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livetrax/libs/ardour/buffer_set.cc
David Robillard 8a128b33d3 Automation of LV2 plugin properties.
Work towards ParameterDescriptor being used more universally to describe control characteristics.
2014-11-02 02:10:24 -05:00

474 lines
12 KiB
C++

/*
Copyright (C) 2006 Paul Davis
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the Free
Software Foundation; either version 2 of the License, or (at your option)
any later version.
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef WAF_BUILD
#include "libardour-config.h"
#endif
#include <iostream>
#include <algorithm>
#include <sstream>
#include "pbd/compose.h"
#include "pbd/failed_constructor.h"
#include "ardour/buffer.h"
#include "ardour/buffer_set.h"
#include "ardour/debug.h"
#include "ardour/midi_buffer.h"
#include "ardour/port.h"
#include "ardour/port_set.h"
#include "ardour/uri_map.h"
#ifdef LV2_SUPPORT
#include "ardour/lv2_plugin.h"
#include "lv2_evbuf.h"
#endif
#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
#include "ardour/vestige/aeffectx.h"
#endif
namespace ARDOUR {
/** Create a new, empty BufferSet */
BufferSet::BufferSet()
: _is_mirror(false)
{
for (size_t i=0; i < DataType::num_types; ++i) {
_buffers.push_back(BufferVec());
}
_count.reset();
_available.reset();
}
BufferSet::~BufferSet()
{
clear();
}
/** Destroy all contained buffers.
*/
void
BufferSet::clear()
{
if (!_is_mirror) {
for (std::vector<BufferVec>::iterator i = _buffers.begin(); i != _buffers.end(); ++i) {
for (BufferVec::iterator j = (*i).begin(); j != (*i).end(); ++j) {
delete *j;
}
(*i).clear();
}
}
_buffers.clear();
_count.reset();
_available.reset();
#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
for (VSTBuffers::iterator i = _vst_buffers.begin(); i != _vst_buffers.end(); ++i) {
delete *i;
}
_vst_buffers.clear ();
#endif
}
/** Set up this BufferSet so that its data structures mirror a PortSet's buffers.
* This is quite expensive and not RT-safe, so it should not be called in a process context;
* get_backend_port_addresses() will fill in a structure set up by this method.
*
* XXX: this *is* called in a process context; I'm not sure quite what `should not' means above.
*/
void
BufferSet::attach_buffers (PortSet& ports)
{
const ChanCount& count (ports.count());
clear ();
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
_buffers.push_back (BufferVec());
BufferVec& v = _buffers[*t];
v.assign (count.n (*t), (Buffer*) 0);
}
_count = ports.count();
_available = ports.count();
_is_mirror = true;
}
/** Write the backend port addresses from a PortSet into our data structures. This
* call assumes that attach_buffers() has already been called for the same PortSet.
* Does not allocate, so RT-safe BUT you can only call Port::get_buffer() from
* the process() callback tree anyway, so this has to be called in RT context.
*/
void
BufferSet::get_backend_port_addresses (PortSet& ports, framecnt_t nframes)
{
assert (_count == ports.count ());
assert (_available == ports.count ());
assert (_is_mirror);
assert (_buffers.size() == DataType::num_types);
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
BufferVec& v = _buffers[*t];
assert (v.size() == ports.num_ports (*t));
int i = 0;
for (PortSet::iterator p = ports.begin(*t); p != ports.end(*t); ++p) {
v[i] = &p->get_buffer (nframes);
++i;
}
}
}
/** Ensure that there are @a num_buffers buffers of type @a type available,
* each of size at least @a buffer_size
*/
void
BufferSet::ensure_buffers(DataType type, size_t num_buffers, size_t buffer_capacity)
{
assert(type != DataType::NIL);
assert(type < _buffers.size());
if (num_buffers == 0) {
return;
}
// The vector of buffers of the type we care about
BufferVec& bufs = _buffers[type];
// If we're a mirror just make sure we're ok
if (_is_mirror) {
assert(_count.get(type) >= num_buffers);
assert(bufs[0]->type() == type);
return;
}
// If there's not enough or they're too small, just nuke the whole thing and
// rebuild it (so I'm lazy..)
if (bufs.size() < num_buffers
|| (bufs.size() > 0 && bufs[0]->capacity() < buffer_capacity)) {
// Nuke it
for (BufferVec::iterator i = bufs.begin(); i != bufs.end(); ++i) {
delete (*i);
}
bufs.clear();
// Rebuild it
for (size_t i = 0; i < num_buffers; ++i) {
bufs.push_back(Buffer::create(type, buffer_capacity));
}
_available.set(type, num_buffers);
_count.set (type, num_buffers);
}
#ifdef LV2_SUPPORT
// Ensure enough low level MIDI format buffers are available for conversion
// in both directions (input & output, out-of-place)
if (type == DataType::MIDI && _lv2_buffers.size() < _buffers[type].size() * 2 + 1) {
while (_lv2_buffers.size() < _buffers[type].size() * 2) {
_lv2_buffers.push_back(
std::make_pair(false, lv2_evbuf_new(buffer_capacity,
LV2_EVBUF_EVENT,
URIMap::instance().urids.atom_Chunk,
URIMap::instance().urids.atom_Sequence)));
}
}
#endif
#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
// As above but for VST
if (type == DataType::MIDI) {
while (_vst_buffers.size() < _buffers[type].size()) {
_vst_buffers.push_back (new VSTBuffer (buffer_capacity));
}
}
#endif
// Post-conditions
assert(bufs[0]->type() == type);
assert(bufs.size() >= num_buffers);
assert(bufs.size() == _available.get(type));
assert(bufs[0]->capacity() >= buffer_capacity);
}
/** Ensure that the number of buffers of each type @a type matches @a chns
* and each buffer is of size at least @a buffer_capacity
*/
void
BufferSet::ensure_buffers(const ChanCount& chns, size_t buffer_capacity)
{
for (DataType::iterator i = DataType::begin(); i != DataType::end(); ++i) {
ensure_buffers (*i, chns.get (*i), buffer_capacity);
}
}
/** Get the capacity (size) of the available buffers of the given type.
*
* All buffers of a certain type always have the same capacity.
*/
size_t
BufferSet::buffer_capacity(DataType type) const
{
assert(_available.get(type) > 0);
return _buffers[type][0]->capacity();
}
Buffer&
BufferSet::get(DataType type, size_t i)
{
assert(i < _available.get(type));
return *_buffers[type][i];
}
const Buffer&
BufferSet::get(DataType type, size_t i) const
{
assert(i < _available.get(type));
return *_buffers[type][i];
}
#ifdef LV2_SUPPORT
void
BufferSet::ensure_lv2_bufsize(bool input, size_t i, size_t buffer_capacity)
{
assert(count().get(DataType::MIDI) > i);
LV2Buffers::value_type b = _lv2_buffers.at(i * 2 + (input ? 0 : 1));
LV2_Evbuf* evbuf = b.second;
if (lv2_evbuf_get_capacity(evbuf) >= buffer_capacity) return;
lv2_evbuf_free(b.second);
_lv2_buffers.at(i * 2 + (input ? 0 : 1)) =
std::make_pair(false, lv2_evbuf_new(
buffer_capacity,
LV2_EVBUF_EVENT,
URIMap::instance().urids.atom_Chunk,
URIMap::instance().urids.atom_Sequence));
}
LV2_Evbuf*
BufferSet::get_lv2_midi(bool input, size_t i, bool old_api)
{
assert(count().get(DataType::MIDI) > i);
LV2Buffers::value_type b = _lv2_buffers.at(i * 2 + (input ? 0 : 1));
LV2_Evbuf* evbuf = b.second;
lv2_evbuf_set_type(evbuf, old_api ? LV2_EVBUF_EVENT : LV2_EVBUF_ATOM);
lv2_evbuf_reset(evbuf, input);
return evbuf;
}
void
BufferSet::forward_lv2_midi(LV2_Evbuf* buf, size_t i, bool purge_ardour_buffer)
{
MidiBuffer& mbuf = get_midi(i);
if (purge_ardour_buffer) {
mbuf.silence(0, 0);
}
for (LV2_Evbuf_Iterator i = lv2_evbuf_begin(buf);
lv2_evbuf_is_valid(i);
i = lv2_evbuf_next(i)) {
uint32_t frames, subframes, type, size;
uint8_t* data;
lv2_evbuf_get(i, &frames, &subframes, &type, &size, &data);
if (type == URIMap::instance().urids.midi_MidiEvent) {
mbuf.push_back(frames, size, data);
}
}
}
void
BufferSet::flush_lv2_midi(bool input, size_t i)
{
MidiBuffer& mbuf = get_midi(i);
LV2Buffers::value_type b = _lv2_buffers.at(i * 2 + (input ? 0 : 1));
LV2_Evbuf* evbuf = b.second;
mbuf.silence(0, 0);
for (LV2_Evbuf_Iterator i = lv2_evbuf_begin(evbuf);
lv2_evbuf_is_valid(i);
i = lv2_evbuf_next(i)) {
uint32_t frames;
uint32_t subframes;
uint32_t type;
uint32_t size;
uint8_t* data;
lv2_evbuf_get(i, &frames, &subframes, &type, &size, &data);
#ifndef NDEBUG
DEBUG_TRACE (PBD::DEBUG::LV2, string_compose ("(FLUSH) MIDI event of size %1\n", size));
for (uint16_t x = 0; x < size; ++x) {
DEBUG_TRACE (PBD::DEBUG::LV2, string_compose ("\tByte[%1] = %2\n", x, (int) data[x]));
}
#endif
if (type == URIMap::instance().urids.midi_MidiEvent) {
// TODO: Make Ardour event buffers generic so plugins can communicate
mbuf.push_back(frames, size, data);
}
}
}
#endif /* LV2_SUPPORT */
#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
VstEvents*
BufferSet::get_vst_midi (size_t b)
{
MidiBuffer& m = get_midi (b);
VSTBuffer* vst = _vst_buffers[b];
vst->clear ();
for (MidiBuffer::iterator i = m.begin(); i != m.end(); ++i) {
vst->push_back (*i);
}
return vst->events();
}
BufferSet::VSTBuffer::VSTBuffer (size_t c)
: _capacity (c)
{
_events = static_cast<VstEvents*> (malloc (sizeof (VstEvents) + _capacity * sizeof (VstEvent *)));
_midi_events = static_cast<VstMidiEvent*> (malloc (sizeof (VstMidiEvent) * _capacity));
if (_events == 0 || _midi_events == 0) {
free (_events);
free (_midi_events);
throw failed_constructor ();
}
_events->numEvents = 0;
_events->reserved = 0;
}
BufferSet::VSTBuffer::~VSTBuffer ()
{
free (_events);
free (_midi_events);
}
void
BufferSet::VSTBuffer::clear ()
{
_events->numEvents = 0;
}
void
BufferSet::VSTBuffer::push_back (Evoral::MIDIEvent<framepos_t> const & ev)
{
if (ev.size() > 3) {
/* XXX: this will silently drop MIDI messages longer than 3 bytes, so
they won't be passed to VST plugins or VSTis
*/
return;
}
int const n = _events->numEvents;
assert (n < (int) _capacity);
_events->events[n] = reinterpret_cast<VstEvent*> (_midi_events + n);
VstMidiEvent* v = reinterpret_cast<VstMidiEvent*> (_events->events[n]);
v->type = kVstMidiType;
v->byteSize = sizeof (VstMidiEvent);
v->deltaFrames = ev.time ();
v->flags = 0;
v->detune = 0;
v->noteLength = 0;
v->noteOffset = 0;
v->reserved1 = 0;
v->reserved2 = 0;
v->noteOffVelocity = 0;
memcpy (v->midiData, ev.buffer(), ev.size());
v->midiData[3] = 0;
_events->numEvents++;
}
#endif /* WINDOWS_VST_SUPPORT */
/** Copy buffers of one type from `in' to this BufferSet */
void
BufferSet::read_from (const BufferSet& in, framecnt_t nframes, DataType type)
{
assert (available().get (type) >= in.count().get (type));
BufferSet::iterator o = begin (type);
for (BufferSet::const_iterator i = in.begin (type); i != in.end (type); ++i, ++o) {
o->read_from (*i, nframes);
}
_count.set (type, in.count().get (type));
}
/** Copy buffers of all types from `in' to this BufferSet */
void
BufferSet::read_from (const BufferSet& in, framecnt_t nframes)
{
assert(available() >= in.count());
// Copy all buffers 1:1
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
read_from (in, nframes, *t);
}
}
void
BufferSet::merge_from (const BufferSet& in, framecnt_t nframes)
{
/* merge all input buffers into out existing buffers.
NOTE: if "in" contains more buffers than this set,
we will drop the extra buffers.
*/
for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
BufferSet::iterator o = begin(*t);
for (BufferSet::const_iterator i = in.begin(*t); i != in.end(*t) && o != end (*t); ++i, ++o) {
o->merge_from (*i, nframes);
}
}
}
void
BufferSet::silence (framecnt_t nframes, framecnt_t offset)
{
for (std::vector<BufferVec>::iterator i = _buffers.begin(); i != _buffers.end(); ++i) {
for (BufferVec::iterator b = i->begin(); b != i->end(); ++b) {
(*b)->silence (nframes, offset);
}
}
}
} // namespace ARDOUR