178 lines
5.4 KiB
C++
178 lines
5.4 KiB
C++
/*
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Copyright (C) 2000-2007 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __ardour_gtk_color_manager_h__
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#define __ardour_gtk_color_manager_h__
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#include <gtkmm/treeview.h>
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#include <gtkmm/treestore.h>
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#include <gtkmm/scrolledwindow.h>
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#include <gtkmm/colorselection.h>
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#include <gtkmm/radiobutton.h>
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#include <gtkmm/button.h>
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#include <gtkmm/scale.h>
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#include <gtkmm/rc.h>
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#include "canvas/types.h"
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#include "canvas/canvas.h"
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#include "ui_config.h"
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namespace ArdourCanvas {
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class Container;
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class ScrollGroup;
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}
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class ArdourDialog;
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class ThemeManager : public Gtk::VBox
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{
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public:
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ThemeManager();
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~ThemeManager();
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int save (std::string path);
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void reset_canvas_colors();
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void on_dark_theme_button_toggled ();
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void on_light_theme_button_toggled ();
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void on_flat_buttons_toggled ();
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void on_blink_rec_arm_toggled ();
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void on_region_color_toggled ();
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void on_show_clip_toggled ();
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void on_waveform_gradient_depth_change ();
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void on_timeline_item_gradient_depth_change ();
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void on_all_dialogs_toggled ();
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void on_transients_follow_front_toggled ();
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void on_icon_set_changed ();
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private:
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Gtk::Notebook notebook;
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struct BasicColorDisplayModelColumns : public Gtk::TreeModel::ColumnRecord {
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BasicColorDisplayModelColumns() {
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add (name);
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add (gdkcolor);
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}
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Gtk::TreeModelColumn<std::string> name;
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Gtk::TreeModelColumn<Gdk::Color> gdkcolor;
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};
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Gtk::ColorSelectionDialog color_dialog;
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sigc::connection color_dialog_connection;
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Gtk::HBox theme_selection_hbox;
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Gtk::RadioButton dark_button;
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Gtk::RadioButton light_button;
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Gtk::Button reset_button;
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Gtk::CheckButton flat_buttons;
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Gtk::CheckButton blink_rec_button;
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Gtk::CheckButton region_color_button;
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Gtk::CheckButton show_clipping_button;
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Gtk::HScale waveform_gradient_depth;
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Gtk::Label waveform_gradient_depth_label;
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Gtk::HScale timeline_item_gradient_depth;
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Gtk::Label timeline_item_gradient_depth_label;
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Gtk::CheckButton all_dialogs;
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Gtk::CheckButton transients_follow_front;
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Gtk::CheckButton gradient_waveforms;
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Gtk::Label icon_set_label;
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Gtk::ComboBoxText icon_set_dropdown;
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/* handls response from color dialog when it is used to
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edit a derived color.
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*/
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void palette_color_response (int, std::string);
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Gtk::ScrolledWindow palette_scroller;
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ArdourCanvas::GtkCanvasViewport palette_viewport;
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ArdourCanvas::Container* palette_group;
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/* these methods create and manage a canvas for use in either the
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palette tab or in a separate dialog. Different behaviour is
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accomplished by changing the event handler passed into the
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allocation handler. We do it there because we have to rebuild
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the canvas on allocation events, and during the rebuild, connect
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each rectangle to the event handler.
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the alternative is one event handler for the canvas and a map
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of where each color rectangle is. nothing wrong with this
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but the per-rect event setup is simpler and avoids building
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and looking up the map information.
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*/
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ArdourCanvas::Container* initialize_palette_canvas (ArdourCanvas::Canvas& canvas);
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void build_palette_canvas (ArdourCanvas::Canvas&, ArdourCanvas::Container&, sigc::slot<bool,GdkEvent*,std::string> event_handler);
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void palette_canvas_allocated (Gtk::Allocation& alloc, ArdourCanvas::Container* group, ArdourCanvas::Canvas* canvas, sigc::slot<bool,GdkEvent*,std::string> event_handler);
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void palette_size_request (Gtk::Requisition*);
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/* handles events from a palette canvas inside the palette (derived
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colors) tab
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*/
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bool palette_event (GdkEvent*, std::string name);
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/* allows user to edit a named color (e.g. "color 3") after clicking
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on it inside the palette tab.
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*/
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void edit_palette_color (std::string);
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struct ColorAliasModelColumns : public Gtk::TreeModel::ColumnRecord {
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ColorAliasModelColumns() {
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add (name);
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add (alias);
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add (color);
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add (key);
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}
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Gtk::TreeModelColumn<std::string> name;
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Gtk::TreeModelColumn<std::string> alias;
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Gtk::TreeModelColumn<Gdk::Color> color;
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Gtk::TreeModelColumn<std::string> key;
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};
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ColorAliasModelColumns alias_columns;
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Gtk::TreeView alias_display;
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Glib::RefPtr<Gtk::TreeStore> alias_list;
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Gtk::ScrolledWindow alias_scroller;
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bool alias_button_press_event (GdkEventButton*);
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ArdourDialog* palette_window;
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sigc::connection palette_response_connection;
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void choose_color_from_palette (std::string const &target_name);
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bool alias_palette_event (GdkEvent*, std::string, std::string);
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void alias_palette_response (int, std::string, std::string);
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void setup_aliases ();
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void setup_palette ();
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Gtk::ScrolledWindow modifier_scroller;
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Gtk::VBox modifier_vbox;
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void setup_modifiers ();
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void modifier_edited (Gtk::Range*, std::string);
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void colors_changed ();
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void set_ui_to_state ();
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};
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#endif /* __ardour_gtk_color_manager_h__ */
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