Paul Davis
e670acbb0d
Since the bbox is determined by ::compute(), do not unconditionally clear it here
732 lines
20 KiB
C++
732 lines
20 KiB
C++
/*
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* Copyright (C) 2021 Paul Davis <paul@linuxaudiosystems.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "pbd/debug.h"
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#include "pbd/error.h"
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#include "pbd/i18n.h"
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#include "pbd/unwind.h"
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#include "canvas/debug.h"
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#include "canvas/table.h"
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using namespace ArdourCanvas;
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using namespace PBD;
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using std::cerr;
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using std::endl;
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Table::Table (Canvas* canvas)
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: Rectangle (canvas)
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, padding ({ 0 })
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, margin ({ 0 })
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, collapse_on_hide (false)
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, row_homogenous (true)
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, col_homogenous (true)
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, draw_hgrid (false)
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, draw_vgrid (false)
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{
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set_layout_sensitive (true);
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}
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Table::Table (Item* item)
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: Rectangle (item)
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, padding ({ 0 })
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, margin ({ 0 })
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, collapse_on_hide (false)
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, row_homogenous (true)
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, col_homogenous (true)
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, draw_hgrid (false)
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, draw_vgrid (false)
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{
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set_layout_sensitive (true);
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}
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void
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Table::attach (Item* item, uint32_t ulx, uint32_t uly, PackOptions row_options, PackOptions col_options, FourDimensions pad)
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{
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attach (item, ulx, uly, ulx + 1, uly + 1, row_options, col_options, pad);
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}
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void
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Table::attach_with_span (Item* item, uint32_t ulx, uint32_t uly, uint32_t w, uint32_t h, PackOptions row_options, PackOptions col_options, FourDimensions pad)
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{
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attach (item, ulx, uly, ulx + w, uly + h, row_options, col_options, pad);
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}
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void
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Table::attach (Item* item, uint32_t ulx, uint32_t uly, uint32_t lrx, uint32_t lry, PackOptions row_options, PackOptions col_options, FourDimensions pad)
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{
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/* XXX maybe use z-axis to stack elements if the insert fails? Would
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* involve making Index 3D and using an actual hash function
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*/
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std::pair<Cells::iterator,bool> res = cells.insert ({ Index (ulx, uly), CellInfo (item, row_options, col_options, Index (ulx, uly), Index (lrx, lry), pad) });
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if (!res.second) {
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cerr << "Failed to attach at " << ulx << ", " << uly << " " << lrx << ", " << lry << endl;
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}
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_add (item);
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item->size_request (res.first->second.natural_size.x, res.first->second.natural_size.y);
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if (lrx > col_info.size()) {
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col_info.resize (lrx);
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}
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if (lry > row_info.size()) {
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row_info.resize (lry);
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}
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}
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void
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Table::child_changed (bool bbox_changed)
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{
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if (ignore_child_changes) {
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return;
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}
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Item::child_changed (bbox_changed);
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size_allocate_children (_allocation);
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}
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void
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Table::compute_bounding_box() const
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{
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if (cells.empty()) {
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_bounding_box = Rect();
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bb_clean ();
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return;
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}
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if ((*cells.begin()).second.natural_size == Duple()) {
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/* force basic computation of natural size */
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Duple ns = const_cast<Table*>(this)->compute (Rect());
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_bounding_box = Rect (0, 0, ns.x, ns.y);
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} else {
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/* bounding box was computed in compute() */
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}
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("bounding box computed as %1\n", _bounding_box));
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bb_clean ();
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}
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void
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Table::set_row_size (uint32_t row, Distance size)
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{
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if (row_info.size() <= row) {
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row_info.resize (row+1);
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}
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row_info[row].user_size = size;
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}
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void
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Table::set_col_size (uint32_t col, Distance size)
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{
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if (col_info.size() <= col) {
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col_info.resize (col+1);
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}
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col_info[col].user_size = size;
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}
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void
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Table::size_request (Distance& w, Distance& h) const
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{
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Duple d = const_cast<Table*>(this)->compute (Rect());
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w = d.x;
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h = d.y;
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}
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void
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Table::layout ()
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{
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(void) compute (_allocation);
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}
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void
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Table::size_allocate_children (Rect const & within)
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{
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(void) compute (within);
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}
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Duple
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Table::compute (Rect const & within)
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{
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("\n\nCompute table within rect: %1\n", within));
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if (cells.empty()) {
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return Duple (0, 0);
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}
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uint32_t rows = row_info.size();
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uint32_t cols = col_info.size();
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for (auto & ai : row_info) {
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ai.reset ();
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}
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for (auto & ai : col_info) {
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ai.reset ();
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}
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("cell coordinates indicate rows %1 cols %2 from %3 cells\n", rows, cols, cells.size()));
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for (auto & ci : cells) {
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CellInfo c (ci.second);
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const float hspan = c.lower_right.x - c.upper_left.x;
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const float vspan = c.lower_right.y - c.upper_left.y;
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uint32_t covered_c_spacings = hspan - 1;
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uint32_t covered_r_spacings = vspan - 1;
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("for cell %8 %1,%2 - %3,%4, contents natural size = %5 hspan %6 vspan %7\n",
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c.upper_left.x,
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c.upper_left.y,
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c.lower_right.x,
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c.lower_right.y,
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c.natural_size,
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hspan, vspan,
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c.content->whoami()));
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/* for every col that this cell occupies, count the number of
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* expanding/shrinking items, and compute the largest width
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* for the column (cells)
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*/
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for (uint32_t col = c.upper_left.x; col != c.lower_right.x; ++col) {
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if (c.col_options & PackExpand) {
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col_info[col].expanders++;
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}
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if (c.col_options & PackShrink) {
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col_info[col].shrinkers++;
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}
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/* columns have a natural width
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*
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* The natural width of the item is divided across
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* hspan cols, and then we add the padding and spacing
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*/
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const Distance total_cell_width = (c.natural_size.x / hspan) + c.padding.left + c.padding.right + col_info[col].spacing + (covered_c_spacings * col_spacing);
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/* the col's natural size (width) is the maximum
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* width of any of the cells within it.
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*/
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col_info[col].natural_size = std::max (col_info[col].natural_size, total_cell_width);
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col_info[col].occupied = true;
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}
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/* for every row that this cell occupies, count the number of
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* expanding/shrinking items, and compute the largest height
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* for the row (cells)
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*/
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for (uint32_t row = c.upper_left.y; row != c.lower_right.y; ++row) {
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if (c.row_options & PackExpand) {
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row_info[row].expanders++;
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}
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if (c.row_options & PackShrink) {
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row_info[row].shrinkers++;
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}
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/* rows have a natural height.
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*
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* The natural height of the item is divided across
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* vspan rows, and then we add the padding and spacing
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*/
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const Distance total_cell_height = (c.natural_size.y / vspan) + c.padding.up + c.padding.down + row_info[row].spacing * (covered_r_spacings * row_spacing);
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/* the row's natural size (height) is the maximum
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* height of any of the cells within it.
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*/
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row_info[row].natural_size = std::max (row_info[row].natural_size, total_cell_height);
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row_info[row].occupied = true;
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}
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}
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/* rows with nothing in them are still counted as existing. This is a
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* design decision, not a logic inevitability.
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*/
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/* Find the widest column and tallest row. This will give us our
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* "natural size"
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*/
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Distance widest_column_width = 0.;
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Distance highest_row_height = 0.;
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Distance inelastic_width = 0;
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Distance inelastic_height = 0;
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uint32_t inelastic_rows = 0;
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uint32_t inelastic_cols = 0;
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Distance total_natural_width = 0;
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Distance total_natural_height = 0;
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for (auto & row : row_info) {
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if (row.user_size) {
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highest_row_height = std::max (highest_row_height, row.user_size);
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inelastic_height += row.user_size;
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inelastic_cols++;
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if (!row_homogenous) {
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total_natural_height += row.user_size;
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}
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} else {
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if (row.expanders == 0 && row.shrinkers == 0) {
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inelastic_rows++;
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inelastic_height += row.natural_size;
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}
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highest_row_height = std::max (highest_row_height, row.natural_size);
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if (!row_homogenous) {
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total_natural_height += row.natural_size;
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}
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}
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}
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for (auto & col : col_info) {
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if (col.user_size) {
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widest_column_width = std::max (widest_column_width, col.user_size);
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inelastic_width += col.user_size;
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inelastic_cols++;
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if (!col_homogenous) {
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total_natural_width += col.user_size;
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}
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} else {
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if (col.expanders == 0 && col.shrinkers == 0) {
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inelastic_cols++;
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inelastic_width += col.natural_size;
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}
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widest_column_width = std::max (widest_column_width, col.natural_size);
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if (!col_homogenous) {
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total_natural_width += col.natural_size;
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}
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}
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}
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if (col_homogenous) {
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/* reset total width using the widest, multiplied by the number
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of cols, since they wll all be the same height. the values
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before we do this are cumulative, and do not (necessarily)
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reflect homogeneity
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*/
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total_natural_width = widest_column_width * cols;
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}
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if (row_homogenous) {
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/* reset total height using the heighest, multiplied by the
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number of rows, since they wll all be the same height. the
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values before we do this are cumulative, and do not
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(necessarily) reflect homogeneity
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*/
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total_natural_height = highest_row_height * rows;
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}
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#ifndef NDEBUG
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if (DEBUG_ENABLED(DEBUG::CanvasTable)) {
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DEBUG_STR_DECL(a);
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int n = 0;
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for (auto const & row : row_info) {
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DEBUG_STR_APPEND(a, string_compose ("row %1: height %2\n", n+1, row.natural_size));
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++n;
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}
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DEBUG_TRACE (DEBUG::CanvasTable, DEBUG_STR(a).str());
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DEBUG_STR_DECL(b);
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n = 0;
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for (auto const & col : col_info) {
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DEBUG_STR_APPEND(b, string_compose ("col %1: width %2\n", n, col.natural_size));
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++n;
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}
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DEBUG_TRACE (DEBUG::CanvasTable, DEBUG_STR(b).str());
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}
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#endif
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("widest col width x highest row height = %1 x %2, inelastic: %3 x %4 ir x ic %5 x %6\n", widest_column_width, highest_row_height, inelastic_width, inelastic_height,
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inelastic_rows, inelastic_cols));
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if (!within) {
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/* within is empty, so this is just for a size request */
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("total natural width x height = %1 x %2 + %3 , %4\n", total_natural_width, total_natural_height,
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((cols - 1) * col_spacing) + padding.left + padding.right,
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((rows - 1) * col_spacing) + padding.up + padding.down));
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return Duple (total_natural_width + ((cols - 1) * col_spacing) + padding.left + padding.right,
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total_natural_height + ((rows - 1) * col_spacing) + padding.up + padding.down);
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}
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/* actually doing allocation, so prevent endless loop between here and
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* ::child_changed()
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*/
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PBD::Unwinder<bool> uw (ignore_child_changes, true);
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/* step two: compare the natural size to the size we've been given
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*
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* If the natural size is less than the allocated size, then find the
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* difference, divide it by the number of expanding items per
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* (row|col). Divide the total size by the number of (rows|cols), then
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* iterate. Allocate expanders the per-cell size plus the extra for
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* expansion. Allocate shrinkers/default just the per-cell size.
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*
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* If the natural size if greated than the allocated size, find the
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* difference, divide it by the number of shrinking items per
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* (row|col). Divide the total size by the number of (rows|cols), then
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* iterate. Allocate shrinkers the per-cell size minus the excess for
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* shrinking. Allocate expanders/default just the per-cell size.
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*
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*/
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const uint32_t elastic_rows = rows - inelastic_rows;
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const uint32_t elastic_cols = cols - inelastic_cols;
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Distance elastic_col_width = 0;
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Distance elastic_row_height = 0;
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("vr,vc %1 x %2\n", elastic_rows, elastic_cols));
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if (row_homogenous) {
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/* all columns must have the same width and height */
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elastic_row_height = (within.height() - ((rows - 1) * row_spacing) - padding.up - padding.down) / rows;
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} else {
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if (elastic_rows) {
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const Distance elastic_non_spacing_non_padding_height = within.height() - inelastic_height - ((rows - 1) * row_spacing) - padding.up - padding.down;
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elastic_row_height = elastic_non_spacing_non_padding_height / elastic_rows;
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}
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}
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if (col_homogenous) {
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elastic_col_width = (within.width() - ((cols - 1) * col_spacing) - padding.left - padding.right) / cols;
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} else {
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if (elastic_cols) {
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const Distance elastic_non_spacing_non_padding_width = within.width() - inelastic_width - ((cols - 1) * col_spacing) - padding.left - padding.right;
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elastic_col_width = elastic_non_spacing_non_padding_width / elastic_cols;
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}
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}
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for (auto & ci : cells) {
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CellInfo & c (ci.second);
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const float hspan = c.lower_right.x - c.upper_left.x;
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const float vspan = c.lower_right.y - c.upper_left.y;
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AxisInfo& col (col_info[c.upper_left.x]);
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AxisInfo& row (row_info[c.upper_left.y]);
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Distance w;
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Distance h;
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if (col.user_size) {
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w = col.user_size;
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} else if (c.row_options & PackExpand) {
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w = hspan * elastic_col_width + ((hspan - 1) * col_spacing);
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} else if (c.row_options & PackShrink) {
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w = hspan * elastic_col_width + ((hspan - 1) * col_spacing);
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} else {
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/* normal col, not expanding or shrinking */
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w = c.natural_size.x;
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}
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if (row.user_size) {
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h = col.user_size;
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} else if (c.row_options & PackExpand) {
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h = vspan * elastic_row_height + ((vspan - 1) * row_spacing);
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} else if (c.row_options & PackShrink) {
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h = vspan * elastic_row_height + ((vspan - 1) * row_spacing);
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} else {
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/* normal row, not expanding or shrinking */
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h = c.natural_size.y;
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}
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/* Reduce the allocate width x height to account for cell
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* padding and individual column/row spacing. Do not adjust for
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* global padding or global column/row spacing, since that was
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* already accounted for when we computed
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* elastic_{row_height,col_width}
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*/
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w -= c.padding.left + c.padding.right;
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w -= col.spacing;
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h -= c.padding.up + c.padding.down;
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h -= row.spacing;
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if (w < 0 || w > within.width()) {
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/* can't do anything */
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return Duple (within.width(), within.height());
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}
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if (h < 0 || h > within.height()) {
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/* can't do anything */
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return Duple (within.width(), within.height());
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}
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DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("Cell %9 @ %1,%2 - %3,%4 (hspan %7 vspan %8) allocated %5 x %6\n",
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ci.first.x, ci.first.y, ci.second.lower_right.x, ci.second.lower_right.y, w, h, hspan, vspan, ci.second.content->whoami()));
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c.allocate_size = Duple (w, h);
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}
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/* final pass: actually allocate position for each cell. Do this in a
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* row,col order so that we can set up position based on all cells
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* above and left of whichever one we are working on.
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|
*/
|
|
|
|
Distance vpos = padding.up;
|
|
Distance hpos;
|
|
|
|
for (uint32_t r = 0; r < rows; ++r) {
|
|
|
|
hpos = padding.left;
|
|
Distance vshift = 0;
|
|
|
|
for (uint32_t c = 0; c < cols; ++c) {
|
|
|
|
Index idx (c, r);
|
|
|
|
Cells::iterator ci = cells.find (idx);
|
|
|
|
if (ci != cells.end()) {
|
|
|
|
Rect rect = Rect (hpos + ci->second.padding.left, /* x0 */
|
|
vpos + ci->second.padding.up, /* y0 */
|
|
hpos + ci->second.padding.left + ci->second.allocate_size.x, /* x1 */
|
|
vpos + ci->second.padding.up + ci->second.allocate_size.y); /* y1 */
|
|
|
|
DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("Item %7 @ %1,%2 - %3,%4 size-allocate %5 vs %6\n",
|
|
ci->second.upper_left.x,
|
|
ci->second.upper_left.y,
|
|
ci->second.lower_right.x,
|
|
ci->second.lower_right.y,
|
|
rect, ci->second.allocate_size,
|
|
ci->second.content->whoami()));
|
|
|
|
|
|
ci->second.content->size_allocate (rect);
|
|
ci->second.full_size = rect;
|
|
|
|
if (col_homogenous || (ci->second.col_options & PackOptions (PackExpand|PackShrink))) {
|
|
/* homogenous forces all col widths to
|
|
the same value, and/or the cell
|
|
is allowed to expand/shrink to the
|
|
allotted variable column width.
|
|
*/
|
|
hpos = padding.left + (elastic_col_width * (c + 1));
|
|
} else {
|
|
/* not homogeneous, and no
|
|
expand/shrink being applied to
|
|
contents. We need to skip over to
|
|
the start of the next column here.
|
|
But ... we can't just use the
|
|
allocation rect, since that is
|
|
probably too small/too large.
|
|
|
|
So... where is the start of the next
|
|
column. Well, it's at the greater of
|
|
(a) right edge of this cell's
|
|
natural box OR (b) wherever the nth
|
|
elastic column would be.
|
|
*/
|
|
|
|
/* rect already includes padding.left */
|
|
hpos = std::max (rect.x1 + ci->second.padding.right, padding.left + (elastic_col_width * (c + 1)));
|
|
}
|
|
|
|
if (row_homogenous || (ci->second.row_options & PackOptions (PackExpand|PackShrink))) {
|
|
/* homogenous forces all row heights to
|
|
the same value, and/or the cell
|
|
is allowed to expand/shrink to the
|
|
allotted variable row height.
|
|
*/
|
|
vshift = std::max (vshift, elastic_row_height);
|
|
} else {
|
|
/* rect already includes padding.up */
|
|
vshift = std::max (vshift, rect.height() + ci->second.padding.down);
|
|
}
|
|
|
|
/* when this row is done, we'll shift down by
|
|
the largest cell height so far for this row.
|
|
*/
|
|
|
|
} else {
|
|
|
|
/* cell is empty, just adjust horizontal &
|
|
vertical shift values to get to the next
|
|
cell
|
|
|
|
*/
|
|
if (col_homogenous) {
|
|
hpos = elastic_col_width * (c + 1);
|
|
} else {
|
|
hpos += col_info[c].natural_size;
|
|
}
|
|
|
|
if (row_homogenous) {
|
|
vshift = std::max (vshift, elastic_row_height);
|
|
} else {
|
|
vshift = std::max (vshift, row_info[r].natural_size);
|
|
}
|
|
}
|
|
|
|
if (c < (cols - 1)) {
|
|
hpos += col_info[c].spacing;
|
|
hpos += col_spacing;
|
|
}
|
|
|
|
} /* end of a row */
|
|
|
|
|
|
/* add per-row and global row-spacing to the vertical
|
|
shift when we reach the end of the row.
|
|
*/
|
|
|
|
vshift += row_info[r].spacing;
|
|
vshift += row_spacing;
|
|
vpos += vshift;
|
|
}
|
|
|
|
/* We never take padding.right into account for layout, and hpos is reset to zero as we start a
|
|
* new row, but we want this set correctly as we exit the loop
|
|
*/
|
|
|
|
hpos += padding.right;
|
|
|
|
/* set bounding box so that we don't have to do it again in ::compute_bounding_box() */
|
|
|
|
_bounding_box = Rect (0, 0, hpos, vpos);
|
|
|
|
DEBUG_TRACE (DEBUG::CanvasTable, string_compose ("table bbox in compute() %1\n", _bounding_box));
|
|
|
|
/* return our size */
|
|
|
|
return Duple (hpos, vpos);
|
|
}
|
|
|
|
void
|
|
Table::add (Item*)
|
|
{
|
|
fatal << _("programming error: add() cannot be used with Canvas::Table; use attach() instead") << endmsg;
|
|
}
|
|
|
|
|
|
void
|
|
Table::add_front (Item*)
|
|
{
|
|
fatal << _("programming error: add_front() cannot be used with Canvas::Table; use attach() instead") << endmsg;
|
|
}
|
|
|
|
void
|
|
Table::remove (Item*)
|
|
{
|
|
fatal << _("programming error: remove() cannot be used with Canvas::Table; use detach() instead") << endmsg;
|
|
}
|
|
|
|
void
|
|
Table::_add (Item* i)
|
|
{
|
|
if (!i) {
|
|
return;
|
|
}
|
|
Item::add (i);
|
|
queue_resize ();
|
|
}
|
|
|
|
|
|
void
|
|
Table::_add_front (Item* i)
|
|
{
|
|
if (!i) {
|
|
return;
|
|
}
|
|
Item::add_front (i);
|
|
queue_resize ();
|
|
}
|
|
|
|
void
|
|
Table::_remove (Item* i)
|
|
{
|
|
if (!i) {
|
|
return;
|
|
}
|
|
Item::remove (i);
|
|
queue_resize ();
|
|
}
|
|
|
|
void
|
|
Table::set_row_spacing (Distance d)
|
|
{
|
|
row_spacing = d;
|
|
queue_resize ();
|
|
}
|
|
|
|
void
|
|
Table::set_col_spacing (Distance d)
|
|
{
|
|
col_spacing = d;
|
|
queue_resize ();
|
|
}
|
|
|
|
void
|
|
Table::set_homogenous (bool yn)
|
|
{
|
|
row_homogenous = yn;
|
|
col_homogenous = yn;
|
|
queue_resize ();
|
|
}
|
|
|
|
void
|
|
Table::set_row_homogenous (bool yn)
|
|
{
|
|
row_homogenous = yn;
|
|
queue_resize ();
|
|
}
|
|
|
|
void
|
|
Table::set_col_homogenous (bool yn)
|
|
{
|
|
col_homogenous = yn;
|
|
queue_resize ();
|
|
}
|
|
|
|
void
|
|
Table::set_padding (FourDimensions const & p)
|
|
{
|
|
padding = p;
|
|
queue_resize ();
|
|
}
|