1440 lines
29 KiB
C++
1440 lines
29 KiB
C++
/*
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Copyright (C) 2000 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <algorithm>
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#include <set>
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#include <cstdio> /* for sprintf */
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#include <unistd.h>
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#include <cerrno>
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#include <ctime>
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#include <list>
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#include "pbd/types_convert.h"
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#include "pbd/stl_delete.h"
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#include "pbd/xml++.h"
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#include "pbd/enumwriter.h"
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#include "ardour/location.h"
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#include "ardour/midi_scene_change.h"
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#include "ardour/session.h"
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#include "ardour/audiofilesource.h"
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#include "ardour/tempo.h"
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#include "ardour/types_convert.h"
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#include "pbd/i18n.h"
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namespace PBD {
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DEFINE_ENUM_CONVERT(ARDOUR::Location::Flags);
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}
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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PBD::Signal0<void> Location::scene_changed;
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PBD::Signal1<void,Location*> Location::name_changed;
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PBD::Signal1<void,Location*> Location::end_changed;
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PBD::Signal1<void,Location*> Location::start_changed;
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PBD::Signal1<void,Location*> Location::flags_changed;
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PBD::Signal1<void,Location*> Location::lock_changed;
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PBD::Signal1<void,Location*> Location::position_lock_style_changed;
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PBD::Signal1<void,Location*> Location::changed;
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Location::Location (Session& s)
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: SessionHandleRef (s)
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, _start (0)
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, _start_beat (0.0)
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, _end (0)
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, _end_beat (0.0)
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, _flags (Flags (0))
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, _locked (false)
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, _position_lock_style (AudioTime)
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{
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assert (_start >= 0);
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assert (_end >= 0);
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}
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/** Construct a new Location, giving it the position lock style determined by glue-new-markers-to-bars-and-beats */
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Location::Location (Session& s, framepos_t sample_start, framepos_t sample_end, const std::string &name, Flags bits, const uint32_t sub_num)
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: SessionHandleRef (s)
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, _name (name)
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, _start (sample_start)
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, _end (sample_end)
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, _flags (bits)
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, _locked (false)
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, _position_lock_style (s.config.get_glue_new_markers_to_bars_and_beats() ? MusicTime : AudioTime)
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{
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recompute_beat_from_frames (sub_num);
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assert (_start >= 0);
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assert (_end >= 0);
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}
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Location::Location (const Location& other)
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: SessionHandleRef (other._session)
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, StatefulDestructible()
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, _name (other._name)
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, _start (other._start)
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, _start_beat (other._start_beat)
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, _end (other._end)
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, _end_beat (other._end_beat)
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, _flags (other._flags)
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, _position_lock_style (other._position_lock_style)
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{
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/* copy is not locked even if original was */
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_locked = false;
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assert (_start >= 0);
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assert (_end >= 0);
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/* scene change is NOT COPIED */
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}
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Location::Location (Session& s, const XMLNode& node)
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: SessionHandleRef (s)
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, _flags (Flags (0))
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, _position_lock_style (AudioTime)
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{
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/* Note: _position_lock_style is initialised above in case set_state doesn't set it
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(for 2.X session file compatibility).
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*/
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if (set_state (node, Stateful::loading_state_version)) {
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throw failed_constructor ();
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}
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assert (_start >= 0);
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assert (_end >= 0);
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}
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bool
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Location::operator== (const Location& other)
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{
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if (_name != other._name ||
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_start != other._start ||
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_end != other._end ||
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_start_beat != other._start_beat ||
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_end_beat != other._end_beat ||
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_flags != other._flags ||
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_position_lock_style != other._position_lock_style) {
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return false;
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}
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return true;
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}
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Location*
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Location::operator= (const Location& other)
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{
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if (this == &other) {
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return this;
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}
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_name = other._name;
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_start = other._start;
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_start_beat = other._start_beat;
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_end = other._end;
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_end_beat = other._end_beat;
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_flags = other._flags;
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_position_lock_style = other._position_lock_style;
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/* XXX need to copy scene change */
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/* copy is not locked even if original was */
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_locked = false;
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/* "changed" not emitted on purpose */
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assert (_start >= 0);
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assert (_end >= 0);
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return this;
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}
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/** Set location name
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*/
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void
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Location::set_name (const std::string& str)
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{
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_name = str;
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name_changed (this); /* EMIT SIGNAL */
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NameChanged (); /* EMIT SIGNAL */
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}
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/** Set start position.
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* @param s New start.
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* @param force true to force setting, even if the given new start is after the current end.
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* @param allow_beat_recompute True to recompute BEAT start time from the new given start time.
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*/
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int
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Location::set_start (framepos_t s, bool force, bool allow_beat_recompute, const uint32_t sub_num)
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{
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if (s < 0) {
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return -1;
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}
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if (_locked) {
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return -1;
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}
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if (!force) {
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if (((is_auto_punch() || is_auto_loop()) && s >= _end) || (!is_mark() && s > _end)) {
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return -1;
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}
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}
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if (is_mark()) {
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if (_start != s) {
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_start = s;
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_end = s;
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if (allow_beat_recompute) {
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recompute_beat_from_frames (sub_num);
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}
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start_changed (this); /* EMIT SIGNAL */
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StartChanged (); /* EMIT SIGNAL */
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//end_changed (this); /* EMIT SIGNAL */
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//EndChanged (); /* EMIT SIGNAL */
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}
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/* moving the start (position) of a marker with a scene change
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requires an update in the Scene Changer.
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*/
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if (_scene_change) {
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scene_changed (); /* EMIT SIGNAL */
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}
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assert (_start >= 0);
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assert (_end >= 0);
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return 0;
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} else if (!force) {
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/* range locations must exceed a minimum duration */
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if (_end - s < Config->get_range_location_minimum()) {
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return -1;
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}
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}
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if (s != _start) {
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framepos_t const old = _start;
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_start = s;
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if (allow_beat_recompute) {
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recompute_beat_from_frames (sub_num);
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}
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start_changed (this); /* EMIT SIGNAL */
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StartChanged (); /* EMIT SIGNAL */
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if (is_session_range ()) {
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Session::StartTimeChanged (old); /* EMIT SIGNAL */
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AudioFileSource::set_header_position_offset (s);
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}
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}
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assert (_start >= 0);
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return 0;
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}
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/** Set end position.
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* @param s New end.
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* @param force true to force setting, even if the given new end is before the current start.
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* @param allow_beat_recompute True to recompute BEAT end time from the new given end time.
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*/
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int
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Location::set_end (framepos_t e, bool force, bool allow_beat_recompute, const uint32_t sub_num)
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{
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if (e < 0) {
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return -1;
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}
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if (_locked) {
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return -1;
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}
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if (!force) {
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if (((is_auto_punch() || is_auto_loop()) && e <= _start) || e < _start) {
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return -1;
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}
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}
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if (is_mark()) {
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if (_start != e) {
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_start = e;
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_end = e;
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if (allow_beat_recompute) {
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recompute_beat_from_frames (sub_num);
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}
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//start_changed (this); /* EMIT SIGNAL */
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//StartChanged (); /* EMIT SIGNAL */
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end_changed (this); /* EMIT SIGNAL */
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EndChanged (); /* EMIT SIGNAL */
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}
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assert (_start >= 0);
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assert (_end >= 0);
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return 0;
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} else if (!force) {
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/* range locations must exceed a minimum duration */
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if (e - _start < Config->get_range_location_minimum()) {
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return -1;
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}
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}
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if (e != _end) {
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framepos_t const old = _end;
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_end = e;
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if (allow_beat_recompute) {
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recompute_beat_from_frames (sub_num);
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}
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end_changed(this); /* EMIT SIGNAL */
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EndChanged(); /* EMIT SIGNAL */
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if (is_session_range()) {
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Session::EndTimeChanged (old); /* EMIT SIGNAL */
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}
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}
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assert (_end >= 0);
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return 0;
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}
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int
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Location::set (framepos_t s, framepos_t e, bool allow_beat_recompute, const uint32_t sub_num)
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{
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if (s < 0 || e < 0) {
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return -1;
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}
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/* check validity */
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if (((is_auto_punch() || is_auto_loop()) && s >= e) || (!is_mark() && s > e)) {
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return -1;
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}
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bool start_change = false;
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bool end_change = false;
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if (is_mark()) {
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if (_start != s) {
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_start = s;
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_end = s;
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if (allow_beat_recompute) {
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recompute_beat_from_frames (sub_num);
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}
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start_change = true;
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end_change = true;
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}
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assert (_start >= 0);
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assert (_end >= 0);
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} else {
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/* range locations must exceed a minimum duration */
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if (e - s < Config->get_range_location_minimum()) {
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return -1;
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}
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if (s != _start) {
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framepos_t const old = _start;
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_start = s;
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if (allow_beat_recompute) {
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recompute_beat_from_frames (sub_num);
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}
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start_change = true;
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if (is_session_range ()) {
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Session::StartTimeChanged (old); /* EMIT SIGNAL */
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AudioFileSource::set_header_position_offset (s);
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}
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}
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if (e != _end) {
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framepos_t const old = _end;
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_end = e;
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if (allow_beat_recompute) {
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recompute_beat_from_frames (sub_num);
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}
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end_change = true;
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if (is_session_range()) {
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Session::EndTimeChanged (old); /* EMIT SIGNAL */
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}
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}
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assert (_end >= 0);
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}
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if (start_change && end_change) {
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changed (this);
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Changed ();
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} else if (start_change) {
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start_changed(this); /* EMIT SIGNAL */
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StartChanged(); /* EMIT SIGNAL */
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} else if (end_change) {
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end_changed(this); /* EMIT SIGNAL */
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EndChanged(); /* EMIT SIGNAL */
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}
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return 0;
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}
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int
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Location::move_to (framepos_t pos, const uint32_t sub_num)
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{
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if (pos < 0) {
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return -1;
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}
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if (_locked) {
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return -1;
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}
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if (_start != pos) {
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_start = pos;
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_end = _start + length();
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recompute_beat_from_frames (sub_num);
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changed (this); /* EMIT SIGNAL */
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Changed (); /* EMIT SIGNAL */
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}
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assert (_start >= 0);
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assert (_end >= 0);
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return 0;
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}
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void
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Location::set_hidden (bool yn, void*)
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{
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if (set_flag_internal (yn, IsHidden)) {
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flags_changed (this); /* EMIT SIGNAL */
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FlagsChanged ();
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}
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}
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void
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Location::set_cd (bool yn, void*)
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{
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// XXX this really needs to be session start
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// but its not available here - leave to GUI
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if (yn && _start == 0) {
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error << _("You cannot put a CD marker at this position") << endmsg;
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return;
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}
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if (set_flag_internal (yn, IsCDMarker)) {
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flags_changed (this); /* EMIT SIGNAL */
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FlagsChanged ();
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}
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}
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void
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Location::set_is_range_marker (bool yn, void*)
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{
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if (set_flag_internal (yn, IsRangeMarker)) {
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flags_changed (this);
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FlagsChanged (); /* EMIT SIGNAL */
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}
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}
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void
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Location::set_skip (bool yn)
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{
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if (is_range_marker() && length() > 0) {
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if (set_flag_internal (yn, IsSkip)) {
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flags_changed (this);
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FlagsChanged ();
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}
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}
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}
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void
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Location::set_skipping (bool yn)
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{
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if (is_range_marker() && is_skip() && length() > 0) {
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if (set_flag_internal (yn, IsSkipping)) {
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flags_changed (this);
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FlagsChanged ();
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}
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}
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}
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void
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Location::set_auto_punch (bool yn, void*)
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{
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if (is_mark() || _start == _end) {
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return;
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}
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if (set_flag_internal (yn, IsAutoPunch)) {
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flags_changed (this); /* EMIT SIGNAL */
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FlagsChanged (); /* EMIT SIGNAL */
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}
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}
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void
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Location::set_auto_loop (bool yn, void*)
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{
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if (is_mark() || _start == _end) {
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return;
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}
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if (set_flag_internal (yn, IsAutoLoop)) {
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flags_changed (this); /* EMIT SIGNAL */
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FlagsChanged (); /* EMIT SIGNAL */
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}
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}
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bool
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Location::set_flag_internal (bool yn, Flags flag)
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{
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if (yn) {
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if (!(_flags & flag)) {
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_flags = Flags (_flags | flag);
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return true;
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}
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} else {
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if (_flags & flag) {
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_flags = Flags (_flags & ~flag);
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return true;
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}
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}
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return false;
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}
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void
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Location::set_mark (bool yn)
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{
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/* This function is private, and so does not emit signals */
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if (_start != _end) {
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return;
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}
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set_flag_internal (yn, IsMark);
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}
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XMLNode&
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Location::cd_info_node(const string & name, const string & value)
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{
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XMLNode* root = new XMLNode("CD-Info");
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root->set_property("name", name);
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root->set_property("value", value);
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return *root;
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}
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XMLNode&
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Location::get_state ()
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{
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XMLNode *node = new XMLNode ("Location");
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typedef map<string, string>::const_iterator CI;
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for(CI m = cd_info.begin(); m != cd_info.end(); ++m){
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node->add_child_nocopy(cd_info_node(m->first, m->second));
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}
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node->set_property ("id", id ());
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node->set_property ("name", name());
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node->set_property ("start", start());
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node->set_property ("end", end());
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if (position_lock_style() == MusicTime) {
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node->set_property ("start-beat", _start_beat);
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node->set_property ("end-beat", _end_beat);
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}
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node->set_property ("flags", _flags);
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node->set_property ("locked", _locked);
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node->set_property ("position-lock-style", _position_lock_style);
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if (_scene_change) {
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node->add_child_nocopy (_scene_change->get_state());
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}
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return *node;
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}
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int
|
|
Location::set_state (const XMLNode& node, int version)
|
|
{
|
|
XMLNodeList cd_list = node.children();
|
|
XMLNodeConstIterator cd_iter;
|
|
XMLNode *cd_node;
|
|
|
|
string cd_name;
|
|
string cd_value;
|
|
|
|
if (node.name() != "Location") {
|
|
error << _("incorrect XML node passed to Location::set_state") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
if (!set_id (node)) {
|
|
warning << _("XML node for Location has no ID information") << endmsg;
|
|
}
|
|
|
|
std::string str;
|
|
if (!node.get_property ("name", str)) {
|
|
error << _("XML node for Location has no name information") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
set_name (str);
|
|
|
|
/* can't use set_start() here, because _end
|
|
may make the value of _start illegal.
|
|
*/
|
|
|
|
if (!node.get_property ("start", _start)) {
|
|
error << _("XML node for Location has no start information") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
if (!node.get_property ("end", _end)) {
|
|
error << _("XML node for Location has no end information") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
Flags old_flags (_flags);
|
|
|
|
if (!node.get_property ("flags", _flags)) {
|
|
error << _("XML node for Location has no flags information") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
if (old_flags != _flags) {
|
|
FlagsChanged ();
|
|
}
|
|
|
|
if (!node.get_property ("locked", _locked)) {
|
|
_locked = false;
|
|
}
|
|
|
|
for (cd_iter = cd_list.begin(); cd_iter != cd_list.end(); ++cd_iter) {
|
|
|
|
cd_node = *cd_iter;
|
|
|
|
if (cd_node->name() != "CD-Info") {
|
|
continue;
|
|
}
|
|
|
|
if (!cd_node->get_property ("name", cd_name)) {
|
|
throw failed_constructor ();
|
|
}
|
|
|
|
if (!cd_node->get_property ("value", cd_value)) {
|
|
throw failed_constructor ();
|
|
}
|
|
|
|
cd_info[cd_name] = cd_value;
|
|
}
|
|
|
|
node.get_property ("position-lock-style", _position_lock_style);
|
|
|
|
XMLNode* scene_child = find_named_node (node, SceneChange::xml_node_name);
|
|
|
|
if (scene_child) {
|
|
_scene_change = SceneChange::factory (*scene_child, version);
|
|
}
|
|
|
|
if (position_lock_style() == AudioTime) {
|
|
recompute_beat_from_frames (0);
|
|
} else{
|
|
/* music */
|
|
if (!node.get_property ("start-beat", _start_beat) ||
|
|
!node.get_property ("end-beat", _end_beat)) {
|
|
recompute_beat_from_frames (0);
|
|
}
|
|
}
|
|
|
|
|
|
changed (this); /* EMIT SIGNAL */
|
|
Changed (); /* EMIT SIGNAL */
|
|
|
|
assert (_start >= 0);
|
|
assert (_end >= 0);
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Location::set_position_lock_style (PositionLockStyle ps)
|
|
{
|
|
if (_position_lock_style == ps) {
|
|
return;
|
|
}
|
|
|
|
_position_lock_style = ps;
|
|
|
|
if (ps == MusicTime) {
|
|
recompute_beat_from_frames (0);
|
|
}
|
|
|
|
position_lock_style_changed (this); /* EMIT SIGNAL */
|
|
PositionLockStyleChanged (); /* EMIT SIGNAL */
|
|
}
|
|
|
|
void
|
|
Location::recompute_beat_from_frames (const uint32_t sub_num)
|
|
{
|
|
_start_beat = _session.tempo_map().exact_beat_at_frame (_start, sub_num);
|
|
_end_beat = _session.tempo_map().exact_beat_at_frame (_end, sub_num);
|
|
}
|
|
|
|
void
|
|
Location::recompute_frames_from_beat ()
|
|
{
|
|
if (_position_lock_style != MusicTime) {
|
|
return;
|
|
}
|
|
|
|
TempoMap& map (_session.tempo_map());
|
|
set (map.frame_at_beat (_start_beat), map.frame_at_beat (_end_beat), false);
|
|
}
|
|
|
|
void
|
|
Location::lock ()
|
|
{
|
|
_locked = true;
|
|
lock_changed (this);
|
|
LockChanged ();
|
|
}
|
|
|
|
void
|
|
Location::unlock ()
|
|
{
|
|
_locked = false;
|
|
lock_changed (this);
|
|
LockChanged ();
|
|
}
|
|
|
|
void
|
|
Location::set_scene_change (boost::shared_ptr<SceneChange> sc)
|
|
{
|
|
if (_scene_change != sc) {
|
|
_scene_change = sc;
|
|
_session.set_dirty ();
|
|
|
|
scene_changed (); /* EMIT SIGNAL */
|
|
SceneChangeChanged (); /* EMIT SIGNAL */
|
|
}
|
|
}
|
|
|
|
/*---------------------------------------------------------------------- */
|
|
|
|
Locations::Locations (Session& s)
|
|
: SessionHandleRef (s)
|
|
{
|
|
current_location = 0;
|
|
}
|
|
|
|
Locations::~Locations ()
|
|
{
|
|
for (LocationList::iterator i = locations.begin(); i != locations.end(); ) {
|
|
LocationList::iterator tmp = i;
|
|
++tmp;
|
|
delete *i;
|
|
i = tmp;
|
|
}
|
|
}
|
|
|
|
int
|
|
Locations::set_current (Location *loc, bool want_lock)
|
|
{
|
|
int ret;
|
|
|
|
if (want_lock) {
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
ret = set_current_unlocked (loc);
|
|
} else {
|
|
ret = set_current_unlocked (loc);
|
|
}
|
|
|
|
if (ret == 0) {
|
|
current_changed (current_location); /* EMIT SIGNAL */
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
int
|
|
Locations::next_available_name(string& result,string base)
|
|
{
|
|
LocationList::iterator i;
|
|
string::size_type l;
|
|
int suffix;
|
|
char buf[32];
|
|
std::map<uint32_t,bool> taken;
|
|
uint32_t n;
|
|
|
|
result = base;
|
|
l = base.length();
|
|
|
|
if (!base.empty()) {
|
|
|
|
/* find all existing names that match "base", and store
|
|
the numeric part of them (if any) in the map "taken"
|
|
*/
|
|
|
|
for (i = locations.begin(); i != locations.end(); ++i) {
|
|
|
|
const string& temp ((*i)->name());
|
|
|
|
if (!temp.find (base,0)) {
|
|
/* grab what comes after the "base" as if it was
|
|
a number, and assuming that works OK,
|
|
store it in "taken" so that we know it
|
|
has been used.
|
|
*/
|
|
if ((suffix = atoi (temp.substr(l))) != 0) {
|
|
taken.insert (make_pair (suffix,true));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Now search for an un-used suffix to add to "base". This
|
|
will find "holes" in the numbering sequence when a location
|
|
was deleted.
|
|
|
|
This must start at 1, both for human-numbering reasons
|
|
and also because the call to atoi() above would return
|
|
zero if there is no recognizable numeric suffix, causing
|
|
"base 0" not to be inserted into the "taken" map.
|
|
*/
|
|
|
|
n = 1;
|
|
|
|
while (n < UINT32_MAX) {
|
|
if (taken.find (n) == taken.end()) {
|
|
snprintf (buf, sizeof(buf), "%d", n);
|
|
result += buf;
|
|
return 1;
|
|
}
|
|
++n;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
int
|
|
Locations::set_current_unlocked (Location *loc)
|
|
{
|
|
if (find (locations.begin(), locations.end(), loc) == locations.end()) {
|
|
error << _("Locations: attempt to use unknown location as selected location") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
current_location = loc;
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Locations::clear ()
|
|
{
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
|
|
for (LocationList::iterator i = locations.begin(); i != locations.end(); ) {
|
|
|
|
LocationList::iterator tmp = i;
|
|
++tmp;
|
|
|
|
if (!(*i)->is_session_range()) {
|
|
delete *i;
|
|
locations.erase (i);
|
|
}
|
|
|
|
i = tmp;
|
|
}
|
|
|
|
current_location = 0;
|
|
}
|
|
|
|
changed (); /* EMIT SIGNAL */
|
|
current_changed (0); /* EMIT SIGNAL */
|
|
}
|
|
|
|
void
|
|
Locations::clear_markers ()
|
|
{
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
LocationList::iterator tmp;
|
|
|
|
for (LocationList::iterator i = locations.begin(); i != locations.end(); ) {
|
|
tmp = i;
|
|
++tmp;
|
|
|
|
if ((*i)->is_mark() && !(*i)->is_session_range()) {
|
|
delete *i;
|
|
locations.erase (i);
|
|
}
|
|
|
|
i = tmp;
|
|
}
|
|
}
|
|
|
|
changed (); /* EMIT SIGNAL */
|
|
}
|
|
|
|
void
|
|
Locations::clear_ranges ()
|
|
{
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
LocationList::iterator tmp;
|
|
|
|
for (LocationList::iterator i = locations.begin(); i != locations.end(); ) {
|
|
|
|
tmp = i;
|
|
++tmp;
|
|
|
|
/* We do not remove these ranges as part of this
|
|
* operation
|
|
*/
|
|
|
|
if ((*i)->is_auto_punch() ||
|
|
(*i)->is_auto_loop() ||
|
|
(*i)->is_session_range()) {
|
|
i = tmp;
|
|
continue;
|
|
}
|
|
|
|
if (!(*i)->is_mark()) {
|
|
delete *i;
|
|
locations.erase (i);
|
|
|
|
}
|
|
|
|
i = tmp;
|
|
}
|
|
|
|
current_location = 0;
|
|
}
|
|
|
|
changed ();
|
|
current_changed (0); /* EMIT SIGNAL */
|
|
}
|
|
|
|
void
|
|
Locations::add (Location *loc, bool make_current)
|
|
{
|
|
assert (loc);
|
|
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
locations.push_back (loc);
|
|
|
|
if (make_current) {
|
|
current_location = loc;
|
|
}
|
|
}
|
|
|
|
added (loc); /* EMIT SIGNAL */
|
|
|
|
if (make_current) {
|
|
current_changed (current_location); /* EMIT SIGNAL */
|
|
}
|
|
|
|
if (loc->is_session_range()) {
|
|
Session::StartTimeChanged (0);
|
|
Session::EndTimeChanged (1);
|
|
}
|
|
}
|
|
|
|
void
|
|
Locations::remove (Location *loc)
|
|
{
|
|
bool was_removed = false;
|
|
bool was_current = false;
|
|
LocationList::iterator i;
|
|
|
|
if (!loc) {
|
|
return;
|
|
}
|
|
|
|
if (loc->is_session_range()) {
|
|
return;
|
|
}
|
|
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
|
|
for (i = locations.begin(); i != locations.end(); ++i) {
|
|
if ((*i) == loc) {
|
|
bool was_loop = (*i)->is_auto_loop();
|
|
delete *i;
|
|
locations.erase (i);
|
|
was_removed = true;
|
|
if (current_location == loc) {
|
|
current_location = 0;
|
|
was_current = true;
|
|
}
|
|
if (was_loop) {
|
|
if (_session.get_play_loop()) {
|
|
_session.request_play_loop (false, false);
|
|
}
|
|
_session.auto_loop_location_changed (0);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (was_removed) {
|
|
|
|
removed (loc); /* EMIT SIGNAL */
|
|
|
|
if (was_current) {
|
|
current_changed (0); /* EMIT SIGNAL */
|
|
}
|
|
}
|
|
}
|
|
|
|
XMLNode&
|
|
Locations::get_state ()
|
|
{
|
|
XMLNode *node = new XMLNode ("Locations");
|
|
LocationList::iterator iter;
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
|
|
for (iter = locations.begin(); iter != locations.end(); ++iter) {
|
|
node->add_child_nocopy ((*iter)->get_state ());
|
|
}
|
|
|
|
return *node;
|
|
}
|
|
|
|
int
|
|
Locations::set_state (const XMLNode& node, int version)
|
|
{
|
|
if (node.name() != "Locations") {
|
|
error << _("incorrect XML mode passed to Locations::set_state") << endmsg;
|
|
return -1;
|
|
}
|
|
|
|
XMLNodeList nlist = node.children();
|
|
|
|
/* build up a new locations list in here */
|
|
LocationList new_locations;
|
|
|
|
current_location = 0;
|
|
|
|
Location* session_range_location = 0;
|
|
if (version < 3000) {
|
|
session_range_location = new Location (_session, 0, 0, _("session"), Location::IsSessionRange, 0);
|
|
new_locations.push_back (session_range_location);
|
|
}
|
|
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
|
|
XMLNodeConstIterator niter;
|
|
for (niter = nlist.begin(); niter != nlist.end(); ++niter) {
|
|
|
|
try {
|
|
|
|
XMLProperty const * prop_id = (*niter)->property ("id");
|
|
assert (prop_id);
|
|
PBD::ID id (prop_id->value ());
|
|
|
|
LocationList::const_iterator i = locations.begin();
|
|
while (i != locations.end () && (*i)->id() != id) {
|
|
++i;
|
|
}
|
|
|
|
Location* loc;
|
|
if (i != locations.end()) {
|
|
/* we can re-use an old Location object */
|
|
loc = *i;
|
|
|
|
// changed locations will be updated by Locations::changed signal
|
|
loc->set_state (**niter, version);
|
|
} else {
|
|
loc = new Location (_session, **niter);
|
|
}
|
|
|
|
bool add = true;
|
|
|
|
if (version < 3000) {
|
|
/* look for old-style IsStart / IsEnd properties in this location;
|
|
if they are present, update the session_range_location accordingly
|
|
*/
|
|
XMLProperty const * prop = (*niter)->property ("flags");
|
|
if (prop) {
|
|
string v = prop->value ();
|
|
while (1) {
|
|
string::size_type const c = v.find_first_of (',');
|
|
string const s = v.substr (0, c);
|
|
if (s == X_("IsStart")) {
|
|
session_range_location->set_start (loc->start(), true);
|
|
add = false;
|
|
} else if (s == X_("IsEnd")) {
|
|
session_range_location->set_end (loc->start(), true);
|
|
add = false;
|
|
}
|
|
|
|
if (c == string::npos) {
|
|
break;
|
|
}
|
|
|
|
v = v.substr (c + 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (add) {
|
|
new_locations.push_back (loc);
|
|
}
|
|
}
|
|
|
|
catch (failed_constructor& err) {
|
|
error << _("could not load location from session file - ignored") << endmsg;
|
|
}
|
|
}
|
|
|
|
/* We may have some unused locations in the old list. */
|
|
for (LocationList::iterator i = locations.begin(); i != locations.end(); ) {
|
|
LocationList::iterator tmp = i;
|
|
++tmp;
|
|
|
|
LocationList::iterator n = new_locations.begin();
|
|
bool found = false;
|
|
|
|
while (n != new_locations.end ()) {
|
|
if ((*i)->id() == (*n)->id()) {
|
|
found = true;
|
|
break;
|
|
}
|
|
++n;
|
|
}
|
|
|
|
if (!found) {
|
|
delete *i;
|
|
locations.erase (i);
|
|
}
|
|
|
|
i = tmp;
|
|
}
|
|
|
|
locations = new_locations;
|
|
|
|
if (locations.size()) {
|
|
current_location = locations.front();
|
|
} else {
|
|
current_location = 0;
|
|
}
|
|
}
|
|
|
|
changed (); /* EMIT SIGNAL */
|
|
|
|
return 0;
|
|
}
|
|
|
|
|
|
typedef std::pair<framepos_t,Location*> LocationPair;
|
|
|
|
struct LocationStartEarlierComparison
|
|
{
|
|
bool operator() (LocationPair a, LocationPair b) {
|
|
return a.first < b.first;
|
|
}
|
|
};
|
|
|
|
struct LocationStartLaterComparison
|
|
{
|
|
bool operator() (LocationPair a, LocationPair b) {
|
|
return a.first > b.first;
|
|
}
|
|
};
|
|
|
|
framepos_t
|
|
Locations::first_mark_before (framepos_t frame, bool include_special_ranges)
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
vector<LocationPair> locs;
|
|
|
|
for (LocationList::iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
locs.push_back (make_pair ((*i)->start(), (*i)));
|
|
if (!(*i)->is_mark()) {
|
|
locs.push_back (make_pair ((*i)->end(), (*i)));
|
|
}
|
|
}
|
|
|
|
LocationStartLaterComparison cmp;
|
|
sort (locs.begin(), locs.end(), cmp);
|
|
|
|
/* locs is sorted in ascending order */
|
|
|
|
for (vector<LocationPair>::iterator i = locs.begin(); i != locs.end(); ++i) {
|
|
if ((*i).second->is_hidden()) {
|
|
continue;
|
|
}
|
|
if (!include_special_ranges && ((*i).second->is_auto_loop() || (*i).second->is_auto_punch())) {
|
|
continue;
|
|
}
|
|
if ((*i).first < frame) {
|
|
return (*i).first;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
Location*
|
|
Locations::mark_at (framepos_t pos, framecnt_t slop) const
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
Location* closest = 0;
|
|
frameoffset_t mindelta = max_framepos;
|
|
frameoffset_t delta;
|
|
|
|
/* locations are not necessarily stored in linear time order so we have
|
|
* to iterate across all of them to find the one closest to a give point.
|
|
*/
|
|
|
|
for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
|
|
if ((*i)->is_mark()) {
|
|
if (pos > (*i)->start()) {
|
|
delta = pos - (*i)->start();
|
|
} else {
|
|
delta = (*i)->start() - pos;
|
|
}
|
|
|
|
if (slop == 0 && delta == 0) {
|
|
/* special case: no slop, and direct hit for position */
|
|
return *i;
|
|
}
|
|
|
|
if (delta <= slop) {
|
|
if (delta < mindelta) {
|
|
closest = *i;
|
|
mindelta = delta;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return closest;
|
|
}
|
|
|
|
framepos_t
|
|
Locations::first_mark_after (framepos_t frame, bool include_special_ranges)
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
vector<LocationPair> locs;
|
|
|
|
for (LocationList::iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
locs.push_back (make_pair ((*i)->start(), (*i)));
|
|
if (!(*i)->is_mark()) {
|
|
locs.push_back (make_pair ((*i)->end(), (*i)));
|
|
}
|
|
}
|
|
|
|
LocationStartEarlierComparison cmp;
|
|
sort (locs.begin(), locs.end(), cmp);
|
|
|
|
/* locs is sorted in reverse order */
|
|
|
|
for (vector<LocationPair>::iterator i = locs.begin(); i != locs.end(); ++i) {
|
|
if ((*i).second->is_hidden()) {
|
|
continue;
|
|
}
|
|
if (!include_special_ranges && ((*i).second->is_auto_loop() || (*i).second->is_auto_punch())) {
|
|
continue;
|
|
}
|
|
if ((*i).first > frame) {
|
|
return (*i).first;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/** Look for the `marks' (either locations which are marks, or start/end points of range markers) either
|
|
* side of a frame. Note that if frame is exactly on a `mark', that mark will not be considered for returning
|
|
* as before/after.
|
|
* @param frame Frame to look for.
|
|
* @param before Filled in with the position of the last `mark' before `frame' (or max_framepos if none exists)
|
|
* @param after Filled in with the position of the next `mark' after `frame' (or max_framepos if none exists)
|
|
*/
|
|
void
|
|
Locations::marks_either_side (framepos_t const frame, framepos_t& before, framepos_t& after) const
|
|
{
|
|
before = after = max_framepos;
|
|
|
|
LocationList locs;
|
|
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
locs = locations;
|
|
}
|
|
|
|
/* Get a list of positions; don't store any that are exactly on our requested position */
|
|
|
|
std::list<framepos_t> positions;
|
|
|
|
for (LocationList::const_iterator i = locs.begin(); i != locs.end(); ++i) {
|
|
if (((*i)->is_auto_loop() || (*i)->is_auto_punch())) {
|
|
continue;
|
|
}
|
|
|
|
if (!(*i)->is_hidden()) {
|
|
if ((*i)->is_mark ()) {
|
|
if ((*i)->start() != frame) {
|
|
positions.push_back ((*i)->start ());
|
|
}
|
|
} else {
|
|
if ((*i)->start() != frame) {
|
|
positions.push_back ((*i)->start ());
|
|
}
|
|
if ((*i)->end() != frame) {
|
|
positions.push_back ((*i)->end ());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (positions.empty ()) {
|
|
return;
|
|
}
|
|
|
|
positions.sort ();
|
|
|
|
std::list<framepos_t>::iterator i = positions.begin ();
|
|
while (i != positions.end () && *i < frame) {
|
|
++i;
|
|
}
|
|
|
|
if (i == positions.end ()) {
|
|
/* run out of marks */
|
|
before = positions.back ();
|
|
return;
|
|
}
|
|
|
|
after = *i;
|
|
|
|
if (i == positions.begin ()) {
|
|
/* none before */
|
|
return;
|
|
}
|
|
|
|
--i;
|
|
before = *i;
|
|
}
|
|
|
|
Location*
|
|
Locations::session_range_location () const
|
|
{
|
|
for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
if ((*i)->is_session_range()) {
|
|
return const_cast<Location*> (*i);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Location*
|
|
Locations::auto_loop_location () const
|
|
{
|
|
for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
if ((*i)->is_auto_loop()) {
|
|
return const_cast<Location*> (*i);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
Location*
|
|
Locations::auto_punch_location () const
|
|
{
|
|
for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
if ((*i)->is_auto_punch()) {
|
|
return const_cast<Location*> (*i);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
uint32_t
|
|
Locations::num_range_markers () const
|
|
{
|
|
uint32_t cnt = 0;
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
if ((*i)->is_range_marker()) {
|
|
++cnt;
|
|
}
|
|
}
|
|
return cnt;
|
|
}
|
|
|
|
Location *
|
|
Locations::get_location_by_id(PBD::ID id)
|
|
{
|
|
LocationList::iterator it;
|
|
for (it = locations.begin(); it != locations.end(); ++it)
|
|
if (id == (*it)->id())
|
|
return *it;
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Locations::find_all_between (framepos_t start, framepos_t end, LocationList& ll, Location::Flags flags)
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (lock);
|
|
|
|
for (LocationList::const_iterator i = locations.begin(); i != locations.end(); ++i) {
|
|
if ((flags == 0 || (*i)->matches (flags)) &&
|
|
((*i)->start() >= start && (*i)->end() < end)) {
|
|
ll.push_back (*i);
|
|
}
|
|
}
|
|
}
|