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livetrax/gtk2_ardour/region_selection.cc
David Robillard e0aaed6d65 *** NEW CODING POLICY ***
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.

Do this:

#include "ardour/types.h"

NOT this:

#include <ardour/types.h>

Rationale:

This is best practice in general, to ensure we include the local version
and not the system version.  That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.

More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly.  That is:

!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!

Failure to comply is punishable by death by torture. :)

P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).


git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-02-25 18:26:51 +00:00

326 lines
6.3 KiB
C++

/*
Copyright (C) 2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include "ardour/region.h"
#include "region_view.h"
#include "region_selection.h"
#include "time_axis_view.h"
using namespace ARDOUR;
using namespace PBD;
using namespace sigc;
/**
* Construct an empty RegionSelection.
*/
RegionSelection::RegionSelection ()
{
RegionView::RegionViewGoingAway.connect (mem_fun(*this, &RegionSelection::remove_it));
_current_start = 0;
_current_end = 0;
}
/**
* Copy constructor.
* @param other RegionSelection to copy.
*/
RegionSelection::RegionSelection (const RegionSelection& other)
{
RegionView::RegionViewGoingAway.connect (mem_fun(*this, &RegionSelection::remove_it));
for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
add (*i);
}
_current_start = other._current_start;
_current_end = other._current_end;
}
/**
* operator= to set a RegionSelection to be the same as another.
* @param other Other RegionSelection.
*/
RegionSelection&
RegionSelection::operator= (const RegionSelection& other)
{
if (this != &other) {
clear_all();
for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
add (*i);
}
_current_start = other._current_start;
_current_end = other._current_end;
}
return *this;
}
/**
* Empty this RegionSelection.
*/
void
RegionSelection::clear_all()
{
clear();
_bylayer.clear();
_current_start = 0;
_current_end = 0;
}
/**
* @param rv RegionView.
* @return true if this selection contains rv.
*/
bool RegionSelection::contains (RegionView* rv) const
{
return find (begin(), end(), rv) != end();
}
/**
* Add a region to the selection.
* @param rv Region to add.
* @return false if we already had the region, otherwise true.
*/
bool
RegionSelection::add (RegionView* rv)
{
if (contains (rv)) {
/* we already have it */
return false;
}
if (rv->region()->first_frame() < _current_start || empty()) {
_current_start = rv->region()->first_frame();
}
if (rv->region()->last_frame() > _current_end || empty()) {
_current_end = rv->region()->last_frame();
}
push_back (rv);
/* add to layer sorted list */
add_to_layer (rv);
return true;
}
/**
* Remove a region from the selection.
* @param rv Region to remove.
*/
void
RegionSelection::remove_it (RegionView *rv)
{
remove (rv);
}
/**
* Remove a region from the selection.
* @param rv Region to remove.
* @return true if the region was in the selection, false if not.
*/
bool
RegionSelection::remove (RegionView* rv)
{
RegionSelection::iterator r;
if ((r = find (begin(), end(), rv)) != end()) {
// remove from layer sorted list
_bylayer.remove (rv);
if (size() == 1) {
/* this is the last one, so when we delete it
we will be empty.
*/
_current_start = 0;
_current_end = 0;
} else {
boost::shared_ptr<Region> region ((*r)->region());
if (region->first_frame() == _current_start) {
/* reset current start */
nframes_t ref = max_frames;
for (RegionSelection::iterator i = begin (); i != end(); ++i) {
if (region->first_frame() < ref) {
ref = region->first_frame();
}
}
_current_start = ref;
}
if (region->last_frame() == _current_end) {
/* reset current end */
nframes_t ref = 0;
for (RegionSelection::iterator i = begin (); i != end(); ++i) {
if (region->first_frame() > ref) {
ref = region->first_frame();
}
}
_current_end = ref;
}
}
erase (r);
return true;
}
return false;
}
/**
* Add a region to the list sorted by layer.
* @param rv Region to add.
*/
void
RegionSelection::add_to_layer (RegionView * rv)
{
// insert it into layer sorted position
list<RegionView*>::iterator i;
for (i = _bylayer.begin(); i != _bylayer.end(); ++i)
{
if (rv->region()->layer() < (*i)->region()->layer()) {
_bylayer.insert(i, rv);
return;
}
}
// insert at end if we get here
_bylayer.insert(i, rv);
}
struct RegionSortByTime {
bool operator() (const RegionView* a, const RegionView* b) const {
return a->region()->position() < b->region()->position();
}
};
/**
* @param foo List which will be filled with the selection's regions
* sorted by position.
*/
void
RegionSelection::by_position (list<RegionView*>& foo) const
{
list<RegionView*>::const_iterator i;
RegionSortByTime sorter;
for (i = _bylayer.begin(); i != _bylayer.end(); ++i) {
foo.push_back (*i);
}
foo.sort (sorter);
return;
}
struct RegionSortByTrack {
bool operator() (const RegionView* a, const RegionView* b) const {
/* really, track and position */
if (a->get_trackview().order() == b->get_trackview().order()) {
return a->region()->position() < b->region()->position();
} else {
return a->get_trackview().order() < b->get_trackview().order();
}
}
};
/**
* @param List which will be filled with the selection's regions
* sorted by track and position.
*/
void
RegionSelection::by_track (list<RegionView*>& foo) const
{
list<RegionView*>::const_iterator i;
RegionSortByTrack sorter;
for (i = _bylayer.begin(); i != _bylayer.end(); ++i) {
foo.push_back (*i);
}
foo.sort (sorter);
return;
}
/**
* @param Sort the selection by position and track.
*/
void
RegionSelection::sort_by_position_and_track ()
{
RegionSortByTrack sorter;
sort (sorter);
}
/**
* @param tv Track.
* @return true if any of the selection's regions are on tv.
*/
bool
RegionSelection::involves (const TimeAxisView& tv) const
{
for (RegionSelection::const_iterator i = begin(); i != end(); ++i) {
if (&(*i)->get_trackview() == &tv) {
return true;
}
}
return false;
}