127 lines
2.6 KiB
C++
127 lines
2.6 KiB
C++
/*
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Copyright (C) 2006,2007 John Anderson
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <iostream>
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#include <iomanip>
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#include <sstream>
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#include "ardour/automation_control.h"
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#include "controls.h"
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#include "types.h"
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#include "surface.h"
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#include "control_group.h"
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#include "button.h"
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#include "led.h"
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#include "pot.h"
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#include "fader.h"
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#include "jog.h"
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#include "meter.h"
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using namespace std;
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using namespace ArdourSurface;
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using namespace Mackie;
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using ARDOUR::AutomationControl;
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void Group::add (Control& control)
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{
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_controls.push_back (&control);
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}
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Control::Control (int id, std::string name, Group & group)
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: _id (id)
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, _name (name)
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, _group (group)
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, _in_use (false)
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{
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}
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/** @return true if the control is in use, or false otherwise.
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Buttons are `in use' when they are held down.
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Faders with touch support are `in use' when they are being touched.
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Pots, or faders without touch support, are `in use' from the first move
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event until a timeout after the last move event.
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*/
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bool
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Control::in_use () const
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{
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return _in_use;
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}
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void
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Control::set_in_use (bool in_use)
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{
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_in_use = in_use;
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}
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void
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Control::set_control (boost::shared_ptr<AutomationControl> ac)
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{
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normal_ac = ac;
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}
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void
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Control::set_value (float val)
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{
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if (normal_ac) {
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normal_ac->set_value (normal_ac->interface_to_internal (val));
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}
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}
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float
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Control::get_value ()
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{
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if (!normal_ac) {
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return 0.0f;
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}
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return normal_ac->internal_to_interface (normal_ac->get_value());
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}
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void
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Control::start_touch (double when)
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{
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if (normal_ac) {
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return normal_ac->start_touch (when);
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}
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}
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void
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Control::stop_touch (bool mark, double when)
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{
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if (normal_ac) {
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return normal_ac->stop_touch (mark, when);
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}
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}
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ostream & operator << (ostream & os, const ArdourSurface::Mackie::Control & control)
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{
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os << typeid (control).name();
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os << " { ";
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os << "name: " << control.name();
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os << ", ";
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os << "id: " << "0x" << setw(2) << setfill('0') << hex << control.id() << setfill(' ');
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os << ", ";
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os << "group: " << control.group().name();
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os << " }";
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return os;
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}
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