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livetrax/libs/pbd/pbd/signals.h

284 lines
8.7 KiB
C++

/*
Copyright (C) 2009 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __pbd_signals_h__
#define __pbd_signals_h__
#include <list>
#include <glibmm/thread.h>
#include <boost/signals2.hpp>
#include <boost/noncopyable.hpp>
#include <boost/bind.hpp>
#include <boost/bind/protect.hpp>
#include "pbd/event_loop.h"
namespace PBD {
typedef boost::signals2::connection UnscopedConnection;
typedef boost::signals2::connection Connection;
typedef boost::signals2::scoped_connection ScopedConnection;
class ScopedConnectionList : public boost::noncopyable
{
public:
ScopedConnectionList();
~ScopedConnectionList ();
void add_connection (const UnscopedConnection& c);
void drop_connections ();
private:
/* this class is not copyable */
ScopedConnectionList(const ScopedConnectionList&);
/* this lock is shared by all instances of a ScopedConnectionList.
We do not want one mutex per list, and since we only need the lock
when adding or dropping connections, which are generally occuring
in object creation and UI operations, the contention on this
lock is low and not of significant consequence. Even though
boost::signals2 is thread-safe, this additional list of
scoped connections needs to be protected in 2 cases:
(1) (unlikely) we make a connection involving a callback on the
same object from 2 threads. (wouldn't that just be appalling
programming style?)
(2) where we are dropping connections in one thread and adding
one from another.
*/
static Glib::StaticMutex _lock;
typedef std::list<ScopedConnection*> ConnectionList;
ConnectionList _list;
};
template<typename R>
class Signal0 {
public:
Signal0 () {}
typedef boost::signals2::signal<R()> SignalType;
void connect_same_thread (Connection& c,
const typename SignalType::slot_function_type& slot) {
c = _signal.connect (slot);
}
void connect_same_thread (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot) {
clist.add_connection (_signal.connect (slot));
}
void connect (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
clist.add_connection (_signal.connect (boost::bind (&EventLoop::call_slot, event_loop, slot)));
}
void connect (Connection& c,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
c = _signal.connect (boost::bind (&EventLoop::call_slot, event_loop, slot));
}
typename SignalType::result_type operator()() {
return _signal ();
}
bool empty() const { return _signal.empty(); }
private:
SignalType _signal;
};
template<typename R, typename A>
class Signal1 {
public:
Signal1 () {}
typedef boost::signals2::signal<R(A)> SignalType;
void connect_same_thread (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot) {
clist.add_connection (_signal.connect (slot));
}
void connect_same_thread (Connection& c,
const typename SignalType::slot_function_type& slot) {
c = _signal.connect (slot);
}
static void compositor (typename boost::function<void(A)> f, EventLoop* event_loop, A arg) {
event_loop->call_slot (boost::bind (f, arg));
}
void connect (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1)));
}
void connect (Connection& c,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
c = _signal.connect (boost::bind (&compositor, slot, event_loop, _1));
}
typename SignalType::result_type operator()(A arg1) {
return _signal (arg1);
}
bool empty() const { return _signal.empty(); }
private:
SignalType _signal;
};
template<typename R, typename A1, typename A2>
class Signal2 {
public:
Signal2 () {}
typedef boost::signals2::signal<R(A1, A2)> SignalType;
void connect_same_thread (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot) {
clist.add_connection (_signal.connect (slot));
}
void connect_same_thread (Connection& c,
const typename SignalType::slot_function_type& slot) {
c = _signal.connect (slot);
}
static void compositor (typename boost::function<void(A1,A2)> f, PBD::EventLoop* event_loop, A1 arg1, A2 arg2) {
event_loop->call_slot (boost::bind (f, arg1, arg2));
}
void connect (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2)));
}
void connect (Connection& c,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
c = _signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2));
}
typename SignalType::result_type operator()(A1 arg1, A2 arg2) {
return _signal (arg1, arg2);
}
bool empty() const { return _signal.empty(); }
private:
SignalType _signal;
};
template<typename R, typename A1, typename A2, typename A3>
class Signal3 {
public:
Signal3 () {}
typedef boost::signals2::signal<R(A1,A2,A3)> SignalType;
void connect_same_thread (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot) {
clist.add_connection (_signal.connect (slot));
}
void connect_same_thread (Connection& c,
const typename SignalType::slot_function_type& slot) {
c = _signal.connect (slot);
}
static void compositor (typename boost::function<void(A1,A2,A3)> f, PBD::EventLoop* event_loop, A1 arg1, A2 arg2, A3 arg3) {
event_loop->call_slot (boost::bind (f, arg1, arg2, arg3));
}
void connect (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3)));
}
void connect (Connection& c,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
c = _signal.connect (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3)));
}
typename SignalType::result_type operator()(A1 arg1, A2 arg2, A3 arg3) {
return _signal (arg1, arg2, arg3);
}
bool empty() const { return _signal.empty(); }
private:
SignalType _signal;
};
template<typename R, typename A1, typename A2, typename A3, typename A4>
class Signal4 {
public:
Signal4 () {}
typedef boost::signals2::signal<R(A1,A2,A3,A4)> SignalType;
void connect_same_thread (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot) {
clist.add_connection (_signal.connect (slot));
}
void connect_same_thread (Connection& c,
const typename SignalType::slot_function_type& slot) {
c = _signal.connect (slot);
}
static void compositor (typename boost::function<void(A1,A2,A3)> f, PBD::EventLoop* event_loop, A1 arg1, A2 arg2, A3 arg3, A4 arg4) {
event_loop->call_slot (boost::bind (f, arg1, arg2, arg3, arg4));
}
void connect (ScopedConnectionList& clist,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
clist.add_connection (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3, _4)));
}
void connect (Connection& c,
const typename SignalType::slot_function_type& slot,
PBD::EventLoop* event_loop) {
c = _signal.connect (_signal.connect (boost::bind (&compositor, slot, event_loop, _1, _2, _3, _4)));
}
typename SignalType::result_type operator()(A1 arg1, A2 arg2, A3 arg3, A4 arg4) {
return _signal (arg1, arg2, arg3, arg4);
}
bool empty() const { return _signal.empty(); }
private:
SignalType _signal;
};
} /* namespace */
#endif /* __pbd_signals_h__ */