User's own modification to NAME.colors are stored in $CONFIG/my-NAME.colors now.
152 lines
4.6 KiB
C++
152 lines
4.6 KiB
C++
/*
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Copyright (C) 2000-2007 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __ardour_ui_configuration_h__
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#define __ardour_ui_configuration_h__
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#include <sstream>
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#include <ostream>
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#include <iostream>
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#include <boost/function.hpp>
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#include <boost/bind.hpp>
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#include "pbd/stateful.h"
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#include "pbd/xml++.h"
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#include "ardour/configuration_variable.h"
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#include "canvas/colors.h"
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#include "utils.h"
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class UIConfiguration : public PBD::Stateful
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{
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public:
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struct RelativeHSV {
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RelativeHSV (const std::string& b, const ArdourCanvas::HSV& mod)
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: base_color (b)
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, modifier (mod)
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, quantized_hue (-1.0) {}
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std::string base_color;
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ArdourCanvas::HSV modifier;
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double quantized_hue;
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ArdourCanvas::HSV get() const;
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};
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UIConfiguration();
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~UIConfiguration();
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static UIConfiguration* instance() { return _instance; }
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void load_rc_file (bool themechange, bool allow_own = true);
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int load_state ();
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int save_state ();
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int load_defaults ();
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int set_state (const XMLNode&, int version);
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XMLNode& get_state (void);
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XMLNode& get_variables (std::string);
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void set_variables (const XMLNode&);
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typedef std::map<std::string,RelativeHSV> RelativeColors;
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typedef std::map<std::string,std::string> ColorAliases;
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typedef std::map<std::string,ArdourCanvas::Color> BaseColors;
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BaseColors base_colors;
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RelativeColors relative_colors;
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ColorAliases color_aliases;
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void set_alias (std::string const & name, std::string const & alias);
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void set_relative (const std::string& name, const RelativeHSV& new_value);
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void set_base (const std::string& name, ArdourCanvas::Color);
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RelativeHSV color_as_relative_hsv (ArdourCanvas::Color c);
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std::string color_as_alias (ArdourCanvas::Color c);
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ArdourCanvas::Color quantized (ArdourCanvas::Color) const;
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ArdourCanvas::Color base_color_by_name (const std::string&) const;
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ArdourCanvas::Color color (const std::string&) const;
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ArdourCanvas::HSV color_hsv (const std::string&) const;
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sigc::signal<void,std::string> ParameterChanged;
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void map_parameters (boost::function<void (std::string)>&);
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void parameter_changed (std::string);
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#undef UI_CONFIG_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,name,value) \
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Type get_##var () const { return var.get(); } \
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bool set_##var (Type val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
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#include "ui_config_vars.h"
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#undef UI_CONFIG_VARIABLE
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#define CANVAS_FONT_VARIABLE(var,name) \
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Pango::FontDescription get_##var () const { return ARDOUR_UI_UTILS::sanitized_font (var.get()); } \
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bool set_##var (const std::string& val) { bool ret = var.set (val); if (ret) { ParameterChanged (name); } return ret; }
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#include "canvas_vars.h"
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#undef CANVAS_FONT_VARIABLE
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#undef CANVAS_BASE_COLOR
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#define CANVAS_BASE_COLOR(var,name,val) \
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ArdourCanvas::Color get_##var() const { return base_color_by_name (name); }
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#include "base_colors.h"
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#undef CANVAS_BASE_COLOR
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#undef COLOR_ALIAS
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#define COLOR_ALIAS(var,name,alias) ArdourCanvas::Color get_##var() const { return color (name); }
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#include "color_aliases.h"
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#undef COLOR_ALIAS
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private:
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/* declare variables */
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#undef UI_CONFIG_VARIABLE
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#define UI_CONFIG_VARIABLE(Type,var,name,value) ARDOUR::ConfigVariable<Type> var;
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#include "ui_config_vars.h"
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#undef UI_CONFIG_VARIABLE
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#define CANVAS_FONT_VARIABLE(var,name) ARDOUR::ConfigVariable<std::string> var;
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#include "canvas_vars.h"
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#undef CANVAS_FONT_VARIABLE
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XMLNode& state ();
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bool _dirty;
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bool base_modified;
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bool aliases_modified;
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bool derived_modified;
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static UIConfiguration* _instance;
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int store_color_theme ();
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void load_base_colors (XMLNode const &);
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void load_color_aliases (XMLNode const &);
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void load_relative_colors (XMLNode const &);
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void reset_gtk_theme ();
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void colors_changed ();
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int load_color_theme (bool allow_own=true);
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uint32_t block_save;
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};
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std::ostream& operator<< (std::ostream& o, const UIConfiguration::RelativeHSV& rhsv);
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#endif /* __ardour_ui_configuration_h__ */
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