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livetrax/libs/canvas/line.cc
Paul Davis 6473cc7cb4 drop use of bounding box to determine whether an item covers a point; add Item::covers(Duple const&)
Default implementation for Item still uses bounding box, but specializations for Arc (Circle), Polygon, Line and PolyLine have been added
2013-11-04 11:56:10 -05:00

171 lines
3.6 KiB
C++

/*
Copyright (C) 2011-2013 Paul Davis
Author: Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include <cairomm/context.h>
#include "pbd/compose.h"
#include "canvas/line.h"
#include "canvas/types.h"
#include "canvas/debug.h"
#include "canvas/utils.h"
#include "canvas/canvas.h"
using namespace std;
using namespace ArdourCanvas;
Line::Line (Group* parent)
: Item (parent)
, Outline (parent)
{
}
void
Line::compute_bounding_box () const
{
Rect bbox;
bbox.x0 = min (_points[0].x, _points[1].x);
bbox.y0 = min (_points[0].y, _points[1].y);
bbox.x1 = max (_points[0].x, _points[1].x);
bbox.y1 = max (_points[0].y, _points[1].y);
bbox = bbox.expand (0.5 + (_outline_width / 2));
_bounding_box = bbox;
_bounding_box_dirty = false;
}
void
Line::render (Rect const & /*area*/, Cairo::RefPtr<Cairo::Context> context) const
{
setup_outline_context (context);
Duple p0 = item_to_window (Duple (_points[0].x, _points[0].y));
Duple p1 = item_to_window (Duple (_points[1].x, _points[1].y));
/* See Cairo FAQ on single pixel lines to understand why we add 0.5
*/
context->move_to (p0.x + 0.5, p0.y + 0.5);
context->line_to (p1.x + 0.5, p1.y + 0.5);
context->stroke ();
}
void
Line::set (Duple a, Duple b)
{
begin_change ();
_points[0] = a;
_points[1] = b;
_bounding_box_dirty = true;
end_change ();
DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: line change\n");
}
void
Line::set_x (Coord x0, Coord x1)
{
begin_change ();
_points[0].x = x0;
_points[1].x = x1;
_bounding_box_dirty = true;
end_change ();
DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: line change\n");
}
void
Line::set_x0 (Coord x0)
{
begin_change ();
_points[0].x = x0;
_bounding_box_dirty = true;
end_change ();
DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: line change\n");
}
void
Line::set_y0 (Coord y0)
{
begin_change ();
_points[0].y = y0;
_bounding_box_dirty = true;
end_change ();
DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: line change\n");
}
void
Line::set_x1 (Coord x1)
{
begin_change ();
_points[1].x = x1;
_bounding_box_dirty = true;
end_change ();
DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: line change\n");
}
void
Line::set_y1 (Coord y1)
{
begin_change ();
_points[1].y = y1;
_bounding_box_dirty = true;
end_change ();
DEBUG_TRACE (PBD::DEBUG::CanvasItemsDirtied, "canvas item dirty: line change\n");
}
bool
Line::covers (Duple const & point) const
{
Duple p = canvas_to_item (point);
/* compute area of triangle computed by the two line points and the one
we are being asked about. If zero (within a given tolerance), the
points are co-linear and the argument is on the line.
*/
double area = fabs (_points[0].x * (_points[0].y - p.y)) +
(_points[1].x * (p.y - _points[0].y)) +
(p.x * (_points[0].y - _points[1].y));
if (area < 0.001) {
return true;
}
return false;
}