Robin Gareus
0bb81a9a18
There already is a shaded coverage frame indicating if a layer is audible. This leads to a more consistent view. In addition changing layered mode now has to update the colors (set_frame_color).
98 lines
2.8 KiB
C++
98 lines
2.8 KiB
C++
/*
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* Copyright (C) 2006-2012 David Robillard <d@drobilla.net>
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* Copyright (C) 2007-2012 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2007-2017 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2007 Doug McLain <doug@nostar.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef __ardour_audio_streamview_h__
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#define __ardour_audio_streamview_h__
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#include <list>
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#include <map>
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#include <cmath>
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#include <boost/weak_ptr.hpp>
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#include "ardour/location.h"
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#include "point_selection.h"
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#include "editing.h"
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#include "streamview.h"
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namespace Gdk {
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class Color;
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}
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namespace ARDOUR {
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class AudioRegion;
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class Route;
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class Source;
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struct PeakData;
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}
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class PublicEditor;
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class Selectable;
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class AudioTimeAxisView;
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class AudioRegionView;
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class RegionSelection;
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class Selection;
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class AudioStreamView : public StreamView
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{
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public:
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AudioStreamView (AudioTimeAxisView&);
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int set_amplitude_above_axis (gdouble app);
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gdouble get_amplitude_above_axis () { return _amplitude_above_axis; }
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void show_all_fades ();
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void hide_all_fades ();
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std::pair<std::list<AudioRegionView*>, std::list<AudioRegionView*> > hide_xfades_with (boost::shared_ptr<ARDOUR::AudioRegion> ar);
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RegionView* create_region_view (boost::shared_ptr<ARDOUR::Region>, bool, bool);
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void set_selected_points (PointSelection&);
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void reload_waves ();
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void set_layer_display (LayerDisplay);
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ArdourCanvas::Container* region_canvas () const { return _region_group; }
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private:
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void setup_rec_box ();
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void rec_peak_range_ready (samplepos_t start, ARDOUR::samplecnt_t cnt, boost::weak_ptr<ARDOUR::Source> src);
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void update_rec_regions (ARDOUR::samplepos_t, ARDOUR::samplecnt_t);
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RegionView* add_region_view_internal (boost::shared_ptr<ARDOUR::Region>, bool wait_for_waves, bool recording = false);
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void remove_audio_region_view (boost::shared_ptr<ARDOUR::AudioRegion> );
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void redisplay_track ();
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void color_handler ();
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double _amplitude_above_axis;
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std::map<boost::shared_ptr<ARDOUR::Source>, bool> rec_data_ready_map;
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ArdourCanvas::Container* _region_group;
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bool outline_region;
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};
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#endif /* __ardour_audio_streamview_h__ */
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