint64_t __get_time_nanos ();
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static size_t __thread_stack_size ();
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void _audio_device_callback (const float* input_audio_buffer,
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float* output_buffer,
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unsigned long nframes,
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pframes_t sample_time,
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uint64_t cycle_start_time_nanos);
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void _changed_midi_devices ();
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// DO change sample rate and buffer size
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int _buffer_size_change(uint32_t new_buffer_size);
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int _sample_rate_change(float new_sample_rate);
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int _register_system_audio_ports ();
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int _register_system_midi_ports ();
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int _read_midi_data_from_devices ();
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int _write_midi_data_to_devices (pframes_t);
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pframes_t _ms_to_sample_time (int32_t time_ms) const;
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int32_t _sample_time_to_ms (pframes_t sample_time) const ;
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void _read_audio_data_from_device (const float* input_buffer, pframes_t nframes);
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void _write_audio_data_to_device (float* output_buffer, pframes_t nframes);
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void _unregister_system_audio_ports ();
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void _unregister_system_midi_ports ();
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WavesDataPort* _register_port (const std::string& port_name, ARDOUR::DataType type, ARDOUR::PortFlags flags);
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inline bool _registered (PortHandle port_handle) const
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{
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return std::find (_ports.begin (), _ports.end (), (WavesDataPort*)port_handle) != _ports.end ();
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}
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WavesDataPort* _find_port (const std::string& port_name) const;
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void _freewheel_thread ();
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std::vector<WavesAudioPort*> _physical_audio_inputs;
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std::vector<WavesAudioPort*> _physical_audio_outputs;
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std::vector<WavesMidiPort*> _physical_midi_inputs;
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std::vector<WavesMidiPort*> _physical_midi_outputs;
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std::vector<WavesDataPort*> _ports;
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static AudioBackendInfo __backend_info;
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#if defined (PLATFORM_WINDOWS)
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static uint64_t __performance_counter_frequency;
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#endif
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uint64_t _cycle_start_time_nanos;
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pframes_t _sample_time_at_cycle_start;
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bool _freewheeling;
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bool _freewheel_thread_active;
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friend class WavesMidiDeviceManager;
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std::list<uint64_t> _dsp_load_history;
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size_t _dsp_load_history_length;
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uint64_t _dsp_load_accumulator;
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float _audio_cycle_period_nanos;
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void _init_dsp_load_history();
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};
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} // namespace
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#endif /* __libardour_waves_audiobackend_h__ */
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