Robin Gareus
74c4ca3e52
the rest from `tools/convert_boost.sh`. * replace boost::function, boost::bind with std::function and std::bind. This required some manual fixes, notably std::placeholders, some static_casts<>, and boost::function::clear -> = {}.
337 lines
7.7 KiB
C++
337 lines
7.7 KiB
C++
/*
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* Copyright (C) 2016 W.P. van Paass
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* Copyright (C) 2017-2018 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2018 Robin Gareus <robin@gareus.org>
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*
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* Thanks to Rolf Meyerhoff for reverse engineering the CC121 protocol.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef ardour_surface_cc121_h
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#define ardour_surface_cc121_h
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#include <list>
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#include <map>
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#include <set>
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#include <glibmm/threads.h>
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#define ABSTRACT_UI_EXPORTS
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#include "pbd/abstract_ui.h"
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#include "ardour/types.h"
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#include "control_protocol/control_protocol.h"
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namespace PBD {
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class Controllable;
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}
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#include <midi++/types.h>
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//#include "pbd/signals.h"
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//#include "midi_byte_array.h"
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#include "control_protocol/types.h"
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#include "glibmm/main.h"
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namespace MIDI {
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class Parser;
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class Port;
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}
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namespace ARDOUR {
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class AsyncMIDIPort;
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class Bundle;
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class Port;
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class Session;
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class MidiPort;
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}
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class MIDIControllable;
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class MIDIFunction;
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class MIDIAction;
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namespace ArdourSurface {
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struct CC121Request : public BaseUI::BaseRequestObject {
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public:
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CC121Request () {}
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~CC121Request () {}
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};
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class CC121 : public ARDOUR::ControlProtocol, public AbstractUI<CC121Request> {
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public:
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CC121 (ARDOUR::Session&);
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virtual ~CC121();
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int set_active (bool yn);
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XMLNode& get_state () const;
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int set_state (const XMLNode&, int version);
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bool has_editor () const { return true; }
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void* get_gui () const;
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void tear_down_gui ();
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/* Note: because the CC121 speaks an inherently duplex protocol,
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we do not implement get/set_feedback() since this aspect of
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support for the protocol is not optional.
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*/
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void do_request (CC121Request*);
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int stop ();
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void thread_init ();
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PBD::Signal<void()> ConnectionChange;
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std::shared_ptr<ARDOUR::Port> input_port();
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std::shared_ptr<ARDOUR::Port> output_port();
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enum ButtonID {
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Rec = 0x00,
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Solo = 0x08,
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Mute = 0x10,
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Left = 0x30,
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Right = 0x31,
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EButton = 0x33,
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Function1 = 0x36,
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Function2 = 0x37,
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Function3 = 0x38,
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Function4 = 0x39,
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Value = 0x3A,
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Footswitch = 0x3B,
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FP_Read = 0x4A,
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FP_Write = 0x4B,
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Loop = 0x56,
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ToStart = 0x58,
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ToEnd = 0x5A,
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Rewind = 0x5B,
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Ffwd = 0x5C,
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Stop = 0x5D,
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Play = 0x5E,
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RecEnable = 0x5F,
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FaderTouch = 0x68,
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EQ1Enable = 0x70,
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EQ2Enable = 0x71,
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EQ3Enable = 0x72,
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EQ4Enable = 0x73,
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EQType = 0x74,
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AllBypass = 0x75,
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Jog = 0x76,
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Lock = 0x77,
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InputMonitor = 0x78,
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OpenVST = 0x79,
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Output = 22
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};
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enum ButtonState {
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ShiftDown = 0x1,
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RewindDown = 0x2,
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StopDown = 0x4,
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UserDown = 0x8,
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LongPress = 0x10
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};
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void set_action (ButtonID, std::string const& action_name, bool on_press, CC121::ButtonState = ButtonState (0));
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std::string get_action (ButtonID, bool on_press, CC121::ButtonState = ButtonState (0));
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std::list<std::shared_ptr<ARDOUR::Bundle> > bundles ();
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CONTROL_PROTOCOL_THREADS_NEED_TEMPO_MAP_DECL();
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private:
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std::shared_ptr<ARDOUR::Stripable> _current_stripable;
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std::weak_ptr<ARDOUR::Stripable> pre_master_stripable;
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std::weak_ptr<ARDOUR::Stripable> pre_monitor_stripable;
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std::shared_ptr<ARDOUR::AsyncMIDIPort> _input_port;
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std::shared_ptr<ARDOUR::AsyncMIDIPort> _output_port;
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// Bundle to represent our input ports
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std::shared_ptr<ARDOUR::Bundle> _input_bundle;
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// Bundle to represent our output ports
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std::shared_ptr<ARDOUR::Bundle> _output_bundle;
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PBD::ScopedConnectionList midi_connections;
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bool midi_input_handler (Glib::IOCondition ioc, std::shared_ptr<ARDOUR::AsyncMIDIPort> port);
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mutable void *gui;
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void build_gui ();
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bool connection_handler (std::weak_ptr<ARDOUR::Port>, std::string name1, std::weak_ptr<ARDOUR::Port>, std::string name2, bool yn);
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PBD::ScopedConnection port_connection;
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enum ConnectionState {
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InputConnected = 0x1,
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OutputConnected = 0x2
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};
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int connection_state;
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void connected ();
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bool _device_active;
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int fader_msb;
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int fader_lsb;
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bool fader_is_touched;
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enum JogMode { scroll=1, zoom=2 };
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JogMode _jogmode;
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PBD::microseconds_t last_encoder_time;
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int last_good_encoder_delta;
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int last_encoder_delta, last_last_encoder_delta;
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void button_press_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
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void button_release_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
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void fader_handler (MIDI::Parser &, MIDI::pitchbend_t pb);
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void encoder_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);
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/* void fader_handler (MIDI::Parser &, MIDI::EventTwoBytes* tb);*/
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ButtonState button_state;
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friend class Button;
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class Button {
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public:
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enum ActionType {
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NamedAction,
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InternalFunction,
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};
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Button (CC121& f, std::string const& str, ButtonID i)
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: fp (f)
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, name (str)
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, id (i)
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, flash (false)
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{}
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void set_action (std::string const& action_name, bool on_press, CC121::ButtonState = ButtonState (0));
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void set_action (std::function<void()> function, bool on_press, CC121::ButtonState = ButtonState (0));
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std::string get_action (bool press, CC121::ButtonState bs = ButtonState (0));
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void set_led_state (std::shared_ptr<MIDI::Port>, bool onoff);
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void invoke (ButtonState bs, bool press);
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bool uses_flash () const { return flash; }
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void set_flash (bool yn) { flash = yn; }
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XMLNode& get_state () const;
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int set_state (XMLNode const&);
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sigc::connection timeout_connection;
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private:
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CC121& fp;
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std::string name;
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ButtonID id;
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bool flash;
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struct ToDo {
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ActionType type;
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/* could be a union if std::function didn't require a
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* constructor
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*/
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std::string action_name;
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std::function<void()> function;
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};
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typedef std::map<CC121::ButtonState,ToDo> ToDoMap;
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ToDoMap on_press;
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ToDoMap on_release;
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};
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typedef std::map<ButtonID,Button> ButtonMap;
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ButtonMap buttons;
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Button& get_button (ButtonID) const;
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std::set<ButtonID> buttons_down;
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std::set<ButtonID> consumed;
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void all_lights_out ();
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void close ();
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void start_midi_handling ();
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void stop_midi_handling ();
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PBD::ScopedConnectionList session_connections;
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void connect_session_signals ();
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void map_recenable_state ();
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void map_transport_state ();
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sigc::connection periodic_connection;
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bool periodic ();
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sigc::connection heartbeat_connection;
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sigc::connection blink_connection;
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typedef std::list<ButtonID> Blinkers;
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Blinkers blinkers;
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bool blink_state;
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bool blink ();
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bool beat ();
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void start_blinking (ButtonID);
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void stop_blinking (ButtonID);
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void set_current_stripable (std::shared_ptr<ARDOUR::Stripable>);
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void drop_current_stripable ();
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void use_master ();
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void use_monitor ();
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void stripable_selection_changed ();
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PBD::ScopedConnection selection_connection;
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PBD::ScopedConnectionList stripable_connections;
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void map_stripable_state ();
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void map_solo ();
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void map_mute ();
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bool rec_enable_state;
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void map_recenable ();
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void map_gain ();
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void map_cut ();
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void map_auto ();
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void map_monitoring ();
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/* operations (defined in operations.cc) */
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void read ();
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void write ();
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void input_monitor ();
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void left ();
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void right ();
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void touch ();
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void off ();
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void undo ();
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void redo ();
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void solo ();
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void mute ();
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void jog ();
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void rec_enable ();
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void set_controllable (std::shared_ptr<ARDOUR::AutomationControl>, float);
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void punch ();
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};
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}
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#endif /* ardour_surface_cc121_h */
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