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livetrax/libs/surfaces/mackie/controls.h
Paul Davis 0e0c4277cf MCP: start up event loop (thread) so that we can do timeouts and metering; start of Meter control support
git-svn-id: svn://localhost/ardour2/branches/3.0@11840 d708f5d6-7413-0410-9779-e7cbd77b26cf
2012-04-08 23:14:36 +00:00

319 lines
7.6 KiB
C++

/*
Copyright (C) 2006,2007 John Anderson
Copyright (C) 2012 Paul Davis
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef __mackie_controls_h__
#define __mackie_controls_h__
#include <map>
#include <vector>
#include <string>
#include <stdint.h>
#include "pbd/signals.h"
#include "mackie_control_exception.h"
namespace Mackie
{
class Control;
class Surface;
/**
This is a loose group of controls, eg cursor buttons,
transport buttons, functions buttons etc.
*/
class Group
{
public:
Group (const std::string & name)
: _name (name) {}
virtual ~Group() {}
virtual bool is_strip() const { return false; }
virtual bool is_master() const { return false; }
virtual void add (Control & control);
const std::string & name() const { return _name; }
void set_name (const std::string & rhs) { _name = rhs; }
typedef std::vector<Control*> Controls;
const Controls & controls() const { return _controls; }
protected:
Controls _controls;
private:
std::string _name;
};
class Button;
class Pot;
class Fader;
struct StripControlDefinition {
const char* name;
uint32_t base_id;
Control* (*factory)(Surface&, int index, int ordinal, const char* name, Group&);
};
struct GlobalControlDefinition {
const char* name;
uint32_t id;
Control* (*factory)(Surface&, int index, int ordinal, const char* name, Group&);
const char* group_name;
};
/**
This is the set of controls that make up a strip.
*/
class Strip : public Group
{
public:
Strip (const std::string& name, int index); /* master strip only */
Strip (Surface&, const std::string & name, int index, int unit_index, StripControlDefinition* ctls);
virtual bool is_strip() const { return true; }
virtual void add (Control & control);
int index() const { return _index; } // zero based
Button & solo();
Button & recenable();
Button & mute();
Button & select();
Button & vselect();
Button & fader_touch();
Pot & vpot();
Fader & gain();
bool has_solo() const { return _solo != 0; }
bool has_recenable() const { return _recenable != 0; }
bool has_mute() const { return _mute != 0; }
bool has_select() const { return _select != 0; }
bool has_vselect() const { return _vselect != 0; }
bool has_fader_touch() const { return _fader_touch != 0; }
bool has_vpot() const { return _vpot != 0; }
bool has_gain() const { return _gain != 0; }
private:
Button* _solo;
Button* _recenable;
Button* _mute;
Button* _select;
Button* _vselect;
Button* _fader_touch;
Pot* _vpot;
Fader* _gain;
int _index;
};
std::ostream & operator << (std::ostream &, const Strip &);
class MasterStrip : public Strip
{
public:
MasterStrip (const std::string & name, int index)
: Strip (name, index) {}
virtual bool is_master() const { return true; }
};
class Led;
/**
The base class for controls on the surface. They deliberately
don't know the midi protocol for updating them.
*/
class Control
{
public:
enum type_t {
type_led,
type_led_ring,
type_fader = 0xe0,
type_button = 0x90,
type_pot = 0xb0,
type_meter = 0xd0
};
enum base_id_t {
fader_base_id = 0x0,
pot_base_id = 0x10,
jog_base_id = 0x3c,
fader_touch_button_base_id = 0x68,
vselect_button_base_id = 0x20,
select_button_base_id = 0x18,
mute_button_base_id = 0x10,
solo_button_base_id = 0x08,
recenable_button_base_id = 0x0,
meter_base_id = 0xd0,
};
Control (int id, int ordinal, std::string name, Group& group);
virtual ~Control() {}
virtual const Led & led() const { throw MackieControlException ("no led available"); }
/// type() << 8 + midi id of the control. This
/// provides a unique id for any control on the surface.
int id() const { return (type() << 8) + _id; }
/// the value of the second bytes of the message. It's
/// the id of the control, but only guaranteed to be
/// unique within the control type.
int raw_id() const { return _id; }
/// The 1-based number of the control
int ordinal() const { return _ordinal; }
const std::string & name() const { return _name; }
const Group & group() const { return _group; }
const Strip & strip() const { return dynamic_cast<const Strip&> (_group); }
Strip & strip() { return dynamic_cast<Strip&> (_group); }
virtual bool accepts_feedback() const { return true; }
virtual type_t type() const = 0;
/// Return true if this control is the one and only Jog Wheel
virtual bool is_jog() const { return false; }
bool in_use () const;
void set_in_use (bool);
/// Keep track of the timeout so it can be updated with more incoming events
sigc::connection in_use_connection;
/** If we are doing an in_use timeout for a fader without touch, this
* is its touch button control; otherwise 0.
*/
Control* in_use_touch_control;
private:
int _id;
int _ordinal;
std::string _name;
Group& _group;
bool _in_use;
};
std::ostream & operator << (std::ostream & os, const Control & control);
class Fader : public Control
{
public:
Fader (int id, int ordinal, std::string name, Group & group)
: Control (id, ordinal, name, group)
{
}
virtual type_t type() const { return type_fader; }
static Control* factory (Surface&, int id, int ordinal, const char*, Group&);
};
class Led : public Control
{
public:
Led (int id, int ordinal, std::string name, Group & group)
: Control (id, ordinal, name, group)
{
}
virtual const Led & led() const { return *this; }
virtual type_t type() const { return type_led; }
static Control* factory (Surface&, int id, int ordinal, const char*, Group&);
};
class Button : public Control
{
public:
Button (int id, int ordinal, std::string name, Group & group)
: Control (id, ordinal, name, group)
, _led (id, ordinal, name + "_led", group) {}
virtual const Led & led() const { return _led; }
virtual type_t type() const { return type_button; };
static Control* factory (Surface&, int id, int ordinal, const char*, Group&);
private:
Led _led;
};
class LedRing : public Led
{
public:
LedRing (int id, int ordinal, std::string name, Group & group)
: Led (id, ordinal, name, group)
{
}
virtual type_t type() const { return type_led_ring; }
};
class Pot : public Control
{
public:
Pot (int id, int ordinal, std::string name, Group & group)
: Control (id, ordinal, name, group)
, _led_ring (id, ordinal, name + "_ring", group) {}
virtual type_t type() const { return type_pot; }
virtual const LedRing & led_ring() const {return _led_ring; }
static Control* factory (Surface&, int id, int ordinal, const char*, Group&);
private:
LedRing _led_ring;
};
class Jog : public Pot
{
public:
Jog (int id, int ordinal, std::string name, Group & group)
: Pot (id, ordinal, name, group)
{
}
virtual bool is_jog() const { return true; }
static Control* factory (Surface&, int id, int ordinal, const char*, Group&);
};
class Meter : public Control
{
public:
Meter (int id, int ordinal, std::string name, Group & group)
: Control (id, ordinal, name, group) {}
virtual type_t type() const { return type_meter; }
static Control* factory (Surface&, int id, int ordinal, const char*, Group&);
};
}
#endif /* __mackie_controls_h__ */