git-svn-id: svn://localhost/ardour2/branches/3.0@9062 d708f5d6-7413-0410-9779-e7cbd77b26cf
587 lines
16 KiB
C++
587 lines
16 KiB
C++
#include <iostream>
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#include "pbd/xml++.h"
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#include "pbd/convert.h"
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#include "gtkmm2ext/actions.h"
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#include "gtkmm2ext/bindings.h"
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#include "gtkmm2ext/keyboard.h"
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#include "i18n.h"
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using namespace std;
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using namespace Glib;
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using namespace Gtk;
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using namespace Gtkmm2ext;
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uint32_t Bindings::_ignored_state = 0;
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MouseButton::MouseButton (uint32_t state, uint32_t keycode)
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{
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uint32_t ignore = Bindings::ignored_state();
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if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
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/* key is not subject to case, so ignore SHIFT
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*/
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ignore |= GDK_SHIFT_MASK;
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}
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_val = (state & ~ignore);
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_val <<= 32;
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_val |= keycode;
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};
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bool
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MouseButton::make_button (const string& str, MouseButton& b)
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{
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int s = 0;
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if (str.find ("Primary") != string::npos) {
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s |= Keyboard::PrimaryModifier;
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}
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if (str.find ("Secondary") != string::npos) {
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s |= Keyboard::SecondaryModifier;
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}
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if (str.find ("Tertiary") != string::npos) {
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s |= Keyboard::TertiaryModifier;
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}
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if (str.find ("Level4") != string::npos) {
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s |= Keyboard::Level4Modifier;
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}
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string::size_type lastmod = str.find_last_of ('-');
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uint32_t button_number;
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if (lastmod == string::npos) {
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button_number = PBD::atoi (str);
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} else {
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button_number = PBD::atoi (str.substr (lastmod+1));
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}
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b = MouseButton (s, button_number);
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return true;
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}
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string
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MouseButton::name () const
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{
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int s = state();
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string str;
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if (s & Keyboard::PrimaryModifier) {
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str += "Primary";
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}
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if (s & Keyboard::SecondaryModifier) {
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if (!str.empty()) {
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str += '-';
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}
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str += "Secondary";
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}
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if (s & Keyboard::TertiaryModifier) {
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if (!str.empty()) {
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str += '-';
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}
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str += "Tertiary";
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}
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if (s & Keyboard::Level4Modifier) {
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if (!str.empty()) {
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str += '-';
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}
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str += "Level4";
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}
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if (!str.empty()) {
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str += '-';
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}
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char buf[16];
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snprintf (buf, sizeof (buf), "%u", button());
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str += buf;
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return str;
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}
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KeyboardKey::KeyboardKey (uint32_t state, uint32_t keycode)
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{
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uint32_t ignore = Bindings::ignored_state();
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if (gdk_keyval_is_upper (keycode) && gdk_keyval_is_lower (keycode)) {
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/* key is not subject to case, so ignore SHIFT
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*/
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ignore |= GDK_SHIFT_MASK;
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}
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_val = (state & ~ignore);
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_val <<= 32;
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_val |= keycode;
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};
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string
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KeyboardKey::name () const
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{
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int s = state();
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string str;
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if (s & Keyboard::PrimaryModifier) {
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str += "Primary";
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}
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if (s & Keyboard::SecondaryModifier) {
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if (!str.empty()) {
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str += '-';
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}
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str += "Secondary";
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}
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if (s & Keyboard::TertiaryModifier) {
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if (!str.empty()) {
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str += '-';
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}
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str += "Tertiary";
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}
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if (s & Keyboard::Level4Modifier) {
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if (!str.empty()) {
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str += '-';
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}
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str += "Level4";
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}
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if (!str.empty()) {
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str += '-';
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}
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str += gdk_keyval_name (key());
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return str;
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}
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bool
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KeyboardKey::make_key (const string& str, KeyboardKey& k)
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{
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int s = 0;
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if (str.find ("Primary") != string::npos) {
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s |= Keyboard::PrimaryModifier;
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}
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if (str.find ("Secondary") != string::npos) {
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s |= Keyboard::SecondaryModifier;
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}
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if (str.find ("Tertiary") != string::npos) {
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s |= Keyboard::TertiaryModifier;
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}
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if (str.find ("Level4") != string::npos) {
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s |= Keyboard::Level4Modifier;
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}
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string::size_type lastmod = str.find_last_of ('-');
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guint keyval;
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if (lastmod == string::npos) {
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keyval = gdk_keyval_from_name (str.c_str());
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} else {
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keyval = gdk_keyval_from_name (str.substr (lastmod+1).c_str());
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}
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if (keyval == GDK_VoidSymbol) {
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return false;
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}
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k = KeyboardKey (s, keyval);
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return true;
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}
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Bindings::Bindings ()
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: action_map (0)
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{
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}
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Bindings::~Bindings()
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{
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}
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void
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Bindings::set_action_map (ActionMap& am)
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{
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action_map = &am;
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press_bindings.clear ();
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release_bindings.clear ();
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}
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bool
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Bindings::activate (KeyboardKey kb, Operation op)
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{
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KeybindingMap* kbm;
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switch (op) {
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case Press:
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kbm = &press_bindings;
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break;
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case Release:
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kbm = &release_bindings;
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break;
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}
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KeybindingMap::iterator k = kbm->find (kb);
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if (k == kbm->end()) {
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/* no entry for this key in the state map */
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return false;
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}
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/* lets do it ... */
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k->second->activate ();
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return true;
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}
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void
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Bindings::add (KeyboardKey kb, Operation op, RefPtr<Action> what)
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{
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KeybindingMap* kbm;
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switch (op) {
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case Press:
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kbm = &press_bindings;
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break;
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case Release:
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kbm = &release_bindings;
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break;
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}
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KeybindingMap::iterator k = kbm->find (kb);
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if (k == kbm->end()) {
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pair<KeyboardKey,RefPtr<Action> > newpair (kb, what);
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kbm->insert (newpair);
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cerr << "Bindings added " << kb.key() << " w/ " << kb.state() << " => " << what->get_name() << endl;
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} else {
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k->second = what;
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}
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}
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void
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Bindings::remove (KeyboardKey kb, Operation op)
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{
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KeybindingMap* kbm;
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switch (op) {
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case Press:
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kbm = &press_bindings;
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break;
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case Release:
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kbm = &release_bindings;
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break;
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}
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KeybindingMap::iterator k = kbm->find (kb);
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if (k != kbm->end()) {
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kbm->erase (k);
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}
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}
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bool
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Bindings::activate (MouseButton bb, Operation op)
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{
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MouseButtonBindingMap* bbm;
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switch (op) {
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case Press:
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bbm = &button_press_bindings;
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break;
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case Release:
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bbm = &button_release_bindings;
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break;
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}
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MouseButtonBindingMap::iterator b = bbm->find (bb);
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if (b == bbm->end()) {
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/* no entry for this key in the state map */
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return false;
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}
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/* lets do it ... */
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b->second->activate ();
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return true;
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}
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void
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Bindings::add (MouseButton bb, Operation op, RefPtr<Action> what)
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{
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MouseButtonBindingMap* bbm;
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switch (op) {
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case Press:
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bbm = &button_press_bindings;
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break;
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case Release:
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bbm = &button_release_bindings;
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break;
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}
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MouseButtonBindingMap::iterator b = bbm->find (bb);
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if (b == bbm->end()) {
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pair<MouseButton,RefPtr<Action> > newpair (bb, what);
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bbm->insert (newpair);
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cerr << "Bindings added mouse button " << bb.button() << " w/ " << bb.state() << " => " << what->get_name() << endl;
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} else {
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b->second = what;
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}
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}
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void
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Bindings::remove (MouseButton bb, Operation op)
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{
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MouseButtonBindingMap* bbm;
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switch (op) {
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case Press:
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bbm = &button_press_bindings;
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break;
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case Release:
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bbm = &button_release_bindings;
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break;
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}
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MouseButtonBindingMap::iterator b = bbm->find (bb);
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if (b != bbm->end()) {
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bbm->erase (b);
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}
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}
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bool
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Bindings::save (const string& path)
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{
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XMLTree tree;
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XMLNode* root = new XMLNode (X_("Bindings"));
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tree.set_root (root);
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save (*root);
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if (!tree.write (path)) {
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::unlink (path.c_str());
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return false;
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}
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return true;
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}
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void
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Bindings::save (XMLNode& root)
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{
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XMLNode* presses = new XMLNode (X_("Press"));
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root.add_child_nocopy (*presses);
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for (KeybindingMap::iterator k = press_bindings.begin(); k != press_bindings.end(); ++k) {
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XMLNode* child;
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child = new XMLNode (X_("Binding"));
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child->add_property (X_("key"), k->first.name());
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string ap = k->second->get_accel_path();
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child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
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presses->add_child_nocopy (*child);
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}
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for (MouseButtonBindingMap::iterator k = button_press_bindings.begin(); k != button_press_bindings.end(); ++k) {
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XMLNode* child;
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child = new XMLNode (X_("Binding"));
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child->add_property (X_("button"), k->first.name());
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string ap = k->second->get_accel_path();
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child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
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presses->add_child_nocopy (*child);
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}
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XMLNode* releases = new XMLNode (X_("Release"));
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root.add_child_nocopy (*releases);
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for (KeybindingMap::iterator k = release_bindings.begin(); k != release_bindings.end(); ++k) {
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XMLNode* child;
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child = new XMLNode (X_("Binding"));
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child->add_property (X_("key"), k->first.name());
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string ap = k->second->get_accel_path();
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child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
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releases->add_child_nocopy (*child);
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}
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for (MouseButtonBindingMap::iterator k = button_release_bindings.begin(); k != button_release_bindings.end(); ++k) {
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XMLNode* child;
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child = new XMLNode (X_("Binding"));
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child->add_property (X_("button"), k->first.name());
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string ap = k->second->get_accel_path();
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child->add_property (X_("action"), ap.substr (ap.find ('/') + 1));
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releases->add_child_nocopy (*child);
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}
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}
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bool
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Bindings::load (const string& path)
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{
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XMLTree tree;
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if (!action_map) {
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return false;
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}
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if (!tree.read (path)) {
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return false;
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}
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press_bindings.clear ();
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release_bindings.clear ();
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XMLNode& root (*tree.root());
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const XMLNodeList& children (root.children());
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for (XMLNodeList::const_iterator i = children.begin(); i != children.end(); ++i) {
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load (**i);
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}
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return true;
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}
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void
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Bindings::load (const XMLNode& node)
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{
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if (node.name() == X_("Press") || node.name() == X_("Release")) {
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Operation op;
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if (node.name() == X_("Press")) {
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op = Press;
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} else {
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op = Release;
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}
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const XMLNodeList& children (node.children());
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for (XMLNodeList::const_iterator p = children.begin(); p != children.end(); ++p) {
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XMLProperty* ap;
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XMLProperty* kp;
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XMLProperty* bp;
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ap = (*p)->property ("action");
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kp = (*p)->property ("key");
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bp = (*p)->property ("button");
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if (!ap || (!kp && !bp)) {
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continue;
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}
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RefPtr<Action> act;
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if (action_map) {
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act = action_map->find_action (ap->value());
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}
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if (!act) {
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string::size_type slash = ap->value().find ('/');
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if (slash != string::npos) {
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string group = ap->value().substr (0, slash);
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string action = ap->value().substr (slash+1);
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act = ActionManager::get_action (group.c_str(), action.c_str());
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}
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}
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if (!act) {
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continue;
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}
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if (kp) {
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KeyboardKey k;
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if (!KeyboardKey::make_key (kp->value(), k)) {
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continue;
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}
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add (k, op, act);
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} else {
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MouseButton b;
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if (!MouseButton::make_button (bp->value(), b)) {
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continue;
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}
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add (b, op, act);
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}
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}
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}
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}
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RefPtr<Action>
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ActionMap::find_action (const string& name)
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{
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_ActionMap::iterator a = actions.find (name);
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if (a != actions.end()) {
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return a->second;
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}
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return RefPtr<Action>();
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}
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RefPtr<Action>
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ActionMap::register_action (const char* path,
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const char* name, const char* label, sigc::slot<void> sl)
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{
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string fullpath;
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RefPtr<Action> act = Action::create (name, label);
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act->signal_activate().connect (sl);
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fullpath = path;
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fullpath += '/';
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fullpath += name;
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actions.insert (_ActionMap::value_type (fullpath, act));
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return act;
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}
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RefPtr<Action>
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ActionMap::register_radio_action (const char* path, Gtk::RadioAction::Group& rgroup,
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const char* name, const char* label,
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sigc::slot<void,GtkAction*> sl,
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int value)
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{
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string fullpath;
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RefPtr<Action> act = RadioAction::create (rgroup, name, label);
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RefPtr<RadioAction> ract = RefPtr<RadioAction>::cast_dynamic(act);
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ract->property_value() = value;
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act->signal_activate().connect (sigc::bind (sl, act->gobj()));
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fullpath = path;
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fullpath += '/';
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fullpath += name;
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actions.insert (_ActionMap::value_type (fullpath, act));
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return act;
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}
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RefPtr<Action>
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ActionMap::register_toggle_action (const char* path,
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const char* name, const char* label, sigc::slot<void> sl)
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{
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string fullpath;
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RefPtr<Action> act = ToggleAction::create (name, label);
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act->signal_activate().connect (sl);
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fullpath = path;
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fullpath += '/';
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fullpath += name;
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actions.insert (_ActionMap::value_type (fullpath, act));
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return act;
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}
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