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livetrax/libs/tk/ydk-pixbuf/gdk-pixbuf-simple-anim.c
Robin Gareus ad51c7c2ba
Localize stripped down gtk2
This is intended mainly for GNU/Linux distros who will remove
GTK2 support in the near future.
2024-01-06 21:52:48 +01:00

547 lines
16 KiB
C

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- */
/* GdkPixbuf library - Simple frame-based animations
*
* Copyright (C) Dom Lachowicz
*
* Authors: Dom Lachowicz <cinamod@hotmail.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*
* Based on code originally by:
* Jonathan Blandford <jrb@redhat.com>
* Havoc Pennington <hp@redhat.com>
*/
#include "config.h"
#include <glib.h>
#define GDK_PIXBUF_C_COMPILATION
#include "gdk-pixbuf.h"
#include "gdk-pixbuf-private.h"
#include "gdk-pixbuf-simple-anim.h"
struct _GdkPixbufSimpleAnimClass
{
GdkPixbufAnimationClass parent_class;
};
/* Private part of the GdkPixbufSimpleAnim structure */
struct _GdkPixbufSimpleAnim
{
GdkPixbufAnimation parent_instance;
gint n_frames;
gfloat rate;
gint total_time;
GList *frames;
gint width;
gint height;
gboolean loop;
};
typedef struct _GdkPixbufSimpleAnimIter GdkPixbufSimpleAnimIter;
typedef struct _GdkPixbufSimpleAnimIterClass GdkPixbufSimpleAnimIterClass;
#define GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER (gdk_pixbuf_simple_anim_iter_get_type ())
#define GDK_PIXBUF_SIMPLE_ANIM_ITER(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, GdkPixbufSimpleAnimIter))
#define GDK_IS_PIXBUF_SIMPLE_ANIM_ITER(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER))
#define GDK_PIXBUF_SIMPLE_ANIM_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, GdkPixbufSimpleAnimIterClass))
#define GDK_IS_PIXBUF_SIMPLE_ANIM_ITER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER))
#define GDK_PIXBUF_SIMPLE_ANIM_ITER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, GdkPixbufSimpleAnimIterClass))
GType gdk_pixbuf_simple_anim_iter_get_type (void) G_GNUC_CONST;
struct _GdkPixbufSimpleAnimIterClass
{
GdkPixbufAnimationIterClass parent_class;
};
struct _GdkPixbufSimpleAnimIter
{
GdkPixbufAnimationIter parent_instance;
GdkPixbufSimpleAnim *simple_anim;
GTimeVal start_time;
GTimeVal current_time;
gint position;
GList *current_frame;
};
typedef struct _GdkPixbufFrame GdkPixbufFrame;
struct _GdkPixbufFrame
{
GdkPixbuf *pixbuf;
gint delay_time;
gint elapsed;
};
static void gdk_pixbuf_simple_anim_finalize (GObject *object);
static gboolean is_static_image (GdkPixbufAnimation *animation);
static GdkPixbuf *get_static_image (GdkPixbufAnimation *animation);
static void get_size (GdkPixbufAnimation *anim,
gint *width,
gint *height);
static GdkPixbufAnimationIter *get_iter (GdkPixbufAnimation *anim,
const GTimeVal *start_time);
static void gdk_pixbuf_simple_anim_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec);
static void gdk_pixbuf_simple_anim_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec);
enum
{
PROP_0,
PROP_LOOP
};
G_DEFINE_TYPE (GdkPixbufSimpleAnim, gdk_pixbuf_simple_anim, GDK_TYPE_PIXBUF_ANIMATION)
static void
gdk_pixbuf_simple_anim_init (GdkPixbufSimpleAnim *anim)
{
}
static void
gdk_pixbuf_simple_anim_class_init (GdkPixbufSimpleAnimClass *klass)
{
GObjectClass *object_class;
GdkPixbufAnimationClass *anim_class;
object_class = G_OBJECT_CLASS (klass);
anim_class = GDK_PIXBUF_ANIMATION_CLASS (klass);
object_class->set_property = gdk_pixbuf_simple_anim_set_property;
object_class->get_property = gdk_pixbuf_simple_anim_get_property;
object_class->finalize = gdk_pixbuf_simple_anim_finalize;
anim_class->is_static_image = is_static_image;
anim_class->get_static_image = get_static_image;
anim_class->get_size = get_size;
anim_class->get_iter = get_iter;
/**
* GdkPixbufSimpleAnim:loop:
*
* Whether the animation should loop when it reaches the end.
*
* Since: 2.18
*/
g_object_class_install_property (object_class,
PROP_LOOP,
g_param_spec_boolean ("loop",
P_("Loop"),
P_("Whether the animation should loop when it reaches the end"),
FALSE,
G_PARAM_READWRITE));
}
static void
gdk_pixbuf_simple_anim_finalize (GObject *object)
{
GdkPixbufSimpleAnim *anim;
GList *l;
GdkPixbufFrame *frame;
anim = GDK_PIXBUF_SIMPLE_ANIM (object);
for (l = anim->frames; l; l = l->next) {
frame = l->data;
g_object_unref (frame->pixbuf);
g_free (frame);
}
g_list_free (anim->frames);
G_OBJECT_CLASS (gdk_pixbuf_simple_anim_parent_class)->finalize (object);
}
static gboolean
is_static_image (GdkPixbufAnimation *animation)
{
GdkPixbufSimpleAnim *anim;
anim = GDK_PIXBUF_SIMPLE_ANIM (animation);
return (anim->frames != NULL && anim->frames->next == NULL);
}
static GdkPixbuf *
get_static_image (GdkPixbufAnimation *animation)
{
GdkPixbufSimpleAnim *anim;
anim = GDK_PIXBUF_SIMPLE_ANIM (animation);
if (anim->frames == NULL)
return NULL;
else
return ((GdkPixbufFrame *)anim->frames->data)->pixbuf;
}
static void
get_size (GdkPixbufAnimation *animation,
gint *width,
gint *height)
{
GdkPixbufSimpleAnim *anim;
anim = GDK_PIXBUF_SIMPLE_ANIM (animation);
if (width)
*width = anim->width;
if (height)
*height = anim->height;
}
static void
iter_clear (GdkPixbufSimpleAnimIter *iter)
{
iter->current_frame = NULL;
}
static void
iter_restart (GdkPixbufSimpleAnimIter *iter)
{
iter_clear (iter);
iter->current_frame = iter->simple_anim->frames;
}
static GdkPixbufAnimationIter *
get_iter (GdkPixbufAnimation *anim,
const GTimeVal *start_time)
{
GdkPixbufSimpleAnimIter *iter;
iter = g_object_new (GDK_TYPE_PIXBUF_SIMPLE_ANIM_ITER, NULL);
iter->simple_anim = GDK_PIXBUF_SIMPLE_ANIM (anim);
g_object_ref (iter->simple_anim);
iter_restart (iter);
iter->start_time = *start_time;
iter->current_time = *start_time;
return GDK_PIXBUF_ANIMATION_ITER (iter);
}
static void gdk_pixbuf_simple_anim_iter_finalize (GObject *object);
static gint get_delay_time (GdkPixbufAnimationIter *iter);
static GdkPixbuf *get_pixbuf (GdkPixbufAnimationIter *iter);
static gboolean on_currently_loading_frame (GdkPixbufAnimationIter *iter);
static gboolean advance (GdkPixbufAnimationIter *iter,
const GTimeVal *current_time);
G_DEFINE_TYPE (GdkPixbufSimpleAnimIter, gdk_pixbuf_simple_anim_iter, GDK_TYPE_PIXBUF_ANIMATION_ITER)
static void
gdk_pixbuf_simple_anim_iter_init (GdkPixbufSimpleAnimIter *iter)
{
}
static void
gdk_pixbuf_simple_anim_iter_class_init (GdkPixbufSimpleAnimIterClass *klass)
{
GObjectClass *object_class;
GdkPixbufAnimationIterClass *anim_iter_class;
object_class = G_OBJECT_CLASS (klass);
anim_iter_class = GDK_PIXBUF_ANIMATION_ITER_CLASS (klass);
object_class->finalize = gdk_pixbuf_simple_anim_iter_finalize;
anim_iter_class->get_delay_time = get_delay_time;
anim_iter_class->get_pixbuf = get_pixbuf;
anim_iter_class->on_currently_loading_frame = on_currently_loading_frame;
anim_iter_class->advance = advance;
}
static void
gdk_pixbuf_simple_anim_iter_finalize (GObject *object)
{
GdkPixbufSimpleAnimIter *iter;
iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (object);
iter_clear (iter);
g_object_unref (iter->simple_anim);
G_OBJECT_CLASS (gdk_pixbuf_simple_anim_iter_parent_class)->finalize (object);
}
static gboolean
advance (GdkPixbufAnimationIter *anim_iter,
const GTimeVal *current_time)
{
GdkPixbufSimpleAnimIter *iter;
gint elapsed;
gint loop_count;
GList *tmp;
GList *old;
iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
iter->current_time = *current_time;
/* We use milliseconds for all times */
elapsed = (((iter->current_time.tv_sec - iter->start_time.tv_sec) * G_USEC_PER_SEC +
iter->current_time.tv_usec - iter->start_time.tv_usec)) / 1000;
if (elapsed < 0) {
/* Try to compensate; probably the system clock
* was set backwards
*/
iter->start_time = iter->current_time;
elapsed = 0;
}
g_assert (iter->simple_anim->total_time > 0);
/* See how many times we've already played the full animation,
* and subtract time for that.
*/
loop_count = elapsed / iter->simple_anim->total_time;
elapsed = elapsed % iter->simple_anim->total_time;
iter->position = elapsed;
/* Now move to the proper frame */
if (loop_count < 1 || iter->simple_anim->loop)
tmp = iter->simple_anim->frames;
else
tmp = NULL;
while (tmp != NULL) {
GdkPixbufFrame *frame = tmp->data;
if (iter->position >= frame->elapsed &&
iter->position < (frame->elapsed + frame->delay_time))
break;
tmp = tmp->next;
}
old = iter->current_frame;
iter->current_frame = tmp;
return iter->current_frame != old;
}
static gint
get_delay_time (GdkPixbufAnimationIter *anim_iter)
{
GdkPixbufFrame *frame;
GdkPixbufSimpleAnimIter *iter;
iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
if (iter->current_frame) {
frame = iter->current_frame->data;
return frame->delay_time - (iter->position - frame->elapsed);
}
else {
return -1; /* show last frame forever */
}
}
static GdkPixbuf *
get_pixbuf (GdkPixbufAnimationIter *anim_iter)
{
GdkPixbufSimpleAnimIter *iter;
GdkPixbufFrame *frame;
iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
if (iter->current_frame)
frame = iter->current_frame->data;
else if (g_list_length (iter->simple_anim->frames) > 0)
frame = g_list_last (iter->simple_anim->frames)->data;
else
frame = NULL;
if (frame == NULL)
return NULL;
return frame->pixbuf;
}
static gboolean
on_currently_loading_frame (GdkPixbufAnimationIter *anim_iter)
{
GdkPixbufSimpleAnimIter *iter;
iter = GDK_PIXBUF_SIMPLE_ANIM_ITER (anim_iter);
return iter->current_frame == NULL || iter->current_frame->next == NULL;
}
/**
* gdk_pixbuf_simple_anim_new:
* @width: the width of the animation
* @height: the height of the animation
* @rate: the speed of the animation, in frames per second
*
* Creates a new, empty animation.
*
* Returns: a newly allocated #GdkPixbufSimpleAnim
*
* Since: 2.8
*/
GdkPixbufSimpleAnim *
gdk_pixbuf_simple_anim_new (gint width,
gint height,
gfloat rate)
{
GdkPixbufSimpleAnim *anim;
anim = g_object_new (GDK_TYPE_PIXBUF_SIMPLE_ANIM, NULL);
anim->width = width;
anim->height = height;
anim->rate = rate;
return anim;
}
/**
* gdk_pixbuf_simple_anim_add_frame:
* @animation: a #GdkPixbufSimpleAnim
* @pixbuf: the pixbuf to add
*
* Adds a new frame to @animation. The @pixbuf must
* have the dimensions specified when the animation
* was constructed.
*
* Since: 2.8
*/
void
gdk_pixbuf_simple_anim_add_frame (GdkPixbufSimpleAnim *animation,
GdkPixbuf *pixbuf)
{
GdkPixbufFrame *frame;
int nframe = 0;
g_return_if_fail (GDK_IS_PIXBUF_SIMPLE_ANIM (animation));
g_return_if_fail (GDK_IS_PIXBUF (pixbuf));
nframe = g_list_length (animation->frames);
frame = g_new0 (GdkPixbufFrame, 1);
frame->delay_time = (gint) (1000 / animation->rate);
frame->elapsed = (gint) (frame->delay_time * nframe);
animation->total_time += frame->delay_time;
frame->pixbuf = g_object_ref (pixbuf);
animation->frames = g_list_append (animation->frames, frame);
}
static void
gdk_pixbuf_simple_anim_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GdkPixbufSimpleAnim *animation = GDK_PIXBUF_SIMPLE_ANIM (object);
switch (prop_id) {
case PROP_LOOP:
g_value_set_boolean (value,
gdk_pixbuf_simple_anim_get_loop (animation));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gdk_pixbuf_simple_anim_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GdkPixbufSimpleAnim *animation = GDK_PIXBUF_SIMPLE_ANIM (object);
switch (prop_id) {
case PROP_LOOP:
gdk_pixbuf_simple_anim_set_loop (animation,
g_value_get_boolean (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
/**
* gdk_pixbuf_simple_anim_set_loop:
* @animation: a #GdkPixbufSimpleAnim
* @loop: whether to loop the animation
*
* Sets whether @animation should loop indefinitely when it reaches the end.
*
* Since: 2.18
**/
void
gdk_pixbuf_simple_anim_set_loop (GdkPixbufSimpleAnim *animation,
gboolean loop)
{
g_return_if_fail (GDK_IS_PIXBUF_SIMPLE_ANIM (animation));
if (loop != animation->loop) {
animation->loop = loop;
g_object_notify (G_OBJECT (animation), "loop");
}
}
/**
* gdk_pixbuf_simple_anim_get_loop:
* @animation: a #GdkPixbufSimpleAnim
*
* Gets whether @animation should loop indefinitely when it reaches the end.
*
* Returns: %TRUE if the animation loops forever, %FALSE otherwise
*
* Since: 2.18
**/
gboolean
gdk_pixbuf_simple_anim_get_loop (GdkPixbufSimpleAnim *animation)
{
g_return_val_if_fail (GDK_IS_PIXBUF_SIMPLE_ANIM (animation), FALSE);
return animation->loop;
}