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livetrax/gtk2_ardour/lv2_plugin_ui.cc
David Robillard e0aaed6d65 *** NEW CODING POLICY ***
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.

Do this:

#include "ardour/types.h"

NOT this:

#include <ardour/types.h>

Rationale:

This is best practice in general, to ensure we include the local version
and not the system version.  That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.

More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly.  That is:

!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!

Failure to comply is punishable by death by torture. :)

P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).


git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-02-25 18:26:51 +00:00

171 lines
4.5 KiB
C++

/*
Copyright (C) 2008 Paul Davis
Author: Dave Robillard
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "ardour/processor.h"
#include "ardour/lv2_plugin.h"
#include "ardour_ui.h"
#include "lv2_plugin_ui.h"
using namespace Gtk;
using namespace ARDOUR;
using namespace PBD;
void
LV2PluginUI::lv2_ui_write(LV2UI_Controller controller,
uint32_t port_index,
uint32_t buffer_size,
uint32_t format,
const void* buffer)
{
LV2PluginUI* me = (LV2PluginUI*)controller;
if (*(float*)buffer != me->_values[port_index])
me->_lv2->set_parameter(port_index, *(float*)buffer);
}
void
LV2PluginUI::parameter_changed (uint32_t port_index, float val)
{
if (val != _values[port_index]) {
parameter_update(port_index, val);
}
}
void
LV2PluginUI::parameter_update (uint32_t port_index, float val)
{
const LV2UI_Descriptor* ui_desc = slv2_ui_instance_get_descriptor(_inst);
LV2UI_Handle ui_handle = slv2_ui_instance_get_handle(_inst);
if (ui_desc->port_event)
ui_desc->port_event(ui_handle, port_index, 4, 0, &val);
_values[port_index] = val;
}
bool
LV2PluginUI::start_updating(GdkEventAny* event)
{
if (!_output_ports.empty()) {
_screen_update_connection.disconnect();
_screen_update_connection = ARDOUR_UI::instance()->RapidScreenUpdate.connect
(mem_fun(*this, &LV2PluginUI::output_update));
}
return false;
}
bool
LV2PluginUI::stop_updating(GdkEventAny* event)
{
if (!_output_ports.empty()) {
_screen_update_connection.disconnect();
}
return false;
}
void
LV2PluginUI::output_update()
{
/* FIXME only works with control output ports (which is all we support now anyway) */
uint32_t nports = _output_ports.size();
for (uint32_t i = 0; i < nports; ++i) {
uint32_t index = _output_ports[i];
parameter_changed(index, _lv2->get_parameter(index));
}
}
LV2PluginUI::LV2PluginUI (boost::shared_ptr<PluginInsert> pi, boost::shared_ptr<LV2Plugin> lv2p)
: PlugUIBase (pi)
, _lv2(lv2p)
{
_inst = slv2_ui_instantiate(
_lv2->slv2_plugin(), _lv2->slv2_ui(), LV2PluginUI::lv2_ui_write, this,
_lv2->features());
uint32_t num_ports = slv2_plugin_get_num_ports(lv2p->slv2_plugin());
for (uint32_t i = 0; i < num_ports; ++i) {
if (lv2p->parameter_is_output(i) && lv2p->parameter_is_control(i) && is_update_wanted(i)) {
_output_ports.push_back(i);
}
}
GtkWidget* c_widget = (GtkWidget*)slv2_ui_instance_get_widget(_inst);
_gui_widget = Glib::wrap(c_widget);
_gui_widget->show_all();
pack_start(*_gui_widget, true, true);
_values = new float[num_ports];
for (uint32_t i = 0; i < num_ports; ++i) {
bool ok;
uint32_t port = lv2p->nth_parameter(i, ok);
if (ok) {
_values[port] = lv2p->get_parameter(port);
if (lv2p->parameter_is_control(port) && lv2p->parameter_is_input(port)) {
parameter_update(port, _values[port]);
}
}
}
_lv2->ParameterChanged.connect(mem_fun(*this, &LV2PluginUI::parameter_changed));
}
LV2PluginUI::~LV2PluginUI ()
{
delete[] _values;
// plugin destructor destroys the GUI
}
int
LV2PluginUI::get_preferred_height ()
{
Gtk::Requisition r = size_request();
return r.height;
}
int
LV2PluginUI::get_preferred_width ()
{
Gtk::Requisition r = size_request();
return r.width;
}
int
LV2PluginUI::package (Gtk::Window& win)
{
/* forward configure events to plugin window */
win.signal_configure_event().connect (mem_fun (*this, &LV2PluginUI::configure_handler));
win.signal_map_event().connect (mem_fun (*this, &LV2PluginUI::start_updating));
win.signal_unmap_event().connect (mem_fun (*this, &LV2PluginUI::stop_updating));
return 0;
}
bool
LV2PluginUI::configure_handler (GdkEventConfigure* ev)
{
cout << "CONFIGURE" << endl;
return false;
}
bool
LV2PluginUI::is_update_wanted(uint32_t index)
{
/* FIXME this should check the port notification properties, which nobody sets now anyway :) */
return true;
}