David Robillard
e0aaed6d65
All #include statements that include a header that is a part of a library bundled with ardour MUST use quotes, not angle brackets. Do this: #include "ardour/types.h" NOT this: #include <ardour/types.h> Rationale: This is best practice in general, to ensure we include the local version and not the system version. That quotes mean "local" (in some sense) and angle brackets mean "system" (in some sense) is a ubiquitous convention and IIRC right in the C spec somewhere. More pragmatically, this is required by (my) waf (stuff) for dependencies to work correctly. That is: !!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!! Failure to comply is punishable by death by torture. :) P.S. It's not that dramatic in all cases, but this (in combination with some GCC flags specific to the include type) is the best way I have found to be absolutely 100% positive the local ones are being used (and we definitely want to be absolutely 100% positive on that one). git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
83 lines
2.2 KiB
C++
83 lines
2.2 KiB
C++
/*
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Copyright (C) 2000-2007 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __gtk2_ardour_drag_info_h_
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#define __gtk2_ardour_drag_info_h_
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#include <list>
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#include <gdk/gdk.h>
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#include <stdint.h>
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#include "canvas.h"
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#include "editor_items.h"
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#include "ardour/types.h"
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namespace ARDOUR {
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class Location;
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}
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class Editor;
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class TimeAxisView;
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struct DragInfo {
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ArdourCanvas::Item* item;
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ItemType item_type;
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void* data;
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nframes64_t last_frame_position;
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nframes64_t pointer_frame_offset;
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nframes64_t grab_frame;
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nframes64_t last_pointer_frame;
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nframes64_t current_pointer_frame;
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double original_x, original_y;
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double grab_x, grab_y;
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double cumulative_x_drag;
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double cumulative_y_drag;
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double current_pointer_x;
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double current_pointer_y;
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double last_pointer_x;
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double last_pointer_y;
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void (Editor::*motion_callback)(ArdourCanvas::Item*, GdkEvent*);
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void (Editor::*finished_callback)(ArdourCanvas::Item*, GdkEvent*);
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TimeAxisView* source_trackview;
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ARDOUR::layer_t source_layer;
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TimeAxisView* dest_trackview;
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ARDOUR::layer_t dest_layer;
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bool x_constrained;
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bool y_constrained;
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bool copy;
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bool was_rolling;
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bool first_move;
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bool move_threshold_passed;
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bool want_move_threshold;
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bool brushing;
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std::list<ARDOUR::Location*> copied_locations;
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void clear_copied_locations ();
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};
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struct LineDragInfo {
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uint32_t before;
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uint32_t after;
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};
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#endif /* __gtk2_ardour_drag_info_h_ */
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