David Robillard
e0aaed6d65
All #include statements that include a header that is a part of a library bundled with ardour MUST use quotes, not angle brackets. Do this: #include "ardour/types.h" NOT this: #include <ardour/types.h> Rationale: This is best practice in general, to ensure we include the local version and not the system version. That quotes mean "local" (in some sense) and angle brackets mean "system" (in some sense) is a ubiquitous convention and IIRC right in the C spec somewhere. More pragmatically, this is required by (my) waf (stuff) for dependencies to work correctly. That is: !!! FAILURE TO DO THIS CAN RESULT IN BROKEN BUILDS !!! Failure to comply is punishable by death by torture. :) P.S. It's not that dramatic in all cases, but this (in combination with some GCC flags specific to the include type) is the best way I have found to be absolutely 100% positive the local ones are being used (and we definitely want to be absolutely 100% positive on that one). git-svn-id: svn://localhost/ardour2/branches/3.0@4655 d708f5d6-7413-0410-9779-e7cbd77b26cf
343 lines
6.5 KiB
C++
343 lines
6.5 KiB
C++
/*
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Copyright (C) 2001 Brett Viren & Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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$Id$
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*/
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#include <string>
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#include <sstream>
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#include <time.h>
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#include "pbd/undo.h"
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#include "pbd/xml++.h"
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#include <sigc++/bind.h>
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using namespace std;
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using namespace sigc;
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UndoTransaction::UndoTransaction ()
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: _clearing(false)
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{
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gettimeofday (&_timestamp, 0);
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}
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UndoTransaction::UndoTransaction (const UndoTransaction& rhs)
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: Command(rhs._name)
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, _clearing(false)
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{
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clear ();
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actions.insert(actions.end(),rhs.actions.begin(),rhs.actions.end());
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}
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UndoTransaction::~UndoTransaction ()
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{
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GoingAway ();
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clear ();
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}
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void
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command_death (UndoTransaction* ut, Command* c)
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{
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if (ut->clearing()) {
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return;
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}
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ut->remove_command (c);
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if (ut->empty()) {
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delete ut;
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}
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}
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UndoTransaction&
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UndoTransaction::operator= (const UndoTransaction& rhs)
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{
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if (this == &rhs) return *this;
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_name = rhs._name;
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clear ();
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actions.insert(actions.end(),rhs.actions.begin(),rhs.actions.end());
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return *this;
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}
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void
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UndoTransaction::add_command (Command *const action)
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{
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/* catch death of command (e.g. caused by death of object to
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which it refers.
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*/
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shivas.push_back (new PBD::ProxyShiva<Command,UndoTransaction> (*action, *this, &command_death));
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actions.push_back (action);
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}
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void
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UndoTransaction::remove_command (Command* const action)
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{
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actions.remove (action);
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}
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void
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UndoTransaction::about_to_explicitly_delete ()
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{
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/* someone is going to call our destructor and its not Shiva,
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the god of destruction and chaos. This happens when an UndoHistory
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is pruning itself. we must remove Shivas to avoid the god
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striking us down a second time, unnecessarily and illegally.
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*/
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for (list<PBD::ProxyShiva<Command,UndoTransaction>*>::iterator i = shivas.begin(); i != shivas.end(); ++i) {
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delete *i;
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}
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shivas.clear ();
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}
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bool
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UndoTransaction::empty () const
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{
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return actions.empty();
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}
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void
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UndoTransaction::clear ()
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{
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_clearing = true;
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for (list<Command*>::iterator i = actions.begin(); i != actions.end(); ++i) {
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delete *i;
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}
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actions.clear ();
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_clearing = false;
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}
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void
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UndoTransaction::operator() ()
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{
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for (list<Command*>::iterator i = actions.begin(); i != actions.end(); ++i) {
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(*(*i))();
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}
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}
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void
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UndoTransaction::undo ()
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{
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for (list<Command*>::reverse_iterator i = actions.rbegin(); i != actions.rend(); ++i) {
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(*i)->undo();
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}
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}
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void
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UndoTransaction::redo ()
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{
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(*this)();
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}
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XMLNode &UndoTransaction::get_state()
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{
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XMLNode *node = new XMLNode ("UndoTransaction");
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stringstream ss;
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ss << _timestamp.tv_sec;
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node->add_property("tv_sec", ss.str());
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ss.str("");
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ss << _timestamp.tv_usec;
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node->add_property("tv_usec", ss.str());
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node->add_property("name", _name);
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list<Command*>::iterator it;
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for (it=actions.begin(); it!=actions.end(); it++)
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node->add_child_nocopy((*it)->get_state());
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return *node;
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}
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UndoHistory::UndoHistory ()
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{
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_clearing = false;
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_depth = 0;
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}
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void
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UndoHistory::set_depth (uint32_t d)
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{
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UndoTransaction* ut;
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uint32_t current_depth = UndoList.size();
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_depth = d;
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if (d > current_depth) {
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/* not even transactions to meet request */
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return;
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}
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if (_depth > 0) {
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uint32_t cnt = current_depth - d;
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while (cnt--) {
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ut = UndoList.front();
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UndoList.pop_front ();
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ut->about_to_explicitly_delete ();
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delete ut;
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}
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}
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}
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void
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UndoHistory::add (UndoTransaction* const ut)
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{
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uint32_t current_depth = UndoList.size();
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ut->GoingAway.connect (bind (mem_fun (*this, &UndoHistory::remove), ut));
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/* if the current undo history is larger than or equal to the currently
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requested depth, then pop off at least 1 element to make space
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at the back for new one.
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*/
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if ((_depth > 0) && current_depth && (current_depth >= _depth)) {
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uint32_t cnt = 1 + (current_depth - _depth);
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while (cnt--) {
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UndoTransaction* ut;
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ut = UndoList.front ();
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UndoList.pop_front ();
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ut->about_to_explicitly_delete ();
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delete ut;
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}
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}
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UndoList.push_back (ut);
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/* we are now owners of the transaction and must delete it when finished with it */
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Changed (); /* EMIT SIGNAL */
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}
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void
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UndoHistory::remove (UndoTransaction* const ut)
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{
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if (_clearing) {
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return;
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}
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UndoList.remove (ut);
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RedoList.remove (ut);
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Changed (); /* EMIT SIGNAL */
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}
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/** Undo some transactions.
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* @param n Number of transactions to undo.
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*/
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void
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UndoHistory::undo (unsigned int n)
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{
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while (n--) {
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if (UndoList.size() == 0) {
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return;
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}
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UndoTransaction* ut = UndoList.back ();
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UndoList.pop_back ();
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ut->undo ();
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RedoList.push_back (ut);
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}
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Changed (); /* EMIT SIGNAL */
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}
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void
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UndoHistory::redo (unsigned int n)
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{
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while (n--) {
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if (RedoList.size() == 0) {
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return;
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}
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UndoTransaction* ut = RedoList.back ();
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RedoList.pop_back ();
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ut->redo ();
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UndoList.push_back (ut);
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}
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Changed (); /* EMIT SIGNAL */
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}
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void
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UndoHistory::clear_redo ()
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{
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_clearing = true;
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RedoList.clear ();
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_clearing = false;
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Changed (); /* EMIT SIGNAL */
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}
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void
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UndoHistory::clear_undo ()
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{
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_clearing = true;
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UndoList.clear ();
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_clearing = false;
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Changed (); /* EMIT SIGNAL */
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}
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void
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UndoHistory::clear ()
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{
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clear_undo ();
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clear_redo ();
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Changed (); /* EMIT SIGNAL */
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}
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XMLNode&
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UndoHistory::get_state (int32_t depth)
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{
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XMLNode *node = new XMLNode ("UndoHistory");
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if (depth == 0) {
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return (*node);
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} else if (depth < 0) {
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/* everything */
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for (list<UndoTransaction*>::iterator it = UndoList.begin(); it != UndoList.end(); ++it) {
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node->add_child_nocopy((*it)->get_state());
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}
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} else {
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/* just the last "depth" transactions */
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list<UndoTransaction*> in_order;
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for (list<UndoTransaction*>::reverse_iterator it = UndoList.rbegin(); it != UndoList.rend() && depth; ++it, depth--) {
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in_order.push_front (*it);
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}
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for (list<UndoTransaction*>::iterator it = in_order.begin(); it != in_order.end(); it++) {
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node->add_child_nocopy((*it)->get_state());
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}
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}
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return *node;
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}
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