94e0a15325
- for those not in the know, this series provides a way to remove the temporal distortion introduced when using an audio frame-based gui for music-locked objects. In short, the gui uses an audio frame representation to move objects. It displays the object using frame_at_beat(), quantizing the time value to audio frames. This is fine until the user selects that frame but expects it to be interpreted as a beat. Thus beat_at_frame() would not produce the user-expected beat (temporal quantization error of up to 0.5 audio samples). This is one method of mapping audio time to music time accurately.
196 lines
5.5 KiB
C++
196 lines
5.5 KiB
C++
/*
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Copyright (C) 2001-2006 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __gtk_ardour_region_view_h__
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#define __gtk_ardour_region_view_h__
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#ifdef interface
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#undef interface
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#endif
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#include <vector>
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#include <sigc++/signal.h>
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#include "ardour/region.h"
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#include "ardour/beats_frames_converter.h"
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#include "canvas/fwd.h"
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#include "time_axis_view_item.h"
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#include "automation_line.h"
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#include "enums.h"
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class TimeAxisView;
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class RegionEditor;
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class GhostRegion;
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class AutomationTimeAxisView;
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class AutomationRegionView;
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namespace ArdourCanvas {
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class Polygon;
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class Text;
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}
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class RegionView : public TimeAxisViewItem
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{
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public:
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RegionView (ArdourCanvas::Container* parent,
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TimeAxisView& time_view,
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boost::shared_ptr<ARDOUR::Region> region,
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double samples_per_pixel,
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uint32_t base_color,
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bool automation = false);
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RegionView (const RegionView& other);
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RegionView (const RegionView& other, boost::shared_ptr<ARDOUR::Region> other_region);
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~RegionView ();
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virtual void init (bool wait_for_data);
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boost::shared_ptr<ARDOUR::Region> region() const { return _region; }
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bool is_valid() const { return valid; }
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void set_valid (bool yn) { valid = yn; }
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virtual void set_height (double);
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virtual void set_samples_per_pixel (double);
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virtual bool set_duration (framecnt_t, void*);
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void move (double xdelta, double ydelta);
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void raise_to_top ();
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void lower_to_bottom ();
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bool set_position(framepos_t pos, void* src, double* delta = 0);
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virtual void show_region_editor ();
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void hide_region_editor ();
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virtual void region_changed (const PBD::PropertyChange&);
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uint32_t get_fill_color () const;
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virtual GhostRegion* add_ghost (TimeAxisView&) = 0;
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void remove_ghost_in (TimeAxisView&);
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void remove_ghost (GhostRegion*);
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virtual void entered () {}
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virtual void exited () {}
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virtual void enable_display(bool yn) { _enable_display = yn; }
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virtual void update_coverage_frames (LayerDisplay);
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static PBD::Signal1<void,RegionView*> RegionViewGoingAway;
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/** Called when a front trim is about to begin */
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virtual void trim_front_starting () {}
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bool trim_front (framepos_t, bool, const int32_t& sub_num);
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/** Called when a start trim has finished */
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virtual void trim_front_ending () {}
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bool trim_end (framepos_t, bool, const int32_t& sub_num);
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void move_contents (ARDOUR::frameoffset_t);
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virtual void thaw_after_trim ();
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void set_silent_frames (const ARDOUR::AudioIntervalResult&, double threshold);
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void drop_silent_frames ();
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void hide_silent_frames ();
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struct PositionOrder {
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bool operator()(const RegionView* a, const RegionView* b) {
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return a->region()->position() < b->region()->position();
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}
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};
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ARDOUR::frameoffset_t snap_frame_to_frame (ARDOUR::frameoffset_t, bool ensure_snap = false) const;
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protected:
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/** Allows derived types to specify their visibility requirements
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* to the TimeAxisViewItem parent class
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*/
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RegionView (ArdourCanvas::Container *,
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TimeAxisView&,
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boost::shared_ptr<ARDOUR::Region>,
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double samples_per_pixel,
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uint32_t basic_color,
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bool recording,
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TimeAxisViewItem::Visibility);
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bool canvas_group_event (GdkEvent*);
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virtual void region_resized (const PBD::PropertyChange&);
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virtual void region_muted ();
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void region_locked ();
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void region_opacity ();
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virtual void region_renamed ();
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void region_sync_changed ();
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std::string make_name () const;
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static gint _lock_toggle (ArdourCanvas::Item*, GdkEvent*, void*);
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void lock_toggle ();
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virtual void set_colors ();
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virtual void set_sync_mark_color ();
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virtual void reset_width_dependent_items (double pixel_width);
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virtual void color_handler () {}
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boost::shared_ptr<ARDOUR::Region> _region;
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ArdourCanvas::Polygon* sync_mark; ///< polgyon for sync position
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ArdourCanvas::Line* sync_line; ///< polgyon for sync position
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RegionEditor* editor;
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std::vector<ControlPoint *> control_points;
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double current_visible_sync_position;
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bool valid; ///< see StreamView::redisplay_diskstream()
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bool _enable_display; ///< see StreamView::redisplay_diskstream()
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double _pixel_width;
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bool in_destructor;
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bool wait_for_data;
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std::vector<GhostRegion*> ghosts;
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/** a list of rectangles which are used in stacked display mode to colour
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different bits of regions according to whether or not they are the one
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that will be played at any given time.
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*/
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std::list<ArdourCanvas::Rectangle*> _coverage_frames;
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/** a list of rectangles used to show silent segments
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*/
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std::list<ArdourCanvas::Rectangle*> _silent_frames;
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/** a list of rectangles used to show the current silence threshold
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*/
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std::list<ArdourCanvas::Rectangle*> _silent_threshold_frames;
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/** a text item to display strip silence statistics
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*/
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ArdourCanvas::Text* _silence_text;
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};
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#endif /* __gtk_ardour_region_view_h__ */
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