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livetrax/libs/soundtouch/SConscript
Tim Mayberry 7df20e1166 2006-03-04 Tim Mayberry <mojofunk@gmail.com>
* Remove debug output preventing compilation on x86_64.
	* Build shared libraries for all libs/* when DEVBUILD=1 to fix linking for x86_64/non-x86.
	* Simplify/consolidate the dev scripts a bit.
	* Export ARDOUR_COLORS variable in dev scripts.
	* Remove G_DISABLE_DEPRECATED from glibmm CXXFLAGS to allow compilation with newer versions of glib.
	* Build soundtouch with SYSLIBS=1, hopefully we can link to system soundtouch soon.


git-svn-id: svn://localhost/trunk/ardour2@344 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-03-04 11:26:25 +00:00

30 lines
591 B
Python

# -*- python -*-
import glob
soundtouch_files = Split("""
AAFilter.cpp
FIFOSampleBuffer.cpp
FIRFilter.cpp
RateTransposer.cpp
SoundTouch.cpp
TDStretch.cpp
mmx_gcc.cpp
cpu_detect_x86_gcc.cpp
""")
Import('env')
st = env.Copy()
st.Append(CCFLAGS="-DHAVE_CONFIG_H -D_REENTRANT -D_LARGEFILE_SOURCE -D_LARGEFILE64_SOURCE")
if env['DEVBUILD']:
libst = st.SharedLibrary('soundtouch', soundtouch_files)
else:
libst = st.StaticLibrary('soundtouch', soundtouch_files)
Default(libst)
env.Alias('tarball', env.Distribute (env['DISTTREE'],
[ 'SConscript'] + soundtouch_files + glob.glob('*.h')))