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livetrax/libs/backends/wavesaudio/wavesapi/devicemanager/WCMRAudioDeviceManager.h

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C++

/*
Copyright (C) 2014 Waves Audio Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
//----------------------------------------------------------------------------------
//
//
//! \file WCMRAudioDeviceManager.h
//!
//! WCMRAudioDeviceManager and related class declarations
//!
//---------------------------------------------------------------------------------*/
#ifndef __WCMRAudioDeviceManager_h_
#define __WCMRAudioDeviceManager_h_
/* Copy to include
#include "WCMRAudioDeviceManager.h"
*/
#define AUTO_FUNC_DEBUG
#define DEBUG_MSG(a)
#define ASSERT_ERROR(a, b)
#define TRACE_MSG(a)
#include <string>
#include <vector>
#include <map>
#include "WCRefManager.h"
#include "BasicTypes/WUTypes.h"
#include "WUErrors.h"
#include "WCThreadSafe.h"
#define WCUNUSEDPARAM(a)
class WCMRAudioDevice;
class WCMRAudioDeviceManager;
typedef unsigned int DeviceID;
struct DeviceInfo
{
DeviceID m_DeviceId;
std::string m_DeviceName;
std::vector<int> m_AvailableSampleRates;
std::vector<int> m_AvailableBufferSizes;
unsigned int m_MaxInputChannels;
unsigned int m_MaxOutputChannels;
DeviceInfo():
m_DeviceId(-1), m_DeviceName("Unknown"), m_MaxInputChannels(0), m_MaxOutputChannels(0)
{};
DeviceInfo(unsigned int deviceID, const std::string & deviceName):
m_DeviceId(deviceID), m_DeviceName(deviceName), m_MaxInputChannels(0), m_MaxOutputChannels(0)
{};
};
typedef std::vector<DeviceInfo*> DeviceInfoVec;
typedef DeviceInfoVec::iterator DeviceInfoVecIter;
typedef DeviceInfoVec::const_iterator DeviceInfoVecConstIter;
/// for notification... A client must derive it's class from us.
class WCMRAudioDeviceManagerClient
{
public:
enum NotificationReason
{
DeviceListChanged,
Dropout,
RequestReset,
RequestResync,
SamplingRateChanged, //param has new SR, or -1 if not known
SamplingRateChangedSilent, //To indicate sampling rate changed but no need to notify user
BufferSizeChanged,
ClockSourceChanged,
DeviceStoppedStreaming,
DeviceStartsStreaming,
DeviceDroppedSamples,
DeviceConnectionLost,
DeviceGenericError,
DeviceStatusChanged,
DeviceStatisticsUpdated,
DeviceDebugInfo, //param has c string
DeviceProgressInfo, //param has c string
MIDIData,
MIDINodeUp,
MIDINodeDown,
DeviceSampleRateMisMatch,
SystemSamplingRateChangedInfoOnly,
LostClockSource,
IODeviceDisconnected,
ChannelCountModified,
MasterUp,
MasterDown,
AudioDropFound,
ReflasherEvent,
AGDeviceSamplingRateChangedInfoOnly,
IODeviceNameChanged,
SetDisplayNameFromIOModule,
IOMStateChanged, ///< This is used when IOM state is changed.
AudioCallback // VKamyshniy: param is AudioCallbackDataData*
};
WCMRAudioDeviceManagerClient () {}
virtual ~WCMRAudioDeviceManagerClient () {}
// VKamyshniy: This is a structure to call the client's AudioDeviceManagerNotification
// every AudioCallback time
struct AudioCallbackData
{
const float *acdInputBuffer;
float *acdOutputBuffer;
size_t acdFrames;
int64_t acdSampleTime;
uint64_t acdCycleStartTimeNanos;
};
virtual void AudioDeviceManagerNotification (NotificationReason WCUNUSEDPARAM(reason), void *WCUNUSEDPARAM(pParam)) {}
};
class WCMRAudioDevice : public WCRefManager
{
public:
enum ConnectionStates
{
DeviceAvailable,
DeviceDisconnected,
DeviceErrors
};
WCMRAudioDevice (WCMRAudioDeviceManager *pManager);///<Constructor
virtual ~WCMRAudioDevice ();///<Destructor
virtual const std::string& DeviceName() const;///<Name?
virtual const std::vector<std::string>& InputChannels();///<Current Input Channel List? - note that this may change with change in sampling rate.
virtual const std::vector<std::string>& OutputChannels();///<Current Output Channel List? - note that this may change with change in sampling rate.
virtual const std::vector<int>& SamplingRates();///<Supported Sampling Rate List?
virtual int CurrentSamplingRate(); ///<Current Sampling rate.?
virtual WTErr SetCurrentSamplingRate(int newRate);///<Change Current Sampling Rate : This is a requset, might not be successful at run time!
virtual const std::vector<int>& BufferSizes();///<Supported Buffer Size List? - note that this may change with change in sampling rate.
virtual int CurrentBufferSize();///<Current Buffer Size.? - note that this may change with change in sampling rate.
virtual WTErr SetCurrentBufferSize (int newSize);///<Change Current Buffer Size : This is a requset, might not be successful at run time!
virtual int CurrentBlockSize();
virtual ConnectionStates ConnectionStatus();///< Connection Status - device available, gone, disconnected
virtual bool Active();///<Active status - mainly significant for ASIO, as certain ops can only be performed on active devices!
virtual WTErr SetActive (bool newState);///<Prepare/Activate device.
virtual bool Streaming();///<Streaming Status?
virtual WTErr SetStreaming (bool newState);///<Start/Stop Streaming - should reconnect connections when streaming starts!
virtual WTErr ResetDevice ();
virtual bool IsProcessActive();
virtual WTErr DoIdle();///<Do Idle Processing
virtual const std::vector<float>& InputLevels();///<Retrieve Input Levels (for VU display)?
virtual const std::vector<float>& OutputLevels();///<Retrieve Output Levels (for VU display)?
void GetMonitorInfo (int *pLeftChannel = NULL, int *pRightChannel = NULL, float *pGain = NULL);///<Retrieve current monitor channel pair and gain - optional, will not be available with AG
virtual WTErr SetMonitorChannels (int leftChannel, int rightChannel);///<Set monitor channels. - optional, will not be available with AG
virtual WTErr SetMonitorGain (float newGain);///<Set monitor gain. - optional, will not be available with AG
virtual WTErr ShowConfigPanel (void *pParam);///< Show Control Panel - in case of ASIO this will work only with Active device!
virtual WTErr SendCustomCommand (int customCommand, void *pCommandParam); ///< Send a custom command to the audiodevice...
virtual uint32_t GetLatency (bool isInput); ///Get latency.
virtual WTErr UpdateDeviceInfo () = 0;
protected:
WCMRAudioDeviceManager *m_pMyManager; ///< The manager who's managing this device, can be used for sending notifications!
std::string m_DeviceName; ///< Name of the device.
std::vector<std::string> m_InputChannels; ///< List of input channel names.
std::vector<std::string> m_OutputChannels; ///< List of output channel names.
std::vector<int> m_SamplingRates; ///< List of available sampling rates.
std::vector<int> m_BufferSizes; ///< List of available buffer sizes.
int m_CurrentSamplingRate; ///< Currently selected sampling rate.
int m_CurrentBufferSize; ///< Currently selected buffer size.
ConnectionStates m_ConnectionStatus; ///< Status of device connection
bool m_IsActive; ///< Flag for teh active status.
bool m_IsStreaming; ///< Flag for streaming status.
std::vector<float> m_InputLevels; ///< List of input levels.
std::vector<float> m_OutputLevels; ///< List of output levels.
int m_LeftMonitorChannel; ///< The device channel to use for monitoring left channel data.
int m_RightMonitorChannel; ///< The device channel to use for monitoring right channel data.
float m_MonitorGain; ///< Amount of gain to apply for monitoring signal.
};
// This enum is for choosing filter for audio devices scan
typedef enum eAudioDeviceFilter
{
eAllDevices = 0, // Choose all audio devices
eInputOnlyDevices, // Choose only input audio devices
eOutputOnlyDevices, // Choose only output audio devices
eFullDuplexDevices, // Choose audio devices that have both input and output channels on the same device
eMatchedDuplexDevices, // Match(aggregate) audio devices that have both input and output channels but are considered different audio devices (For mac)
eAudioDeviceFilterNum // Number of enums
} eAudioDeviceFilter;
class WCMRAudioDeviceManager : public WCRefManager
{
public://< Public functions for the class.
WCMRAudioDeviceManager(WCMRAudioDeviceManagerClient *pTheClient, eAudioDeviceFilter eCurAudioDeviceFilter); ///< constructor
virtual ~WCMRAudioDeviceManager(void); ///< Destructor
//interfaces
WCMRAudioDevice* InitNewCurrentDevice(const std::string & deviceName);
void DestroyCurrentDevice();
const DeviceInfoVec DeviceInfoList () const;
WTErr GetDeviceInfoByName(const std::string & nameToMatch, DeviceInfo & devInfo) const;
WTErr GetDeviceSampleRates(const std::string & nameToMatch, std::vector<int>& sampleRates) const;
WTErr GetDeviceBufferSizes(const std::string & nameToMatch, std::vector<int>& bufferSizes) const;
//virtual void EnableVerboseLogging(bool /*bEnable*/, const std::string& /*logFilePath*/) { };
//notify backend
void NotifyClient (WCMRAudioDeviceManagerClient::NotificationReason forReason, void *pParam = NULL);
protected:
mutable wvNS::wvThread::ThreadMutex m_AudioDeviceInfoVecMutex; // mutex to lock device info list
DeviceInfoVec m_DeviceInfoVec;
eAudioDeviceFilter m_eAudioDeviceFilter;
WCMRAudioDevice* m_CurrentDevice;
private:
// override in derived classes
// made private to avoid pure virtual function call
virtual WCMRAudioDevice* initNewCurrentDeviceImpl(const std::string & deviceName) = 0;
virtual void destroyCurrentDeviceImpl() = 0;
virtual WTErr getDeviceSampleRatesImpl(const std::string & deviceName, std::vector<int>& sampleRates) const = 0;
virtual WTErr getDeviceBufferSizesImpl(const std::string & deviceName, std::vector<int>& bufferSizes) const = 0;
virtual WTErr generateDeviceListImpl() = 0;
virtual WTErr updateDeviceListImpl() = 0;
WCMRAudioDeviceManagerClient *m_pTheClient; ///< The device manager's client, used to send notifications.
};
#endif //#ifndef __WCMRAudioDeviceManager_h_