13
0
livetrax/patchfiles/Roland_SC-88_Pro.midnam
David Robillard f0184e4e6d Clean up midnam data, consistently name default mode "Default"
git-svn-id: svn://localhost/ardour2/branches/3.0@13920 d708f5d6-7413-0410-9779-e7cbd77b26cf
2013-01-20 04:42:13 +00:00

11756 lines
466 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE MIDINameDocument PUBLIC "-//MIDI Manufacturers Association//DTD MIDINameDocument 1.0//EN" "http://www.midi.org/dtds/MIDINameDocument10.dtd">
<MIDINameDocument>
<Author>Mark of the Unicorn - converted from FreeMIDI, 4/28/04</Author>
<MasterDeviceNames>
<Manufacturer>Roland</Manufacturer>
<Model>SC-88 Pro</Model>
<CustomDeviceMode Name="Default">
<DeviceModeEnable>
<MIDICommands>
<SysEx>F0 41 <SysExDeviceID Offset="00"/> 42 12 40 00 7F 00 41 F7</SysEx>
</MIDICommands>
</DeviceModeEnable>
<ChannelNameSetAssignments>
<ChannelNameSetAssign Channel="1" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="2" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="3" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="4" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="5" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="6" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="7" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="8" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="9" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="10" NameSet="Name Set 2"/>
<ChannelNameSetAssign Channel="11" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="12" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="13" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="14" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="15" NameSet="Name Set 1"/>
<ChannelNameSetAssign Channel="16" NameSet="Name Set 1"/>
</ChannelNameSetAssignments>
</CustomDeviceMode>
<ChannelNameSet Name="Name Set 1">
<AvailableForChannels>
<AvailableChannel Channel="1" Available="true"/>
<AvailableChannel Channel="2" Available="true"/>
<AvailableChannel Channel="3" Available="true"/>
<AvailableChannel Channel="4" Available="true"/>
<AvailableChannel Channel="5" Available="true"/>
<AvailableChannel Channel="6" Available="true"/>
<AvailableChannel Channel="7" Available="true"/>
<AvailableChannel Channel="8" Available="true"/>
<AvailableChannel Channel="9" Available="true"/>
<AvailableChannel Channel="10" Available="false"/>
<AvailableChannel Channel="11" Available="true"/>
<AvailableChannel Channel="12" Available="true"/>
<AvailableChannel Channel="13" Available="true"/>
<AvailableChannel Channel="14" Available="true"/>
<AvailableChannel Channel="15" Available="true"/>
<AvailableChannel Channel="16" Available="true"/>
</AvailableForChannels>
<PatchBank Name="Piano">
<PatchNameList>
<Patch Number="001" Name="Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano 1w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="European Pf">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="Piano + Str.">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Piano 2w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="Dance Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="Piano 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="EG+Rhodes 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="Piano 3w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="Honky-tonk 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="St.Soft EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Cho. E.Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="SilentRhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="FM+SA EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Dist E.Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Wurly">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="Hard Rhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="MellowRhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Detuned EP 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="St.FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="Hard FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="Harpsichord2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Coupled Hps.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Harpsi.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="Synth Harpsi">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Comp Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Reso Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Clav.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="Analog Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="JP8 Clav. 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="33"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="JP8 Clav. 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="35"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="$Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="$Piano 1w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="$Piano 1d">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="$Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="$Piano 2w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="$Piano 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$EG+Rhodes 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$EG+Rhodes 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="$Piano 3w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="$Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="$Old Upright">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="$E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$St.Soft EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$FM+SA EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$60'sE.Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$Hard Rhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="$MellwRhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="$E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$Detuned EP2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$St.FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="$Hard FM EP">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="$Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Coupled Hps">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Harpsi.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="$Harpsi.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="$Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="*Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001+" Name="*Piano 1d">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="*Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002+" Name="*Piano 2w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="*Piano 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003+" Name="*Piano 3w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="*Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004+" Name="*HonkyTonk w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="*E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*Detuned EP1">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*E.Piano 1v">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005+" Name="*60s E.Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="*E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*Detuned EP2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006+" Name="*E.Piano 2v">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="*Harpsichord">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Coupled Hps">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007+" Name="*Harpsi.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="*Clav.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Honky-tonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#E.Piano 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="#Detuned EP1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="#E.Piano 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="001" Name="#Acou Piano1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="0"/>
</PatchMIDICommands>
</Patch>
<Patch Number="002" Name="#Acou Piano2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="1"/>
</PatchMIDICommands>
</Patch>
<Patch Number="003" Name="#Acou Piano3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="2"/>
</PatchMIDICommands>
</Patch>
<Patch Number="004" Name="#Elec Piano1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="3"/>
</PatchMIDICommands>
</Patch>
<Patch Number="005" Name="#Elec Piano2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="4"/>
</PatchMIDICommands>
</Patch>
<Patch Number="006" Name="#Elec Piano3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="5"/>
</PatchMIDICommands>
</Patch>
<Patch Number="007" Name="#Elec Piano4">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="6"/>
</PatchMIDICommands>
</Patch>
<Patch Number="008" Name="#Honkytonk">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="7"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017" Name="#Harpsi 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="#Harpsi 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="#Harpsi 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="#Clavi 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="#Clavi 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="#Clavi 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Chromatic Percussion">
<PatchNameList>
<Patch Number="009" Name="Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009+" Name="Pop Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="Glockenspiel">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="Music Box">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="Vibraphone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Pop Vibe.">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vibraphone w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="Vibraphones">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Marimba w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Barafon 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="Log drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="Xylophone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="Tubular-bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Church Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="Carillon">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="Santur">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Santur 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Cimbalom">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Zither 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Zither 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016+" Name="Dulcimer">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="$Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="$Glocknspiel">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="$Music Box">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="$Vibraphone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="$Hard Vibe">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="$Vib.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="$Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Marimba w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Barafon">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Barafon 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="$Log drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="$Xylophone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="$Tubularbell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="$Church Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="$Carillon">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Santur">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Santur 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="$Cimbalon">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="009" Name="*Celesta">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="8"/>
</PatchMIDICommands>
</Patch>
<Patch Number="010" Name="*Glockenspl">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="9"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="*Music Box">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="*Vibraphone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012+" Name="*Vib.w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="*Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013+" Name="*Marimba w">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="*Xylophone">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="*Tubularbell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Church Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015+" Name="*Carillon">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="*Santur">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="15"/>
</PatchMIDICommands>
</Patch>
<Patch Number="023" Name="#Celesta 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
<Patch Number="024" Name="#Celesta 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="23"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="#Vibe 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="#Vibe 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="#Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="#Tube Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="#Xylophone">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105" Name="#Marimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Organ">
<PatchNameList>
<Patch Number="017" Name="Organ 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ 101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Trem. Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ o">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="60's Organ 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Farf Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Cheese Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="D-50 Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="JUNO Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Hybrid Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="27"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="VS Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="28"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Digi Church">
<PatchMIDICommands>
<ControlChange Control="0" Value="29"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="70's E.Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Even Bar">
<PatchMIDICommands>
<ControlChange Control="0" Value="33"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="Organ Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="40"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="5th Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="48"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018" Name="Organ 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Jazz Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="E.Organ 16+2">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Chorus Or.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Octave Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="Perc. Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019" Name="Organ 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.S">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rock Organ 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rock Organ 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="Rotary Org.F">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="18"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020" Name="Church Org.1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Church Org.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Church Org.3">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Organ Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Trem.Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="020+" Name="Theater Org.">
<PatchMIDICommands>
<ControlChange Control="0" Value="33"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="19"/>
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="Reed Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="021" Name="Wind Organ">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="20"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022" Name="Accordion Fr">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Accordion It">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Dist. Accord">
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<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Cho. Accord">
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<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Hard Accord">
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<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="21"/>
</PatchMIDICommands>
</Patch>
<Patch Number="022+" Name="Soft Accord">
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<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
<Patch Number="023" Name="Harmonica">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="22"/>
</PatchMIDICommands>
</Patch>
<Patch Number="023+" Name="Harmonica 2">
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
<Patch Number="024" Name="Bandoneon">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="23"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="024+" Name="Bandoneon 3">
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<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
<Patch Number="017" Name="$Organ 1">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 101">
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Detuned Or.1">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 109">
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<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 1">
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<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 2">
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<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$60'sOrgan 3">
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<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$CheeseOrgan">
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<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ 4">
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<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Even Bar">
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<ControlChange Control="0" Value="33"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="16"/>
</PatchMIDICommands>
</Patch>
<Patch Number="017+" Name="$Organ Bass">
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<ControlChange Control="0" Value="40"/>
<ControlChange Control="32" Value="2"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$Organ 201">
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="17"/>
</PatchMIDICommands>
</Patch>
<Patch Number="018+" Name="$Organ 5">
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<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="2"/>
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</Patch>
<Patch Number="019" Name="$Organ 3">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="019+" Name="$Rotary Org.">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
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</Patch>
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<ControlChange Control="0" Value="16"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
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</Patch>
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</Patch>
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</Patch>
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<Patch Number="022" Name="$AccordionFr">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
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</Patch>
<Patch Number="022+" Name="$AccordionIt">
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<Patch Number="023" Name="$Harmonica">
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<ControlChange Control="0" Value="0"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
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</Patch>
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</Patch>
<Patch Number="017+" Name="*60's Organ1">
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
<Patch Number="025+" Name="Ukulele">
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</Patch>
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</Patch>
<Patch Number="025+" Name="Velo Harmnix">
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</Patch>
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<ControlChange Control="0" Value="32"/>
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</Patch>
<Patch Number="025+" Name="Lequint Gt.">
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<ControlChange Control="0" Value="9"/>
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</Patch>
<Patch Number="026+" Name="Mandolin">
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</Patch>
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</Patch>
<Patch Number="026+" Name="MandolinTrem">
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<Patch Number="027" Name="Jazz Gt.">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
<Patch Number="027+" Name="Mellow Gt.">
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</Patch>
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<Patch Number="028" Name="Clean Gt.">
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<ControlChange Control="0" Value="0"/>
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</Patch>
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<Patch Number="028+" Name="Open Hard 1">
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<ControlChange Control="0" Value="3"/>
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</Patch>
<Patch Number="028+" Name="JC Clean Gt.">
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<ControlChange Control="0" Value="4"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="Chorus Gt.">
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<ControlChange Control="32" Value="3"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="JC Chorus Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC FrontPick">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Rear Pick">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Clean ff">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="TC Clean 2:">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Muted Dis.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="TC Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Pop">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="Funk Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="Overdrive Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="Overdrive 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="Overdrive 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="More Drive">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="LP OverDrvGt">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030+" Name="LP OverDrv:">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="DistortionGt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist. Gt2 :">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dazed Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Distortion:">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Dist.Fast :">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Feedback Gt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Guitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Power Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="5th Dist.">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="Rock Rhythm2">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="Gt.Harmonics">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt. Feedback">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Gt.Feedback2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="Ac.Gt.Harmnx">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="E.Bass Harm.">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="$Nylonstr.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Ukulele">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Nylon Gt.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$VeloHarmnix">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Nylon Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="$Lequint Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="40"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="$Steelstr.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$12-str.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Nylon+Steel">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Mandolin">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="$Steel Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="$Jazz Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="$Mellow Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="$Pedal Steel">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="$Clean Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="$Chorus Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="$Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$MutedDis.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$Funk Pop">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="$Funk Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="$OverdriveGt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="$DistortionG">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Dist. Gt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$DazedGuitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$FeedbackGt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$FeedbackGt2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$PowerGuitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Power Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$5th Dist.">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$Rock Rhythm">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="$RockRhythm2">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="$Gt.Harmonix">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="$Gt.Feedback">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="$Ac.Gt.Harm.">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025" Name="*Nylon Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Ukulele">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Nylon Gt.o">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="025+" Name="*Nylon Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="24"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026" Name="*Steel Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="*12-str.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="026+" Name="*Mandolin">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="25"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027" Name="*Jazz Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="027+" Name="*Hawaiian Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="26"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028" Name="*Clean Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="028+" Name="*Chorus Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="27"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029" Name="*Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="029+" Name="*Funk Gt.2">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="28"/>
</PatchMIDICommands>
</Patch>
<Patch Number="030" Name="*OverdriveGt">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="29"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031" Name="*Dist.Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="031+" Name="*Feedback Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="30"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032" Name="*Gt.Harmonix">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="032+" Name="*Gt.Feedback">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="31"/>
</PatchMIDICommands>
</Patch>
<Patch Number="011" Name="#Steel Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="10"/>
</PatchMIDICommands>
</Patch>
<Patch Number="012" Name="#Steel Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="11"/>
</PatchMIDICommands>
</Patch>
<Patch Number="013" Name="#12-str.Gt">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="12"/>
</PatchMIDICommands>
</Patch>
<Patch Number="014" Name="#Funk Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="13"/>
</PatchMIDICommands>
</Patch>
<Patch Number="015" Name="#Muted Gt.">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="14"/>
</PatchMIDICommands>
</Patch>
<Patch Number="060" Name="#Guitar 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="59"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061" Name="#Guitar 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="#Elec Gtr 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="#Elec Gtr 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Bass">
<PatchNameList>
<Patch Number="033" Name="Acoustic Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Rockabilly">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Wild A.Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033+" Name="Bass + OHH">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="Fingered Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Fingered Bs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Jazz Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="Rock Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="ChorusJazzBs">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="F.Bass/Harm.">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass3">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Picked Bass4">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="Mute PickBs">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="P.Bass/Harm.">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="Fretless Bs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs3">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Fretless Bs4">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Syn Fretless">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Mr.Smooth">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="Wood+FlessBs">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Slap Pop">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Reso Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="Unison Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038+" Name="FM Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="Synth Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="SynthBass101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="CS Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JP-4 Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JP-8 Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="P5 Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="JPMG Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Acid Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Tekno Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Kicked TB303">
<PatchMIDICommands>
<ControlChange Control="0" Value="12"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Saw Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="13"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Rubber303 Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="14"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso 303 Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="15"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Reso SH Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 Sqr Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="TB303 DistBs">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="Arpeggio Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="Synth Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SynthBass201">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Modular Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Seq Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Mg Oct Bass1">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Oct Bass2">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG Blip Bs:">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Beef FM Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Dly Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="X Wire Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="WireStr Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Blip Bass :">
<PatchMIDICommands>
<ControlChange Control="0" Value="12"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RubberBass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="13"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RubberBass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Smooth Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="SH101 Bass 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="20"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Spike Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="21"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="House Bass:">
<PatchMIDICommands>
<ControlChange Control="0" Value="22"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="KG Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="23"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Sync Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="MG 5th Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="RND Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="WowMG Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="27"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="Bubble Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="28"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="$AcousticBs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="$FingeredBs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="$FingeredBs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034+" Name="$Jazz Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="$Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035+" Name="$MutePickBs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="$FretlessBs.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs3">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$FretlessBs4">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$SynFretless">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036+" Name="$Mr.Smooth">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="$Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037+" Name="$Reso Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="$Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="$SynthBass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Syn.Bass101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Acid Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$TB303 Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Tekno Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="$Reso SHBass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="$SynthBass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Syn.Bass201">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$ModularBass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Seq Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Beef FMBass">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$X Wire Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Rubber Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$SH101Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$SH101Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="$Smooth Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="*Acoustic Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="*Fingered Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="*Picked Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="*Fretless Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="*Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="*Slap Bass 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="37"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="*Syn.Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass101">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="039+" Name="*Syn.Bass 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="38"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Syn.Bass 4">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="040+" Name="*Rubber Bass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="39"/>
</PatchMIDICommands>
</Patch>
<Patch Number="016" Name="#Slap Bass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
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</Patch>
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<ControlChange Control="32" Value="1"/>
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<ControlChange Control="32" Value="1"/>
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</Patch>
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<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
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</Patch>
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<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
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</Patch>
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<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
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</Patch>
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<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
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</Patch>
<Patch Number="024" Name="#Fingered Bs">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
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<ControlChange Control="0" Value="126"/>
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<ControlChange Control="0" Value="126"/>
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<ControlChange Control="0" Value="126"/>
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<ControlChange Control="0" Value="127"/>
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<ControlChange Control="0" Value="127"/>
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<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</Patch>
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<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchNameList>
</PatchBank>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="40"/>
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</Patch>
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</Patch>
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<ControlChange Control="0" Value="0"/>
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</Patch>
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<ControlChange Control="32" Value="3"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
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<ControlChange Control="0" Value="0"/>
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</Patch>
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</Patch>
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<ControlChange Control="0" Value="2"/>
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</Patch>
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<ControlChange Control="0" Value="3"/>
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</Patch>
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<ControlChange Control="0" Value="8"/>
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<Patch Number="041" Name="$Violin">
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="127"/>
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</PatchNameList>
</PatchBank>
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="049+" Name="Bright Str:">
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<ControlChange Control="0" Value="1"/>
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</Patch>
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<ControlChange Control="0" Value="2"/>
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</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
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<ControlChange Control="0" Value="9"/>
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</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="48"/>
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</Patch>
<Patch Number="049+" Name="Choir Str.">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
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<ProgramChange Number="48"/>
</PatchMIDICommands>
</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="12"/>
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</Patch>
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</Patch>
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</Patch>
<Patch Number="049+" Name="Oct Strings1">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
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<PatchMIDICommands>
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</Patch>
<Patch Number="050+" Name="Legato Str.">
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</Patch>
<Patch Number="050+" Name="Warm Strings">
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</Patch>
<Patch Number="050+" Name="St.Slow Str.">
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</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="OB Strings">
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</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="StackStrings">
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</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="JP Strings">
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</Patch>
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<PatchMIDICommands>
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</Patch>
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<PatchMIDICommands>
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<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="High Strings">
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<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Hybrid Str.">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Tron Strings">
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<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="50"/>
</PatchMIDICommands>
</Patch>
<Patch Number="051+" Name="Noiz Strings">
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<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="50"/>
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</Patch>
<Patch Number="052" Name="Syn.Strings2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="51"/>
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="Syn.Strings5">
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="51"/>
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</Patch>
<Patch Number="052+" Name="JUNO Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="51"/>
</PatchMIDICommands>
</Patch>
<Patch Number="052+" Name="Air Strings">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
<Patch Number="053" Name="Choir Aahs">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="St.ChoirAahs">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="52"/>
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</Patch>
<Patch Number="053+" Name="Melted Choir">
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<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="52"/>
</PatchMIDICommands>
</Patch>
<Patch Number="053+" Name="Church Choir">
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<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
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<ControlChange Control="0" Value="16"/>
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</Patch>
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<ControlChange Control="0" Value="24"/>
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</Patch>
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<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="52"/>
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</Patch>
<Patch Number="053+" Name="Male Aah+Str">
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<ControlChange Control="0" Value="33"/>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
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</Patch>
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</Patch>
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<ControlChange Control="32" Value="3"/>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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<Patch Number="050+" Name="$Legato Str.">
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<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Fr.Horn 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Horn + Orche">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Wide FreHrns">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="F.Hrn Slow:">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Dual Horns">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="Synth Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="061+" Name="F.Horn Rip">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062" Name="Brass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass ff">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Bones Sect.">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass 2">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass sfz">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass Fall">
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<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Trumpet Fall">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Octave Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="062+" Name="Brass + Reed">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="61"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063" Name="Synth Brass1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="JUNO Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Stack Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="SH-5 Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="MKS Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Pro Brass">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="P5 Brass">
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<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Oct SynBrass">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="063+" Name="Hybrid Brass">
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<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="62"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064" Name="Synth Brass2">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Soft Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Warm Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="SynBrass sfz">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="OB Brass">
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<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Reso Brass">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Velo Brass 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
</PatchMIDICommands>
</Patch>
<Patch Number="064+" Name="Transbrass">
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<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="63"/>
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</Patch>
<Patch Number="057" Name="$Trumpet">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
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</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="$Flugel Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="$Bright Tp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057+" Name="$Warm Tp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="56"/>
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</Patch>
<Patch Number="058" Name="$Trombone">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="58"/>
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</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
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</Patch>
<Patch Number="060" Name="$Muted Tp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="59"/>
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</Patch>
<Patch Number="061" Name="$FrenchHorns">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="60"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="1"/>
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<ProgramChange Number="60"/>
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</Patch>
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="60"/>
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</Patch>
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<ControlChange Control="0" Value="16"/>
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<ControlChange Control="0" Value="0"/>
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</Patch>
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</Patch>
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<ProgramChange Number="62"/>
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</Patch>
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</Patch>
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</Patch>
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<ControlChange Control="32" Value="1"/>
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<ControlChange Control="32" Value="1"/>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="64"/>
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</Patch>
<Patch Number="065+" Name="Soprano Exp.">
<PatchMIDICommands>
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<ControlChange Control="32" Value="3"/>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="AltoSax Exp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="Grow Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="AltoSax + Tp">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="Tenor Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="Tenor Sax :">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="BreathyTn.:">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="St. Tenor Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="Baritone Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="068+" Name="Bari. Sax :">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="Oboe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069+" Name="Oboe Exp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069+" Name="Multi Reed">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="English Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="Bassoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="Bs Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="Multi Wind">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="$Soprano Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="64"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="$Alto Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066+" Name="$Hyper Alto">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="$Tenor Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067+" Name="$BreathyTnr.">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="$BaritoneSax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="$Oboe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="$EnglishHorn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="$Bassoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="$Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072+" Name="$Bs Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
<Patch Number="065" Name="*Soprano Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="64"/>
</PatchMIDICommands>
</Patch>
<Patch Number="066" Name="*Alto Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="65"/>
</PatchMIDICommands>
</Patch>
<Patch Number="067" Name="*Tenor Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="66"/>
</PatchMIDICommands>
</Patch>
<Patch Number="068" Name="*BaritoneSax">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="67"/>
</PatchMIDICommands>
</Patch>
<Patch Number="069" Name="*Oboe">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="68"/>
</PatchMIDICommands>
</Patch>
<Patch Number="070" Name="*EnglishHorn">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="69"/>
</PatchMIDICommands>
</Patch>
<Patch Number="071" Name="*Bassoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="70"/>
</PatchMIDICommands>
</Patch>
<Patch Number="072" Name="*Clarinet">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="71"/>
</PatchMIDICommands>
</Patch>
<Patch Number="055" Name="#Alto Sax ">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="54"/>
</PatchMIDICommands>
</Patch>
<Patch Number="056" Name="#Tenor Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="55"/>
</PatchMIDICommands>
</Patch>
<Patch Number="057" Name="#BaritoneSax">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="56"/>
</PatchMIDICommands>
</Patch>
<Patch Number="058" Name="#Alto Sax">
<PatchMIDICommands>
<ControlChange Control="0" Value="126"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="57"/>
</PatchMIDICommands>
</Patch>
<Patch Number="043" Name="#Oboe 2001">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="42"/>
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="#Sax 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="78"/>
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="#Sax 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="#Sax 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="#Sax 4">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="#Clarinet 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="#Clarinet 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="#Oboe">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="#Engl Horn">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="#Bassoon">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Pipe">
<PatchNameList>
<Patch Number="073" Name="Piccolo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="72"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Piccolo :">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="72"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Nay">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="72"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Nay Tremolo">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="72"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073+" Name="Di">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="72"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute 2 :">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute Exp.">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flt Travelso">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Flute + Vln">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074+" Name="Tron Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="Recorder">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="74"/>
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</Patch>
<Patch Number="076" Name="Pan Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Kawala">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Zampona">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="Zampona Atk">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="Bottle Blow">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="76"/>
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="Shakuhachi">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="77"/>
</PatchMIDICommands>
</Patch>
<Patch Number="078+" Name="Shakuhachi:">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="Whistle">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="78"/>
</PatchMIDICommands>
</Patch>
<Patch Number="079+" Name="Whistle 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="78"/>
</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="Ocarina">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="79"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="$Piccolo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="72"/>
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</Patch>
<Patch Number="074" Name="$Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="$Recorder">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="74"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="$Pan Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076+" Name="$Kawala">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="75"/>
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</Patch>
<Patch Number="077" Name="$Bottle Blow">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="76"/>
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="$Shakuhachi">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="77"/>
</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="$Whistle">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="$Ocarina">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="79"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="*Piccolo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="*Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="*Recorder">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="*Pan Flute">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="*Shakuhachi">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="079" Name="*Whistle">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="080" Name="*Ocarina">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="79"/>
</PatchMIDICommands>
</Patch>
<Patch Number="073" Name="#Flute 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="72"/>
</PatchMIDICommands>
</Patch>
<Patch Number="074" Name="#Flute 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="73"/>
</PatchMIDICommands>
</Patch>
<Patch Number="075" Name="#Piccolo 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="74"/>
</PatchMIDICommands>
</Patch>
<Patch Number="076" Name="#Piccolo 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="75"/>
</PatchMIDICommands>
</Patch>
<Patch Number="077" Name="#Recorder">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="76"/>
</PatchMIDICommands>
</Patch>
<Patch Number="078" Name="#Pan Pipes">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="77"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108" Name="#Shakuhachi">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="109" Name="#Whistle 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="108"/>
</PatchMIDICommands>
</Patch>
<Patch Number="110" Name="#Whistle 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="109"/>
</PatchMIDICommands>
</Patch>
<Patch Number="111" Name="#Bottleblow">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="110"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112" Name="#Breathpipe">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth lead">
<PatchNameList>
<Patch Number="081" Name="Square Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="MG Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Hollow Mini">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Mellow FM">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="CC Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Shmoog">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="LM Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="2600 Sine">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Sine Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="KG Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="P5 Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="OB Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP-8 Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="Pulse Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP8 PulseLd1">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="JP8 PulseLd2">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="MG Reso. Pls">
<PatchMIDICommands>
<ControlChange Control="0" Value="27"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB2 Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Pulse Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Feline GR">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Big Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Velo Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="GR-300">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="LA Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Fat Saw Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="D-50 Fat Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Waspy Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="PM Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="CS Saw Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="26"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="27"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="D50 Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="28"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SH-101 Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="29"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="CS Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="30"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG Saw Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="31"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="OB Saw Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="P5 Saw Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="33"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="MG unison">
<PatchMIDICommands>
<ControlChange Control="0" Value="34"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Oct Saw Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="35"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SequenceSaw1">
<PatchMIDICommands>
<ControlChange Control="0" Value="40"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="SequenceSaw2">
<PatchMIDICommands>
<ControlChange Control="0" Value="41"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Reso Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="42"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Cheese Saw 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="43"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Cheese Saw 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="44"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="Rhythmic Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="45"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="Syn.Calliope">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Vent Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="Pure PanLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="Chiffer Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084+" Name="TB Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084+" Name="Mad Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="Charang">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dist.Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Acid Guitar1">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Acid Guitar2">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="P5 Sync Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Fat SyncLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Rock Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="5th DecaSync">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="Dirty Sync">
<PatchMIDICommands>
<ControlChange Control="0" Value="20"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="JUNO Sub Osc">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="Solo Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086+" Name="Vox Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086+" Name="LFO Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="5th Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="Big Fives">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="5th Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="5th Ana.Clav">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="4th Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="Bass &amp; Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Big &amp; Raw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="Fat &amp; Perky">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JUNO Rave">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JP8 BsLead 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="JP8 BsLead 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="SH-5 Bs.Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="$Square Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Hollow Mini">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Mellow FM">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$CC Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Shmoog">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$LM Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="$Sine Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="$Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Pulse Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Feline GR">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Big Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Velo Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$GR-300">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$LA Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="$Waspy Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="$SynCalliope">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="$Vent Synth">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083+" Name="$PurePanLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="$ChifferLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="$Charang">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085+" Name="$Dist.Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="$Solo Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="$5th Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087+" Name="$Big Fives">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="$Bass &amp; Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="$Big &amp; Raw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088+" Name="$Fat &amp; Perky">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081" Name="*Square Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Square">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="081+" Name="*Sine Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="80"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082" Name="*Saw Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="082+" Name="*Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="81"/>
</PatchMIDICommands>
</Patch>
<Patch Number="083" Name="*SynCalliope">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="82"/>
</PatchMIDICommands>
</Patch>
<Patch Number="084" Name="*ChifferLead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="83"/>
</PatchMIDICommands>
</Patch>
<Patch Number="085" Name="*Charang">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="84"/>
</PatchMIDICommands>
</Patch>
<Patch Number="086" Name="*Solo Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="85"/>
</PatchMIDICommands>
</Patch>
<Patch Number="087" Name="*5th Saw">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="86"/>
</PatchMIDICommands>
</Patch>
<Patch Number="088" Name="*Bass &amp; Lead">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="87"/>
</PatchMIDICommands>
</Patch>
<Patch Number="045" Name="#Doctor Solo">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="44"/>
</PatchMIDICommands>
</Patch>
<Patch Number="046" Name="#School Daze">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="45"/>
</PatchMIDICommands>
</Patch>
<Patch Number="047" Name="#Bellsinger">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="46"/>
</PatchMIDICommands>
</Patch>
<Patch Number="048" Name="#Square Wave">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="47"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth pad, etc.">
<PatchNameList>
<Patch Number="089" Name="Fantasia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Fantasia 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="New Age Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="Bell Heaven">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="Warm Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Thick Matrix">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Horn Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Rotary Strng">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="OB Soft Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Octave Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="Stack Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="Polysynth">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="80's PolySyn">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Polysynth 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Poly King">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Power Stack">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Octave Stack">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Reso Stack">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="Techno Stack">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="Space Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Heaven II">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="SC Heaven">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Cosmic Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Auh Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="AuhAuh">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="Vocorderman">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="Bowed Glass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="SoftBellPad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="JP8 Sqr Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093+" Name="7thBelPad">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="Metal Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Tine Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="Panner Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="Halo Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Vox Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Vox Sweep">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095+" Name="Horror Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="Sweep Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Polar Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Converge">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Shwimmer">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Celestial Pd">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="Bag Sweep">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="$Fantasia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089+" Name="$Fantasia 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="$Warm Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Thick Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Horn Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$RotaryStrng">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090+" Name="$Soft Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="$Polysynth">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091+" Name="$80'sPolySyn">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="$Space Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092+" Name="$Heaven II">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="$Bowed Glass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="$Metal Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="$Tine Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094+" Name="$Panner Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="$Halo Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="$Sweep Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Polar Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Converge">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$Shwimmer">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096+" Name="$CelestialPd">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="089" Name="*Fantasia">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="88"/>
</PatchMIDICommands>
</Patch>
<Patch Number="090" Name="*Warm Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="89"/>
</PatchMIDICommands>
</Patch>
<Patch Number="091" Name="*Polysynth">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="90"/>
</PatchMIDICommands>
</Patch>
<Patch Number="092" Name="*Space Voice">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="91"/>
</PatchMIDICommands>
</Patch>
<Patch Number="093" Name="*Bowed Glass">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="92"/>
</PatchMIDICommands>
</Patch>
<Patch Number="094" Name="*Metal Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="93"/>
</PatchMIDICommands>
</Patch>
<Patch Number="095" Name="*Halo Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="94"/>
</PatchMIDICommands>
</Patch>
<Patch Number="096" Name="*Sweep Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="95"/>
</PatchMIDICommands>
</Patch>
<Patch Number="033" Name="#Fantasy">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="32"/>
</PatchMIDICommands>
</Patch>
<Patch Number="034" Name="#Harmo Pan">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="33"/>
</PatchMIDICommands>
</Patch>
<Patch Number="035" Name="#Chorale">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="34"/>
</PatchMIDICommands>
</Patch>
<Patch Number="036" Name="#Glasses">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="35"/>
</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Synth SFX">
<PatchNameList>
<Patch Number="097" Name="Ice Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Harmo Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="African wood">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Anklung Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Rattle Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="Clavi Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="Soundtrack">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Ancestral">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Prologue 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Hols Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="Rave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Syn Mallet">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Soft Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Round Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Loud Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="GlockenChime">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Clear Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="ChristmasBel">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Vibra Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Digi Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Music Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Analog Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Choral Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Air Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Bell Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="Gamelimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="JUNO Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="20"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Warm Atmos">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Harpvox">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="HollowReleas">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Nylon+Rhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Ambient Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Invisible">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Pulsey Key">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="Noise Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="Brightness">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="Shining Star">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="OB Stab">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="101+" Name="Org Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="Goblin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Goblinson">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="50's Sci-Fi">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Abduction">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Auhbient">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Random Str">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Random Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LowBirds Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Falling Down">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO RAVE">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Horror">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="LFO Techno">
<PatchMIDICommands>
<ControlChange Control="0" Value="12"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Alternative">
<PatchMIDICommands>
<ControlChange Control="0" Value="13"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="UFO FX">
<PatchMIDICommands>
<ControlChange Control="0" Value="14"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Gargle Man">
<PatchMIDICommands>
<ControlChange Control="0" Value="15"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="Sweep FX">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="Echo Drops">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Pan">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Echo Pan 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Big Panner">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Reso Panner">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Water Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Pan Sequence">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="Aqua">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="Star Theme">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Star Theme 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Dream Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Silky Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="New Century">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="7th Atmos.">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="Galaxy Way">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="$Ice Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$Harmo Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$AfricanWood">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097+" Name="$Clavi Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="$Soundtrack">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Ancestral">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Prologue">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098+" Name="$Rave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="$Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Syn Mallet">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$SoftCrystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Round Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Loud Glock">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$GlocknChime">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Clear Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Xmas Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Vibra Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Digi Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$ChoralBells">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Air Bells">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Bell Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="$Gamelimba">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="$Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Warm Atmos">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Nylon Harp">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Harpvox">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$HollowRels.">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$NylonRhodes">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100+" Name="$Ambient Pad">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="$Brightness">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="$Goblin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="$Goblinson">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102+" Name="$50's Sci-Fi">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="$Echo Drops">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Pan">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Echo Pan 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Big Panner">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Reso Panner">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="$Water Piano">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="$Star Theme">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104+" Name="$Star Theme 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="097" Name="*Ice Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="96"/>
</PatchMIDICommands>
</Patch>
<Patch Number="098" Name="*Soundtrack">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="97"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099" Name="*Crystal">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="099+" Name="*Syn Mallet">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="98"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="*Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="99"/>
</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="*Brightness">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="100"/>
</PatchMIDICommands>
</Patch>
<Patch Number="102" Name="*Goblin">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="101"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103" Name="*Echo Drops">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="*Echo Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="103+" Name="*Echo Pan">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="102"/>
</PatchMIDICommands>
</Patch>
<Patch Number="104" Name="*Star Theme">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="103"/>
</PatchMIDICommands>
</Patch>
<Patch Number="037" Name="#Soundtrack">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="36"/>
</PatchMIDICommands>
</Patch>
<Patch Number="038" Name="#Atmosphere">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="039" Name="#Warm Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="38"/>
</PatchMIDICommands>
</Patch>
<Patch Number="040" Name="#Funny Vox">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="40"/>
</PatchMIDICommands>
</Patch>
<Patch Number="042" Name="#Ice Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="044" Name="#Echo Pan">
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<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="43"/>
</PatchMIDICommands>
</Patch>
<Patch Number="100" Name="#Syn Mallet">
<PatchMIDICommands>
<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="101" Name="#Windbell">
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<ControlChange Control="0" Value="127"/>
<ControlChange Control="32" Value="1"/>
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</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Ethnic, etc.">
<PatchNameList>
<Patch Number="105" Name="Sitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Sitar 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Detune Sitar">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Sitar 3">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Tambra">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="Tamboura">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="106" Name="Banjo">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Muted Banjo">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Rabab">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="San Xian">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Gopichant">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Oud">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Oud+Strings">
<PatchMIDICommands>
<ControlChange Control="0" Value="28"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="Pi Pa">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="107" Name="Shamisen">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="106"/>
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="Tsugaru">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="106"/>
</PatchMIDICommands>
</Patch>
<Patch Number="107+" Name="Syn Shamisen">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="106"/>
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</Patch>
<Patch Number="108" Name="Koto">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Gu Zheng">
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Taisho Koto">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Kanoon">
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<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Kanoon+Choir">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="107"/>
</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="Oct Harp">
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</Patch>
<Patch Number="109" Name="Kalimba">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="108"/>
</PatchMIDICommands>
</Patch>
<Patch Number="109+" Name="Sanza">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
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<ProgramChange Number="109"/>
</PatchMIDICommands>
</Patch>
<Patch Number="110+" Name="Didgeridoo">
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<ControlChange Control="0" Value="8"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="111+" Name="Er Hu">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="111+" Name="Gao Hu">
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<ControlChange Control="0" Value="9"/>
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</Patch>
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<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Pungi">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Hichiriki">
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<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Mizmar">
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<ControlChange Control="0" Value="24"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="Suona 1">
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<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="33"/>
<ControlChange Control="32" Value="3"/>
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</Patch>
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<ControlChange Control="32" Value="2"/>
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</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="1"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="105+" Name="$DetuneSitar">
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<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="104"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
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</PatchMIDICommands>
</Patch>
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</Patch>
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
<Patch Number="106+" Name="$Muted Banjo">
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<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="105"/>
</PatchMIDICommands>
</Patch>
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</Patch>
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<ControlChange Control="32" Value="2"/>
<ProgramChange Number="105"/>
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</Patch>
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<ControlChange Control="32" Value="2"/>
<ProgramChange Number="105"/>
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<ControlChange Control="32" Value="2"/>
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</Patch>
<Patch Number="107+" Name="$Tsugaru">
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<ControlChange Control="32" Value="2"/>
<ProgramChange Number="106"/>
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<Patch Number="108" Name="$Koto">
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="108+" Name="$Taisho Koto">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="107"/>
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<ControlChange Control="32" Value="2"/>
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</Patch>
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<ControlChange Control="32" Value="2"/>
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</Patch>
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<ControlChange Control="0" Value="0"/>
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<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Shanai 2">
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<ControlChange Control="0" Value="1"/>
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<ProgramChange Number="111"/>
</PatchMIDICommands>
</Patch>
<Patch Number="112+" Name="$Pungi">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="111"/>
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</Patch>
<Patch Number="112+" Name="$Hichiriki">
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</Patch>
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<ControlChange Control="32" Value="1"/>
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</Patch>
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</Patch>
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</PatchMIDICommands>
</Patch>
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</Patch>
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</Patch>
<Patch Number="064#" Name="#Sitar">
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<Patch Number="107#" Name="#Sho">
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</PatchMIDICommands>
</Patch>
</PatchNameList>
</PatchBank>
<PatchBank Name="Percussive">
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</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Bonang">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Gender">
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</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Gamelan Gong">
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<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="St.Gamelan">
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<ControlChange Control="0" Value="11"/>
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<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="Jang Gu">
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<ControlChange Control="0" Value="12"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="RAMA Cymbal">
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<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="Atarigane">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="Tambourine">
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</Patch>
<Patch Number="115" Name="Steel Drums">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="114"/>
</PatchMIDICommands>
</Patch>
<Patch Number="115+" Name="Island Mlt">
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</PatchMIDICommands>
</Patch>
<Patch Number="116" Name="Woodblock">
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<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Castanets">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Angklung">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Angkl Rhythm">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="Finger Snaps">
<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="909 HandClap">
<PatchMIDICommands>
<ControlChange Control="0" Value="32"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="115"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117" Name="Taiko">
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<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Small Taiko">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Concert BD">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Jungle BD">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Techno BD">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="Bounce">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="116"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118" Name="Melo. Tom 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Real Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Melo. Tom 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Rock Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Rash SD">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="House SD">
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<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="Jungle SD">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="118+" Name="909 SD">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="117"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119" Name="Synth Drum">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="808 Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="Elec Perc">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="Sine Perc.">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="606 Tom">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
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<ProgramChange Number="118"/>
</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="909 Tom">
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<ControlChange Control="0" Value="12"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="120" Name="Reverse Cym.">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Reverse Cym2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Reverse Cym3">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Snare 1">
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<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Snare 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Kick 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.ConBD">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="119"/>
</PatchMIDICommands>
</Patch>
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<PatchMIDICommands>
<ControlChange Control="0" Value="24"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="120+" Name="Rev.Tom 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="25"/>
<ControlChange Control="32" Value="3"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="113" Name="$Tinkle Bell">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$Bonang">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$Gender">
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<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$GamelanGong">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$St.Gamelan">
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<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="112"/>
</PatchMIDICommands>
</Patch>
<Patch Number="113+" Name="$RAMA Cymbal">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="114" Name="$Agogo">
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<ControlChange Control="0" Value="0"/>
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<ProgramChange Number="113"/>
</PatchMIDICommands>
</Patch>
<Patch Number="114+" Name="$Atarigane">
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<ControlChange Control="0" Value="8"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="115" Name="$Steel Drums">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
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</Patch>
<Patch Number="116" Name="$Woodblock">
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="116+" Name="$Castanets">
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</Patch>
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="117+" Name="$Concert BD">
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</Patch>
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</PatchMIDICommands>
</Patch>
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</PatchMIDICommands>
</Patch>
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</Patch>
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</Patch>
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</PatchMIDICommands>
</Patch>
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</PatchMIDICommands>
</Patch>
<Patch Number="119+" Name="$Elec Perc">
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</PatchMIDICommands>
</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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</Patch>
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<Patch Number="120#" Name="#Cymbal">
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</PatchNameList>
</PatchBank>
<PatchBank Name="SFX">
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</Patch>
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</Patch>
<Patch Number="121+" Name="String Slap">
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</Patch>
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</Patch>
<Patch Number="121+" Name="Bass Slide">
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</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Pick Scrape">
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<ControlChange Control="0" Value="6"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Gtr. FX Menu">
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</Patch>
<Patch Number="121+" Name="Bartok Pizz.">
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</Patch>
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</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Chord Stroke">
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</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="Biwa Stroke">
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</PatchMIDICommands>
</Patch>
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</Patch>
<Patch Number="122+" Name="Fl.Key Click">
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</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Rain">
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</Patch>
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</Patch>
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</Patch>
<Patch Number="123+" Name="Stream">
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</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Bubble">
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</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="6"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="Pink Noise">
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<ControlChange Control="0" Value="16"/>
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<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="White Noise">
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<ControlChange Control="0" Value="0"/>
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</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Dog">
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<ControlChange Control="0" Value="1"/>
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<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Horse-Gallop">
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<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
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<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Kitty">
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<ControlChange Control="0" Value="4"/>
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<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="Growl">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="Telephone 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Telephone 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="DoorCreaking">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Door">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Scratch">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Wind Chimes">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Scratch 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="ScratchKey">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="TapeRewind">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="Phono Noise">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="MC-500 Beep">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="Helicopter">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Engine">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Stop">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Pass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Car-Crash">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Siren">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Train">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Jetplane">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Starship">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Burst Noise">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Calculating">
<PatchMIDICommands>
<ControlChange Control="0" Value="10"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="Perc. Bang">
<PatchMIDICommands>
<ControlChange Control="0" Value="11"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="Applause">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Laughing">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Screaming">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Punch">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Heart Beat">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Footsteps">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Applause 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Small Club">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="ApplauseWave">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice One">
<PatchMIDICommands>
<ControlChange Control="0" Value="16"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Two">
<PatchMIDICommands>
<ControlChange Control="0" Value="17"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Three">
<PatchMIDICommands>
<ControlChange Control="0" Value="18"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Tah">
<PatchMIDICommands>
<ControlChange Control="0" Value="19"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="Voice Whey">
<PatchMIDICommands>
<ControlChange Control="0" Value="20"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="Gun Shot">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Machine Gun">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Lasergun">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Explosion">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Eruption">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="Big Shot">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="3"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="$Gt.FretNoise">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Gt.CutNoise">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$String Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Gt.CutNz. 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Dist.CutNz.">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Bass Slide">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="$Pick Scrape">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="$BreathNoise">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="121"/>
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="$Fl.KeyClick">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="121"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="$Seashore">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Thunder">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Wind">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Stream">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="$Bubble">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="$Bird">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Dog">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$HorseGallop">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Bird 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Kitty">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="$Growl">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125" Name="$Telephone 1">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Telephone 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Creaking">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Door">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Scratch">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Wind Chimes">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="125+" Name="$Scratch 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="124"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126" Name="$Helicopter">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Engine">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Stop">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Pass">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Car-Crash">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Siren">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Train">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Jetplane">
<PatchMIDICommands>
<ControlChange Control="0" Value="7"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Starship">
<PatchMIDICommands>
<ControlChange Control="0" Value="8"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="126+" Name="$Burst Noise">
<PatchMIDICommands>
<ControlChange Control="0" Value="9"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="125"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127" Name="$Applause">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Laughing">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Screaming">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Punch">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Heart Beat">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Footsteps">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="127+" Name="$Applause 2">
<PatchMIDICommands>
<ControlChange Control="0" Value="6"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="126"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128" Name="$Gun Shot">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Machine Gun">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Lasergun">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="128+" Name="$Explosion">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="2"/>
<ProgramChange Number="127"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121" Name="*Gt.FretNoiz">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="*Gt.CutNoise">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="121+" Name="*String Slap">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="120"/>
</PatchMIDICommands>
</Patch>
<Patch Number="122" Name="*BreathNoise">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="121"/>
</PatchMIDICommands>
</Patch>
<Patch Number="122+" Name="*Fl.KeyClick">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="121"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123" Name="*Seashore">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Rain">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Thunder">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Wind">
<PatchMIDICommands>
<ControlChange Control="0" Value="3"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Stream">
<PatchMIDICommands>
<ControlChange Control="0" Value="4"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="123+" Name="*Bubble">
<PatchMIDICommands>
<ControlChange Control="0" Value="5"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="122"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124" Name="*Bird">
<PatchMIDICommands>
<ControlChange Control="0" Value="0"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*Dog">
<PatchMIDICommands>
<ControlChange Control="0" Value="1"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*HorseGallop">
<PatchMIDICommands>
<ControlChange Control="0" Value="2"/>
<ControlChange Control="32" Value="1"/>
<ProgramChange Number="123"/>
</PatchMIDICommands>
</Patch>
<Patch Number="124+" Name="*Bird 2">
<PatchMIDICommands>
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