Robin Gareus
74c4ca3e52
the rest from `tools/convert_boost.sh`. * replace boost::function, boost::bind with std::function and std::bind. This required some manual fixes, notably std::placeholders, some static_casts<>, and boost::function::clear -> = {}.
286 lines
7.0 KiB
C++
286 lines
7.0 KiB
C++
/*
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* Copyright (C) 2014-2019 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2014-2019 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <cstdlib>
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#include <getopt.h>
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#include <iostream>
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#ifndef PLATFORM_WINDOWS
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#include <signal.h>
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#endif
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#include <glibmm.h>
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#include "pbd/convert.h"
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#include "pbd/crossthread.h"
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#include "pbd/debug.h"
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#include "pbd/error.h"
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#include "pbd/failed_constructor.h"
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#include "ardour/ardour.h"
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#include "ardour/audioengine.h"
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#include "ardour/revision.h"
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#include "ardour/session.h"
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#include "control_protocol/control_protocol.h"
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#include "misc.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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static const char* localedir = LOCALEDIR;
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static string backend_client_name;
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static CrossThreadChannel xthread (true);
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static TestReceiver test_receiver;
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#if ! (defined(__APPLE__) || defined(PLATFORM_WINDOWS))
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static string backend_name = "JACK/Pipewire";
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#else
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static string backend_name = "JACK";
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#endif
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/** @param dir Session directory.
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* @param state Session state file, without .ardour suffix.
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*/
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static Session*
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load_session (string dir, string state)
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{
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SessionEvent::create_per_thread_pool ("test", 512);
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test_receiver.listen_to (warning);
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test_receiver.listen_to (error);
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test_receiver.listen_to (fatal);
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AudioEngine* engine = AudioEngine::create ();
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if (!engine->set_backend (backend_name, backend_client_name, "")) {
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std::cerr << "Cannot set Audio/MIDI engine backend\n";
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exit (EXIT_FAILURE);
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}
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if (engine->start () != 0) {
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std::cerr << "Cannot start Audio/MIDI engine\n";
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exit (EXIT_FAILURE);
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}
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Session* session = new Session (*engine, dir, state);
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engine->set_session (session);
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return session;
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}
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static void
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access_action (const std::string& action_group, const std::string& action_item)
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{
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if (action_group == "Common" && action_item == "Quit") {
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xthread.deliver ('x');
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}
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}
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static void
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engine_halted (const char* reason)
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{
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cerr << "The audio backend has been shutdown";
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if (reason && strlen (reason) > 0) {
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cerr << ": " << reason;
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} else {
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cerr << ".";
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}
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cerr << endl;
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xthread.deliver ('x');
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}
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#ifndef PLATFORM_WINDOWS
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static void
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wearedone (int)
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{
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cerr << "caught signal - terminating." << endl;
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xthread.deliver ('x');
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}
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#endif
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static void
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print_version ()
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{
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cout
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<< PROGRAM_NAME
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<< VERSIONSTRING
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<< " (built using "
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<< ARDOUR::revision
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#ifdef __GNUC__
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<< " and GCC version " << __VERSION__
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#endif
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<< ')'
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<< endl;
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}
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static void
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print_help ()
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{
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cout << "Usage: hardour [OPTIONS]... DIR SNAPSHOT_NAME\n\n"
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<< " DIR Directory/Folder to load session from\n"
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<< " SNAPSHOT_NAME Name of session/snapshot to load (without .ardour at end\n"
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<< " -v, --version Show version information\n"
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<< " -h, --help Print this message\n"
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<< " -c, --name <name> Use a specific backend client name, default is ardour\n"
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<< " -d, --disable-plugins Disable all plugins in an existing session\n"
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<< " -D, --debug <options> Set debug flags. Use \"-D list\" to see available options\n"
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<< " -O, --no-hw-optimizations Disable h/w specific optimizations\n"
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<< " -P, --no-connect-ports Do not connect any ports at startup\n"
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#ifdef WINDOWS_VST_SUPPORT
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<< " -V, --novst Do not use VST support\n"
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#endif
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;
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}
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int
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main (int argc, char* argv[])
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{
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const char* optstring = "vhBdD:c:OU:P";
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/* clang-format off */
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const struct option longopts[] = {
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{ "version", no_argument, 0, 'v' },
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{ "help", no_argument, 0, 'h' },
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{ "bypass-plugins", no_argument, 0, 'B' },
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{ "disable-plugins", no_argument, 0, 'd' },
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{ "debug", required_argument, 0, 'D' },
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{ "name", required_argument, 0, 'c' },
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{ "no-hw-optimizations", no_argument, 0, 'O' },
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{ "no-connect-ports", no_argument, 0, 'P' },
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{ 0, 0, 0, 0 }
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};
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/* clang-format on */
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bool try_hw_optimization = true;
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backend_client_name = PBD::downcase (std::string (PROGRAM_NAME));
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int c;
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while ((c = getopt_long (argc, argv, optstring, longopts, (int*)0)) != EOF) {
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switch (c) {
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case 0:
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break;
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case 'v':
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print_version ();
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exit (EXIT_SUCCESS);
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break;
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case 'h':
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print_help ();
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exit (EXIT_SUCCESS);
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break;
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case 'c':
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backend_client_name = optarg;
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break;
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case 'B':
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ARDOUR::Session::set_bypass_all_loaded_plugins (true);
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break;
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case 'd':
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ARDOUR::Session::set_disable_all_loaded_plugins (true);
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break;
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case 'D':
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if (PBD::parse_debug_options (optarg)) {
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exit (EXIT_SUCCESS);
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}
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break;
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case 'O':
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try_hw_optimization = false;
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break;
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case 'P':
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ARDOUR::Port::set_connecting_blocked (true);
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break;
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default:
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print_help ();
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exit (EXIT_FAILURE);
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}
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}
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if (argc < 3) {
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print_help ();
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exit (EXIT_FAILURE);
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}
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if (!ARDOUR::init (try_hw_optimization, localedir)) {
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cerr << "Ardour failed to initialize\n"
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<< endl;
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exit (EXIT_FAILURE);
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}
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Session* s = 0;
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try {
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s = load_session (argv[optind], argv[optind + 1]);
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} catch (failed_constructor& e) {
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cerr << "failed_constructor: " << e.what () << "\n";
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exit (EXIT_FAILURE);
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} catch (AudioEngine::PortRegistrationFailure& e) {
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cerr << "PortRegistrationFailure: " << e.what () << "\n";
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exit (EXIT_FAILURE);
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} catch (exception& e) {
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cerr << "exception: " << e.what () << "\n";
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exit (EXIT_FAILURE);
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} catch (...) {
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cerr << "unknown exception.\n";
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exit (EXIT_FAILURE);
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}
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/* allow signal propagation, callback/thread-pool setup, etc
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* similar to to GUI "first idle"
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*/
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Glib::usleep (1000000); // 1 sec
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if (!s) {
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cerr << "failed_to load session\n";
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exit (EXIT_FAILURE);
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}
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PBD::ScopedConnectionList con;
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BasicUI::AccessAction.connect_same_thread (con, std::bind (&access_action, _1, _2));
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AudioEngine::instance ()->Halted.connect_same_thread (con, std::bind (&engine_halted, _1));
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#ifndef PLATFORM_WINDOWS
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signal (SIGINT, wearedone);
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signal (SIGTERM, wearedone);
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#endif
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s->request_roll ();
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char msg;
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do {
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} while (0 == xthread.receive (msg, true));
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AudioEngine::instance ()->remove_session ();
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delete s;
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AudioEngine::instance ()->stop ();
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ARDOUR::cleanup ();
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return 0;
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}
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