David Robillard
8ca72c4eca
Re-enable MIDI CC controller bars and other immediate output (hans commented out, tsk tsk). Write channel mode as textual enumeration instead of magic number. Better atomic (almost) channel mode switching on MIDI ring buffer (was a possible, if unlikely, source of corruption). Handle some cases of broken MIDI, and oversized events, more gracefully. git-svn-id: svn://localhost/ardour2/branches/3.0@3335 d708f5d6-7413-0410-9779-e7cbd77b26cf
271 lines
7.3 KiB
C++
271 lines
7.3 KiB
C++
/*
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Copyright (C) 2008 Paul Davis
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Author: Hans Baier
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <sstream>
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#include "midi_channel_selector.h"
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#include "gtkmm/separator.h"
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#include "i18n.h"
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using namespace std;
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using namespace Gtk;
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using namespace sigc;
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using namespace ARDOUR;
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MidiChannelSelector::MidiChannelSelector(int no_rows, int no_columns, int start_row, int start_column) : Table(no_rows, no_columns, true)
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, _recursion_counter(0)
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{
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assert(no_rows >= 4);
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assert(no_rows >= start_row + 4);
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assert(no_columns >=4);
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assert(no_columns >= start_column + 4);
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property_column_spacing() = 0;
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property_row_spacing() = 0;
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uint8_t channel_nr = 0;
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for (int row = 0; row < 4; ++row) {
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for (int column = 0; column < 4; ++column) {
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ostringstream channel;
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channel << int(++channel_nr);
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_button_labels[row][column].set_text(channel.str());
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_button_labels[row][column].set_justify(JUSTIFY_RIGHT);
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_buttons[row][column].add(_button_labels[row][column]);
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_buttons[row][column].signal_toggled().connect(
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bind(
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mem_fun(this, &MidiChannelSelector::button_toggled),
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&_buttons[row][column],
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channel_nr - 1));
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int table_row = start_row + row;
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int table_column = start_column + column;
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attach(_buttons[row][column], table_column, table_column + 1, table_row, table_row + 1);
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}
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}
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}
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MidiChannelSelector::~MidiChannelSelector()
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{
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}
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SingleMidiChannelSelector::SingleMidiChannelSelector(uint8_t active_channel)
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: MidiChannelSelector()
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{
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_last_active_button = 0;
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ToggleButton* button = &_buttons[active_channel / 4][active_channel % 4];
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_active_channel = active_channel;
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button->set_active(true);
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_last_active_button = button;
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}
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void
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SingleMidiChannelSelector::button_toggled(ToggleButton* button, uint8_t channel)
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{
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++_recursion_counter;
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if (_recursion_counter == 1) {
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// if the current button is active it must
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// be different from the first one
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if (button->get_active()) {
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if (_last_active_button) {
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_last_active_button->set_active(false);
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_active_channel = channel;
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_last_active_button = button;
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channel_selected.emit(channel);
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}
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} else {
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// if not, the user pressed the already active button
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button->set_active(true);
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_active_channel = channel;
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}
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}
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--_recursion_counter;
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}
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MidiMultipleChannelSelector::MidiMultipleChannelSelector(ChannelMode mode, uint16_t mask)
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: MidiChannelSelector(4, 6, 0, 0)
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, _channel_mode(mode)
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{
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_select_all.add(*manage(new Label(_("All"))));
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_select_all.signal_clicked().connect(
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bind(mem_fun(this, &MidiMultipleChannelSelector::select_all), true));
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_select_none.add(*manage(new Label(_("None"))));
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_select_none.signal_clicked().connect(
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bind(mem_fun(this, &MidiMultipleChannelSelector::select_all), false));
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_invert_selection.add(*manage(new Label(_("Invert"))));
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_invert_selection.signal_clicked().connect(
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mem_fun(this, &MidiMultipleChannelSelector::invert_selection));
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_force_channel.add(*manage(new Label(_("Force"))));
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_force_channel.signal_toggled().connect(
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mem_fun(this, &MidiMultipleChannelSelector::force_channels_button_toggled));
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set_homogeneous(false);
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attach(*manage(new VSeparator()), 4, 5, 0, 4, SHRINK, FILL, 0, 0);
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//set_row_spacing(4, -5);
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attach(_select_all, 5, 6, 0, 1);
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attach(_select_none, 5, 6, 1, 2);
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attach(_invert_selection, 5, 6, 2, 3);
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attach(_force_channel, 5, 6, 3, 4);
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set_selected_channels(mask);
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}
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MidiMultipleChannelSelector::~MidiMultipleChannelSelector()
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{
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mode_changed.clear();
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}
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void
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MidiMultipleChannelSelector::set_channel_mode(ChannelMode mode, uint8_t mask)
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{
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switch (mode) {
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case AllChannels:
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_force_channel.set_active(false);
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set_selected_channels(0xFFFF);
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break;
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case FilterChannels:
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_force_channel.set_active(false);
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set_selected_channels(mask);
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break;
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case ForceChannel:
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_force_channel.set_active(true);
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for (uint16_t i = 0; i < 16; i++) {
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ToggleButton* button = &_buttons[i / 4][i % 4];
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button->set_active(i == mask);
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}
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}
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}
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const uint16_t
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MidiMultipleChannelSelector::get_selected_channels() const
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{
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uint16_t selected_channels = 0;
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for (uint16_t i = 0; i < 16; i++) {
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const ToggleButton* button = &_buttons[i / 4][i % 4];
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if (button->get_active()) {
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selected_channels |= (1L << i);
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}
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}
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return selected_channels;
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}
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void
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MidiMultipleChannelSelector::set_selected_channels(uint16_t selected_channels)
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{
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for (uint16_t i = 0; i < 16; i++) {
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ToggleButton* button = &_buttons[i / 4][i % 4];
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if (selected_channels & (1L << i)) {
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button->set_active(true);
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} else {
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button->set_active(false);
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}
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}
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}
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void
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MidiMultipleChannelSelector::button_toggled(ToggleButton *button, uint8_t channel)
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{
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++_recursion_counter;
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if (_recursion_counter == 1) {
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if (_channel_mode == ForceChannel) {
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mode_changed.emit(_channel_mode, channel);
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set_selected_channels(1 << channel);
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} else {
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mode_changed.emit(_channel_mode, get_selected_channels());
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}
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}
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--_recursion_counter;
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}
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void
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MidiMultipleChannelSelector::force_channels_button_toggled()
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{
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if (_force_channel.get_active()) {
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_channel_mode = ForceChannel;
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bool found_first_active = false;
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// leave only the first button enabled
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uint16_t active_channel = 0;
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for (int i = 0; i <= 15; i++) {
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ToggleButton* button = &_buttons[i / 4][i % 4];
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if (button->get_active()) {
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if (found_first_active) {
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++_recursion_counter;
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button->set_active(false);
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--_recursion_counter;
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} else {
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found_first_active = true;
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active_channel = i;
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}
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}
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}
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if (!found_first_active) {
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_buttons[0][0].set_active(true);
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}
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_select_all.set_sensitive(false);
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_select_none.set_sensitive(false);
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_invert_selection.set_sensitive(false);
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mode_changed.emit(_channel_mode, active_channel);
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} else {
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_channel_mode = FilterChannels;
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_select_all.set_sensitive(true);
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_select_none.set_sensitive(true);
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_invert_selection.set_sensitive(true);
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mode_changed.emit(FilterChannels, get_selected_channels());
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}
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}
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void
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MidiMultipleChannelSelector::select_all(bool on)
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{
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if (_channel_mode == ForceChannel)
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return;
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++_recursion_counter;
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for (uint16_t i = 0; i < 16; i++) {
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ToggleButton* button = &_buttons[i / 4][i % 4];
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button->set_active(on);
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}
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--_recursion_counter;
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mode_changed.emit(_channel_mode, get_selected_channels());
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}
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void
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MidiMultipleChannelSelector::invert_selection(void)
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{
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if (_channel_mode == ForceChannel)
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return;
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++_recursion_counter;
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for (uint16_t i = 0; i < 16; i++) {
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ToggleButton* button = &_buttons[i / 4][i % 4];
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if (button->get_active()) {
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button->set_active(false);
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} else {
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button->set_active(true);
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}
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}
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--_recursion_counter;
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mode_changed.emit(_channel_mode, get_selected_channels());
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}
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