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livetrax/libs/backends/jack/jack_audiobackend.h

270 lines
9.0 KiB
C++

/*
Copyright (C) 2013 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __libardour_jack_audiobackend_h__
#define __libardour_jack_audiobackend_h__
#include <string>
#include <vector>
#include <map>
#include <set>
#include <stdint.h>
#include <boost/shared_ptr.hpp>
#include <jack/jack.h>
#ifdef HAVE_JACK_SESSION
#include <jack/session.h>
#endif
#include "ardour/audio_backend.h"
namespace ARDOUR {
class JackConnection;
class JACKAudioBackend : public AudioBackend {
public:
JACKAudioBackend (AudioEngine& e, boost::shared_ptr<JackConnection>);
~JACKAudioBackend ();
/* AUDIOBACKEND API */
std::string name() const;
void* private_handle() const;
bool available() const;
bool is_realtime () const;
bool requires_driver_selection() const;
std::vector<std::string> enumerate_drivers () const;
int set_driver (const std::string&);
std::vector<DeviceStatus> enumerate_devices () const;
std::vector<float> available_sample_rates (const std::string& device) const;
std::vector<uint32_t> available_buffer_sizes (const std::string& device) const;
uint32_t available_input_channel_count (const std::string& device) const;
uint32_t available_output_channel_count (const std::string& device) const;
bool can_change_sample_rate_when_running() const;
bool can_change_buffer_size_when_running() const;
int set_device_name (const std::string&);
int set_sample_rate (float);
int set_buffer_size (uint32_t);
int set_sample_format (SampleFormat);
int set_interleaved (bool yn);
int set_input_channels (uint32_t);
int set_output_channels (uint32_t);
int set_systemic_input_latency (uint32_t);
int set_systemic_output_latency (uint32_t);
std::string device_name () const;
float sample_rate () const;
uint32_t buffer_size () const;
SampleFormat sample_format () const;
bool interleaved () const;
uint32_t input_channels () const;
uint32_t output_channels () const;
uint32_t systemic_input_latency () const;
uint32_t systemic_output_latency () const;
std::string driver_name() const;
std::string control_app_name () const;
void launch_control_app ();
int start ();
int stop ();
int pause ();
int freewheel (bool);
float cpu_load() const;
pframes_t sample_time ();
pframes_t sample_time_at_cycle_start ();
pframes_t samples_since_cycle_start ();
size_t raw_buffer_size (DataType t);
int create_process_thread (boost::function<void()> func);
int join_process_threads ();
bool in_process_thread ();
uint32_t process_thread_count ();
void transport_start ();
void transport_stop ();
void transport_locate (framepos_t /*pos*/);
TransportState transport_state () const;
framepos_t transport_frame() const;
int set_time_master (bool /*yn*/);
bool get_sync_offset (pframes_t& /*offset*/) const;
void update_latencies ();
static bool already_configured();
/* PORTENGINE API */
const std::string& my_name() const;
uint32_t port_name_size() const;
int set_port_name (PortHandle, const std::string&);
std::string get_port_name (PortHandle) const;
PortHandle* get_port_by_name (const std::string&) const;
int get_ports (const std::string& port_name_pattern, DataType type, PortFlags flags, std::vector<std::string>&) const;
DataType port_data_type (PortHandle) const;
PortHandle register_port (const std::string& shortname, ARDOUR::DataType, ARDOUR::PortFlags);
void unregister_port (PortHandle);
bool connected (PortHandle, bool process_callback_safe);
bool connected_to (PortHandle, const std::string&, bool process_callback_safe);
bool physically_connected (PortHandle, bool process_callback_safe);
int get_connections (PortHandle, std::vector<std::string>&, bool process_callback_safe);
int connect (PortHandle, const std::string&);
int disconnect (PortHandle, const std::string&);
int disconnect_all (PortHandle);
int connect (const std::string& src, const std::string& dst);
int disconnect (const std::string& src, const std::string& dst);
/* MIDI */
int midi_event_get (pframes_t& timestamp, size_t& size, uint8_t** buf, void* port_buffer, uint32_t event_index);
int midi_event_put (void* port_buffer, pframes_t timestamp, const uint8_t* buffer, size_t size);
uint32_t get_midi_event_count (void* port_buffer);
void midi_clear (void* port_buffer);
/* Monitoring */
bool can_monitor_input() const;
int request_input_monitoring (PortHandle, bool);
int ensure_input_monitoring (PortHandle, bool);
bool monitoring_input (PortHandle);
/* Latency management
*/
void set_latency_range (PortHandle, bool for_playback, LatencyRange);
LatencyRange get_latency_range (PortHandle, bool for_playback);
/* Physical ports */
bool port_is_physical (PortHandle) const;
void get_physical_outputs (DataType type, std::vector<std::string>&);
void get_physical_inputs (DataType type, std::vector<std::string>&);
ChanCount n_physical_outputs () const;
ChanCount n_physical_inputs () const;
/* Getting access to the data buffer for a port */
void* get_buffer (PortHandle, pframes_t);
private:
boost::shared_ptr<JackConnection> _jack_connection;
bool _running;
bool _freewheeling;
std::map<DataType,size_t> _raw_buffer_sizes;
std::vector<jack_native_thread_t> _jack_threads;
static int _xrun_callback (void *arg);
static void* _process_thread (void *arg);
static int _sample_rate_callback (pframes_t nframes, void *arg);
static int _bufsize_callback (pframes_t nframes, void *arg);
static void _jack_timebase_callback (jack_transport_state_t, pframes_t, jack_position_t*, int, void*);
static int _jack_sync_callback (jack_transport_state_t, jack_position_t*, void *arg);
static void _freewheel_callback (int , void *arg);
static void _latency_callback (jack_latency_callback_mode_t, void*);
#ifdef HAVE_JACK_SESSION
static void _session_callback (jack_session_event_t *event, void *arg);
#endif
void jack_timebase_callback (jack_transport_state_t, pframes_t, jack_position_t*, int);
int jack_sync_callback (jack_transport_state_t, jack_position_t*);
int jack_bufsize_callback (pframes_t);
int jack_sample_rate_callback (pframes_t);
void freewheel_callback (int);
int process_callback (pframes_t nframes);
void jack_latency_callback (jack_latency_callback_mode_t);
void disconnected (const char*);
void set_jack_callbacks ();
int reconnect_to_jack ();
struct ThreadData {
JACKAudioBackend* engine;
boost::function<void()> f;
size_t stacksize;
ThreadData (JACKAudioBackend* e, boost::function<void()> fp, size_t stacksz)
: engine (e) , f (fp) , stacksize (stacksz) {}
};
void* process_thread ();
static void* _start_process_thread (void*);
void setup_jack_startup_command ();
/* pffooo */
std::string _target_driver;
std::string _target_device;
float _target_sample_rate;
uint32_t _target_buffer_size;
SampleFormat _target_sample_format;
bool _target_interleaved;
uint32_t _target_input_channels;
uint32_t _target_output_channels;
uint32_t _target_systemic_input_latency;
uint32_t _target_systemic_output_latency;
uint32_t _current_sample_rate;
uint32_t _current_buffer_size;
typedef std::set<std::string> DeviceList;
typedef std::map<std::string,DeviceList> DriverDeviceMap;
mutable DriverDeviceMap all_devices;
PBD::ScopedConnection disconnect_connection;
/* PORTENGINE RELATED */
static int _graph_order_callback (void *arg);
static void _registration_callback (jack_port_id_t, int, void *);
static void _connect_callback (jack_port_id_t, jack_port_id_t, int, void *);
void connect_callback (jack_port_id_t, jack_port_id_t, int);
ChanCount n_physical (unsigned long flags) const;
void get_physical (DataType type, unsigned long flags, std::vector<std::string>& phy) const;
void when_connected_to_jack ();
PBD::ScopedConnection jack_connection_connection;
};
} // namespace
#endif /* __ardour_audiobackend_h__ */