463 lines
10 KiB
C
463 lines
10 KiB
C
/* a-reverb -- based on b_reverb (setBfree) and FreeVerb
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*
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* Copyright (C) 2003-2004 Fredrik Kilander <fk@dsv.su.se>
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* Copyright (C) 2008-2016 Robin Gareus <robin@gareus.org>
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* Copyright (C) 2012 Will Panther <pantherb@setbfree.org>
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* Copyright (C) 2016 Damien Zammit <damien@zamaudio.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2, or (at your option)
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _GNU_SOURCE
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#define _GNU_SOURCE // needed for M_PI
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#endif
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <math.h>
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#include <string.h>
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#define RV_NZ 7
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#define DENORMAL_PROTECT (1e-14)
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#ifdef COMPILER_MSVC
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#include <float.h>
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#define isfinite_local(val) (bool)_finite((double)val)
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#else
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#define isfinite_local isfinite
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#endif
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typedef struct {
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float* delays[2][RV_NZ]; /**< delay line buffer */
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size_t size[2][RV_NZ];
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float* idx0[2][RV_NZ]; /**< Reset pointer ref delays[]*/
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float* idxp[2][RV_NZ]; /**< Index pointer ref delays[]*/
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float* endp[2][RV_NZ]; /**< End pointer ref delays[]*/
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float gain[RV_NZ]; /**< feedback gains */
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float yy1_0; /**< Previous output sample */
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float y_1_0; /**< Feedback sample */
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float yy1_1; /**< Previous output sample */
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float y_1_1; /**< Feedback sample */
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int end[2][RV_NZ];
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float inputGain; /**< Input gain value */
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float fbk; /**< Feedback gain */
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float wet; /**< Output dry gain */
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float dry; /**< Output wet gain */
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} b_reverb;
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static int
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setReverbPointers (b_reverb *r, int i, int c, const double rate)
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{
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int e = (r->end[c][i] * rate / 25000.0);
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e = e | 1;
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r->size[c][i] = e + 2;
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r->delays[c][i] = (float*)realloc ((void*)r->delays[c][i], r->size[c][i] * sizeof (float));
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if (!r->delays[c][i]) {
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return -1;
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} else {
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memset (r->delays[c][i], 0 , r->size[c][i] * sizeof (float));
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}
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r->endp[c][i] = r->delays[c][i] + e + 1;
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r->idx0[c][i] = r->idxp[c][i] = &(r->delays[c][i][0]);
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return 0;
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}
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static int
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initReverb (b_reverb *r, const double rate)
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{
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int err = 0;
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int stereowidth = 7;
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r->inputGain = powf (10.0, .05 * -20.0); // -20dB
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r->fbk = -0.015; /* Feedback gain */
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r->wet = 0.3;
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r->dry = 0.7;
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/* feedback combfilter */
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r->gain[0] = 0.773;
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r->gain[1] = 0.802;
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r->gain[2] = 0.753;
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r->gain[3] = 0.733;
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/* all-pass filter */
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r->gain[4] = sqrtf (0.5);
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r->gain[5] = sqrtf (0.5);
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r->gain[6] = sqrtf (0.5);
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/* delay lines left */
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r->end[0][0] = 1687;
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r->end[0][1] = 1601;
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r->end[0][2] = 2053;
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r->end[0][3] = 2251;
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/* all pass filters left */
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r->end[0][4] = 347;
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r->end[0][5] = 113;
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r->end[0][6] = 37;
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/* delay lines right */
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r->end[1][0] = 1687 + stereowidth;
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r->end[1][1] = 1601 + stereowidth;
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r->end[1][2] = 2053 + stereowidth;
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r->end[1][3] = 2251 + stereowidth;
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/* all pass filters right */
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r->end[1][4] = 347 + stereowidth;
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r->end[1][5] = 113 + stereowidth;
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r->end[1][6] = 37 + stereowidth;
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for (int i = 0; i < RV_NZ; ++i) {
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r->delays[0][i] = NULL;
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r->delays[1][i] = NULL;
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}
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r->yy1_0 = 0.0;
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r->y_1_0 = 0.0;
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r->yy1_1 = 0.0;
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r->y_1_1 = 0.0;
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for (int i = 0; i < RV_NZ; ++i) {
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err |= setReverbPointers (r, i, 0, rate);
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err |= setReverbPointers (r, i, 1, rate);
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}
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return err;
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}
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static void
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reverb (b_reverb* r,
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const float* inbuf0,
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const float* inbuf1,
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float* outbuf0,
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float* outbuf1,
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size_t n_samples)
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{
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float** const idxp0 = r->idxp[0];
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float** const idxp1 = r->idxp[1];
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float* const* const endp0 = r->endp[0];
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float* const* const endp1 = r->endp[1];
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float* const* const idx00 = r->idx0[0];
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float* const* const idx01 = r->idx0[1];
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const float* const gain = r->gain;
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const float inputGain = r->inputGain;
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const float fbk = r->fbk;
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const float wet = r->wet;
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const float dry = r->dry;
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const float* xp0 = inbuf0;
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const float* xp1 = inbuf1;
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float* yp0 = outbuf0;
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float* yp1 = outbuf1;
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float y_1_0 = r->y_1_0;
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float yy1_0 = r->yy1_0;
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float y_1_1 = r->y_1_1;
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float yy1_1 = r->yy1_1;
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for (size_t i = 0; i < n_samples; ++i) {
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int j;
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float y;
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float xo0 = *xp0++;
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float xo1 = *xp1++;
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if (!isfinite_local(xo0) || fabsf (xo0) > 10.f) { xo0 = 0; }
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if (!isfinite_local(xo1) || fabsf (xo1) > 10.f) { xo1 = 0; }
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xo0 += DENORMAL_PROTECT;
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xo1 += DENORMAL_PROTECT;
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const float x0 = y_1_0 + (inputGain * xo0);
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const float x1 = y_1_1 + (inputGain * xo1);
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float xa = 0.0;
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float xb = 0.0;
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/* First we do four feedback comb filters (ie parallel delay lines,
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* each with a single tap at the end that feeds back at the start) */
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for (j = 0; j < 4; ++j) {
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y = *idxp0[j];
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*idxp0[j] = x0 + (gain[j] * y);
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if (endp0[j] <= ++(idxp0[j])) {
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idxp0[j] = idx00[j];
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}
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xa += y;
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}
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for (; j < 7; ++j) {
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y = *idxp0[j];
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*idxp0[j] = gain[j] * (xa + y);
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if (endp0[j] <= ++(idxp0[j])) {
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idxp0[j] = idx00[j];
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}
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xa = y - xa;
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}
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y = 0.5f * (xa + yy1_0);
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yy1_0 = y;
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y_1_0 = fbk * xa;
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*yp0++ = ((wet * y) + (dry * xo0));
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for (j = 0; j < 4; ++j) {
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y = *idxp1[j];
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*idxp1[j] = x1 + (gain[j] * y);
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if (endp1[j] <= ++(idxp1[j])) {
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idxp1[j] = idx01[j];
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}
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xb += y;
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}
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for (; j < 7; ++j) {
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y = *idxp1[j];
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*idxp1[j] = gain[j] * (xb + y);
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if (endp1[j] <= ++(idxp1[j])) {
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idxp1[j] = idx01[j];
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}
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xb = y - xb;
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}
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y = 0.5f * (xb + yy1_1);
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yy1_1 = y;
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y_1_1 = fbk * xb;
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*yp1++ = ((wet * y) + (dry * xo1));
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}
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if (!isfinite_local(y_1_0)) { y_1_0 = 0; }
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if (!isfinite_local(yy1_1)) { yy1_0 = 0; }
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if (!isfinite_local(y_1_1)) { y_1_1 = 0; }
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if (!isfinite_local(yy1_1)) { yy1_1 = 0; }
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r->y_1_0 = y_1_0 + DENORMAL_PROTECT;
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r->yy1_0 = yy1_0 + DENORMAL_PROTECT;
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r->y_1_1 = y_1_1 + DENORMAL_PROTECT;
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r->yy1_1 = yy1_1 + DENORMAL_PROTECT;
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}
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/******************************************************************************
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* LV2 wrapper
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*/
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#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
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typedef enum {
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AR_INPUT0 = 0,
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AR_INPUT1 = 1,
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AR_OUTPUT0 = 2,
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AR_OUTPUT1 = 3,
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AR_MIX = 4,
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AR_ROOMSZ = 5,
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AR_ENABLE = 6,
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} PortIndex;
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typedef struct {
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float* input0;
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float* input1;
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float* output0;
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float* output1;
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float* mix;
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float* roomsz;
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float* enable;
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float v_mix;
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float v_roomsz;
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float srate;
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float tau;
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b_reverb r;
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} AReverb;
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static LV2_Handle
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instantiate (const LV2_Descriptor* descriptor,
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double rate,
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const char* bundle_path,
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const LV2_Feature* const* features)
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{
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AReverb* self = (AReverb*)calloc (1, sizeof (AReverb));
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if (!self) {
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return NULL;
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}
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if (initReverb (&self->r, rate)) {
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return NULL;
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}
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// these are set in initReverb()
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self->v_roomsz = 0.75;
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self->v_mix = 0.1;
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self->srate = rate;
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self->tau = 1.f - expf (-2.f * M_PI * 64.f * 15.f / self->srate); // 15Hz, 64fpp
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return (LV2_Handle)self;
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}
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static void
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connect_port (LV2_Handle instance,
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uint32_t port,
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void* data)
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{
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AReverb* self = (AReverb*)instance;
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switch ((PortIndex)port) {
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case AR_INPUT0:
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self->input0 = (float*)data;
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break;
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case AR_INPUT1:
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self->input1 = (float*)data;
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break;
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case AR_OUTPUT0:
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self->output0 = (float*)data;
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break;
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case AR_OUTPUT1:
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self->output1 = (float*)data;
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break;
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case AR_MIX:
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self->mix = (float*)data;
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break;
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case AR_ROOMSZ:
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self->roomsz = (float*)data;
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break;
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case AR_ENABLE:
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self->enable = (float*)data;
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break;
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}
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}
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static void
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activate (LV2_Handle instance)
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{
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AReverb* self = (AReverb*)instance;
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self->r.y_1_0 = 0;
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self->r.yy1_0 = 0;
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self->r.y_1_1 = 0;
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self->r.yy1_1 = 0;
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for (int i = 0; i < RV_NZ; ++i) {
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for (int c = 0; c < 2; ++c) {
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memset (self->r.delays[c][i], 0, self->r.size[c][i] * sizeof (float));
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}
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}
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}
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static void
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deactivate (LV2_Handle instance)
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{
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activate(instance);
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}
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static void
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run (LV2_Handle instance, uint32_t n_samples)
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{
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AReverb* self = (AReverb*)instance;
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const float* const input0 = self->input0;
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const float* const input1 = self->input1;
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float* const output0 = self->output0;
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float* const output1 = self->output1;
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const float tau = self->tau;
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const float mix = *self->enable <= 0 ? 0 : *self->mix;
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uint32_t remain = n_samples;
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uint32_t offset = 0;
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uint32_t iterpolate = 0;
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if (fabsf (mix - self->v_mix) < .01) { // 40dB
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if (self->v_mix != mix && *self->enable <= 0) {
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// entering bypass, reset reverb
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activate (self);
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}
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self->v_mix = mix;
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self->r.wet = self->v_mix;
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self->r.dry = 1.0 - self->v_mix;
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} else {
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iterpolate |= 1;
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}
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if (fabsf (*self->roomsz - self->v_roomsz) < .01) {
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self->v_roomsz = *self->roomsz;
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} else {
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iterpolate |= 2;
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}
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while (remain > 0) {
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uint32_t p_samples = remain;
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if (iterpolate && p_samples > 64) {
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p_samples = 64;
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}
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if (iterpolate & 1) {
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self->v_mix += tau * (mix - self->v_mix);
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self->r.wet = self->v_mix;
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self->r.dry = 1.0 - self->v_mix;
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}
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if (iterpolate & 2) {
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self->v_roomsz += tau * ( *self->roomsz - self->v_roomsz);
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self->r.gain[0] = 0.773 * self->v_roomsz;
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self->r.gain[1] = 0.802 * self->v_roomsz;
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self->r.gain[2] = 0.753 * self->v_roomsz;
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self->r.gain[3] = 0.733 * self->v_roomsz;
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}
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reverb (&self->r,
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&input0[offset], &input1[offset],
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&output0[offset], &output1[offset],
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p_samples);
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offset += p_samples;
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remain -= p_samples;
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}
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}
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static void
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cleanup (LV2_Handle instance)
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{
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AReverb* self = (AReverb*)instance;
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for (int i = 0; i < RV_NZ; ++i) {
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free (self->r.delays[0][i]);
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free (self->r.delays[1][i]);
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}
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free (instance);
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}
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static const void*
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extension_data (const char* uri)
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{
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return NULL;
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}
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static const LV2_Descriptor descriptor = {
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"urn:ardour:a-reverb",
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instantiate,
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connect_port,
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activate,
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run,
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deactivate,
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cleanup,
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extension_data
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};
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LV2_SYMBOL_EXPORT
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const LV2_Descriptor*
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lv2_descriptor (uint32_t index)
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{
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switch (index) {
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case 0:
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return &descriptor;
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default:
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return NULL;
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}
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}
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