Paul Davis
c83389b8ec
git-svn-id: svn://localhost/ardour2/branches/3.0@6389 d708f5d6-7413-0410-9779-e7cbd77b26cf
284 lines
8.7 KiB
C++
284 lines
8.7 KiB
C++
/*
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Copyright (C) 2009 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __pbd_signals_h__
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#define __pbd_signals_h__
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#include <list>
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#include <glibmm/thread.h>
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#include <boost/signals2.hpp>
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#include <boost/noncopyable.hpp>
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#include <boost/bind.hpp>
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#include <boost/bind/protect.hpp>
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#include "pbd/event_loop.h"
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namespace PBD {
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typedef boost::signals2::connection UnscopedConnection;
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typedef boost::signals2::connection Connection;
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typedef boost::signals2::scoped_connection ScopedConnection;
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class ScopedConnectionList : public boost::noncopyable
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{
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public:
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ScopedConnectionList();
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~ScopedConnectionList ();
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void add_connection (const UnscopedConnection& c);
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void drop_connections ();
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private:
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/* this class is not copyable */
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ScopedConnectionList(const ScopedConnectionList&);
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/* this lock is shared by all instances of a ScopedConnectionList.
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We do not want one mutex per list, and since we only need the lock
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when adding or dropping connections, which are generally occuring
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in object creation and UI operations, the contention on this
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lock is low and not of significant consequence. Even though
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boost::signals2 is thread-safe, this additional list of
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scoped connections needs to be protected in 2 cases:
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(1) (unlikely) we make a connection involving a callback on the
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same object from 2 threads. (wouldn't that just be appalling
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programming style?)
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(2) where we are dropping connections in one thread and adding
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one from another.
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*/
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static Glib::StaticMutex _lock;
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typedef std::list<ScopedConnection*> ConnectionList;
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ConnectionList _list;
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};
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template<typename R>
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class Signal0 {
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public:
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Signal0 () {}
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typedef boost::signals2::signal<R()> SignalType;
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void connect_same_thread (Connection& c,
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const typename SignalType::slot_function_type& slot) {
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c = _signal.connect (slot);
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}
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void connect_same_thread (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot) {
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clist.add_connection (_signal.connect (slot));
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}
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void connect (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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clist.add_connection (_signal.connect (boost::bind (&EventLoop::call_slot, event_loop, slot)));
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}
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void connect (Connection& c,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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c = _signal.connect (boost::bind (&EventLoop::call_slot, event_loop, slot));
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}
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typename SignalType::result_type operator()() {
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return _signal ();
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}
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bool empty() const { return _signal.empty(); }
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private:
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SignalType _signal;
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};
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template<typename R, typename A>
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class Signal1 {
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public:
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Signal1 () {}
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typedef boost::signals2::signal<R(A)> SignalType;
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void connect_same_thread (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot) {
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clist.add_connection (_signal.connect (slot));
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}
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void connect_same_thread (Connection& c,
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const typename SignalType::slot_function_type& slot) {
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c = _signal.connect (slot);
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}
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static void compositor (typename boost::function<void(A)> f, EventLoop* event_loop, A arg) {
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event_loop->call_slot (boost::bind (f, arg));
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}
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void connect (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1)));
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}
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void connect (Connection& c,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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c = _signal.connect (boost::bind (&compositor, slot, event_loop, _1));
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}
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typename SignalType::result_type operator()(A arg1) {
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return _signal (arg1);
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}
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bool empty() const { return _signal.empty(); }
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private:
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SignalType _signal;
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};
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template<typename R, typename A1, typename A2>
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class Signal2 {
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public:
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Signal2 () {}
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typedef boost::signals2::signal<R(A1, A2)> SignalType;
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void connect_same_thread (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot) {
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clist.add_connection (_signal.connect (slot));
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}
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void connect_same_thread (Connection& c,
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const typename SignalType::slot_function_type& slot) {
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c = _signal.connect (slot);
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}
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static void compositor (typename boost::function<void(A1,A2)> f, PBD::EventLoop* event_loop, A1 arg1, A2 arg2) {
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event_loop->call_slot (boost::bind (f, arg1, arg2));
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}
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void connect (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2)));
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}
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void connect (Connection& c,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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c = _signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2));
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}
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typename SignalType::result_type operator()(A1 arg1, A2 arg2) {
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return _signal (arg1, arg2);
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}
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bool empty() const { return _signal.empty(); }
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private:
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SignalType _signal;
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};
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template<typename R, typename A1, typename A2, typename A3>
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class Signal3 {
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public:
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Signal3 () {}
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typedef boost::signals2::signal<R(A1,A2,A3)> SignalType;
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void connect_same_thread (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot) {
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clist.add_connection (_signal.connect (slot));
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}
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void connect_same_thread (Connection& c,
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const typename SignalType::slot_function_type& slot) {
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c = _signal.connect (slot);
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}
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static void compositor (typename boost::function<void(A1,A2,A3)> f, PBD::EventLoop* event_loop, A1 arg1, A2 arg2, A3 arg3) {
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event_loop->call_slot (boost::bind (f, arg1, arg2, arg3));
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}
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void connect (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3)));
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}
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void connect (Connection& c,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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c = _signal.connect (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3)));
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}
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typename SignalType::result_type operator()(A1 arg1, A2 arg2, A3 arg3) {
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return _signal (arg1, arg2, arg3);
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}
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bool empty() const { return _signal.empty(); }
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private:
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SignalType _signal;
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};
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template<typename R, typename A1, typename A2, typename A3, typename A4>
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class Signal4 {
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public:
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Signal4 () {}
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typedef boost::signals2::signal<R(A1,A2,A3,A4)> SignalType;
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void connect_same_thread (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot) {
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clist.add_connection (_signal.connect (slot));
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}
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void connect_same_thread (Connection& c,
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const typename SignalType::slot_function_type& slot) {
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c = _signal.connect (slot);
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}
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static void compositor (typename boost::function<void(A1,A2,A3)> f, PBD::EventLoop* event_loop, A1 arg1, A2 arg2, A3 arg3, A4 arg4) {
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event_loop->call_slot (boost::bind (f, arg1, arg2, arg3, arg4));
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}
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void connect (ScopedConnectionList& clist,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3, _4)));
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}
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void connect (Connection& c,
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const typename SignalType::slot_function_type& slot,
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PBD::EventLoop* event_loop) {
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c = _signal.connect (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3, _4)));
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}
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typename SignalType::result_type operator()(A1 arg1, A2 arg2, A3 arg3, A4 arg4) {
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return _signal (arg1, arg2, arg3, arg4);
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}
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bool empty() const { return _signal.empty(); }
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private:
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SignalType _signal;
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};
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} /* namespace */
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#endif /* __pbd_signals_h__ */
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