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livetrax/gtk2_ardour/region_selection.cc
David Robillard 6f4a92f740 Heavy-duty abstraction work to split type-specific classes into
specializations of (new, for the most part) generic bases.  (eg. most everything
from the MIDI branch except for actual MIDI things, so merges have a chance of
succeeding).  Also the new edit toolbar, and various other cleanup things I did
along the way.

Should be functionally equivalent (except the toolbar), this is just design work.

She's a big'un....



git-svn-id: svn://localhost/ardour2/trunk@727 d708f5d6-7413-0410-9779-e7cbd77b26cf
2006-08-01 03:23:35 +00:00

224 lines
4.1 KiB
C++

/*
Copyright (C) 2006 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include <ardour/region.h>
#include "region_view.h"
#include "region_selection.h"
using namespace ARDOUR;
using namespace PBD;
using namespace sigc;
bool
RegionComparator::operator() (const RegionView* a, const RegionView* b) const
{
if (a == b) {
return false;
} else {
return a < b;
}
}
RegionSelection::RegionSelection ()
{
_current_start = 0;
_current_end = 0;
}
RegionSelection::RegionSelection (const RegionSelection& other)
{
for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
add (*i, false);
}
_current_start = other._current_start;
_current_end = other._current_end;
}
RegionSelection&
RegionSelection::operator= (const RegionSelection& other)
{
if (this != &other) {
clear_all();
for (RegionSelection::const_iterator i = other.begin(); i != other.end(); ++i) {
add (*i, false);
}
_current_start = other._current_start;
_current_end = other._current_end;
}
return *this;
}
void
RegionSelection::clear_all()
{
clear();
_bylayer.clear();
}
bool RegionSelection::contains (RegionView* rv)
{
if (this->find (rv) != end()) {
return true;
}
else {
return false;
}
}
void
RegionSelection::add (RegionView* rv, bool dosort)
{
if (this->find (rv) != end()) {
/* we already have it */
return;
}
rv->RegionViewGoingAway.connect (mem_fun(*this, &RegionSelection::remove_it));
if (rv->region().first_frame() < _current_start || empty()) {
_current_start = rv->region().first_frame();
}
if (rv->region().last_frame() > _current_end || empty()) {
_current_end = rv->region().last_frame();
}
insert (rv);
// add to layer sorted list
add_to_layer (rv);
}
void
RegionSelection::remove_it (RegionView *rv)
{
remove (rv);
}
bool
RegionSelection::remove (RegionView* rv)
{
RegionSelection::iterator i;
if ((i = this->find (rv)) != end()) {
erase (i);
// remove from layer sorted list
_bylayer.remove (rv);
if (empty()) {
_current_start = 0;
_current_end = 0;
} else {
Region& region ((*i)->region());
if (region.first_frame() == _current_start) {
/* reset current start */
jack_nframes_t ref = max_frames;
for (i = begin (); i != end(); ++i) {
if (region.first_frame() < ref) {
ref = region.first_frame();
}
}
_current_start = ref;
}
if (region.last_frame() == _current_end) {
/* reset current end */
jack_nframes_t ref = 0;
for (i = begin (); i != end(); ++i) {
if (region.first_frame() > ref) {
ref = region.first_frame();
}
}
_current_end = ref;
}
}
return true;
}
return false;
}
void
RegionSelection::add_to_layer (RegionView * rv)
{
// insert it into layer sorted position
list<RegionView*>::iterator i;
for (i = _bylayer.begin(); i != _bylayer.end(); ++i)
{
if (rv->region().layer() < (*i)->region().layer()) {
_bylayer.insert(i, rv);
return;
}
}
// insert at end if we get here
_bylayer.insert(i, rv);
}
struct RegionSortByTime {
bool operator() (const RegionView* a, const RegionView* b) {
return a->region().position() < b->region().position();
}
};
void
RegionSelection::by_position (list<RegionView*>& foo) const
{
list<RegionView*>::const_iterator i;
RegionSortByTime sorter;
for (i = _bylayer.begin(); i != _bylayer.end(); ++i) {
foo.push_back (*i);
}
foo.sort (sorter);
return;
}