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livetrax/libs/backends/coreaudio/coreaudio_pcmio.h
Robin Gareus 13bad670fa more ongoing work on the coreaudio backend
* audio port names
* latency compensation
* xrun reporting
* various fixes and cleanup
2015-03-06 23:26:05 +01:00

150 lines
4.1 KiB
C++

/*
* Copyright (C) 2015 Robin Gareus <robin@gareus.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <CoreServices/CoreServices.h>
#include <CoreAudio/CoreAudio.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h>
#include <map>
#include <vector>
#include <string>
#define AUHAL_OUTPUT_ELEMENT 0
#define AUHAL_INPUT_ELEMENT 1
class CoreAudioPCM {
public:
CoreAudioPCM (void);
~CoreAudioPCM (void);
int state (void) const { return _state; }
uint32_t n_playback_channels (void) const { return _playback_channels; }
uint32_t n_capture_channels (void) const { return _capture_channels; }
void discover();
void device_list(std::map<size_t, std::string> &devices) const { devices = _devices;}
int available_sample_rates (uint32_t device_id, std::vector<float>& sampleRates);
int available_buffer_sizes (uint32_t device_id, std::vector<uint32_t>& sampleRates);
uint32_t available_channels (uint32_t device_id, bool input);
float current_sample_rate(uint32 device_id, bool input = false);
uint32_t get_latency(uint32 device_id, bool input);
std::string cached_port_name(uint32_t portnum, bool input) const;
void launch_control_app (uint32_t device_id);
void pcm_stop (void);
int pcm_start (
uint32_t input_device,
uint32_t output_device,
uint32_t sample_rate,
uint32_t samples_per_period,
int (process_callback (void*)),
void * process_arg
);
void set_error_callback (
void ( error_callback (void*)),
void * error_arg
) {
_error_callback = error_callback;
_error_arg = error_arg;
}
void set_hw_changed_callback (
void ( callback (void*)),
void * arg
) {
_hw_changed_callback = callback;
_hw_changed_arg = arg;
}
void set_xrun_callback (
void ( callback (void*)),
void * arg
) {
_xrun_callback = callback;
_xrun_arg = arg;
}
// must be called from process_callback;
int get_capture_channel (uint32_t chn, float *input, uint32_t n_samples);
int set_playback_channel (uint32_t chn, const float *input, uint32_t n_samples);
uint32_t n_samples() const { return _cur_samples_per_period; };
// really private
OSStatus render_callback (
AudioUnitRenderActionFlags* ioActionFlags,
const AudioTimeStamp* inTimeStamp,
UInt32 inBusNumber,
UInt32 inNumberFrames,
AudioBufferList* ioData);
void xrun_callback ();
void hw_changed_callback ();
private:
int set_device_sample_rate (uint32 device_id, float rate, bool input);
void get_stream_latencies(uint32 device_id, bool input, std::vector<uint32>& latencies);
void cache_port_names(uint32 device_id, bool input);
AudioUnit _auhal;
AudioDeviceID* _device_ids;
AudioBufferList* _input_audio_buffer_list;
AudioBufferList* _output_audio_buffer_list;
AudioDeviceID _active_input;
AudioDeviceID _active_output;
int _state;
uint32_t _max_samples_per_period;
uint32_t _cur_samples_per_period;
uint32_t _capture_channels;
uint32_t _playback_channels;
bool _in_process;
size_t _n_devices;
int (* _process_callback) (void*);
void * _process_arg;
void (* _error_callback) (void*);
void * _error_arg;
void (* _hw_changed_callback) (void*);
void * _hw_changed_arg;
void (* _xrun_callback) (void*);
void * _xrun_arg;
// TODO proper device info struct
std::map<size_t, std::string> _devices;
uint32_t * _device_ins;
uint32_t * _device_outs;
std::vector<std::string> _input_names;
std::vector<std::string> _output_names;
pthread_mutex_t _discovery_lock;
};