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livetrax/libs/backends/wavesaudio/waves_midi_buffer.cc
Paul Davis 1de00ab6bb new audio engine backend for native CoreAudio audio I/O, and PortMIDI for MIDI.
Code builds, runs and functions. Full code review still pending, and some possibly changes to organization of code within the backend is possible
2014-02-24 14:49:13 -05:00

51 lines
1.4 KiB
C++

/*
Copyright (C) 2014 Waves Audio Ltd.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "waves_midi_buffer.h"
#include "waves_midi_event.h"
using namespace ARDOUR;
WavesMidiBuffer::WavesMidiBuffer (std::string name)
: std::vector<WavesMidiEvent*> ()
, _name (name)
{
}
WavesMidiBuffer::~WavesMidiBuffer ()
{
clear ();
}
void WavesMidiBuffer::clear ()
{
for (WavesMidiBufferIterator it = begin (); it != end (); ++it)
delete *it;
std::vector<WavesMidiEvent*>::clear ();
}
WavesMidiBuffer& WavesMidiBuffer::operator += (const WavesMidiBuffer& source)
{
for (WavesMidiBufferConstIterator it = source.begin (); it != source.end (); ++it) {
push_back (new WavesMidiEvent (**it));
}
return *this;
}