177 lines
5.1 KiB
C++
177 lines
5.1 KiB
C++
/*
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Copyright (C) 2006 Paul Davis
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Author: Hans Fugal
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef __lib_pbd_memento_command_h__
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#define __lib_pbd_memento_command_h__
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#include <iostream>
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#include "pbd/libpbd_visibility.h"
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#include "pbd/command.h"
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#include "pbd/stacktrace.h"
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#include "pbd/xml++.h"
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#include "pbd/demangle.h"
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#include <sigc++/slot.h>
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#include <typeinfo>
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/** A class that can return a Stateful object which is the subject of a MementoCommand.
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*
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* The existence of this class means that the undo record can refer to objects which
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* don't exist in the session file. Currently this is used for
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*
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* 1. MIDI automation; when MIDI automation is edited, undo records are
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* written for the AutomationList being changed. However this AutomationList
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* is a temporary structure, built by a MidiModel, which doesn't get written
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* to the session file. Hence we need to be able to go from a MidiSource and
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* Parameter to an AutomationList. This Binder mechanism allows this through
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* MidiAutomationListBinder; the undo record stores the source and parameter,
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* and these are bound to an AutomationList by the Binder.
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*
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* 2. Crossfades; unlike regions, these are completely removed from a session
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* when they are deleted. This means that the undo record can contain
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* references to non-existant crossfades. To get around this, CrossfadeBinder
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* can do `just-in-time' binding from the crossfade ID.
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*/
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template <class obj_T>
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class LIBPBD_TEMPLATE_API MementoCommandBinder : public PBD::Destructible
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{
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public:
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/** @return Stateful object to operate on */
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virtual obj_T* get () const = 0;
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/** @return Name of our type */
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virtual std::string type_name () const {
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return PBD::demangled_name (*get ());
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}
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/** Add our own state to an XMLNode */
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virtual void add_state (XMLNode *) = 0;
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};
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/** A simple MementoCommandBinder which binds directly to an object */
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template <class obj_T>
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class LIBPBD_TEMPLATE_API SimpleMementoCommandBinder : public MementoCommandBinder<obj_T>
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{
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public:
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SimpleMementoCommandBinder (obj_T& o)
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: _object (o)
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{
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_object.Destroyed.connect_same_thread (_object_death_connection, boost::bind (&SimpleMementoCommandBinder::object_died, this));
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}
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obj_T* get () const {
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return &_object;
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}
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void add_state (XMLNode* node) {
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node->add_property ("obj_id", _object.id().to_s());
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}
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void object_died () {
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/* The object we are binding died, so drop references to ourselves */
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this->drop_references ();
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}
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private:
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obj_T& _object;
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PBD::ScopedConnection _object_death_connection;
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};
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/** This command class is initialized with before and after mementos
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* (from Stateful::get_state()), so undo becomes restoring the before
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* memento, and redo is restoring the after memento.
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*/
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template <class obj_T>
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class LIBPBD_TEMPLATE_API MementoCommand : public Command
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{
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public:
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MementoCommand (obj_T& a_object, XMLNode* a_before, XMLNode* a_after)
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: _binder (new SimpleMementoCommandBinder<obj_T> (a_object)), before (a_before), after (a_after)
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{
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/* The binder's object died, so we must die */
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_binder->DropReferences.connect_same_thread (_binder_death_connection, boost::bind (&MementoCommand::binder_dying, this));
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}
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MementoCommand (MementoCommandBinder<obj_T>* b, XMLNode* a_before, XMLNode* a_after)
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: _binder (b), before (a_before), after (a_after)
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{
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/* The binder's object died, so we must die */
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_binder->DropReferences.connect_same_thread (_binder_death_connection, boost::bind (&MementoCommand::binder_dying, this));
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}
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~MementoCommand () {
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drop_references ();
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delete before;
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delete after;
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delete _binder;
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}
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void binder_dying () {
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delete this;
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}
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void operator() () {
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if (after) {
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_binder->get()->set_state(*after, Stateful::current_state_version);
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}
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}
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void undo() {
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if (before) {
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_binder->get()->set_state(*before, Stateful::current_state_version);
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}
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}
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virtual XMLNode &get_state() {
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std::string name;
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if (before && after) {
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name = "MementoCommand";
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} else if (before) {
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name = "MementoUndoCommand";
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} else {
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name = "MementoRedoCommand";
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}
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XMLNode* node = new XMLNode(name);
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_binder->add_state (node);
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node->add_property ("type_name", _binder->type_name ());
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if (before) {
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node->add_child_copy(*before);
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}
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if (after) {
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node->add_child_copy(*after);
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}
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return *node;
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}
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protected:
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MementoCommandBinder<obj_T>* _binder;
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XMLNode* before;
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XMLNode* after;
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PBD::ScopedConnection _binder_death_connection;
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};
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#endif // __lib_pbd_memento_h__
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