13
0
livetrax/libs/pbd/test
2012-05-14 17:18:48 +00:00
..
convert_test.cc
convert_test.h
Makefile
ProtoolsPatchFile.midnam
RosegardenPatchFile.xml
scalar_properties.cc
scalar_properties.h
signals_test.cc drop boost::signals2 and replace with carl's solution which continues to rely on boost::function and boost::bind but alters two important semantics of signals2: (1) when a Connection object is disconnected, the slot ("functor") associated with the connection is destroyed immediately, unlike signals2 where this is deferred to a subsequent connect/emit call on the signal (2) if one functor called by the signal disconnects another Connection, the functor represented by the Connection will NOT be called during the current signal emission (signals2 copies the slot list at the start of emission and calls everything in the slot list). this change fixes some very nasty crashes apparently caused by boost::signals2 assuming that the memory referenced by a functor remains valid after a disconnect (google will show other developers who had issues with this). 2012-05-14 17:18:48 +00:00
signals_test.h drop boost::signals2 and replace with carl's solution which continues to rely on boost::function and boost::bind but alters two important semantics of signals2: (1) when a Connection object is disconnected, the slot ("functor") associated with the connection is destroyed immediately, unlike signals2 where this is deferred to a subsequent connect/emit call on the signal (2) if one functor called by the signal disconnects another Connection, the functor represented by the Connection will NOT be called during the current signal emission (signals2 copies the slot list at the start of emission and calls everything in the slot list). this change fixes some very nasty crashes apparently caused by boost::signals2 assuming that the memory referenced by a functor remains valid after a disconnect (google will show other developers who had issues with this). 2012-05-14 17:18:48 +00:00
testrunner.cc
TestSession.ardour
xpath.cc drop boost::signals2 and replace with carl's solution which continues to rely on boost::function and boost::bind but alters two important semantics of signals2: (1) when a Connection object is disconnected, the slot ("functor") associated with the connection is destroyed immediately, unlike signals2 where this is deferred to a subsequent connect/emit call on the signal (2) if one functor called by the signal disconnects another Connection, the functor represented by the Connection will NOT be called during the current signal emission (signals2 copies the slot list at the start of emission and calls everything in the slot list). this change fixes some very nasty crashes apparently caused by boost::signals2 assuming that the memory referenced by a functor remains valid after a disconnect (google will show other developers who had issues with this). 2012-05-14 17:18:48 +00:00
xpath.h