b37bc5e5b2
git-svn-id: svn://localhost/ardour2/branches/3.0@10494 d708f5d6-7413-0410-9779-e7cbd77b26cf
590 lines
12 KiB
C++
590 lines
12 KiB
C++
/*
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Copyright (C) 2002 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <algorithm>
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#include "pbd/failed_constructor.h"
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#include "ardour/ardour.h"
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#include "ardour/bundle.h"
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#include "ardour/audioengine.h"
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#include "ardour/port.h"
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#include "pbd/xml++.h"
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#include "i18n.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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/** Construct an audio bundle.
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* @param i true if ports are inputs, otherwise false.
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*/
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Bundle::Bundle (bool i)
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: _ports_are_inputs (i),
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_signals_suspended (false),
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_pending_change (Change (0))
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{
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}
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/** Construct an audio bundle.
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* @param n Name.
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* @param i true if ports are inputs, otherwise false.
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*/
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Bundle::Bundle (std::string const & n, bool i)
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: _name (n),
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_ports_are_inputs (i),
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_signals_suspended (false),
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_pending_change (Change (0))
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{
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}
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Bundle::Bundle (boost::shared_ptr<Bundle> other)
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: _channel (other->_channel),
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_name (other->_name),
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_ports_are_inputs (other->_ports_are_inputs),
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_signals_suspended (other->_signals_suspended),
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_pending_change (other->_pending_change)
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{
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}
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ChanCount
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Bundle::nchannels () const
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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ChanCount c;
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for (vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
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c.set (i->type, c.get (i->type) + 1);
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}
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return c;
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}
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Bundle::PortList const &
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Bundle::channel_ports (uint32_t c) const
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{
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assert (c < nchannels().n_total());
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Glib::Mutex::Lock lm (_channel_mutex);
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return _channel[c].ports;
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}
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/** Add an association between one of our channels and a port.
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* @param ch Channel index.
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* @param portname full port name to associate with (including prefix).
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*/
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void
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Bundle::add_port_to_channel (uint32_t ch, string portname)
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{
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assert (ch < nchannels().n_total());
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assert (portname.find_first_of (':') != string::npos);
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel[ch].ports.push_back (portname);
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}
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emit_changed (PortsChanged);
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}
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/** Disassociate a port from one of our channels.
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* @param ch Channel index.
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* @param portname port name to disassociate from.
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*/
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void
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Bundle::remove_port_from_channel (uint32_t ch, string portname)
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{
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assert (ch < nchannels().n_total());
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bool changed = false;
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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PortList& pl = _channel[ch].ports;
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PortList::iterator i = find (pl.begin(), pl.end(), portname);
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if (i != pl.end()) {
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pl.erase (i);
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changed = true;
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}
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}
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if (changed) {
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emit_changed (PortsChanged);
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}
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}
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/** Set a single port to be associated with a channel, removing any others.
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* @param ch Channel.
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* @param portname Full port name, including prefix.
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*/
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void
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Bundle::set_port (uint32_t ch, string portname)
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{
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assert (ch < nchannels().n_total());
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assert (portname.find_first_of (':') != string::npos);
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel[ch].ports.clear ();
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_channel[ch].ports.push_back (portname);
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}
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emit_changed (PortsChanged);
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}
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/** @param n Channel name */
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void
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Bundle::add_channel (std::string const & n, DataType t)
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{
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel.push_back (Channel (n, t));
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}
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emit_changed (ConfigurationChanged);
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}
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/** @param n Channel name */
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void
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Bundle::add_channel (std::string const & n, DataType t, PortList p)
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{
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel.push_back (Channel (n, t, p));
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}
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emit_changed (ConfigurationChanged);
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}
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/** @param n Channel name */
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void
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Bundle::add_channel (std::string const & n, DataType t, std::string const & p)
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{
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel.push_back (Channel (n, t, p));
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}
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emit_changed (ConfigurationChanged);
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}
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bool
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Bundle::port_attached_to_channel (uint32_t ch, std::string portname)
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{
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assert (ch < nchannels().n_total());
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Glib::Mutex::Lock lm (_channel_mutex);
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return (std::find (_channel[ch].ports.begin (), _channel[ch].ports.end (), portname) != _channel[ch].ports.end ());
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}
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/** Remove a channel.
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* @param ch Channel.
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*/
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void
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Bundle::remove_channel (uint32_t ch)
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{
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assert (ch < nchannels().n_total());
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel.erase (_channel.begin () + ch);
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}
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/** Remove all channels */
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void
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Bundle::remove_channels ()
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel.clear ();
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}
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/** @param p Port name.
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* @return true if any channel is associated with p.
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*/
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bool
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Bundle::offers_port (std::string p) const
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
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for (PortList::const_iterator j = i->ports.begin(); j != i->ports.end(); ++j) {
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if (*j == p) {
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return true;
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}
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}
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}
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return false;
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}
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/** @param p Port name.
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* @return true if this bundle offers this port on its own on a channel.
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*/
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bool
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Bundle::offers_port_alone (std::string p) const
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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for (std::vector<Channel>::const_iterator i = _channel.begin(); i != _channel.end(); ++i) {
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if (i->ports.size() == 1 && i->ports[0] == p) {
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return true;
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}
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}
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return false;
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}
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/** @param ch Channel.
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* @return Channel name.
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*/
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std::string
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Bundle::channel_name (uint32_t ch) const
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{
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assert (ch < nchannels().n_total());
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Glib::Mutex::Lock lm (_channel_mutex);
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return _channel[ch].name;
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}
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/** Set the name of a channel.
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* @param ch Channel.
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* @param n New name.
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*/
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void
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Bundle::set_channel_name (uint32_t ch, std::string const & n)
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{
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assert (ch < nchannels().n_total());
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel[ch].name = n;
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}
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emit_changed (NameChanged);
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}
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/** Take the channels from another bundle and add them to this bundle,
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* so that channels from other are added to this (with their ports)
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* and are named "<other_bundle_name> <other_channel_name>".
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*/
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void
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Bundle::add_channels_from_bundle (boost::shared_ptr<Bundle> other)
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{
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uint32_t const ch = nchannels().n_total();
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for (uint32_t i = 0; i < other->nchannels().n_total(); ++i) {
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std::stringstream s;
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s << other->name() << " " << other->channel_name(i);
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add_channel (s.str(), other->channel_type(i));
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PortList const& pl = other->channel_ports (i);
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for (uint32_t j = 0; j < pl.size(); ++j) {
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add_port_to_channel (ch + i, pl[j]);
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}
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}
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}
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/** Connect the ports associated with our channels to the ports associated
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* with another bundle's channels.
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* @param other Other bundle.
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* @param engine AudioEngine to use to make the connections.
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*/
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void
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Bundle::connect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
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{
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uint32_t const N = nchannels().n_total();
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assert (N == other->nchannels().n_total());
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for (uint32_t i = 0; i < N; ++i) {
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Bundle::PortList const & our_ports = channel_ports (i);
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Bundle::PortList const & other_ports = other->channel_ports (i);
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for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) {
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for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) {
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engine.connect (*j, *k);
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}
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}
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}
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}
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void
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Bundle::disconnect (boost::shared_ptr<Bundle> other, AudioEngine & engine)
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{
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uint32_t const N = nchannels().n_total();
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assert (N == other->nchannels().n_total());
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for (uint32_t i = 0; i < N; ++i) {
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Bundle::PortList const & our_ports = channel_ports (i);
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Bundle::PortList const & other_ports = other->channel_ports (i);
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for (Bundle::PortList::const_iterator j = our_ports.begin(); j != our_ports.end(); ++j) {
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for (Bundle::PortList::const_iterator k = other_ports.begin(); k != other_ports.end(); ++k) {
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engine.disconnect (*j, *k);
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}
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}
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}
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}
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/** Remove all ports from all channels */
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void
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Bundle::remove_ports_from_channels ()
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{
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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for (uint32_t c = 0; c < _channel.size(); ++c) {
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_channel[c].ports.clear ();
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}
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}
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emit_changed (PortsChanged);
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}
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/** Remove all ports from a given channel.
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* @param ch Channel.
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*/
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void
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Bundle::remove_ports_from_channel (uint32_t ch)
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{
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assert (ch < nchannels().n_total());
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{
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Glib::Mutex::Lock lm (_channel_mutex);
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_channel[ch].ports.clear ();
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}
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emit_changed (PortsChanged);
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}
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void
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Bundle::suspend_signals ()
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{
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_signals_suspended = true;
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}
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void
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Bundle::resume_signals ()
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{
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if (_pending_change) {
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Changed (_pending_change);
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_pending_change = Change (0);
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}
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_signals_suspended = false;
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}
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void
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Bundle::emit_changed (Change c)
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{
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if (_signals_suspended) {
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_pending_change = Change (int (_pending_change) | int (c));
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} else {
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Changed (c);
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}
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}
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bool
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Bundle::connected_to (boost::shared_ptr<Bundle> other, AudioEngine & engine)
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{
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if (_ports_are_inputs == other->_ports_are_inputs || nchannels() != other->nchannels()) {
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return false;
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}
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for (uint32_t i = 0; i < nchannels().n_total(); ++i) {
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Bundle::PortList const & A = channel_ports (i);
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Bundle::PortList const & B = other->channel_ports (i);
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for (uint32_t j = 0; j < A.size(); ++j) {
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for (uint32_t k = 0; k < B.size(); ++k) {
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boost::shared_ptr<Port> p = engine.get_port_by_name (A[j]);
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boost::shared_ptr<Port> q = engine.get_port_by_name (B[k]);
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if (!p && !q) {
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return false;
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}
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if (p && !p->connected_to (B[k])) {
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return false;
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} else if (q && !q->connected_to (A[j])) {
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return false;
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}
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}
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}
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}
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return true;
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}
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void
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Bundle::set_ports_are_inputs ()
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{
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_ports_are_inputs = true;
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emit_changed (DirectionChanged);
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}
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void
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Bundle::set_ports_are_outputs ()
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{
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_ports_are_inputs = false;
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emit_changed (DirectionChanged);
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}
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/** Set the name.
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* @param n New name.
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*/
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void
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Bundle::set_name (string const & n)
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{
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_name = n;
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emit_changed (NameChanged);
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}
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/** @param b Other bundle.
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* @return true if b has the same number of channels as this bundle, and those channels have corresponding ports.
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*/
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bool
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Bundle::has_same_ports (boost::shared_ptr<Bundle> b) const
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{
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uint32_t const N = nchannels().n_total();
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if (b->nchannels().n_total() != N) {
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return false;
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}
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/* XXX: probably should sort channel port lists before comparing them */
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for (uint32_t i = 0; i < N; ++i) {
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if (channel_ports (i) != b->channel_ports (i)) {
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return false;
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}
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}
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return true;
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}
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DataType
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Bundle::channel_type (uint32_t c) const
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{
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assert (c < nchannels().n_total());
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Glib::Mutex::Lock lm (_channel_mutex);
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return _channel[c].type;
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}
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ostream &
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operator<< (ostream& os, Bundle const & b)
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{
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os << "BUNDLE " << b.nchannels() << " channels: ";
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for (uint32_t i = 0; i < b.nchannels().n_total(); ++i) {
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os << "( ";
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Bundle::PortList const & pl = b.channel_ports (i);
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for (Bundle::PortList::const_iterator j = pl.begin(); j != pl.end(); ++j) {
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os << *j << " ";
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}
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os << ") ";
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}
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return os;
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}
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bool
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Bundle::operator== (Bundle const & other)
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{
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return _channel == other._channel;
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}
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/** Given an index of a channel as the nth channel of a particular type,
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* return an index of that channel when considering channels of all types.
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*
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* e.g. given a bundle with channels:
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* fred [audio]
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* jim [audio]
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* sheila [midi]
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*
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* If t == MIDI and c == 0, then we would return 2, as 2 is the index of the
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* 0th MIDI channel.
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*
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* If t == NIL, we just return c.
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*/
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uint32_t
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Bundle::type_channel_to_overall (DataType t, uint32_t c) const
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{
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if (t == DataType::NIL) {
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return c;
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}
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Glib::Mutex::Lock lm (_channel_mutex);
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vector<Channel>::const_iterator i = _channel.begin ();
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uint32_t o = 0;
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while (1) {
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assert (i != _channel.end ());
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if (i->type != t) {
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++i;
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} else {
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if (c == 0) {
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return o;
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}
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--c;
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}
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++o;
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}
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/* NOTREACHED */
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return -1;
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}
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/** Perform the reverse of type_channel_to_overall */
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uint32_t
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Bundle::overall_channel_to_type (DataType t, uint32_t c) const
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{
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if (t == DataType::NIL) {
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return c;
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}
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Glib::Mutex::Lock lm (_channel_mutex);
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uint32_t s = 0;
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vector<Channel>::const_iterator i = _channel.begin ();
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for (uint32_t j = 0; j < c; ++j) {
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if (i->type == t) {
|
|
++s;
|
|
}
|
|
++i;
|
|
}
|
|
|
|
return s;
|
|
}
|