902 lines
23 KiB
C++
902 lines
23 KiB
C++
/*
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Copyright (C) 2011 Paul Davis
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Author: Carl Hetherington <cth@carlh.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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/** @file canvas/canvas.cc
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* @brief Implementation of the main canvas classes.
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*/
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#include <list>
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#include <cassert>
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#include <gtkmm/adjustment.h>
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#include <gtkmm/label.h>
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#include "pbd/compose.h"
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#include "pbd/stacktrace.h"
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#include "canvas/canvas.h"
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#include "canvas/debug.h"
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#include "canvas/line.h"
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#include "canvas/scroll_group.h"
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using namespace std;
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using namespace ArdourCanvas;
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/** Construct a new Canvas */
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Canvas::Canvas ()
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: _root (this)
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{
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set_epoch ();
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}
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void
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Canvas::scroll_to (Coord x, Coord y)
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{
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_scroll_offset = Duple (x, y);
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/* We do things this way because we do not want to recurse through
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the canvas for every scroll. In the presence of large MIDI
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tracks this means traversing item lists that include
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thousands of items (notes).
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This design limits us to moving only those items (groups, typically)
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that should move in certain ways as we scroll. In other terms, it
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becomes O(1) rather than O(N).
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*/
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for (list<ScrollGroup*>::iterator i = scrollers.begin(); i != scrollers.end(); ++i) {
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(*i)->scroll_to (_scroll_offset);
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}
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pick_current_item (0); // no current mouse position
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}
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void
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Canvas::add_scroller (ScrollGroup& i)
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{
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scrollers.push_back (&i);
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}
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void
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Canvas::zoomed ()
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{
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pick_current_item (0); // no current mouse position
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}
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/** Render an area of the canvas.
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* @param area Area in window coordinates.
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* @param context Cairo context to render to.
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*/
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void
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Canvas::render (Rect const & area, Cairo::RefPtr<Cairo::Context> const & context) const
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{
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#ifdef CANVAS_DEBUG
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if (DEBUG_ENABLED(PBD::DEBUG::CanvasRender)) {
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cerr << this << " RENDER: " << area << endl;
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//cerr << "CANVAS @ " << this << endl;
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//dump (cerr);
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//cerr << "-------------------------\n";
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}
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#endif
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render_count = 0;
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boost::optional<Rect> root_bbox = _root.bounding_box();
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if (!root_bbox) {
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/* the root has no bounding box, so there's nothing to render */
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return;
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}
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boost::optional<Rect> draw = root_bbox->intersection (area);
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if (draw) {
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/* there's a common area between the root and the requested
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area, so render it.
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*/
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_root.render (*draw, context);
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// This outlines the rect being rendered, after it has been drawn.
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// context->rectangle (draw->x0, draw->y0, draw->x1 - draw->x0, draw->y1 - draw->y0);
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// context->set_source_rgba (1.0, 0, 0, 1.0);
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// context->stroke ();
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}
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}
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ostream&
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operator<< (ostream& o, Canvas& c)
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{
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c.dump (o);
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return o;
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}
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std::string
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Canvas::indent() const
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{
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string s;
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for (int n = 0; n < ArdourCanvas::dump_depth; ++n) {
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s += '\t';
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}
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return s;
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}
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std::string
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Canvas::render_indent() const
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{
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string s;
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for (int n = 0; n < ArdourCanvas::render_depth; ++n) {
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s += ' ';
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}
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return s;
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}
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void
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Canvas::dump (ostream& o) const
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{
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dump_depth = 0;
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_root.dump (o);
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}
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/** Called when an item has been shown or hidden.
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* @param item Item that has been shown or hidden.
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*/
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void
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Canvas::item_shown_or_hidden (Item* item)
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{
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boost::optional<Rect> bbox = item->bounding_box ();
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if (bbox) {
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queue_draw_item_area (item, bbox.get ());
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}
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}
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/** Called when an item has a change to its visual properties
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* that do NOT affect its bounding box.
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* @param item Item that has been modified.
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*/
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void
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Canvas::item_visual_property_changed (Item* item)
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{
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boost::optional<Rect> bbox = item->bounding_box ();
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if (bbox) {
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queue_draw_item_area (item, bbox.get ());
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}
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}
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/** Called when an item has changed, but not moved.
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* @param item Item that has changed.
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* @param pre_change_bounding_box The bounding box of item before the change,
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* in the item's coordinates.
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*/
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void
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Canvas::item_changed (Item* item, boost::optional<Rect> pre_change_bounding_box)
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{
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if (pre_change_bounding_box) {
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/* request a redraw of the item's old bounding box */
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queue_draw_item_area (item, pre_change_bounding_box.get ());
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}
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boost::optional<Rect> post_change_bounding_box = item->bounding_box ();
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if (post_change_bounding_box) {
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/* request a redraw of the item's new bounding box */
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queue_draw_item_area (item, post_change_bounding_box.get ());
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}
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}
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Duple
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Canvas::window_to_canvas (Duple const & d) const
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{
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/* Find the scroll group that covers d (a window coordinate). Scroll groups are only allowed
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* as children of the root group, so we just scan its first level
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* children and see what we can find.
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*/
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std::list<Item*> const& root_children (_root.items());
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ScrollGroup* sg = 0;
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for (std::list<Item*>::const_iterator i = root_children.begin(); i != root_children.end(); ++i) {
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if (((sg = dynamic_cast<ScrollGroup*>(*i)) != 0) && sg->covers_window (d)) {
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break;
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}
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}
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if (sg) {
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return d.translate (sg->scroll_offset());
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}
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/* fallback to global canvas offset ... it would be nice to remove this */
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return d.translate (_scroll_offset);
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}
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Duple
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Canvas::canvas_to_window (Duple const & d, bool rounded) const
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{
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/* Find the scroll group that covers d (a canvas coordinate). Scroll groups are only allowed
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* as children of the root group, so we just scan its first level
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* children and see what we can find.
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*/
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std::list<Item*> const& root_children (_root.items());
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ScrollGroup* sg = 0;
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Duple wd;
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for (std::list<Item*>::const_iterator i = root_children.begin(); i != root_children.end(); ++i) {
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if (((sg = dynamic_cast<ScrollGroup*>(*i)) != 0) && sg->covers_canvas (d)) {
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break;
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}
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}
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if (sg) {
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wd = d.translate (-sg->scroll_offset());
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} else {
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wd = d.translate (-_scroll_offset);
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}
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/* Note that this intentionally almost always returns integer coordinates */
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if (rounded) {
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wd.x = round (wd.x);
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wd.y = round (wd.y);
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}
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return wd;
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}
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/** Called when an item has moved.
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* @param item Item that has moved.
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* @param pre_change_parent_bounding_box The bounding box of the item before
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* the move, in its parent's coordinates.
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*/
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void
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Canvas::item_moved (Item* item, boost::optional<Rect> pre_change_parent_bounding_box)
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{
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if (pre_change_parent_bounding_box) {
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/* request a redraw of where the item used to be. The box has
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* to be in parent coordinate space since the bounding box of
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* an item does not change when moved. If we use
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* item->item_to_canvas() on the old bounding box, we will be
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* using the item's new position, and so will compute the wrong
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* invalidation area. If we use the parent (which has not
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* moved, then this will work.
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*/
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queue_draw_item_area (item->parent(), pre_change_parent_bounding_box.get ());
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}
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boost::optional<Rect> post_change_bounding_box = item->bounding_box ();
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if (post_change_bounding_box) {
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/* request a redraw of where the item now is */
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queue_draw_item_area (item, post_change_bounding_box.get ());
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}
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}
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/** Request a redraw of a particular area in an item's coordinates.
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* @param item Item.
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* @param area Area to redraw in the item's coordinates.
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*/
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void
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Canvas::queue_draw_item_area (Item* item, Rect area)
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{
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request_redraw (item->item_to_window (area));
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}
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/** Construct a GtkCanvas */
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GtkCanvas::GtkCanvas ()
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: _current_item (0)
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, _new_current_item (0)
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, _grabbed_item (0)
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, _focused_item (0)
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{
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/* these are the events we want to know about */
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add_events (Gdk::BUTTON_PRESS_MASK | Gdk::BUTTON_RELEASE_MASK | Gdk::POINTER_MOTION_MASK |
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Gdk::ENTER_NOTIFY_MASK | Gdk::LEAVE_NOTIFY_MASK);
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}
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void
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GtkCanvas::pick_current_item (int state)
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{
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int x;
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int y;
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/* this version of ::pick_current_item() is called after an item is
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* added or removed, so we have no coordinates to work from as is the
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* case with a motion event. Find out where the mouse is and use that.
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*/
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Glib::RefPtr<const Gdk::Window> pointer_window = Gdk::Display::get_default()->get_window_at_pointer (x, y);
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if (pointer_window != get_window()) {
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return;
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}
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pick_current_item (Duple (x, y), state);
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}
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void
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GtkCanvas::pick_current_item (Duple const & point, int state)
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{
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/* we do not enter/leave items during a drag/grab */
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if (_grabbed_item) {
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return;
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}
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/* find the items at the given position */
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vector<Item const *> items;
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_root.add_items_at_point (point, items);
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DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("%1 covers %2 items\n", point, items.size()));
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#ifndef NDEBUG
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if (DEBUG_ENABLED(PBD::DEBUG::CanvasEnterLeave)) {
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for (vector<Item const*>::const_iterator it = items.begin(); it != items.end(); ++it) {
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#ifdef CANVAS_DEBUG
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std::cerr << "\tItem " << (*it)->whatami() << '/' << (*it)->name << std::endl;
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#else
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std::cerr << "\tItem " << (*it)->whatami() << std::endl;
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#endif
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}
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}
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#endif
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/* put all items at point that are event-sensitive and visible and NOT
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groups into within_items. Note that items is sorted from bottom to
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top, but we're going to reverse that for within_items so that its
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first item is the upper-most item that can be chosen as _current_item.
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*/
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vector<Item const *>::const_iterator i;
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list<Item const *> within_items;
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for (i = items.begin(); i != items.end(); ++i) {
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Item const * new_item = *i;
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/* We ignore invisible items, groups and items that ignore events */
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if (!new_item->visible() || new_item->ignore_events() || dynamic_cast<Group const *>(new_item) != 0) {
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continue;
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}
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within_items.push_front (new_item);
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}
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if (within_items.empty()) {
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/* no items at point, just send leave event below */
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_new_current_item = 0;
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} else {
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if (within_items.front() == _current_item) {
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/* uppermost item at point is already _current_item */
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return;
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}
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_new_current_item = const_cast<Item*> (within_items.front());
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}
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if (_new_current_item != _current_item) {
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deliver_enter_leave (point, state);
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}
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}
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/** Deliver a series of enter & leave events based on the pointer position being at window
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* coordinate @param point, and pointer @param state (modifier keys, etc)
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*/
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void
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GtkCanvas::deliver_enter_leave (Duple const & point, int state)
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{
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/* setup enter & leave event structures */
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GdkEventCrossing enter_event;
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enter_event.type = GDK_ENTER_NOTIFY;
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enter_event.window = get_window()->gobj();
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enter_event.send_event = 0;
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enter_event.subwindow = 0;
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enter_event.mode = GDK_CROSSING_NORMAL;
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enter_event.focus = FALSE;
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enter_event.state = state;
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enter_event.x = point.x;
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enter_event.y = point.y;
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GdkEventCrossing leave_event = enter_event;
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leave_event.type = GDK_LEAVE_NOTIFY;
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Item* i;
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GdkNotifyType enter_detail;
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GdkNotifyType leave_detail;
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vector<Item*> items_to_leave_virtual;
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vector<Item*> items_to_enter_virtual;
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if (_new_current_item == 0) {
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leave_detail = GDK_NOTIFY_UNKNOWN;
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if (_current_item) {
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/* no current item, so also send virtual leave events to the
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* entire heirarchy for the current item
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*/
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for (i = _current_item->parent(); i ; i = i->parent()) {
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items_to_leave_virtual.push_back (i);
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}
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}
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} else if (_current_item == 0) {
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enter_detail = GDK_NOTIFY_UNKNOWN;
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/* no current item, so also send virtual enter events to the
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* entire heirarchy for the new item
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*/
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for (i = _new_current_item->parent(); i ; i = i->parent()) {
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items_to_enter_virtual.push_back (i);
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}
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} else if (_current_item->is_descendant_of (*_new_current_item)) {
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/* move from descendant to ancestor (X: "_current_item is an
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* inferior ("child") of _new_current_item")
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*
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* Deliver "virtual" leave notifications to all items in the
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* heirarchy between current and new_current.
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*/
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for (i = _current_item->parent(); i && i != _new_current_item; i = i->parent()) {
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items_to_leave_virtual.push_back (i);
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}
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enter_detail = GDK_NOTIFY_INFERIOR;
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leave_detail = GDK_NOTIFY_ANCESTOR;
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} else if (_new_current_item->is_descendant_of (*_current_item)) {
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/* move from ancestor to descendant (X: "_new_current_item is
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* an inferior ("child") of _current_item")
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*
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* Deliver "virtual" enter notifications to all items in the
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* heirarchy between current and new_current.
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*/
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for (i = _new_current_item->parent(); i && i != _current_item; i = i->parent()) {
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items_to_enter_virtual.push_back (i);
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}
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enter_detail = GDK_NOTIFY_ANCESTOR;
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leave_detail = GDK_NOTIFY_INFERIOR;
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} else {
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Item const * common_ancestor = _current_item->closest_ancestor_with (*_new_current_item);
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/* deliver virtual leave events to everything between _current
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* and common_ancestor.
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*/
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for (i = _current_item->parent(); i && i != common_ancestor; i = i->parent()) {
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items_to_leave_virtual.push_back (i);
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}
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/* deliver virtual enter events to everything between
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* _new_current and common_ancestor.
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*/
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for (i = _new_current_item->parent(); i && i != common_ancestor; i = i->parent()) {
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items_to_enter_virtual.push_back (i);
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}
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enter_detail = GDK_NOTIFY_NONLINEAR;
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leave_detail = GDK_NOTIFY_NONLINEAR;
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}
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if (_current_item && !_current_item->ignore_events ()) {
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leave_event.detail = leave_detail;
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_current_item->Event ((GdkEvent*)&leave_event);
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DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("LEAVE %1/%2\n", _current_item->whatami(), _current_item->name));
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}
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leave_event.detail = GDK_NOTIFY_VIRTUAL;
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enter_event.detail = GDK_NOTIFY_VIRTUAL;
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for (vector<Item*>::iterator it = items_to_leave_virtual.begin(); it != items_to_leave_virtual.end(); ++it) {
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if (!(*it)->ignore_events()) {
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DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("leave %1/%2\n", (*it)->whatami(), (*it)->name));
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(*it)->Event ((GdkEvent*)&leave_event);
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}
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}
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for (vector<Item*>::iterator it = items_to_enter_virtual.begin(); it != items_to_enter_virtual.end(); ++it) {
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if (!(*it)->ignore_events()) {
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DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("enter %1/%2\n", (*it)->whatami(), (*it)->name));
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(*it)->Event ((GdkEvent*)&enter_event);
|
|
// std::cerr << "enter " << (*it)->whatami() << '/' << (*it)->name << std::endl;
|
|
}
|
|
}
|
|
|
|
if (_new_current_item && !_new_current_item->ignore_events()) {
|
|
enter_event.detail = enter_detail;
|
|
DEBUG_TRACE (PBD::DEBUG::CanvasEnterLeave, string_compose ("ENTER %1/%2\n", _new_current_item->whatami(), _new_current_item->name));
|
|
_new_current_item->Event ((GdkEvent*)&enter_event);
|
|
}
|
|
|
|
_current_item = _new_current_item;
|
|
}
|
|
|
|
|
|
/** Deliver an event to the appropriate item; either the grabbed item, or
|
|
* one of the items underneath the event.
|
|
* @param point Position that the event has occurred at, in canvas coordinates.
|
|
* @param event The event.
|
|
*/
|
|
bool
|
|
GtkCanvas::deliver_event (GdkEvent* event)
|
|
{
|
|
/* Point in in canvas coordinate space */
|
|
|
|
const Item* event_item;
|
|
|
|
if (_grabbed_item) {
|
|
/* we have a grabbed item, so everything gets sent there */
|
|
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("%1 %2 (%3) was grabbed, send event there\n",
|
|
_grabbed_item, _grabbed_item->whatami(), _grabbed_item->name));
|
|
event_item = _grabbed_item;
|
|
} else {
|
|
event_item = _current_item;
|
|
}
|
|
|
|
if (!event_item) {
|
|
return false;
|
|
}
|
|
|
|
/* run through the items from child to parent, until one claims the event */
|
|
|
|
Item* item = const_cast<Item*> (event_item);
|
|
|
|
while (item) {
|
|
|
|
Item* parent = item->parent ();
|
|
|
|
if (!item->ignore_events () &&
|
|
item->Event (event)) {
|
|
/* this item has just handled the event */
|
|
DEBUG_TRACE (
|
|
PBD::DEBUG::CanvasEvents,
|
|
string_compose ("canvas event handled by %1 %2\n", item->whatami(), item->name.empty() ? "[unknown]" : item->name)
|
|
);
|
|
|
|
return true;
|
|
}
|
|
|
|
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas event %3 left unhandled by %1 %2\n", item->whatami(), item->name.empty() ? "[unknown]" : item->name, event_type_string (event->type)));
|
|
|
|
if ((item = parent) == 0) {
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/** Called when an item is being destroyed.
|
|
* @param item Item being destroyed.
|
|
* @param bounding_box Last known bounding box of the item.
|
|
*/
|
|
void
|
|
GtkCanvas::item_going_away (Item* item, boost::optional<Rect> bounding_box)
|
|
{
|
|
if (bounding_box) {
|
|
queue_draw_item_area (item, bounding_box.get ());
|
|
}
|
|
|
|
if (_new_current_item == item) {
|
|
_new_current_item = 0;
|
|
}
|
|
|
|
if (_grabbed_item == item) {
|
|
_grabbed_item = 0;
|
|
}
|
|
|
|
if (_focused_item == item) {
|
|
_focused_item = 0;
|
|
}
|
|
|
|
ScrollGroup* sg = dynamic_cast<ScrollGroup*>(item);
|
|
if (sg) {
|
|
scrollers.remove (sg);
|
|
}
|
|
|
|
if (_current_item == item) {
|
|
/* no need to send a leave event to this item, since it is going away
|
|
*/
|
|
_current_item = 0;
|
|
pick_current_item (0); // no mouse state
|
|
}
|
|
|
|
}
|
|
|
|
/** Handler for GDK expose events.
|
|
* @param ev Event.
|
|
* @return true if the event was handled.
|
|
*/
|
|
bool
|
|
GtkCanvas::on_expose_event (GdkEventExpose* ev)
|
|
{
|
|
Cairo::RefPtr<Cairo::Context> cairo_context = get_window()->create_cairo_context ();
|
|
render (Rect (ev->area.x, ev->area.y, ev->area.x + ev->area.width, ev->area.y + ev->area.height), cairo_context);
|
|
return true;
|
|
}
|
|
|
|
/** @return Our Cairo context, or 0 if we don't have one */
|
|
Cairo::RefPtr<Cairo::Context>
|
|
GtkCanvas::context ()
|
|
{
|
|
Glib::RefPtr<Gdk::Window> w = get_window ();
|
|
if (!w) {
|
|
return Cairo::RefPtr<Cairo::Context> ();
|
|
}
|
|
|
|
return w->create_cairo_context ();
|
|
}
|
|
|
|
/** Handler for GDK button press events.
|
|
* @param ev Event.
|
|
* @return true if the event was handled.
|
|
*/
|
|
bool
|
|
GtkCanvas::on_button_press_event (GdkEventButton* ev)
|
|
{
|
|
/* translate event coordinates from window to canvas */
|
|
|
|
GdkEvent copy = *((GdkEvent*)ev);
|
|
Duple winpos = Duple (ev->x, ev->y);
|
|
Duple where = window_to_canvas (winpos);
|
|
|
|
pick_current_item (winpos, ev->state);
|
|
|
|
copy.button.x = where.x;
|
|
copy.button.y = where.y;
|
|
|
|
/* Coordinates in the event will be canvas coordinates, correctly adjusted
|
|
for scroll if this GtkCanvas is in a GtkCanvasViewport.
|
|
*/
|
|
|
|
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button press @ %1, %2 => %3\n", ev->x, ev->y, where));
|
|
return deliver_event (reinterpret_cast<GdkEvent*>(©));
|
|
}
|
|
|
|
/** Handler for GDK button release events.
|
|
* @param ev Event.
|
|
* @return true if the event was handled.
|
|
*/
|
|
bool
|
|
GtkCanvas::on_button_release_event (GdkEventButton* ev)
|
|
{
|
|
/* translate event coordinates from window to canvas */
|
|
|
|
GdkEvent copy = *((GdkEvent*)ev);
|
|
Duple winpos = Duple (ev->x, ev->y);
|
|
Duple where = window_to_canvas (winpos);
|
|
|
|
pick_current_item (winpos, ev->state);
|
|
|
|
copy.button.x = where.x;
|
|
copy.button.y = where.y;
|
|
|
|
/* Coordinates in the event will be canvas coordinates, correctly adjusted
|
|
for scroll if this GtkCanvas is in a GtkCanvasViewport.
|
|
*/
|
|
|
|
DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas button release @ %1, %2 => %3\n", ev->x, ev->y, where));
|
|
return deliver_event (reinterpret_cast<GdkEvent*>(©));
|
|
}
|
|
|
|
/** Handler for GDK motion events.
|
|
* @param ev Event.
|
|
* @return true if the event was handled.
|
|
*/
|
|
bool
|
|
GtkCanvas::on_motion_notify_event (GdkEventMotion* ev)
|
|
{
|
|
/* translate event coordinates from window to canvas */
|
|
|
|
GdkEvent copy = *((GdkEvent*)ev);
|
|
Duple point (ev->x, ev->y);
|
|
Duple where = window_to_canvas (point);
|
|
|
|
copy.motion.x = where.x;
|
|
copy.motion.y = where.y;
|
|
|
|
/* Coordinates in "copy" will be canvas coordinates,
|
|
*/
|
|
|
|
// DEBUG_TRACE (PBD::DEBUG::CanvasEvents, string_compose ("canvas motion @ %1, %2\n", ev->x, ev->y));
|
|
|
|
pick_current_item (point, ev->state);
|
|
|
|
/* Now deliver the motion event. It may seem a little inefficient
|
|
to recompute the items under the event, but the enter notify/leave
|
|
events may have deleted canvas items so it is important to
|
|
recompute the list in deliver_event.
|
|
*/
|
|
|
|
return deliver_event (reinterpret_cast<GdkEvent*> (©));
|
|
}
|
|
|
|
bool
|
|
GtkCanvas::on_enter_notify_event (GdkEventCrossing* ev)
|
|
{
|
|
pick_current_item (Duple (ev->x, ev->y), ev->state);
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
GtkCanvas::on_leave_notify_event (GdkEventCrossing* ev)
|
|
{
|
|
_new_current_item = 0;
|
|
deliver_enter_leave (Duple (ev->x, ev->y), ev->state);
|
|
return true;
|
|
}
|
|
|
|
/** Called to request a redraw of our canvas.
|
|
* @param area Area to redraw, in window coordinates.
|
|
*/
|
|
void
|
|
GtkCanvas::request_redraw (Rect const & request)
|
|
{
|
|
Rect real_area;
|
|
|
|
Coord const w = width ();
|
|
Coord const h = height ();
|
|
|
|
/* clamp area requested to actual visible window */
|
|
|
|
real_area.x0 = max (0.0, min (w, request.x0));
|
|
real_area.x1 = max (0.0, min (w, request.x1));
|
|
real_area.y0 = max (0.0, min (h, request.y0));
|
|
real_area.y1 = max (0.0, min (h, request.y1));
|
|
|
|
queue_draw_area (real_area.x0, real_area.y0, real_area.width(), real_area.height());
|
|
}
|
|
|
|
/** Called to request that we try to get a particular size for ourselves.
|
|
* @param size Size to request, in pixels.
|
|
*/
|
|
void
|
|
GtkCanvas::request_size (Duple size)
|
|
{
|
|
Duple req = size;
|
|
|
|
if (req.x > INT_MAX) {
|
|
req.x = INT_MAX;
|
|
}
|
|
|
|
if (req.y > INT_MAX) {
|
|
req.y = INT_MAX;
|
|
}
|
|
|
|
set_size_request (req.x, req.y);
|
|
}
|
|
|
|
/** `Grab' an item, so that all events are sent to that item until it is `ungrabbed'.
|
|
* This is typically used for dragging items around, so that they are grabbed during
|
|
* the drag.
|
|
* @param item Item to grab.
|
|
*/
|
|
void
|
|
GtkCanvas::grab (Item* item)
|
|
{
|
|
/* XXX: should this be doing gdk_pointer_grab? */
|
|
_grabbed_item = item;
|
|
}
|
|
|
|
|
|
/** `Ungrab' any item that was previously grabbed */
|
|
void
|
|
GtkCanvas::ungrab ()
|
|
{
|
|
/* XXX: should this be doing gdk_pointer_ungrab? */
|
|
_grabbed_item = 0;
|
|
}
|
|
|
|
/** Set keyboard focus on an item, so that all keyboard events are sent to that item until the focus
|
|
* moves elsewhere.
|
|
* @param item Item to grab.
|
|
*/
|
|
void
|
|
GtkCanvas::focus (Item* item)
|
|
{
|
|
_focused_item = item;
|
|
}
|
|
|
|
void
|
|
GtkCanvas::unfocus (Item* item)
|
|
{
|
|
if (item == _focused_item) {
|
|
_focused_item = 0;
|
|
}
|
|
}
|
|
|
|
/** @return The visible area of the canvas, in canvas coordinates */
|
|
Rect
|
|
GtkCanvas::visible_area () const
|
|
{
|
|
return Rect (0, 0, get_allocation().get_width (), get_allocation().get_height ());
|
|
}
|
|
|
|
Coord
|
|
GtkCanvas::width() const
|
|
{
|
|
return get_allocation().get_width();
|
|
}
|
|
|
|
Coord
|
|
GtkCanvas::height() const
|
|
{
|
|
return get_allocation().get_height();
|
|
}
|
|
|
|
/** Create a GtkCanvaSViewport.
|
|
* @param hadj Adjustment to use for horizontal scrolling.
|
|
* @param vadj Adjustment to use for vertica scrolling.
|
|
*/
|
|
GtkCanvasViewport::GtkCanvasViewport (Gtk::Adjustment& hadj, Gtk::Adjustment& vadj)
|
|
: Alignment (0, 0, 1.0, 1.0)
|
|
, hadjustment (hadj)
|
|
, vadjustment (vadj)
|
|
{
|
|
add (_canvas);
|
|
|
|
hadj.signal_value_changed().connect (sigc::mem_fun (*this, &GtkCanvasViewport::scrolled));
|
|
vadj.signal_value_changed().connect (sigc::mem_fun (*this, &GtkCanvasViewport::scrolled));
|
|
}
|
|
|
|
void
|
|
GtkCanvasViewport::scrolled ()
|
|
{
|
|
_canvas.scroll_to (hadjustment.get_value(), vadjustment.get_value());
|
|
queue_draw ();
|
|
}
|
|
|
|
/** Handler for when GTK asks us what minimum size we want.
|
|
* @param req Requsition to fill in.
|
|
*/
|
|
void
|
|
GtkCanvasViewport::on_size_request (Gtk::Requisition* req)
|
|
{
|
|
/* force the canvas to size itself */
|
|
// _canvas.root()->bounding_box();
|
|
|
|
req->width = 16;
|
|
req->height = 16;
|
|
}
|
|
|