David Robillard
4e6d0c9e61
Completely eliminate static MIDI controller name code. Reduce dependency on midnam_patch.h (which would have saved me several hours if I did it earlier). Store controller name numbers as an integer. Keep controller names in a map keyed by int instead of a list for fast lookup. More cleanup of MIDI::Name code. git-svn-id: svn://localhost/ardour2/branches/3.0@13927 d708f5d6-7413-0410-9779-e7cbd77b26cf
433 lines
12 KiB
C++
433 lines
12 KiB
C++
/*
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Copyright (C) 2012 Paul Davis
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Author: Hans Baier
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef MIDNAM_PATCH_H_
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#define MIDNAM_PATCH_H_
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#include <algorithm>
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#include <iostream>
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#include <string>
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#include <list>
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#include <set>
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#include <map>
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#include <vector>
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#include <stdint.h>
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#include "midi++/event.h"
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#include "pbd/xml++.h"
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namespace MIDI
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{
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namespace Name
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{
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struct PatchPrimaryKey
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{
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public:
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int bank_number;
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int program_number;
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PatchPrimaryKey (uint8_t a_program_number = 0, uint16_t a_bank_number = 0) {
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bank_number = std::min (a_bank_number, (uint16_t) 16384);
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program_number = std::min (a_program_number, (uint8_t) 127);
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}
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bool is_sane() const {
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return ((bank_number >= 0) && (bank_number <= 16384) &&
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(program_number >=0 ) && (program_number <= 127));
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}
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inline PatchPrimaryKey& operator=(const PatchPrimaryKey& id) {
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bank_number = id.bank_number;
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program_number = id.program_number;
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return *this;
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}
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inline bool operator==(const PatchPrimaryKey& id) const {
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return (bank_number == id.bank_number && program_number == id.program_number);
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}
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/**
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* obey strict weak ordering or crash in STL containers
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*/
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inline bool operator<(const PatchPrimaryKey& id) const {
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if (bank_number < id.bank_number) {
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return true;
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} else if (bank_number == id.bank_number && program_number < id.program_number) {
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return true;
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}
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return false;
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}
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};
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class PatchBank;
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class Patch
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{
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public:
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Patch (std::string a_name = std::string(), uint8_t a_number = 0, uint16_t bank_number = 0);
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virtual ~Patch() {};
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const std::string& name() const { return _name; }
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void set_name(const std::string& name) { _name = name; }
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const std::string& note_list_name() const { return _note_list_name; }
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uint8_t program_number() const { return _id.program_number; }
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void set_program_number(uint8_t n) { _id.program_number = n; }
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uint16_t bank_number() const { return _id.bank_number; }
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void set_bank_number (uint16_t n) { _id.bank_number = n; }
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const PatchPrimaryKey& patch_primary_key() const { return _id; }
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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private:
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std::string _name;
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PatchPrimaryKey _id;
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std::string _note_list_name;
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};
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typedef std::list<boost::shared_ptr<Patch> > PatchNameList;
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class PatchBank
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{
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public:
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PatchBank (uint16_t n = 0, std::string a_name = std::string()) : _name(a_name), _number (n) {};
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virtual ~PatchBank() { }
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const std::string& name() const { return _name; }
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void set_name(const std::string& a_name) { _name = a_name; }
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int number() const { return _number; }
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const PatchNameList& patch_name_list() const { return _patch_name_list; }
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const std::string& patch_list_name() const { return _patch_list_name; }
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int set_patch_name_list (const PatchNameList&);
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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private:
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std::string _name;
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uint16_t _number;
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PatchNameList _patch_name_list;
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std::string _patch_list_name;
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};
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class ChannelNameSet
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{
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public:
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typedef std::set<uint8_t> AvailableForChannels;
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typedef std::list<boost::shared_ptr<PatchBank> > PatchBanks;
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typedef std::map<PatchPrimaryKey, boost::shared_ptr<Patch> > PatchMap;
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typedef std::list<PatchPrimaryKey> PatchList;
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ChannelNameSet() {};
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virtual ~ChannelNameSet() {};
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ChannelNameSet(std::string& name) : _name(name) {};
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const std::string& name() const { return _name; }
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void set_name(const std::string& name) { _name = name; }
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const PatchBanks& patch_banks() const { return _patch_banks; }
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bool available_for_channel(uint8_t channel) const {
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return _available_for_channels.find(channel) != _available_for_channels.end();
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}
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boost::shared_ptr<Patch> find_patch(const PatchPrimaryKey& key) {
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assert(key.is_sane());
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return _patch_map[key];
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}
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boost::shared_ptr<Patch> previous_patch(const PatchPrimaryKey& key) {
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assert(key.is_sane());
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for (PatchList::const_iterator i = _patch_list.begin();
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i != _patch_list.end();
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++i) {
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if ((*i) == key) {
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if (i != _patch_list.begin()) {
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--i;
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return _patch_map[*i];
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}
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}
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}
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return boost::shared_ptr<Patch>();
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}
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boost::shared_ptr<Patch> next_patch(const PatchPrimaryKey& key) {
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assert(key.is_sane());
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for (PatchList::const_iterator i = _patch_list.begin();
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i != _patch_list.end();
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++i) {
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if ((*i) == key) {
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if (++i != _patch_list.end()) {
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return _patch_map[*i];
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} else {
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--i;
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}
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}
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}
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return boost::shared_ptr<Patch>();
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}
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const std::string& note_list_name() const { return _note_list_name; }
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const std::string& control_list_name() const { return _control_list_name; }
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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void set_patch_banks (const PatchBanks&);
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void use_patch_name_list (const PatchNameList&);
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private:
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friend std::ostream& operator<< (std::ostream&, const ChannelNameSet&);
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std::string _name;
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AvailableForChannels _available_for_channels;
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PatchBanks _patch_banks;
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PatchMap _patch_map;
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PatchList _patch_list;
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std::string _patch_list_name;
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std::string _note_list_name;
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std::string _control_list_name;
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};
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std::ostream& operator<< (std::ostream&, const ChannelNameSet&);
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class Note
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{
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public:
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Note() {}
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Note(uint8_t number, const std::string& name) : _number(number), _name(name) {}
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const std::string& name() const { return _name; }
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void set_name(const std::string& name) { _name = name; }
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uint8_t number() const { return _number; }
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void set_number(uint8_t number) { _number = number; }
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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private:
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uint8_t _number;
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std::string _name;
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};
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class NoteNameList
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{
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public:
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typedef std::vector< boost::shared_ptr<Note> > Notes;
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NoteNameList() { _notes.resize(128); }
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NoteNameList (const std::string& name) : _name(name) { _notes.resize(128); }
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const std::string& name() const { return _name; }
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const Notes& notes() const { return _notes; }
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void set_name(const std::string& name) { _name = name; }
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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private:
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std::string _name;
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Notes _notes;
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};
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class Control
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{
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public:
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Control() {}
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Control(const std::string& type,
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const uint16_t number,
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const std::string& name)
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: _type(type)
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, _number(number)
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, _name(name)
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{}
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const std::string& type() const { return _type; }
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uint16_t number() const { return _number; }
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const std::string& name() const { return _name; }
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void set_type(const std::string& type) { _type = type; }
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void set_number(uint16_t number) { _number = number; }
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void set_name(const std::string& name) { _name = name; }
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XMLNode& get_state(void);
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int set_state(const XMLTree&, const XMLNode&);
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private:
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std::string _type;
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uint16_t _number;
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std::string _name;
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};
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class ControlNameList
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{
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public:
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typedef std::map<uint16_t, boost::shared_ptr<Control> > Controls;
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ControlNameList() {}
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ControlNameList(const std::string& name) : _name(name) {}
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const std::string& name() const { return _name; }
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void set_name(const std::string& name) { _name = name; }
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boost::shared_ptr<const Control> control(uint16_t num) const;
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const Controls& controls() const { return _controls; }
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XMLNode& get_state(void);
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int set_state(const XMLTree&, const XMLNode&);
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private:
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std::string _name;
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Controls _controls;
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};
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class CustomDeviceMode
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{
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public:
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CustomDeviceMode() {};
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virtual ~CustomDeviceMode() {};
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const std::string& name() const { return _name; }
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void set_name(const std::string& name) { _name = name; }
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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/// Note: channel here is 0-based while in the MIDNAM-file it's 1-based
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const std::string& channel_name_set_name_by_channel(uint8_t channel) {
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assert(channel <= 15);
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return _channel_name_set_assignments[channel];
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}
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private:
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/// array index = channel number
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/// string contents = name of channel name set
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std::string _name;
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std::string _channel_name_set_assignments[16];
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};
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class MasterDeviceNames
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{
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public:
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typedef std::set<std::string> Models;
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/// maps name to CustomDeviceMode
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typedef std::map<std::string, boost::shared_ptr<CustomDeviceMode> > CustomDeviceModes;
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typedef std::list<std::string> CustomDeviceModeNames;
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/// maps name to ChannelNameSet
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typedef std::map<std::string, boost::shared_ptr<ChannelNameSet> > ChannelNameSets;
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typedef std::map<std::string, boost::shared_ptr<NoteNameList> > NoteNameLists;
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typedef std::map<std::string, boost::shared_ptr<ControlNameList> > ControlNameLists;
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typedef std::map<std::string, PatchNameList> PatchNameLists;
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MasterDeviceNames() {};
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virtual ~MasterDeviceNames() {};
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const std::string& manufacturer() const { return _manufacturer; }
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void set_manufacturer(const std::string& manufacturer) { _manufacturer = manufacturer; }
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const Models& models() const { return _models; }
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void set_models(const Models some_models) { _models = some_models; }
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const ControlNameLists& controls() const { return _control_name_lists; }
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const CustomDeviceModeNames& custom_device_mode_names() const { return _custom_device_mode_names; }
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boost::shared_ptr<CustomDeviceMode> custom_device_mode_by_name(const std::string& mode_name);
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boost::shared_ptr<ChannelNameSet> channel_name_set_by_device_mode_and_channel(const std::string& mode, uint8_t channel);
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boost::shared_ptr<Patch> find_patch(const std::string& mode, uint8_t channel, const PatchPrimaryKey& key);
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boost::shared_ptr<ControlNameList> control_name_list(const std::string& name);
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boost::shared_ptr<NoteNameList> note_name_list(const std::string& name);
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boost::shared_ptr<ChannelNameSet> channel_name_set(const std::string& name);
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std::string note_name(const std::string& mode_name,
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uint8_t channel,
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uint16_t bank,
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uint8_t program,
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uint8_t number);
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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private:
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std::string _manufacturer;
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Models _models;
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CustomDeviceModes _custom_device_modes;
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CustomDeviceModeNames _custom_device_mode_names;
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ChannelNameSets _channel_name_sets;
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NoteNameLists _note_name_lists;
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PatchNameLists _patch_name_lists;
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ControlNameLists _control_name_lists;
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};
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class MIDINameDocument
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{
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public:
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// Maps Model names to MasterDeviceNames
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typedef std::map<std::string, boost::shared_ptr<MasterDeviceNames> > MasterDeviceNamesList;
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MIDINameDocument() {}
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MIDINameDocument(const std::string& filename);
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virtual ~MIDINameDocument() {};
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const std::string& author() const { return _author; }
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void set_author(const std::string& author) { _author = author; }
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boost::shared_ptr<MasterDeviceNames> master_device_names(const std::string& model);
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const MasterDeviceNamesList& master_device_names_by_model() const { return _master_device_names_list; }
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const MasterDeviceNames::Models& all_models() const { return _all_models; }
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XMLNode& get_state (void);
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int set_state (const XMLTree&, const XMLNode&);
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private:
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std::string _author;
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MasterDeviceNamesList _master_device_names_list;
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XMLTree _document;
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MasterDeviceNames::Models _all_models;
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};
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extern const char* general_midi_program_names[128]; /* 0 .. 127 */
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}
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}
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#endif /*MIDNAM_PATCH_H_*/
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