David Robillard
bb9cc45cd2
Vimmers, try let c_space_errors = 1 in your .vimrc to highlight this kind of stuff in red. I don't know the emacs equivalent... git-svn-id: svn://localhost/ardour2/branches/3.0@5773 d708f5d6-7413-0410-9779-e7cbd77b26cf
277 lines
6.3 KiB
C++
277 lines
6.3 KiB
C++
/*
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Copyright (C) 1999-2006 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <unistd.h>
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#include <cstdio> /* for snprintf, grrr */
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#include <glibmm/miscutils.h>
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#include "pbd/failed_constructor.h"
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#include "pbd/xml++.h"
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#include "pbd/filesystem.h"
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#include "pbd/file_utils.h"
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#include "pbd/error.h"
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#include "ardour/ardour.h"
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#include "ardour/filesystem_paths.h"
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#include "ui_config.h"
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#include "i18n.h"
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using namespace std;
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using namespace PBD;
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using namespace ARDOUR;
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UIConfiguration::UIConfiguration ()
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:
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,name,val) var (name,val),
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#define CANVAS_VARIABLE(var,name) var (name),
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#include "ui_config_vars.h"
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#include "canvas_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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hack(true)
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{
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load_state();
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}
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UIConfiguration::~UIConfiguration ()
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{
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}
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int
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UIConfiguration::load_defaults ()
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{
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int found = 0;
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sys::path default_ui_rc_file;
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std::string rcfile;
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if (getenv ("ARDOUR_SAE")) {
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rcfile = "ardour3_ui_sae.conf";
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} else {
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rcfile = "ardour3_ui_default.conf";
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}
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if ( !find_file_in_search_path (ardour_search_path() + system_config_search_path(),
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rcfile, default_ui_rc_file) )
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{
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XMLTree tree;
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found = 1;
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string rcfile = default_ui_rc_file.to_string();
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cerr << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl;
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if (!tree.read (rcfile.c_str())) {
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error << string_compose(_("Ardour: cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
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return -1;
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}
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if (set_state (*tree.root())) {
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error << string_compose(_("Ardour: default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
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return -1;
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}
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}
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return found;
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}
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int
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UIConfiguration::load_state ()
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{
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bool found = false;
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sys::path default_ui_rc_file;
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if ( find_file_in_search_path (ardour_search_path() + system_config_search_path(),
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"ardour3_ui_default.conf", default_ui_rc_file) )
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{
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XMLTree tree;
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found = true;
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string rcfile = default_ui_rc_file.to_string();
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cerr << string_compose (_("Loading default ui configuration file %1"), rcfile) << endl;
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if (!tree.read (rcfile.c_str())) {
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error << string_compose(_("Ardour: cannot read default ui configuration file \"%1\""), rcfile) << endmsg;
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return -1;
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}
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if (set_state (*tree.root())) {
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error << string_compose(_("Ardour: default ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
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return -1;
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}
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}
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sys::path user_ui_rc_file;
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if (find_file_in_search_path (ardour_search_path() + user_config_directory(),
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"ardour3_ui.conf", user_ui_rc_file))
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{
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XMLTree tree;
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found = true;
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string rcfile = user_ui_rc_file.to_string();
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cerr << string_compose (_("Loading user ui configuration file %1"), rcfile) << endl;
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if (!tree.read (rcfile)) {
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error << string_compose(_("Ardour: cannot read ui configuration file \"%1\""), rcfile) << endmsg;
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return -1;
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}
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if (set_state (*tree.root())) {
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error << string_compose(_("Ardour: user ui configuration file \"%1\" not loaded successfully."), rcfile) << endmsg;
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return -1;
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}
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}
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if (!found)
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error << "Ardour: could not find any ui configuration file, canvas will look broken." << endmsg;
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pack_canvasvars();
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return 0;
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}
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int
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UIConfiguration::save_state()
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{
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XMLTree tree;
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try {
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sys::create_directories (user_config_directory ());
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}
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catch (const sys::filesystem_error& ex) {
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error << "Could not create user configuration directory" << endmsg;
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return -1;
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}
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sys::path rcfile_path(user_config_directory());
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rcfile_path /= "ardour3_ui.conf";
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const string rcfile = rcfile_path.to_string();
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// this test seems bogus?
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if (rcfile.length()) {
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tree.set_root (&get_state());
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if (!tree.write (rcfile.c_str())){
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error << string_compose (_("Config file %1 not saved"), rcfile) << endmsg;
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return -1;
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}
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}
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return 0;
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}
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XMLNode&
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UIConfiguration::get_state ()
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{
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XMLNode* root;
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LocaleGuard lg (X_("POSIX"));
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root = new XMLNode("Ardour");
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root->add_child_nocopy (get_variables ("UI"));
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root->add_child_nocopy (get_variables ("Canvas"));
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if (_extra_xml) {
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root->add_child_copy (*_extra_xml);
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}
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return *root;
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}
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XMLNode&
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UIConfiguration::get_variables (std::string which_node)
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{
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XMLNode* node;
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LocaleGuard lg (X_("POSIX"));
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node = new XMLNode(which_node);
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,Name,value) if (node->name() == "UI") { var.add_to_node (*node); }
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#define CANVAS_VARIABLE(var,Name) if (node->name() == "Canvas") { var.add_to_node (*node); }
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#include "ui_config_vars.h"
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#include "canvas_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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return *node;
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}
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int
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UIConfiguration::set_state (const XMLNode& root)
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{
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if (root.name() != "Ardour") {
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return -1;
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}
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XMLNodeList nlist = root.children();
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XMLNodeConstIterator niter;
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XMLNode *node;
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for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
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node = *niter;
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if (node->name() == "Canvas" || node->name() == "UI") {
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set_variables (*node);
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} else if (node->name() == "Extra") {
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_extra_xml = new XMLNode (*node);
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}
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}
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return 0;
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}
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void
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UIConfiguration::set_variables (const XMLNode& node)
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{
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,name,val) \
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if (var.set_from_node (node)) { \
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ParameterChanged (name); \
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}
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#define CANVAS_VARIABLE(var,name) \
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if (var.set_from_node (node)) { \
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ParameterChanged (name); \
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}
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#include "ui_config_vars.h"
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#include "canvas_vars.h"
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#undef UI_CONFIG_VARIABLE
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#undef CANVAS_VARIABLE
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}
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void
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UIConfiguration::pack_canvasvars ()
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{
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#undef CANVAS_VARIABLE
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#define CANVAS_VARIABLE(var,name) canvas_colors.push_back(&var);
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#include "canvas_vars.h"
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#undef CANVAS_VARIABLE
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}
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