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livetrax/libs/ardour/strip_silence.cc
David Robillard a473d630eb Fix broken whitespace. I'd apologize for the compile times if it was my fault :D
git-svn-id: svn://localhost/ardour2/branches/3.0@9654 d708f5d6-7413-0410-9779-e7cbd77b26cf
2011-06-01 16:50:12 +00:00

141 lines
4.1 KiB
C++

/*
Copyright (C) 2009-2010 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "pbd/property_list.h"
#include "ardour/strip_silence.h"
#include "ardour/audioregion.h"
#include "ardour/region_factory.h"
#include "ardour/session.h"
#include "ardour/dB.h"
#include "ardour/progress.h"
using namespace ARDOUR;
/** Construct a StripSilence filter.
* @param s Session.
* @param threshold Threshold below which audio is considered silence, in dBFS.
* @param minimum_length Minimum length of silence period to recognise, in samples.
* @param fade_length Length of fade in/out to apply to trimmed regions, in samples.
*/
StripSilence::StripSilence (Session & s, const AudioIntervalMap& sm, framecnt_t fade_length)
: Filter (s)
, _smap (sm)
, _fade_length (fade_length)
{
}
int
StripSilence::run (boost::shared_ptr<Region> r, Progress* progress)
{
results.clear ();
/* we only operate on AudioRegions, for now, though this could be adapted to MIDI
as well I guess
*/
boost::shared_ptr<AudioRegion> region = boost::dynamic_pointer_cast<AudioRegion> (r);
InterThreadInfo itt;
AudioIntervalMap::const_iterator sm;
if (!region) {
results.push_back (r);
return -1;
}
if ((sm = _smap.find (r)) == _smap.end()) {
results.push_back (r);
return -1;
}
const AudioIntervalResult& silence = sm->second;
if (silence.size () == 1 && silence.front().first == 0 && silence.front().second == region->length() - 1) {
/* the region is all silence, so just return with nothing */
return 0;
}
if (silence.empty()) {
/* no silence in this region */
results.push_back (region);
return 0;
}
/* Turn the silence list into an `audible' list */
AudioIntervalResult audible;
/* Add the possible audible section at the start of the region */
AudioIntervalResult::const_iterator first_silence = silence.begin ();
if (first_silence->first != region->start()) {
audible.push_back (std::make_pair (r->start(), first_silence->first));
}
/* Add audible sections in the middle of the region */
for (AudioIntervalResult::const_iterator i = silence.begin (); i != silence.end(); ++i) {
AudioIntervalResult::const_iterator j = i;
++j;
if (j != silence.end ()) {
audible.push_back (std::make_pair (i->second, j->first));
}
}
/* Add the possible audible section at the end of the region */
AudioIntervalResult::const_iterator last_silence = silence.end ();
--last_silence;
frameoffset_t const end_of_region = r->start() + r->length();
if (last_silence->second != end_of_region - 1) {
audible.push_back (std::make_pair (last_silence->second, end_of_region - 1));
}
int n = 0;
int const N = audible.size ();
for (AudioIntervalResult::const_iterator i = audible.begin(); i != audible.end(); ++i) {
PBD::PropertyList plist;
boost::shared_ptr<AudioRegion> copy;
plist.add (Properties::length, i->second - i->first);
plist.add (Properties::position, r->position() + (i->first - r->start()));
copy = boost::dynamic_pointer_cast<AudioRegion> (
RegionFactory::create (region, (i->first - r->start()), plist)
);
copy->set_name (RegionFactory::new_region_name (region->name ()));
framecnt_t const f = std::min (_fade_length, (i->second - i->first));
copy->set_fade_in_active (true);
copy->set_fade_in (FadeLinear, f);
copy->set_fade_out (FadeLinear, f);
results.push_back (copy);
if (progress && (n <= N)) {
progress->set_progress (float (n) / N);
}
}
return 0;
}