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livetrax/libs/canvas/canvas/container.h
Robin Gareus 70b00f5201
Canvas: allow to group rendering of child items
> This group functionality can be convenient for performing
> intermediate compositing. One common use of a group is to
> render objects as opaque within the group, (so that they
> occlude each other), and then blend the result with
> translucence onto the destination.
https://www.cairographics.org/manual/cairo-cairo-t.html#cairo-push-group

The main use case where will be to render opaque layered
[MIDI] regions transparently onto a grid.
2022-12-10 02:37:04 +01:00

86 lines
2.8 KiB
C++

/*
* Copyright (C) 2012 Carl Hetherington <carl@carlh.net>
* Copyright (C) 2014-2015 Paul Davis <paul@linuxaudiosystems.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __CANVAS_CONTAINER_H__
#define __CANVAS_CONTAINER_H__
#include "canvas/item.h"
namespace ArdourCanvas
{
/** a Container is an item which has no content of its own
* but renders its children in some geometrical arrangement.
*
* Imagined examples of containers:
*
* Container: renders each child at the child's self-determined position
* Box: renders each child along an axis (vertical or horizontal)
* Table/Grid: renders each child within a two-dimensional grid
*
* Other?
*/
class LIBCANVAS_API Container : public Item
{
public:
Container (Canvas *);
Container (Item *);
Container (Item *, Duple const & position);
/** The compute_bounding_box() method is likely to be identical
* in all containers (the union of the children's bounding boxes).
* It can be overridden as necessary.
*/
void compute_bounding_box () const;
/** The render() method is likely to be identical in all containers
* (just call Item::render_children()). It can be overridden as necessary.
*/
void render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const;
/** The prepare_for_render() method is likely to be identical in all
* containers (just call Item::prepare_for_render_children()). It can be
* overridden as necessary.
*/
void prepare_for_render (Rect const & area) const;
/** Render all children of this container as group,
* so that they occlude each other. Then blend the result
* onto the destination with the given alpha level.
*
* @param alpha
* - alpha < 0 render normally, do not group rendering. This is the default.
* - alpha == 0 do not render at all. rendered items would be invisible.
* - alpha < 1.0 use a group to render objects, blend flattened result with the given transparency.
* - alpha >= 1.0 simply blit the result of the grouped render operation.
*/
void set_render_with_alpha (double alpha);
double render_with_alpha () const {
return _render_with_alpha;
}
private:
double _render_with_alpha;
};
}
#endif