Paul Davis
7da75446b8
git-svn-id: svn://localhost/ardour2/branches/3.0@3713 d708f5d6-7413-0410-9779-e7cbd77b26cf
99 lines
3.2 KiB
C++
99 lines
3.2 KiB
C++
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
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/*
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Rubber Band
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An audio time-stretching and pitch-shifting library.
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Copyright 2007-2008 Chris Cannam.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the
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License, or (at your option) any later version. See the file
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COPYING included with this distribution for more information.
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*/
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#ifndef _RUBBERBAND_STRETCH_CALCULATOR_H_
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#define _RUBBERBAND_STRETCH_CALCULATOR_H_
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#include <sys/types.h>
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#include <vector>
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namespace RubberBand
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{
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class StretchCalculator
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{
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public:
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StretchCalculator(size_t sampleRate, size_t inputIncrement, bool useHardPeaks);
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virtual ~StretchCalculator();
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/**
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* Calculate phase increments for a region of audio, given the
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* overall target stretch ratio, input duration in audio samples,
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* and the audio curves to use for identifying phase lock points
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* (lockAudioCurve) and for allocating stretches to relatively
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* less prominent points (stretchAudioCurve).
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*/
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virtual std::vector<int> calculate(double ratio, size_t inputDuration,
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const std::vector<float> &lockAudioCurve,
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const std::vector<float> &stretchAudioCurve);
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/**
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* Calculate the phase increment for a single audio block, given
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* the overall target stretch ratio and the block's value on the
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* phase-lock audio curve. State is retained between calls in the
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* StretchCalculator object; call reset() to reset it. This uses
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* a less sophisticated method than the offline calculate().
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*
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* If increment is non-zero, use it for the input increment for
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* this block in preference to m_increment.
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*/
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virtual int calculateSingle(double ratio, float curveValue,
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size_t increment = 0);
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void setUseHardPeaks(bool use) { m_useHardPeaks = use; }
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void reset();
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void setDebugLevel(int level) { m_debugLevel = level; }
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struct Peak {
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size_t chunk;
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bool hard;
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};
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std::vector<Peak> getLastCalculatedPeaks() const { return m_lastPeaks; }
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std::vector<float> smoothDF(const std::vector<float> &df);
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protected:
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std::vector<Peak> findPeaks(const std::vector<float> &audioCurve);
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std::vector<int> distributeRegion(const std::vector<float> ®ionCurve,
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size_t outputDuration, float ratio,
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bool phaseReset);
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void calculateDisplacements(const std::vector<float> &df,
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float &maxDf,
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double &totalDisplacement,
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double &maxDisplacement,
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float adj) const;
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size_t m_sampleRate;
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size_t m_blockSize;
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size_t m_increment;
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float m_prevDf;
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double m_divergence;
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float m_recovery;
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float m_prevRatio;
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int m_transientAmnesty; // only in RT mode; handled differently offline
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int m_debugLevel;
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bool m_useHardPeaks;
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std::vector<Peak> m_lastPeaks;
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};
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}
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#endif
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