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livetrax/libs/surfaces/console1/console1.cc
Mads Kiilerich 140670541f Use .inc.h for #include files that not are plain headers
Regular .h files *should* be self-contained and independent of previous
includes and guarded to only include once. Make it clear which files
that *doesn't* apply for at all.
2024-10-20 03:11:53 +02:00

1215 lines
40 KiB
C++

/*
* Copyright (C) 2023 Holger Dehnhardt <holger@dehnhardt.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <optional>
#include "pbd/abstract_ui.inc.cc" // instantiate template
#include "pbd/controllable.h"
#include "pbd/i18n.h"
#include "ardour/audioengine.h"
#include "ardour/debug.h"
#include "ardour/filesystem_paths.h"
#include "ardour/meter.h"
#include "ardour/monitor_control.h"
#include "ardour/phase_control.h"
#include "ardour/readonly_control.h"
#include "ardour/route.h"
#include "ardour/selection.h"
#include "ardour/session.h"
#include "ardour/stripable.h"
#include "ardour/track.h"
#include "ardour/vca_manager.h"
#include "ardour/well_known_enum.h"
#include "console1.h"
#include "c1_control.h"
#include "c1_gui.h"
using namespace ARDOUR;
using namespace ArdourSurface;
using namespace PBD;
using namespace Glib;
using namespace std;
Console1::Console1 (Session& s)
: MIDISurface (s, X_ ("Softube Console1"), X_ ("Console1"), false)
, gui (0)
, blink_state (false)
, rec_enable_state (false)
{
run_event_loop ();
port_setup ();
}
Console1::~Console1 ()
{
all_lights_out ();
tear_down_gui ();
stop_event_loop ();
MIDISurface::drop ();
for (const auto& b : buttons) {
delete b.second;
}
for (const auto& e : encoders) {
delete e.second;
}
for (const auto& m : meters) {
delete m.second;
}
for (const auto& mb : multi_buttons) {
delete mb.second;
}
}
void
Console1::all_lights_out ()
{
for (ButtonMap::iterator b = buttons.begin (); b != buttons.end (); ++b) {
b->second->set_led_state (false);
}
}
int
Console1::set_active (bool yn)
{
DEBUG_TRACE (DEBUG::Console1, string_compose ("Console1::set_active init with yn: '%1'\n", yn));
if (yn == active ()) {
return 0;
}
ControlProtocol::set_active (yn);
return 0;
}
std::string
Console1::input_port_name () const
{
#ifdef __APPLE__
/* the origin of the numeric magic identifiers is known only to Ableton
and may change in time. This is part of how CoreMIDI works.
*/
return X_ ("system:midi_capture_2849385499");
#else
return X_ ("Console1 Recv");
#endif
}
XMLNode&
Console1::get_state () const
{
XMLNode& node = MIDISurface::get_state ();
node.set_property ("swap-solo-mute", swap_solo_mute);
node.set_property ("create-mapping-stubs", create_mapping_stubs);
return node;
}
int
Console1::set_state (const XMLNode& node, int version)
{
MIDISurface::set_state (node, version);
std::string tmp;
node.get_property ("swap-solo-mute", tmp);
swap_solo_mute = (tmp == "1");
node.get_property ("create-mapping-stubs", tmp);
create_mapping_stubs = (tmp == "1");
return 0;
}
std::string
Console1::output_port_name () const
{
#ifdef __APPLE__
/* the origin of the numeric magic identifiers is known only to Ableton
and may change in time. This is part of how CoreMIDI works.
*/
return X_ ("system:midi_playback_1721623007");
#else
return X_ ("Console1 Send");
#endif
}
void
Console1::run_event_loop ()
{
DEBUG_TRACE (DEBUG::Launchpad, "start event loop\n");
BaseUI::run ();
}
void
Console1::stop_event_loop ()
{
DEBUG_TRACE (DEBUG::Launchpad, "stop event loop\n");
BaseUI::quit ();
}
int
Console1::begin_using_device ()
{
DEBUG_TRACE (DEBUG::Console1, "sending device inquiry message...\n");
/*
with this sysex command we can enter the 'native mode'
But there's no need to do so
f0 7d 20 00 00 00 01 00 7f 49 6f 6c 73 00 f7
*/
load_mappings ();
setup_controls ();
/* Connection to the blink-timer */
Glib::RefPtr<Glib::TimeoutSource> blink_timeout = Glib::TimeoutSource::create (200); // milliseconds
blink_connection = blink_timeout->connect (sigc::mem_fun (*this, &Console1::blinker));
blink_timeout->attach (main_loop ()->get_context ());
/* Connection to the peridic timer for meters */
Glib::RefPtr<Glib::TimeoutSource> periodic_timer = Glib::TimeoutSource::create (100);
periodic_connection = periodic_timer->connect (sigc::mem_fun (*this, &Console1::periodic));
periodic_timer->attach (main_loop ()->get_context ());
connect_session_signals ();
connect_internal_signals ();
create_strip_inventory ();
DEBUG_TRACE (DEBUG::Console1, "************** begin_using_device() ********************\n");
return MIDISurface::begin_using_device ();
}
int
Console1::stop_using_device ()
{
DEBUG_TRACE (DEBUG::Console1, "stop_using_device()\n");
blink_connection.disconnect ();
periodic_connection.disconnect ();
stripable_connections.drop_connections ();
console1_connections.drop_connections ();
MIDISurface::stop_using_device ();
return 0;
}
void
Console1::connect_session_signals ()
{
DEBUG_TRACE (DEBUG::Console1, "connect_session_signals\n");
// receive routes added
session->RouteAdded.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::create_strip_inventory, this), this);
// receive VCAs added
session->vca_manager ().VCAAdded.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::create_strip_inventory, this), this);
// receive record state toggled
// session->RecordStateChanged.connect(session_connections,
// MISSING_INVALIDATOR, std::bind
// (&MIDISurface::notify_record_state_changed, this), this); receive
// transport
session->TransportStateChange.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::notify_transport_state_changed, this), this);
// session->TransportLooped.connect (session_connections,
// MISSING_INVALIDATOR, std::bind
// (&MIDISurface::notify_loop_state_changed, this), this); receive punch-in
// and punch-out
Config->ParameterChanged.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::notify_parameter_changed, this, _1), this);
session->config.ParameterChanged.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::notify_parameter_changed, this, _1), this);
// receive rude solo changed
session->SoloActive.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::notify_solo_active_changed, this, _1), this);
session->MonitorBusAddedOrRemoved.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::master_monitor_has_changed, this), this);
session->MonitorChanged.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::master_monitor_has_changed, this), this);
session->RouteAdded.connect (
session_connections, MISSING_INVALIDATOR, std::bind (&Console1::strip_inventory_changed, this, _1), this);
}
void
Console1::connect_internal_signals ()
{
DEBUG_TRACE (DEBUG::Console1, "connect_internal_signals\n");
BankChange.connect (console1_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_bank, this), this);
ShiftChange.connect (console1_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_shift, this, _1), this);
PluginStateChange.connect (
console1_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_plugin_state, this, _1), this);
GotoView.connect (
console1_connections,
MISSING_INVALIDATOR,
[] (uint32_t val) { DEBUG_TRACE (DEBUG::Console1, string_compose ("GotooView: %1\n", val)); },
this);
VerticalZoomInSelected.connect (
console1_connections, MISSING_INVALIDATOR, [] () { DEBUG_TRACE (DEBUG::Console1, "VerticalZoomIn\n"); }, this);
VerticalZoomOutSelected.connect (
console1_connections, MISSING_INVALIDATOR, [] () { DEBUG_TRACE (DEBUG::Console1, "VerticalZoomOut\n"); }, this);
}
void
Console1::setup_controls ()
{
for (uint32_t i = 0; i < 20; ++i) {
new ControllerButton (this,
ControllerID (FOCUS1 + i),
std::function<void (uint32_t)> (std::bind (&Console1::select, this, i)),
0,
std::function<void (uint32_t)> (std::bind (&Console1::select_plugin, this, i)));
}
new ControllerButton (
this, ControllerID::PRESET, std::function<void (uint32_t)> (std::bind (&Console1::shift, this, _1)));
new ControllerButton (this,
ControllerID::TRACK_GROUP,
std::function<void (uint32_t)> (std::bind (&Console1::plugin_state, this, _1)));
new ControllerButton (
this, ControllerID::DISPLAY_ON, std::function<void (uint32_t)> (std::bind (&Console1::rude_solo, this, _1)));
new ControllerButton (
this, ControllerID::MODE, std::function<void (uint32_t)> (std::bind (&Console1::zoom, this, _1)));
new MultiStateButton (this,
ControllerID::EXTERNAL_SIDECHAIN,
std::vector<uint32_t>{ 0, 63, 127 },
std::function<void (uint32_t)> (std::bind (&Console1::window, this, _1)));
new ControllerButton (
this, ControllerID::PAGE_UP, std::function<void (uint32_t)> (std::bind (&Console1::bank, this, true)));
new ControllerButton (
this, ControllerID::PAGE_DOWN, std::function<void (uint32_t)> (std::bind (&Console1::bank, this, false)));
new ControllerButton (this,
swap_solo_mute ? ControllerID::SOLO : ControllerID::MUTE,
std::function<void (uint32_t)> (std::bind (&Console1::mute, this, _1)));
new ControllerButton (this,
swap_solo_mute ? ControllerID::MUTE : ControllerID::SOLO,
std::function<void (uint32_t)> (std::bind (&Console1::solo, this, _1)));
new ControllerButton (
this, ControllerID::PHASE_INV, std::function<void (uint32_t)> (std::bind (&Console1::phase, this, _1)));
/*
Console 1: Input Gain - Ardour / Mixbus: Trim
*/
new Encoder (this, ControllerID::GAIN, std::function<void (uint32_t)> (std::bind (&Console1::trim, this, _1)));
/*
Console 1: Volume - Ardour / Mixbus: Gain
*/
new Encoder (
this, ControllerID::VOLUME, std::function<void (uint32_t)> (std::bind (&Console1::gain, this, _1)));
new Encoder (this, ControllerID::PAN, std::function<void (uint32_t)> (std::bind (&Console1::pan, this, _1)));
/* Filter Section*/
new ControllerButton (this,
ControllerID::FILTER_TO_COMPRESSORS,
std::function<void (uint32_t)> (std::bind (&Console1::filter, this, _1)));
new Encoder (
this, ControllerID::LOW_CUT, std::function<void (uint32_t)> (std::bind (&Console1::low_cut, this, _1)));
new Encoder (
this, ControllerID::HIGH_CUT, std::function<void (uint32_t)> (std::bind (&Console1::high_cut, this, _1)));
/* Gate Section */
new ControllerButton (
this, ControllerID::SHAPE, std::function<void (uint32_t)> (std::bind (&Console1::gate, this, _1)));
new ControllerButton (this,
ControllerID::HARD_GATE,
std::function<void (uint32_t)> (std::bind (&Console1::gate_scf, this, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::gate_listen, this, _1)));
new Encoder (this,
ControllerID::SHAPE_GATE,
std::function<void (uint32_t)> (std::bind (&Console1::gate_thresh, this, _1)));
new Encoder (this,
ControllerID::SHAPE_RELEASE,
std::function<void (uint32_t)> (std::bind (&Console1::gate_release, this, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::gate_hyst, this, _1)));
new Encoder (this,
ControllerID::SHAPE_SUSTAIN,
std::function<void (uint32_t)> (std::bind (&Console1::gate_attack, this, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::gate_hold, this, _1)));
new Encoder (this,
ControllerID::SHAPE_PUNCH,
std::function<void (uint32_t)> (std::bind (&Console1::gate_depth, this, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::gate_filter_freq, this, _1)));
new Meter (this, ControllerID::SHAPE_METER, std::function<void ()> ([] () {}));
/* EQ Section */
new ControllerButton (
this, ControllerID::EQ, std::function<void (uint32_t)> (std::bind (&Console1::eq, this, _1)));
for (uint32_t i = 0; i < 4; ++i) {
new Encoder (this,
eq_freq_controller_for_band (i),
std::function<void (uint32_t)> (std::bind (&Console1::eq_freq, this, i, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::mb_send_level, this, i, _1)));
new Encoder (this,
eq_gain_controller_for_band (i),
std::function<void (uint32_t)> (std::bind (&Console1::eq_gain, this, i, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::mb_send_level, this, i + 4, _1)));
}
new Encoder (this,
ControllerID::LOW_MID_SHAPE,
std::function<void (uint32_t)> (std::bind (&Console1::mb_send_level, this, 10, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::mb_send_level, this, 8, _1)));
new Encoder (this,
ControllerID::HIGH_MID_SHAPE,
std::function<void (uint32_t)> (std::bind (&Console1::mb_send_level, this, 11, _1)),
std::function<void (uint32_t)> (std::bind (&Console1::mb_send_level, this, 9, _1)));
new ControllerButton (this,
ControllerID::LOW_SHAPE,
std::function<void (uint32_t)> (std::bind (&Console1::eq_low_shape, this, _1)));
new ControllerButton (this,
ControllerID::HIGH_SHAPE,
std::function<void (uint32_t)> (std::bind (&Console1::eq_high_shape, this, _1)));
new Encoder (
this, ControllerID::CHARACTER, std::function<void (uint32_t)> (std::bind (&Console1::drive, this, _1)));
/* Compressor Section */
new ControllerButton (
this, ControllerID::COMP, std::function<void (uint32_t)> (std::bind (&Console1::comp, this, _1)));
new MultiStateButton (this,
ControllerID::ORDER,
std::vector<uint32_t>{ 0, 63, 127 },
std::function<void (uint32_t)> (std::bind (&Console1::comp_mode, this, _1)));
new Encoder (this,
ControllerID::COMP_THRESH,
std::function<void (uint32_t)> (std::bind (&Console1::comp_thresh, this, _1)));
new Encoder (this,
ControllerID::COMP_ATTACK,
std::function<void (uint32_t)> (std::bind (&Console1::comp_attack, this, _1)));
new Encoder (this,
ControllerID::COMP_RELEASE,
std::function<void (uint32_t)> (std::bind (&Console1::comp_release, this, _1)));
new Encoder (
this, ControllerID::COMP_RATIO, std::function<void (uint32_t)> (std::bind (&Console1::comp_ratio, this, _1)));
new Encoder (
this, ControllerID::COMP_PAR, std::function<void (uint32_t)> (std::bind (&Console1::comp_makeup, this, _1)));
new Encoder (
this, ControllerID::DRIVE, std::function<void (uint32_t)> (std::bind (&Console1::comp_emph, this, _1)));
new Meter (this, ControllerID::COMP_METER, std::function<void ()> ([] () {}));
/* Output Section */
new Meter (this, ControllerID::OUTPUT_METER_L, std::function<void ()> ([] () {}));
new Meter (this, ControllerID::OUTPUT_METER_R, std::function<void ()> ([] () {}));
}
void
Console1::handle_midi_controller_message (MIDI::Parser&, MIDI::EventTwoBytes* tb)
{
uint32_t controller_number = static_cast<uint32_t> (tb->controller_number);
uint32_t value = static_cast<uint32_t> (tb->value);
DEBUG_TRACE (DEBUG::Console1,
string_compose ("handle_midi_controller_message cn: '%1' val: '%2'\n", controller_number, value));
try {
Encoder* e = get_encoder (ControllerID (controller_number));
if (in_plugin_state && e->plugin_action) {
e->plugin_action (value);
} else if (shift_state && e->shift_action) {
e->shift_action (value);
} else {
e->action (value);
}
return;
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1,
string_compose ("handle_midi_controller_message: encoder not found cn: "
"'%1' val: '%2'\n",
controller_number,
value));
}
try {
ControllerButton* b = get_button (ControllerID (controller_number));
if (in_plugin_state && b->plugin_action) {
DEBUG_TRACE (DEBUG::Console1, "Executing plugin_action\n");
b->plugin_action (value);
} else if (shift_state && b->shift_action) {
DEBUG_TRACE (DEBUG::Console1, "Executing shift_action\n");
b->shift_action (value);
} else {
DEBUG_TRACE (DEBUG::Console1, "Executing action\n");
b->action (value);
}
return;
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1,
string_compose ("handle_midi_controller_message: button not found cn: "
"'%1' val: '%2'\n",
controller_number,
value));
}
try {
MultiStateButton* mb = get_mbutton (ControllerID (controller_number));
if (shift_state && mb->shift_action) {
mb->shift_action (value);
} else {
mb->action (value);
}
return;
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1,
string_compose ("handle_midi_controller_message: mbutton not found cn: "
"'%1' val: '%2'\n",
controller_number,
value));
}
}
void
Console1::notify_solo_active_changed (bool state)
{
DEBUG_TRACE (DEBUG::Console1, "notify_active_solo_changed() \n");
try {
get_button (ControllerID::DISPLAY_ON)->set_led_value (state ? 127 : 0);
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1, "button not found");
}
}
void
Console1::notify_parameter_changed (std::string s)
{
DEBUG_TRACE (DEBUG::Console1, string_compose ("notify_parameter_changed: %1\n", s));
}
void
Console1::notify_transport_state_changed ()
{
DEBUG_TRACE (DEBUG::Console1, "transport_state_changed() \n");
rolling = session->transport_state_rolling ();
}
void
Console1::stripable_selection_changed ()
{
DEBUG_TRACE (DEBUG::Console1, "stripable_selection_changed \n");
if (!_in_use)
return;
std::shared_ptr<Stripable> r = ControlProtocol::first_selected_stripable ();
if (r) {
set_current_stripable (r);
}
}
void
Console1::drop_current_stripable ()
{
DEBUG_TRACE (DEBUG::Console1, "drop_current_stripable \n");
if (_current_stripable) {
if (_current_stripable == session->monitor_out ()) {
set_current_stripable (session->master_out ());
} else {
set_current_stripable (_current_stripable);
}
} else {
set_current_stripable (std::shared_ptr<Stripable> ());
}
}
void
Console1::set_current_stripable (std::shared_ptr<Stripable> r)
{
DEBUG_TRACE (DEBUG::Console1, "set_current_stripable \n");
stripable_connections.drop_connections ();
_current_stripable = r;
if (_current_stripable) {
DEBUG_TRACE (DEBUG::Console1, "current_stripable found: \n");
r->MappedControlsChanged.connect (stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::set_current_stripable, this, r), this);
current_plugin_index = -1;
PresentationInfo pi = _current_stripable->presentation_info ();
DEBUG_TRACE (DEBUG::Console1, string_compose ("current_stripable %1 - %2\n", pi.order (), pi.flags ()));
gate_redux_meter = _current_stripable->mapped_output (Gate_Redux);
comp_redux_meter = _current_stripable->mapped_output (Comp_Redux);
/*
Support all types of pan controls / find first available control
*/
if (_current_stripable->pan_azimuth_control ())
current_pan_control = _current_stripable->pan_azimuth_control ();
else if (_current_stripable->pan_elevation_control ())
current_pan_control = _current_stripable->pan_azimuth_control ();
else if (_current_stripable->pan_width_control ())
current_pan_control = _current_stripable->pan_width_control ();
else if (_current_stripable->pan_frontback_control ())
current_pan_control = _current_stripable->pan_frontback_control ();
else if (_current_stripable->pan_lfe_control ())
current_pan_control = _current_stripable->pan_lfe_control ();
else
current_pan_control = nullptr;
std::shared_ptr<AutomationControl> pan_control = current_pan_control;
if (pan_control)
pan_control->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_pan, this), this);
_current_stripable->DropReferences.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::drop_current_stripable, this), this);
if (_current_stripable->mute_control ()) {
_current_stripable->mute_control ()->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_mute, this), this);
}
if (_current_stripable->solo_control ()) {
_current_stripable->solo_control ()->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_solo, this), this);
}
if (_current_stripable->phase_control ()) {
_current_stripable->phase_control ()->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_phase, this), this);
}
// Rec Enabled
std::shared_ptr<Track> t = std::dynamic_pointer_cast<Track> (_current_stripable);
if (t) {
t->rec_enable_control ()->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_recenable, this), this);
}
// Monitor
if (_current_stripable->monitoring_control ()) {
_current_stripable->monitoring_control ()->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_monitoring, this), this);
}
// Trim
std::shared_ptr<AutomationControl> trim_control = _current_stripable->trim_control ();
if (trim_control) {
trim_control->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_trim, this), this);
}
// Gain
std::shared_ptr<AutomationControl> gain_control = _current_stripable->gain_control ();
if (gain_control) {
gain_control->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gain, this), this);
// control->alist()->automation_state_changed.connect
// (stripable_connections, MISSING_INVALIDATOR, std::bind
// (&Console1::map_auto, this), this);
}
// Filter Section
if (_current_stripable->mapped_control (HPF_Enable)) {
_current_stripable->mapped_control (HPF_Enable)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_filter, this), this);
}
if (_current_stripable->mapped_control (HPF_Freq)) {
_current_stripable->mapped_control (HPF_Freq)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_low_cut, this), this);
}
if (_current_stripable->mapped_control (LPF_Freq)) {
_current_stripable->mapped_control (LPF_Freq)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_high_cut, this), this);
}
// Gate Section
if (_current_stripable->mapped_control (Gate_Enable)) {
_current_stripable->mapped_control (Gate_Enable)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate, this), this);
}
if (_current_stripable->mapped_control (Gate_KeyFilterEnable)) {
_current_stripable->mapped_control (Gate_KeyFilterEnable)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_scf, this), this);
}
if (_current_stripable->mapped_control (Gate_KeyListen)) {
_current_stripable->mapped_control (Gate_KeyListen)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_listen, this), this);
}
if (_current_stripable->mapped_control (Gate_Threshold)) {
_current_stripable->mapped_control (Gate_Threshold)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_thresh, this), this);
}
if (_current_stripable->mapped_control (Gate_Depth)) {
_current_stripable->mapped_control (Gate_Depth)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_depth, this), this);
}
if (_current_stripable->mapped_control (Gate_Release)) {
_current_stripable->mapped_control (Gate_Release)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_release, this), this);
}
if (_current_stripable->mapped_control (Gate_Attack)) {
_current_stripable->mapped_control (Gate_Attack)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_attack, this), this);
}
if (_current_stripable->mapped_control (Gate_Hysteresis)) {
_current_stripable->mapped_control (Gate_Hysteresis)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_hyst, this), this);
}
if (_current_stripable->mapped_control (Gate_Hold)) {
_current_stripable->mapped_control (Gate_Hold)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_hold, this), this);
}
if (_current_stripable->mapped_control (Gate_KeyFilterFreq)) {
_current_stripable->mapped_control (Gate_KeyFilterFreq)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_gate_filter_freq, this), this);
}
// EQ Section
if (_current_stripable->mapped_control (EQ_Enable)) {
_current_stripable->mapped_control (EQ_Enable)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_eq, this), this);
}
for (uint32_t i = 0; i < _current_stripable->eq_band_cnt (); ++i) {
if (_current_stripable->mapped_control (EQ_BandFreq, i)) {
_current_stripable->mapped_control (EQ_BandFreq, i)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_eq_freq, this, i), this);
}
if (_current_stripable->mapped_control (EQ_BandGain, i)) {
_current_stripable->mapped_control (EQ_BandGain, i)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_eq_gain, this, i), this);
}
}
if (_current_stripable->mapped_control (EQ_BandShape, 0)) {
_current_stripable->mapped_control (EQ_BandShape, 0)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_eq_low_shape, this), this);
}
if (_current_stripable->mapped_control (EQ_BandShape, 3)) {
_current_stripable->mapped_control (EQ_BandShape, 3)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_eq_high_shape, this), this);
}
// Drive
if (_current_stripable->mapped_control (TapeDrive_Drive)) {
_current_stripable->mapped_control (TapeDrive_Drive)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_drive, this), this);
}
// Mixbus Sends
for (uint32_t i = 0; i < 12; ++i) {
if (_current_stripable->send_level_controllable (i)) {
_current_stripable->send_level_controllable (i)->Changed.connect (
stripable_connections,
MISSING_INVALIDATOR,
std::bind (&Console1::map_mb_send_level, this, i),
this);
}
}
// Comp Section
if (_current_stripable->mapped_control (Comp_Enable)) {
_current_stripable->mapped_control (Comp_Enable)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp, this), this);
}
if (_current_stripable->mapped_control (Comp_Mode)) {
_current_stripable->mapped_control (Comp_Mode)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp_mode, this), this);
}
if (_current_stripable->mapped_control (Comp_Threshold)) {
_current_stripable->mapped_control (Comp_Threshold)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp_thresh, this), this);
}
if (_current_stripable->mapped_control (Comp_Attack)) {
_current_stripable->mapped_control (Comp_Attack)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp_attack, this), this);
}
if (_current_stripable->mapped_control (Comp_Release)) {
_current_stripable->mapped_control (Comp_Release)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp_release, this), this);
}
if (_current_stripable->mapped_control (Comp_Ratio)) {
_current_stripable->mapped_control (Comp_Ratio)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp_ratio, this), this);
}
if (_current_stripable->mapped_control (Comp_Makeup)) {
_current_stripable->mapped_control (Comp_Makeup)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp_makeup, this), this);
}
if (_current_stripable->mapped_control (Comp_KeyFilterFreq)) {
_current_stripable->mapped_control (Comp_KeyFilterFreq)->Changed.connect (
stripable_connections, MISSING_INVALIDATOR, std::bind (&Console1::map_comp_emph, this), this);
}
uint32_t index = get_index_by_inventory_order (pi.order ());
current_strippable_index = index % bank_size;
uint32_t bank = index / bank_size;
if (bank != current_bank) {
current_bank = bank;
BankChange ();
}
DEBUG_TRACE (
DEBUG::Console1,
string_compose (
"current_stripable: rid %1, bank %2, index %3 \n", index, current_bank, current_strippable_index));
} else {
gate_redux_meter = 0;
comp_redux_meter = 0;
}
// ToDo: subscribe to the fader automation modes so we can light the LEDs
map_shift (shift_state);
map_stripable_state ();
}
void
Console1::map_stripable_state ()
{
if (!_current_stripable) {
stop_blinking (MUTE);
stop_blinking (SOLO);
stop_blinking (PHASE_INV);
} else {
map_select ();
map_bank ();
map_gain ();
map_pan ();
map_phase ();
map_recenable ();
map_solo ();
map_trim ();
// Filter Section
map_filter ();
map_low_cut ();
map_high_cut ();
// Gate Section
map_gate ();
map_gate_scf ();
map_gate_listen ();
map_gate_thresh ();
map_gate_attack ();
map_gate_release ();
map_gate_depth ();
map_gate_hyst ();
map_gate_hold ();
map_gate_filter_freq ();
// EQ Section
map_eq ();
for (uint32_t i = 0; i < _current_stripable->eq_band_cnt (); ++i) {
map_eq_freq (i);
map_eq_gain (i);
}
map_eq_low_shape ();
map_eq_high_shape ();
for (int i = 0; i < 12; ++i) {
map_mb_send_level (i);
}
// Drive
map_drive ();
// Comp Section
map_comp ();
map_comp_mode ();
map_comp_thresh ();
map_comp_attack ();
map_comp_release ();
map_comp_ratio ();
map_comp_makeup ();
map_comp_emph ();
if (_current_stripable == session->monitor_out ()) {
// map_cut();
} else {
map_mute ();
}
}
}
void
Console1::stop_blinking (ControllerID id)
{
try {
blinkers.remove (id);
get_button (id)->set_led_state (false);
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1, "Button to stop blinking not found ...\n");
}
}
void
Console1::start_blinking (ControllerID id)
{
try {
blinkers.push_back (id);
get_button (id)->set_led_state (true);
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1, "Button to start blinking not found ...\n");
}
}
bool
Console1::blinker ()
{
blink_state = !blink_state;
for (Blinkers::iterator b = blinkers.begin (); b != blinkers.end (); b++) {
try {
get_button (*b)->set_led_state (blink_state);
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1, "Blinking Button not found ...\n");
}
}
return true;
}
ControllerButton*
Console1::get_button (ControllerID id) const
{
ButtonMap::const_iterator b = buttons.find (id);
if (b == buttons.end ())
throw (ControlNotFoundException ());
return const_cast<ControllerButton*> (b->second);
}
Meter*
Console1::get_meter (ControllerID id) const
{
MeterMap::const_iterator m = meters.find (id);
if (m == meters.end ())
throw (ControlNotFoundException ());
return const_cast<Meter*> (m->second);
}
Encoder*
Console1::get_encoder (ControllerID id) const
{
EncoderMap::const_iterator m = encoders.find (id);
if (m == encoders.end ())
throw (ControlNotFoundException ());
return const_cast<Encoder*> (m->second);
}
MultiStateButton*
Console1::get_mbutton (ControllerID id) const
{
MultiStateButtonMap::const_iterator m = multi_buttons.find (id);
if (m == multi_buttons.end ())
throw (ControlNotFoundException ());
return const_cast<MultiStateButton*> (m->second);
}
ControllerID
Console1::get_send_controllerid (uint32_t n)
{
SendControllerMap::const_iterator s = send_controllers.find (n);
if (s != send_controllers.end ())
return s->second;
else
return CONTROLLER_NONE;
}
bool
Console1::periodic ()
{
periodic_update_meter ();
return true;
}
void
Console1::periodic_update_meter ()
{
if (_current_stripable) {
bool show = (rolling || !strip_recenabled || (monitor_state & ARDOUR::MonitorState::MonitoringInput));
if (_current_stripable->peak_meter ()) {
uint32_t val_l, val_r;
if (!show) {
val_l = val_r = 0;
} else {
uint32_t chan_count = _current_stripable->peak_meter ()->input_streams ().n_total ();
float dB = _current_stripable->peak_meter ()->meter_level (0, MeterMCP);
val_l = val_r = calculate_meter (dB);
if (chan_count > 1) {
dB = _current_stripable->peak_meter ()->meter_level (1, MeterMCP);
val_r = calculate_meter (dB);
}
}
try {
if (val_l != last_output_meter_l) {
get_meter (OUTPUT_METER_L)->set_value (val_l);
last_output_meter_l = val_l;
}
if (val_r != last_output_meter_r) {
get_meter (OUTPUT_METER_R)->set_value (val_r);
last_output_meter_r = val_r;
}
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1, "Meter not found ...\n");
}
}
if (gate_redux_meter) {
uint32_t val;
if (!show) {
val = 127;
} else {
float dB = gate_redux_meter->get_parameter ();
val = 127 * dB;
}
try {
if (val != last_gate_meter) {
get_meter (SHAPE_METER)->set_value (val);
last_gate_meter = val;
}
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1, "Meter not found ...\n");
}
}
if (comp_redux_meter) {
uint32_t val;
if (!show) {
val = 127;
} else {
float rx = comp_redux_meter->get_parameter () * 127.f;
val = pow (3.3 + 0.11 * rx, 4);
val = std::min (127.f, std::max (0.f, rx));
}
try {
if (val != last_comp_redux) {
last_comp_redux = val;
val = val * 0.6 + last_comp_redux * 0.4;
get_meter (COMP_METER)->set_value (val);
}
} catch (ControlNotFoundException const&) {
DEBUG_TRACE (DEBUG::Console1, "Meter not found ...\n");
}
}
}
}
float
Console1::calculate_meter (float dB)
{
return pow ((8.7 + 0.18 * dB), 2.1);
}
uint32_t
Console1::control_to_midi (Controllable controllable, float val, uint32_t max_value_for_type)
{
if (!controllable) {
return 0;
}
if (controllable->is_gain_like ()) {
return controllable->internal_to_interface (val) * max_value_for_type;
}
float control_min = controllable->lower ();
float control_max = controllable->upper ();
float control_range = control_max - control_min;
if (controllable->is_toggle ()) {
if (val >= (control_min + (control_range / 2.0f))) {
return max_value_for_type;
} else {
return 0;
}
} else {
std::shared_ptr<AutomationControl> actl = std::dynamic_pointer_cast<AutomationControl> (controllable);
if (actl) {
control_min = actl->internal_to_interface (control_min);
control_max = actl->internal_to_interface (control_max);
control_range = control_max - control_min;
val = actl->internal_to_interface (val);
}
}
// fiddle value of max so value doesn't jump from 125 to 127 for 1.0
// otherwise decrement won't work.
return (val - control_min) / control_range * (max_value_for_type - 1);
}
float
Console1::midi_to_control (Controllable controllable, uint32_t val, uint32_t max_value_for_type)
{
if (!controllable) {
return 0;
}
/* fiddle with MIDI value so that we get an odd number of integer steps
and can thus represent "middle" precisely as 0.5. this maps to
the range 0..+1.0 (0 to 126)
*/
float fv = (val == 0 ? 0 : float (val - 1) / (max_value_for_type - 1));
if (controllable->is_gain_like ()) {
return controllable->interface_to_internal (fv);
}
DEBUG_TRACE (DEBUG::GenericMidi, string_compose ("Raw value %1 float %2\n", val, fv));
float control_min = controllable->lower ();
float control_max = controllable->upper ();
float control_range = control_max - control_min;
DEBUG_TRACE (DEBUG::GenericMidi,
string_compose ("Min %1 Max %2 Range %3\n", control_min, control_max, control_range));
std::shared_ptr<AutomationControl> actl = std::dynamic_pointer_cast<AutomationControl> (controllable);
if (actl) {
if (fv == 0.f)
return control_min;
if (fv == 1.f)
return control_max;
control_min = actl->internal_to_interface (control_min);
control_max = actl->internal_to_interface (control_max);
control_range = control_max - control_min;
return actl->interface_to_internal ((fv * control_range) + control_min);
}
return (fv * control_range) + control_min;
}
void
Console1::create_strip_inventory ()
{
DEBUG_TRACE (DEBUG::Console1, "create_strip_inventory()\n");
std::optional<order_t> master_order;
strip_inventory.clear ();
StripableList sl = session->get_stripables ();
uint32_t index = 0;
for (const auto& s : sl) {
PresentationInfo pi = s->presentation_info ();
DEBUG_TRACE (DEBUG::Console1, string_compose ("%1: ", s->name ()));
if (pi.flags () & ARDOUR::PresentationInfo::Hidden) {
DEBUG_TRACE (DEBUG::Console1, string_compose ("strip hidden: index %1, order %2\n", index, pi.order ()));
continue;
}
if (pi.flags () & ARDOUR::PresentationInfo::MasterOut) {
master_order = pi.order ();
DEBUG_TRACE (DEBUG::Console1,
string_compose ("master strip found at index %1, order %2\n", index, pi.order ()));
continue;
}
if (pi.flags () & ARDOUR::PresentationInfo::MonitorOut) {
DEBUG_TRACE (DEBUG::Console1,
string_compose ("monitor strip found at index %1, order %2 - ignoring\n", index, pi.order ()));
continue;
}
if (pi.flags () & ARDOUR::PresentationInfo::FoldbackBus) {
DEBUG_TRACE (DEBUG::Console1,
string_compose ("foldback bus found at index %1, order %2\n", index, pi.order ()));
continue;
}
strip_inventory.insert (std::make_pair (index, pi.order ()));
DEBUG_TRACE (DEBUG::Console1, string_compose ("insert strip at index %1, order %2\n", index, pi.order ()));
++index;
}
if (master_order) {
master_index = index;
strip_inventory.insert (std::make_pair (index, master_order.value ()));
}
max_strip_index = index;
DEBUG_TRACE (DEBUG::Console1,
string_compose ("create_strip_inventory - inventory size %1\n", strip_inventory.size ()));
}
order_t
Console1::get_inventory_order_by_index (uint32_t index)
{
StripInventoryMap::const_iterator s = strip_inventory.find (index);
if (s == strip_inventory.end ())
throw (ControlNotFoundException ());
return s->second;
}
uint32_t
Console1::get_index_by_inventory_order (order_t order)
{
for (std::pair<uint32_t, order_t> i : strip_inventory) {
if (i.second == order) {
return i.first;
}
}
return 0;
}
void
Console1::select_rid_by_index (uint32_t index)
{
bool success = true;
DEBUG_TRACE (DEBUG::Console1, "select_rid_by_index()\n");
int offset = session->monitor_out () ? 1 : 0;
DEBUG_TRACE (DEBUG::Console1, string_compose ("offset %1\n", offset));
uint_fast32_t rid = 0;
#ifdef MIXBUS
rid = index + offset;
#else
if (index == master_index) {
rid = 1;
} else {
rid = index + 1 + offset;
}
#endif
DEBUG_TRACE (DEBUG::Console1, string_compose ("rid %1\n", rid));
if (rid > ( max_strip_index + 1 + offset )) {
success = false;
}
std::shared_ptr<Stripable> s = session->get_remote_nth_stripable (rid, PresentationInfo::MixerStripables);
if (s) {
session->selection ().select_stripable_and_maybe_group (s, SelectionSet, true, false, 0);
} else {
success = false;
}
if (!success) {
map_select ();
}
}
void
Console1::master_monitor_has_changed ()
{
DEBUG_TRACE (DEBUG::Console1, "master_monitor_has_changed()\n");
bool monitor_active = session->monitor_active ();
DEBUG_TRACE (DEBUG::Console1, string_compose ("master_monitor_has_changed - monitor active %1\n", monitor_active));
create_strip_inventory ();
}