13
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livetrax/gtk2_ardour/trigger_ui.cc

795 lines
25 KiB
C++

/*
* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <gtkmm/alignment.h>
#include <gtkmm/filechooserdialog.h>
#include <gtkmm/menu.h>
#include <gtkmm/menuitem.h>
#include <gtkmm/stock.h>
#include "pbd/compose.h"
#include "pbd/convert.h"
#include "pbd/basename.h"
#include "pbd/file_utils.h"
#include "pbd/pathexpand.h"
#include "pbd/search_path.h"
#include "pbd/unwind.h"
#include "ardour/directory_names.h"
#include "ardour/filesystem_paths.h"
#include "ardour/region.h"
#include "ardour/triggerbox.h"
#include "slot_properties_box.h"
#include "ardour_ui.h"
#include "gui_thread.h"
#include "keyboard.h"
#include "public_editor.h"
#include "region_view.h"
#include "trigger_ui.h"
#include "ui_config.h"
#include "pbd/i18n.h"
using namespace ARDOUR;
using namespace ArdourWidgets;
using namespace Gtkmm2ext;
using namespace PBD;
using namespace Temporal;
std::vector<std::string> TriggerUI::follow_strings;
std::string TriggerUI::longest_follow;
std::vector<std::string> TriggerUI::quantize_strings;
std::string TriggerUI::longest_quantize;
std::vector<std::string> TriggerUI::launch_strings;
std::string TriggerUI::longest_launch;
Gtkmm2ext::Bindings* TriggerUI::bindings = 0;
Glib::RefPtr<Gtk::ActionGroup> TriggerUI::trigger_actions;
TriggerUI::TriggerUI ()
: _renaming (false)
, _launch_context_menu (0)
, _follow_context_menu (0)
, _context_menu (0)
, _ignore_menu_action (false)
{
if (follow_strings.empty()) {
follow_strings.push_back (follow_action_to_string (Trigger::None));
follow_strings.push_back (follow_action_to_string (Trigger::Stop));
follow_strings.push_back (follow_action_to_string (Trigger::Again));
follow_strings.push_back (follow_action_to_string (Trigger::QueuedTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::NextTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::PrevTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::FirstTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::LastTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::AnyTrigger));
follow_strings.push_back (follow_action_to_string (Trigger::OtherTrigger));
for (std::vector<std::string>::const_iterator i = follow_strings.begin(); i != follow_strings.end(); ++i) {
if (i->length() > longest_follow.length()) {
longest_follow = *i;
}
}
launch_strings.push_back (launch_style_to_string (Trigger::OneShot));
launch_strings.push_back (launch_style_to_string (Trigger::Gate));
launch_strings.push_back (launch_style_to_string (Trigger::Toggle));
launch_strings.push_back (launch_style_to_string (Trigger::Repeat));
for (std::vector<std::string>::const_iterator i = launch_strings.begin(); i != launch_strings.end(); ++i) {
if (i->length() > longest_launch.length()) {
longest_launch = *i;
}
}
}
}
TriggerUI::~TriggerUI()
{
trigger_swap_connection.disconnect ();
trigger_connections.disconnect ();
}
void
TriggerUI::trigger_swap (uint32_t n)
{
if (n != tref.slot) {
/* some other slot in the same box got swapped. we don't care */
return;
}
trigger_connections.disconnect ();
trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context ());
trigger_changed (Properties::name);
}
void
TriggerUI::setup_actions_and_bindings ()
{
load_bindings ();
register_actions ();
}
void
TriggerUI::load_bindings ()
{
bindings = Bindings::get_bindings (X_("Triggers"));
}
void
TriggerUI::register_actions ()
{
trigger_actions = ActionManager::create_action_group (bindings, X_("Triggers"));
for (int32_t n = 0; n < TriggerBox::default_triggers_per_box; ++n) {
const std::string action_name = string_compose ("trigger-scene-%1", n);
const std::string display_name = string_compose (_("Scene %1"), n);
ActionManager::register_toggle_action (trigger_actions, action_name.c_str (), display_name.c_str (), sigc::bind (sigc::ptr_fun (TriggerUI::trigger_scene), n));
}
}
void
TriggerUI::trigger_scene (int32_t n)
{
TriggerBox::scene_bang (n);
}
void
TriggerUI::choose_color ()
{
_color_dialog.get_colorsel()->set_has_opacity_control (false);
_color_dialog.get_colorsel()->set_has_palette (true);
_color_dialog.get_ok_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_ACCEPT));
_color_dialog.get_cancel_button()->signal_clicked().connect (sigc::bind (sigc::mem_fun (_color_dialog, &Gtk::Dialog::response), Gtk::RESPONSE_CANCEL));
Gdk::Color c = ARDOUR_UI_UTILS::gdk_color_from_rgba(trigger()->color());
_color_dialog.get_colorsel()->set_previous_color (c);
_color_dialog.get_colorsel()->set_current_color (c);
switch (_color_dialog.run()) {
case Gtk::RESPONSE_ACCEPT: {
c = _color_dialog.get_colorsel()->get_current_color();
color_t ct = ARDOUR_UI_UTILS::gdk_color_to_rgba(c);
trigger()->set_color(ct);
} break;
default:
break;
}
_color_dialog.hide ();
}
void
TriggerUI::choose_sample ()
{
if (!_file_chooser) {
_file_chooser = new Gtk::FileChooserDialog (_("Select sample"), Gtk::FILE_CHOOSER_ACTION_OPEN);
_file_chooser->add_button (Gtk::Stock::CANCEL, Gtk::RESPONSE_CANCEL);
_file_chooser->add_button (Gtk::Stock::OK, Gtk::RESPONSE_OK);
/* for newbies, start in the bundled media folder */
Searchpath spath (ardour_data_search_path ());
spath.add_subdirectory_to_paths (media_dir_name);
for (auto const& f : spath) {
if (Glib::file_test (f, Glib::FILE_TEST_IS_DIR | Glib::FILE_TEST_EXISTS)) {
_file_chooser->set_current_folder (f);
}
}
/* TODO: add various shortcut paths to user's media folders
_file_chooser->add_shortcut_folder_uri(Glib::build_filename (user_config_directory (), media_dir_name);
Searchpath cpath (Config->get_sample_lib_path ());
for (auto const& f : cpath) {
_file_chooser->add_shortcut_folder_uri (f);
}
*/
#ifdef __APPLE__
try {
/* add_shortcut_folder throws an exception if the folder being added already has a shortcut */
_file_chooser->add_shortcut_folder_uri("file:///Library/GarageBand/Apple Loops");
_file_chooser->add_shortcut_folder_uri("file:///Library/Audio/Apple Loops");
_file_chooser->add_shortcut_folder_uri("file:///Library/Application Support/GarageBand/Instrument Library/Sampler/Sampler Files");
}
catch (Glib::Error & e) {
std::cerr << "sfdb.add_shortcut_folder() threw Glib::Error " << e.what() << std::endl;
}
#endif
}
_file_chooser_connection.disconnect ();
_file_chooser_connection = _file_chooser->signal_response ().connect (sigc::mem_fun (*this, &SlotPropertyTable::sample_chosen));
_file_chooser->present ();
}
void
TriggerUI::sample_chosen (int response)
{
_file_chooser->hide ();
switch (response) {
case Gtk::RESPONSE_OK:
break;
default:
return;
}
std::list<std::string> paths = _file_chooser->get_filenames ();
for (std::list<std::string>::iterator s = paths.begin (); s != paths.end (); ++s) {
trigger()->box().set_from_path (trigger()->index(), *s);
}
}
/* ****************************************************************************/
bool
TriggerUI::namebox_button_press (GdkEventButton* ev)
{
if (_renaming) {
return false;
}
if ((ev->button == 1 && ev->type == GDK_2BUTTON_PRESS) || Keyboard::is_edit_event (ev)) {
start_rename ();
return true;
}
return false;
}
bool
TriggerUI::start_rename ()
{
if (_renaming) {
return false;
}
assert (_entry_connections.empty ());
GtkRequisition r (_name_label.size_request ());
_nameentry.set_size_request (r.width, -1);
_nameentry.set_text (trigger()->name ());
_namebox.remove ();
_namebox.add (_nameentry);
_nameentry.show ();
_nameentry.grab_focus ();
_nameentry.add_modal_grab ();
_renaming = true;
_entry_connections.push_back (_nameentry.signal_changed().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_changed)));
_entry_connections.push_back (_nameentry.signal_activate().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_activated)));
_entry_connections.push_back (_nameentry.signal_key_press_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_press), false));
_entry_connections.push_back (_nameentry.signal_key_release_event().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_key_release), false));
_entry_connections.push_back (_nameentry.signal_button_press_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_button_press), false));
_entry_connections.push_back (_nameentry.signal_focus_in_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_in)));
_entry_connections.push_back (_nameentry.signal_focus_out_event ().connect (sigc::mem_fun (*this, &SlotPropertyTable::entry_focus_out)));
return true;
}
void
TriggerUI::end_rename (bool ignore_change)
{
if (!_renaming) {
return;
}
std::string result = _nameentry.get_text ();
disconnect_entry_signals ();
_nameentry.remove_modal_grab ();
_namebox.remove ();
_namebox.add (_name_label);
_name_label.show ();
_renaming = false;
if (ignore_change) {
return;
}
trigger()->set_name (result);
}
void
TriggerUI::entry_changed ()
{
}
void
TriggerUI::entry_activated ()
{
end_rename (false);
}
bool
TriggerUI::entry_focus_in (GdkEventFocus*)
{
return false;
}
bool
TriggerUI::entry_focus_out (GdkEventFocus*)
{
end_rename (false);
return false;
}
bool
TriggerUI::entry_button_press (GdkEventButton* ev)
{
if (Keyboard::is_context_menu_event (ev)) {
return false;
} else if (Gtkmm2ext::event_inside_widget_window (_namebox, (GdkEvent*) ev)) {
return false;
} else {
end_rename (false);
return false;
}
}
bool
TriggerUI::entry_key_press (GdkEventKey* ev)
{
switch (ev->keyval) {
case GDK_Escape:
/* fallthrough */
case GDK_ISO_Left_Tab:
/* fallthrough */
case GDK_Tab:
/* fallthrough */
return true;
default:
break;
}
return false;
}
bool
TriggerUI::entry_key_release (GdkEventKey* ev)
{
switch (ev->keyval) {
case GDK_Escape:
end_rename (true);
return true;
case GDK_ISO_Left_Tab:
end_rename (false);
// EditNextName (this, false); /* TODO */
return true;
case GDK_Tab:
end_rename (false);
// EditNextName (this, true); /* TODO */
return true;
default:
break;
}
return false;
}
void
TriggerUI::disconnect_entry_signals ()
{
for (std::list<sigc::connection>::iterator i = _entry_connections.begin(); i != _entry_connections.end(); ++i) {
i->disconnect ();
}
_entry_connections.clear ();
}
/* ****************************************************************************/
void
TriggerUI::context_menu ()
{
using namespace Gtk;
using namespace Gtk::Menu_Helpers;
using namespace Temporal;
delete _context_menu;
_context_menu = new Menu;
MenuList& items = _context_menu->items ();
_context_menu->set_name ("ArdourContextMenu");
Menu* load_menu = manage (new Menu);
MenuList& loitems (load_menu->items ());
loitems.push_back (MenuElem (_("from file"), sigc::mem_fun (*this, &TriggerUI::choose_sample)));
loitems.push_back (MenuElem (_("from selection"), sigc::mem_fun (*this, &TriggerUI::set_from_selection)));
items.push_back (MenuElem (_("Load..."), *load_menu));
#if DOUBLE_CLICK_IS_NOT_OBVIOUS_ENOUGH
items.push_back (MenuElem (_("Edit..."), sigc::mem_fun (*this, &TriggerUI::edit_trigger)));
#endif
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Color..."), sigc::mem_fun (*this, &TriggerUI::choose_color)));
items.push_back (SeparatorElem());
items.push_back (MenuElem (_("Clear"), sigc::mem_fun (*this, &TriggerUI::clear_trigger)));
_context_menu->popup (1, gtk_get_current_event_time ());
}
void
TriggerUI::launch_context_menu ()
{
using namespace Gtk;
using namespace Gtk::Menu_Helpers;
using namespace Temporal;
delete _launch_context_menu;
_launch_context_menu = new Menu;
MenuList& items = _launch_context_menu->items ();
_launch_context_menu->set_name ("ArdourContextMenu");
RadioMenuItem::Group lagroup;
RadioMenuItem::Group qgroup;
Menu* launch_menu = manage (new Menu);
MenuList& litems = launch_menu->items ();
litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::OneShot), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::OneShot)));
if (trigger ()->launch_style () == Trigger::OneShot) {
dynamic_cast<Gtk::CheckMenuItem*> (&litems.back ())->set_active (true);
}
litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::Gate), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::Gate)));
if (trigger ()->launch_style () == Trigger::Gate) {
dynamic_cast<Gtk::CheckMenuItem*> (&litems.back ())->set_active (true);
}
litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::Toggle), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::Toggle)));
if (trigger ()->launch_style () == Trigger::Toggle) {
dynamic_cast<Gtk::CheckMenuItem*> (&litems.back ())->set_active (true);
}
litems.push_back (RadioMenuElem (lagroup, TriggerUI::launch_style_to_string(Trigger::Repeat), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_launch_style), Trigger::Repeat)));
if (trigger ()->launch_style () == Trigger::Repeat) {
dynamic_cast<Gtk::CheckMenuItem*> (&litems.back ())->set_active (true);
}
Menu* quant_menu = manage (new Menu);
MenuList& qitems = quant_menu->items ();
BBT_Offset b;
#if TRIGGER_PAGE_GLOBAL_QUANTIZATION_IS_IMPLEMENTED
bool success;
Beats grid_beats (PublicEditor::instance ().get_grid_type_as_beats (success, timepos_t (0)));
if (success) {
b = BBT_Offset (0, grid_beats.get_beats (), grid_beats.get_ticks ());
qitems.push_back (RadioMenuElem (qgroup, _("Main Grid"), sigc::bind(sigc::mem_fun (*this, &TriggerBoxUI::set_quantization), b)));
/* can't mark this active because the current trigger quant setting may just a specific setting below */
/* XXX HOW TO GET THIS TO FOLLOW GRID CHANGES (which are GUI only) */
}
#endif
b = BBT_Offset (1, 0, 0);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
b = BBT_Offset (0, 4, 0);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
b = BBT_Offset (0, 2, 0);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
b = BBT_Offset (0, 1, 0);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
b = BBT_Offset (0, 0, ticks_per_beat / 2);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
b = BBT_Offset (0, 0, ticks_per_beat / 4);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
b = BBT_Offset (0, 0, ticks_per_beat / 8);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
b = BBT_Offset (0, 0, ticks_per_beat / 16);
qitems.push_back (RadioMenuElem (qgroup, TriggerUI::quantize_length_to_string (b), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_quantization), b)));
if (trigger ()->quantization () == b) {
dynamic_cast<Gtk::CheckMenuItem*> (&qitems.back ())->set_active (true);
}
items.push_back (MenuElem (_("Launch Style..."), *launch_menu));
items.push_back (MenuElem (_("Quantization..."), *quant_menu));
items.push_back (CheckMenuElem (_("Cue Isolate"), sigc::mem_fun (*this, &TriggerUI::toggle_trigger_isolated)));
if (trigger ()->scene_isolated ()) {
PBD::Unwinder<bool> uw (_ignore_menu_action, true);
dynamic_cast<Gtk::CheckMenuItem*> (&items.back ())->set_active (true);
}
_launch_context_menu->popup (1, gtk_get_current_event_time ());
}
void
TriggerUI::follow_context_menu ()
{
using namespace Gtk;
using namespace Gtk::Menu_Helpers;
using namespace Temporal;
delete _follow_context_menu;
_follow_context_menu = new Menu;
MenuList& items = _follow_context_menu->items ();
_follow_context_menu->set_name ("ArdourContextMenu");
Menu* follow_menu = manage (new Menu);
MenuList& fitems = follow_menu->items ();
RadioMenuItem::Group fagroup;
_ignore_menu_action = true;
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::None), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::None)));
if (trigger ()->follow_action (0) == Trigger::None) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::Stop), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::Stop)));
if (trigger ()->follow_action (0) == Trigger::Stop) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::Again), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::Again)));
if (trigger ()->follow_action (0) == Trigger::Again) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
#if QUEUED_SLOTS_IMPLEMENTED
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::QueuedTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::QueuedTrigger)));
if (trigger ()->follow_action (0) == Trigger::QueuedTrigger) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
#endif
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::PrevTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::PrevTrigger)));
if (trigger ()->follow_action (0) == Trigger::PrevTrigger) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::NextTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::NextTrigger)));
if (trigger ()->follow_action (0) == Trigger::NextTrigger) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
#if 0
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::FirstTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::FirstTrigger)));
if (trigger ()->follow_action (0) == Trigger::FirstTrigger) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::LastTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::LastTrigger)));
if (trigger ()->follow_action (0) == Trigger::LastTrigger) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
#endif
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::AnyTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::AnyTrigger)));
if (trigger ()->follow_action (0) == Trigger::AnyTrigger) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
fitems.push_back (RadioMenuElem (fagroup, TriggerUI::follow_action_to_string(Trigger::OtherTrigger), sigc::bind(sigc::mem_fun (*this, &TriggerUI::set_follow_action), Trigger::OtherTrigger)));
if (trigger ()->follow_action (0) == Trigger::OtherTrigger) {
dynamic_cast<Gtk::CheckMenuItem*> (&fitems.back ())->set_active (true);
}
_ignore_menu_action = false;
items.push_back (MenuElem (_("Follow Action..."), *follow_menu));
_follow_context_menu->popup (1, gtk_get_current_event_time ());
}
void
TriggerUI::toggle_trigger_isolated ()
{
if (_ignore_menu_action) {
return;
}
trigger()->set_scene_isolated (!trigger()->scene_isolated ());
}
void
TriggerUI::clear_trigger ()
{
trigger()->set_region (boost::shared_ptr<Region>());
}
void
TriggerUI::edit_trigger ()
{
SlotPropertyWindow* tw = static_cast<SlotPropertyWindow*> (trigger()->ui ());
if (!tw) {
tw = new SlotPropertyWindow (TriggerReference (trigger()->box(), trigger()->index()));
trigger()->set_ui (tw);
}
tw->present ();
}
void
TriggerUI::set_follow_action (Trigger::FollowAction fa)
{
if (_ignore_menu_action) {
return;
}
trigger()->set_follow_action (fa, 0);
trigger()->set_follow_action_probability (0);
trigger()->set_use_follow (true);
}
void
TriggerUI::set_launch_style (Trigger::LaunchStyle ls)
{
trigger()->set_launch_style (ls);
}
void
TriggerUI::set_quantization (Temporal::BBT_Offset const& q)
{
trigger()->set_quantization (q);
}
void
TriggerUI::set_from_selection ()
{
Selection& selection (PublicEditor::instance ().get_selection ());
RegionSelection rselection (selection.regions);
if (rselection.empty ()) {
/* XXX possible message about no selection ? */
return;
}
int n = trigger()->index();
for (RegionSelection::iterator r = rselection.begin (); r != rselection.end (); ++r) {
trigger()->box().set_from_selection (n, (*r)->region ());
++n;
}
}
std::string
TriggerUI::launch_style_to_string (Trigger::LaunchStyle ls)
{
switch (ls) {
case Trigger::OneShot:
return _("One Shot");
case Trigger::Gate:
return _("Gate");
case Trigger::Toggle:
return _("Toggle");
case Trigger::Repeat:
return _("Repeat");
}
/*NOTREACHED*/
return std::string();
}
std::string
TriggerUI::quantize_length_to_string (BBT_Offset const & ql)
{
if (ql < Temporal::BBT_Offset (0, 0, 0)) {
/* negative quantization == do not quantize */
return _("None");
}
if (ql == BBT_Offset (1, 0, 0)) {
return _("1 Bar");
} else if (ql == BBT_Offset (0, 1, 0)) {
return _("1/4");
} else if (ql == BBT_Offset (0, 2, 0)) {
return _("1/2");
} else if (ql == BBT_Offset (0, 4, 0)) {
return _("Whole");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/2)) {
return _("1/8");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/4)) {
return _("1/16");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/8)) {
return _("1/32");
} else if (ql == BBT_Offset (0, 0,Temporal::ticks_per_beat/16)) {
return _("1/64");
} else {
return "???";
}
}
std::string
TriggerUI::follow_action_to_string (Trigger::FollowAction fa)
{
switch (fa) {
case Trigger::None:
return _("None");
case Trigger::Stop:
return _("Stop");
case Trigger::Again:
return _("Again");
case Trigger::QueuedTrigger:
return _("Queued");
case Trigger::NextTrigger:
return _("Next");
case Trigger::PrevTrigger:
return _("Prev");
case Trigger::FirstTrigger:
return _("First");
case Trigger::LastTrigger:
return _("Last");
case Trigger::AnyTrigger:
return _("Any");
case Trigger::OtherTrigger:
return _("Other");
}
/*NOTREACHED*/
return std::string();
}
TriggerPtr
TriggerUI::trigger() const
{
return tref.trigger();
}
void
TriggerUI::trigger_changed (PropertyChange const& what)
{
on_trigger_changed(what);
}
void
TriggerUI::set_trigger (ARDOUR::TriggerReference tr)
{
trigger_connections.disconnect();
trigger_swap_connection.disconnect();
tref = tr;
PropertyChange pc;
pc.add (Properties::name);
pc.add (Properties::color);
pc.add (Properties::use_follow);
pc.add (Properties::legato);
pc.add (Properties::quantization);
pc.add (Properties::launch_style);
pc.add (Properties::follow_count);
pc.add (Properties::follow_action0);
pc.add (Properties::follow_action1);
pc.add (Properties::velocity_effect);
pc.add (Properties::follow_action_probability);
trigger_changed (pc);
trigger()->PropertyChanged.connect (trigger_connections, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_changed, this, _1), gui_context());
tref.box->TriggerSwapped.connect (trigger_swap_connection, MISSING_INVALIDATOR, boost::bind (&TriggerUI::trigger_swap, this, _1), gui_context ());
}