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livetrax/libs/ardour/bundle.cc
David Robillard e0aaed6d65 *** NEW CODING POLICY ***
All #include statements that include a header that is a part of a library
bundled with ardour MUST use quotes, not angle brackets.

Do this:

#include "ardour/types.h"

NOT this:

#include <ardour/types.h>

Rationale:

This is best practice in general, to ensure we include the local version
and not the system version.  That quotes mean "local" (in some sense)
and angle brackets mean "system" (in some sense) is a ubiquitous
convention and IIRC right in the C spec somewhere.

More pragmatically, this is required by (my) waf (stuff) for dependencies
to work correctly.  That is:

!!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!!

Failure to comply is punishable by death by torture. :)

P.S. It's not that dramatic in all cases, but this (in combination with some
GCC flags specific to the include type) is the best way I have found to be
absolutely 100% positive the local ones are being used (and we definitely
want to be absolutely 100% positive on that one).


git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
2009-02-25 18:26:51 +00:00

434 lines
9.3 KiB
C++

/*
Copyright (C) 2002 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <algorithm>
#include "pbd/failed_constructor.h"
#include "ardour/ardour.h"
#include "ardour/bundle.h"
#include "ardour/audioengine.h"
#include "ardour/port.h"
#include "pbd/xml++.h"
#include "i18n.h"
using namespace ARDOUR;
using namespace PBD;
/** Construct an audio bundle.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (bool i)
: _type (DataType::AUDIO),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
/** Construct an audio bundle.
* @param n Name.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (std::string const & n, bool i)
: _name (n),
_type (DataType::AUDIO),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
/** Construct a bundle.
* @param n Name.
* @param t Type.
* @param i true if ports are inputs, otherwise false.
*/
Bundle::Bundle (std::string const & n, DataType t, bool i)
: _name (n),
_type (t),
_ports_are_inputs (i),
_signals_suspended (false),
_pending_change (Change (0))
{
}
Bundle::Bundle (boost::shared_ptr<Bundle> other)
: _channel (other->_channel),
_name (other->_name),
_type (other->_type),
_ports_are_inputs (other->_ports_are_inputs),
_signals_suspended (other->_signals_suspended),
_pending_change (other->_pending_change)
{
}
uint32_t
Bundle::nchannels () const
{
Glib::Mutex::Lock lm (_channel_mutex);
return _channel.size ();
}
Bundle::PortList const &
Bundle::channel_ports (uint32_t c) const
{
assert (c < nchannels());
Glib::Mutex::Lock lm (_channel_mutex);
return _channel[c].ports;
}
/** Add an association between one of our channels and a port.
* @param ch Channel index.
* @param portname full port name to associate with (including prefix).
*/
void
Bundle::add_port_to_channel (uint32_t ch, string portname)
{
assert (ch < nchannels());
assert (portname.find_first_of (':') != string::npos);
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.push_back (portname);
}
emit_changed (PortsChanged);
}
/** Disassociate a port from one of our channels.
* @param ch Channel index.
* @param portname port name to disassociate from.
*/
void
Bundle::remove_port_from_channel (uint32_t ch, string portname)
{
assert (ch < nchannels());
bool changed = false;
{
Glib::Mutex::Lock lm (_channel_mutex);
PortList& pl = _channel[ch].ports;
PortList::iterator i = find (pl.begin(), pl.end(), portname);
if (i != pl.end()) {
pl.erase (i);
changed = true;
}
}
if (changed) {
emit_changed (PortsChanged);
}
}
/** Set a single port to be associated with a channel, removing any others.
* @param ch Channel.
* @param portname Full port name, including prefix.
*/
void
Bundle::set_port (uint32_t ch, string portname)
{
assert (ch < nchannels());
assert (portname.find_first_of (':') != string::npos);
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.clear ();
_channel[ch].ports.push_back (portname);
}
emit_changed (PortsChanged);
}
/** @param n Channel name */
void
Bundle::add_channel (std::string const & n)
{
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel.push_back (Channel (n));
}
emit_changed (ConfigurationChanged);
}
bool
Bundle::port_attached_to_channel (uint32_t ch, std::string portname)
{
assert (ch < nchannels());
Glib::Mutex::Lock lm (_channel_mutex);
return (std::find (_channel[ch].ports.begin (), _channel[ch].ports.end (), portname) != _channel[ch].ports.end ());
}
/** Remove a channel.
* @param ch Channel.
*/
void
Bundle::remove_channel (uint32_t ch)
{
assert (ch < nchannels ());
Glib::Mutex::Lock lm (_channel_mutex);
_channel.erase (_channel.begin () + ch);
}
/** Remove all channels */
void
Bundle::remove_channels ()
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel.clear ();
}
/** @param p Port name.
* @return true if any channel is associated with p.
*/
bool
Bundle::uses_port (std::string p) const
{
Glib::Mutex::Lock lm (_channel_mutex);
for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
for (PortList::const_iterator j = i->ports.begin(); j != i->ports.end(); ++j) {
if (*j == p) {
return true;
}
}
}
return false;
}
/** @param p Port name.
* @return true if this bundle offers this port on its own on a channel.
*/
bool
Bundle::offers_port_alone (std::string p) const
{
Glib::Mutex::Lock lm (_channel_mutex);
for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
if (i->ports.size() == 1 && i->ports[0] == p) {
return true;
}
}
return false;
}
/** @param ch Channel.
* @return Channel name.
*/
std::string
Bundle::channel_name (uint32_t ch) const
{
assert (ch < nchannels());
Glib::Mutex::Lock lm (_channel_mutex);
return _channel[ch].name;
}
/** Set the name of a channel.
* @param ch Channel.
* @param n New name.
*/
void
Bundle::set_channel_name (uint32_t ch, std::string const & n)
{
assert (ch < nchannels());
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].name = n;
}
emit_changed (NameChanged);
}
/** Take the channels from another bundle and add them to this bundle,
* so that channels from other are added to this (with their ports)
* and are named "<other_bundle_name> <other_channel_name>".
*/
void
Bundle::add_channels_from_bundle (boost::shared_ptr<Bundle> other)
{
uint32_t const ch = nchannels ();
for (uint32_t i = 0; i < other->nchannels(); ++i) {
std::stringstream s;
s << other->name() << " " << other->channel_name(i);
add_channel (s.str());
PortList const& pl = other->channel_ports (i);
for (uint32_t j = 0; j < pl.size(); ++j) {
add_port_to_channel (ch + i, pl[j]);
}
}
}
/** Connect the ports associated with our channels to the ports associated
* with another bundle's channels.
* @param other Other bundle.
* @param engine AudioEngine to use to make the connections.
*/
void
Bundle::connect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
uint32_t const N = nchannels ();
assert (N == other->nchannels ());
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports = channel_ports (i);
Bundle::PortList const & other_ports = other->channel_ports (i);
for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) {
for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) {
engine.connect (*j, *k);
}
}
}
}
void
Bundle::disconnect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
uint32_t const N = nchannels ();
assert (N == other->nchannels ());
for (uint32_t i = 0; i < N; ++i) {
Bundle::PortList const & our_ports = channel_ports (i);
Bundle::PortList const & other_ports = other->channel_ports (i);
for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) {
for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) {
engine.disconnect (*j, *k);
}
}
}
}
/** Remove all ports from all channels */
void
Bundle::remove_ports_from_channels ()
{
{
Glib::Mutex::Lock lm (_channel_mutex);
for (uint32_t c = 0; c < _channel.size(); ++c) {
_channel[c].ports.clear ();
}
}
emit_changed (PortsChanged);
}
/** Remove all ports from a given channel.
* @param ch Channel.
*/
void
Bundle::remove_ports_from_channel (uint32_t ch)
{
assert (ch < nchannels ());
{
Glib::Mutex::Lock lm (_channel_mutex);
_channel[ch].ports.clear ();
}
emit_changed (PortsChanged);
}
void
Bundle::suspend_signals ()
{
_signals_suspended = true;
}
void
Bundle::resume_signals ()
{
if (_pending_change) {
Changed (_pending_change);
_pending_change = Change (0);
}
_signals_suspended = false;
}
void
Bundle::emit_changed (Change c)
{
if (_signals_suspended) {
_pending_change = Change (int (_pending_change) | int (c));
} else {
Changed (c);
}
}
bool
Bundle::connected_to (boost::shared_ptr<Bundle> other, AudioEngine & engine)
{
if (_ports_are_inputs == other->_ports_are_inputs ||
_type != other->_type ||
nchannels() != other->nchannels ()) {
return false;
}
for (uint32_t i = 0; i < nchannels(); ++i) {
Bundle::PortList const & A = channel_ports (i);
Bundle::PortList const & B = other->channel_ports (i);
for (uint32_t j = 0; j < A.size(); ++j) {
for (uint32_t k = 0; k < B.size(); ++k) {
Port* p = engine.get_port_by_name (A[j]);
Port* q = engine.get_port_by_name (B[k]);
if (!p && !q) {
return false;
}
if (p && !p->connected_to (B[k])) {
return false;
} else if (q && !q->connected_to (A[j])) {
return false;
}
}
}
}
return true;
}