David Robillard
8a128b33d3
Work towards ParameterDescriptor being used more universally to describe control characteristics.
474 lines
12 KiB
C++
474 lines
12 KiB
C++
/*
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Copyright (C) 2006 Paul Davis
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifdef WAF_BUILD
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#include "libardour-config.h"
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#endif
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#include <iostream>
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#include <algorithm>
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#include <sstream>
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#include "pbd/compose.h"
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#include "pbd/failed_constructor.h"
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#include "ardour/buffer.h"
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#include "ardour/buffer_set.h"
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#include "ardour/debug.h"
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#include "ardour/midi_buffer.h"
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#include "ardour/port.h"
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#include "ardour/port_set.h"
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#include "ardour/uri_map.h"
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#ifdef LV2_SUPPORT
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#include "ardour/lv2_plugin.h"
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#include "lv2_evbuf.h"
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#endif
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#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
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#include "ardour/vestige/aeffectx.h"
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#endif
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namespace ARDOUR {
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/** Create a new, empty BufferSet */
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BufferSet::BufferSet()
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: _is_mirror(false)
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{
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for (size_t i=0; i < DataType::num_types; ++i) {
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_buffers.push_back(BufferVec());
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}
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_count.reset();
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_available.reset();
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}
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BufferSet::~BufferSet()
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{
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clear();
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}
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/** Destroy all contained buffers.
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*/
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void
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BufferSet::clear()
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{
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if (!_is_mirror) {
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for (std::vector<BufferVec>::iterator i = _buffers.begin(); i != _buffers.end(); ++i) {
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for (BufferVec::iterator j = (*i).begin(); j != (*i).end(); ++j) {
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delete *j;
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}
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(*i).clear();
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}
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}
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_buffers.clear();
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_count.reset();
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_available.reset();
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#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
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for (VSTBuffers::iterator i = _vst_buffers.begin(); i != _vst_buffers.end(); ++i) {
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delete *i;
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}
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_vst_buffers.clear ();
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#endif
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}
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/** Set up this BufferSet so that its data structures mirror a PortSet's buffers.
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* This is quite expensive and not RT-safe, so it should not be called in a process context;
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* get_backend_port_addresses() will fill in a structure set up by this method.
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*
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* XXX: this *is* called in a process context; I'm not sure quite what `should not' means above.
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*/
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void
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BufferSet::attach_buffers (PortSet& ports)
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{
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const ChanCount& count (ports.count());
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clear ();
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for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
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_buffers.push_back (BufferVec());
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BufferVec& v = _buffers[*t];
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v.assign (count.n (*t), (Buffer*) 0);
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}
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_count = ports.count();
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_available = ports.count();
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_is_mirror = true;
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}
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/** Write the backend port addresses from a PortSet into our data structures. This
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* call assumes that attach_buffers() has already been called for the same PortSet.
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* Does not allocate, so RT-safe BUT you can only call Port::get_buffer() from
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* the process() callback tree anyway, so this has to be called in RT context.
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*/
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void
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BufferSet::get_backend_port_addresses (PortSet& ports, framecnt_t nframes)
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{
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assert (_count == ports.count ());
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assert (_available == ports.count ());
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assert (_is_mirror);
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assert (_buffers.size() == DataType::num_types);
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for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
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BufferVec& v = _buffers[*t];
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assert (v.size() == ports.num_ports (*t));
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int i = 0;
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for (PortSet::iterator p = ports.begin(*t); p != ports.end(*t); ++p) {
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v[i] = &p->get_buffer (nframes);
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++i;
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}
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}
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}
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/** Ensure that there are @a num_buffers buffers of type @a type available,
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* each of size at least @a buffer_size
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*/
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void
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BufferSet::ensure_buffers(DataType type, size_t num_buffers, size_t buffer_capacity)
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{
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assert(type != DataType::NIL);
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assert(type < _buffers.size());
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if (num_buffers == 0) {
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return;
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}
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// The vector of buffers of the type we care about
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BufferVec& bufs = _buffers[type];
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// If we're a mirror just make sure we're ok
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if (_is_mirror) {
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assert(_count.get(type) >= num_buffers);
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assert(bufs[0]->type() == type);
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return;
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}
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// If there's not enough or they're too small, just nuke the whole thing and
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// rebuild it (so I'm lazy..)
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if (bufs.size() < num_buffers
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|| (bufs.size() > 0 && bufs[0]->capacity() < buffer_capacity)) {
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// Nuke it
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for (BufferVec::iterator i = bufs.begin(); i != bufs.end(); ++i) {
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delete (*i);
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}
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bufs.clear();
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// Rebuild it
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for (size_t i = 0; i < num_buffers; ++i) {
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bufs.push_back(Buffer::create(type, buffer_capacity));
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}
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_available.set(type, num_buffers);
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_count.set (type, num_buffers);
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}
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#ifdef LV2_SUPPORT
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// Ensure enough low level MIDI format buffers are available for conversion
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// in both directions (input & output, out-of-place)
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if (type == DataType::MIDI && _lv2_buffers.size() < _buffers[type].size() * 2 + 1) {
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while (_lv2_buffers.size() < _buffers[type].size() * 2) {
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_lv2_buffers.push_back(
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std::make_pair(false, lv2_evbuf_new(buffer_capacity,
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LV2_EVBUF_EVENT,
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URIMap::instance().urids.atom_Chunk,
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URIMap::instance().urids.atom_Sequence)));
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}
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}
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#endif
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#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
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// As above but for VST
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if (type == DataType::MIDI) {
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while (_vst_buffers.size() < _buffers[type].size()) {
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_vst_buffers.push_back (new VSTBuffer (buffer_capacity));
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}
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}
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#endif
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// Post-conditions
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assert(bufs[0]->type() == type);
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assert(bufs.size() >= num_buffers);
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assert(bufs.size() == _available.get(type));
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assert(bufs[0]->capacity() >= buffer_capacity);
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}
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/** Ensure that the number of buffers of each type @a type matches @a chns
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* and each buffer is of size at least @a buffer_capacity
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*/
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void
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BufferSet::ensure_buffers(const ChanCount& chns, size_t buffer_capacity)
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{
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for (DataType::iterator i = DataType::begin(); i != DataType::end(); ++i) {
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ensure_buffers (*i, chns.get (*i), buffer_capacity);
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}
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}
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/** Get the capacity (size) of the available buffers of the given type.
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*
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* All buffers of a certain type always have the same capacity.
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*/
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size_t
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BufferSet::buffer_capacity(DataType type) const
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{
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assert(_available.get(type) > 0);
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return _buffers[type][0]->capacity();
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}
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Buffer&
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BufferSet::get(DataType type, size_t i)
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{
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assert(i < _available.get(type));
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return *_buffers[type][i];
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}
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const Buffer&
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BufferSet::get(DataType type, size_t i) const
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{
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assert(i < _available.get(type));
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return *_buffers[type][i];
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}
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#ifdef LV2_SUPPORT
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void
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BufferSet::ensure_lv2_bufsize(bool input, size_t i, size_t buffer_capacity)
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{
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assert(count().get(DataType::MIDI) > i);
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LV2Buffers::value_type b = _lv2_buffers.at(i * 2 + (input ? 0 : 1));
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LV2_Evbuf* evbuf = b.second;
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if (lv2_evbuf_get_capacity(evbuf) >= buffer_capacity) return;
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lv2_evbuf_free(b.second);
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_lv2_buffers.at(i * 2 + (input ? 0 : 1)) =
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std::make_pair(false, lv2_evbuf_new(
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buffer_capacity,
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LV2_EVBUF_EVENT,
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URIMap::instance().urids.atom_Chunk,
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URIMap::instance().urids.atom_Sequence));
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}
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LV2_Evbuf*
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BufferSet::get_lv2_midi(bool input, size_t i, bool old_api)
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{
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assert(count().get(DataType::MIDI) > i);
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LV2Buffers::value_type b = _lv2_buffers.at(i * 2 + (input ? 0 : 1));
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LV2_Evbuf* evbuf = b.second;
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lv2_evbuf_set_type(evbuf, old_api ? LV2_EVBUF_EVENT : LV2_EVBUF_ATOM);
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lv2_evbuf_reset(evbuf, input);
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return evbuf;
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}
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void
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BufferSet::forward_lv2_midi(LV2_Evbuf* buf, size_t i, bool purge_ardour_buffer)
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{
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MidiBuffer& mbuf = get_midi(i);
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if (purge_ardour_buffer) {
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mbuf.silence(0, 0);
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}
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for (LV2_Evbuf_Iterator i = lv2_evbuf_begin(buf);
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lv2_evbuf_is_valid(i);
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i = lv2_evbuf_next(i)) {
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uint32_t frames, subframes, type, size;
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uint8_t* data;
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lv2_evbuf_get(i, &frames, &subframes, &type, &size, &data);
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if (type == URIMap::instance().urids.midi_MidiEvent) {
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mbuf.push_back(frames, size, data);
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}
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}
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}
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void
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BufferSet::flush_lv2_midi(bool input, size_t i)
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{
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MidiBuffer& mbuf = get_midi(i);
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LV2Buffers::value_type b = _lv2_buffers.at(i * 2 + (input ? 0 : 1));
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LV2_Evbuf* evbuf = b.second;
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mbuf.silence(0, 0);
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for (LV2_Evbuf_Iterator i = lv2_evbuf_begin(evbuf);
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lv2_evbuf_is_valid(i);
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i = lv2_evbuf_next(i)) {
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uint32_t frames;
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uint32_t subframes;
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uint32_t type;
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uint32_t size;
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uint8_t* data;
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lv2_evbuf_get(i, &frames, &subframes, &type, &size, &data);
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#ifndef NDEBUG
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DEBUG_TRACE (PBD::DEBUG::LV2, string_compose ("(FLUSH) MIDI event of size %1\n", size));
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for (uint16_t x = 0; x < size; ++x) {
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DEBUG_TRACE (PBD::DEBUG::LV2, string_compose ("\tByte[%1] = %2\n", x, (int) data[x]));
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}
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#endif
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if (type == URIMap::instance().urids.midi_MidiEvent) {
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// TODO: Make Ardour event buffers generic so plugins can communicate
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mbuf.push_back(frames, size, data);
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}
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}
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}
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#endif /* LV2_SUPPORT */
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#if defined WINDOWS_VST_SUPPORT || defined LXVST_SUPPORT
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VstEvents*
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BufferSet::get_vst_midi (size_t b)
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{
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MidiBuffer& m = get_midi (b);
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VSTBuffer* vst = _vst_buffers[b];
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vst->clear ();
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for (MidiBuffer::iterator i = m.begin(); i != m.end(); ++i) {
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vst->push_back (*i);
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}
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return vst->events();
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}
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BufferSet::VSTBuffer::VSTBuffer (size_t c)
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: _capacity (c)
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{
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_events = static_cast<VstEvents*> (malloc (sizeof (VstEvents) + _capacity * sizeof (VstEvent *)));
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_midi_events = static_cast<VstMidiEvent*> (malloc (sizeof (VstMidiEvent) * _capacity));
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if (_events == 0 || _midi_events == 0) {
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free (_events);
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free (_midi_events);
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throw failed_constructor ();
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}
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_events->numEvents = 0;
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_events->reserved = 0;
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}
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BufferSet::VSTBuffer::~VSTBuffer ()
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{
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free (_events);
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free (_midi_events);
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}
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void
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BufferSet::VSTBuffer::clear ()
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{
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_events->numEvents = 0;
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}
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void
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BufferSet::VSTBuffer::push_back (Evoral::MIDIEvent<framepos_t> const & ev)
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{
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if (ev.size() > 3) {
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/* XXX: this will silently drop MIDI messages longer than 3 bytes, so
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they won't be passed to VST plugins or VSTis
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*/
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return;
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}
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int const n = _events->numEvents;
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assert (n < (int) _capacity);
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_events->events[n] = reinterpret_cast<VstEvent*> (_midi_events + n);
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VstMidiEvent* v = reinterpret_cast<VstMidiEvent*> (_events->events[n]);
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v->type = kVstMidiType;
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v->byteSize = sizeof (VstMidiEvent);
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v->deltaFrames = ev.time ();
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v->flags = 0;
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v->detune = 0;
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v->noteLength = 0;
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v->noteOffset = 0;
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v->reserved1 = 0;
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v->reserved2 = 0;
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v->noteOffVelocity = 0;
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memcpy (v->midiData, ev.buffer(), ev.size());
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v->midiData[3] = 0;
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_events->numEvents++;
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}
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#endif /* WINDOWS_VST_SUPPORT */
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/** Copy buffers of one type from `in' to this BufferSet */
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void
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BufferSet::read_from (const BufferSet& in, framecnt_t nframes, DataType type)
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{
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assert (available().get (type) >= in.count().get (type));
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BufferSet::iterator o = begin (type);
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for (BufferSet::const_iterator i = in.begin (type); i != in.end (type); ++i, ++o) {
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o->read_from (*i, nframes);
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}
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_count.set (type, in.count().get (type));
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}
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/** Copy buffers of all types from `in' to this BufferSet */
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void
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BufferSet::read_from (const BufferSet& in, framecnt_t nframes)
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{
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assert(available() >= in.count());
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// Copy all buffers 1:1
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for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
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read_from (in, nframes, *t);
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}
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}
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void
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BufferSet::merge_from (const BufferSet& in, framecnt_t nframes)
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{
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/* merge all input buffers into out existing buffers.
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NOTE: if "in" contains more buffers than this set,
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we will drop the extra buffers.
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*/
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for (DataType::iterator t = DataType::begin(); t != DataType::end(); ++t) {
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BufferSet::iterator o = begin(*t);
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for (BufferSet::const_iterator i = in.begin(*t); i != in.end(*t) && o != end (*t); ++i, ++o) {
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o->merge_from (*i, nframes);
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}
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}
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}
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void
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BufferSet::silence (framecnt_t nframes, framecnt_t offset)
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{
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for (std::vector<BufferVec>::iterator i = _buffers.begin(); i != _buffers.end(); ++i) {
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for (BufferVec::iterator b = i->begin(); b != i->end(); ++b) {
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(*b)->silence (nframes, offset);
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}
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}
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}
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} // namespace ARDOUR
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