Robin Gareus
19fc6e831b
Explicit calls to set_session(0) will disconnect the callback to session_going_away(). So don't do that.
272 lines
6.5 KiB
C++
272 lines
6.5 KiB
C++
/*
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* Copyright (C) 2013-2018 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2013-2018 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <gtkmm/window.h>
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#include "pbd/xml++.h"
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#include "ardour/session_handle.h"
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#include "gtkmm2ext/bindings.h"
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#include "gtkmm2ext/visibility_tracker.h"
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#include "actions.h"
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#include "ardour_dialog.h"
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#include "ardour_ui.h"
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#include "ardour_window.h"
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#include "window_manager.h"
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#include "processor_box.h"
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#include "pbd/i18n.h"
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using std::string;
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using namespace WM;
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using namespace PBD;
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Manager* Manager::_instance = 0;
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Manager&
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Manager::instance ()
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{
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if (!_instance) {
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_instance = new Manager;
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}
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return *_instance;
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}
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Manager::Manager ()
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: current_transient_parent (0)
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{
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}
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Manager::~Manager ()
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{
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}
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void
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Manager::register_window (ProxyBase* info)
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{
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_windows.push_back (info);
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if (!info->menu_name().empty()) {
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if (!window_actions) {
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window_actions = ActionManager::create_action_group (Gtkmm2ext::UI::instance()->global_bindings, X_("Window"));
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}
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ActionManager::register_toggle_action (window_actions,
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info->action_name().c_str(), info->menu_name().c_str(),
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sigc::bind (sigc::mem_fun (*this, &Manager::toggle_window), info));
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info->signal_map.connect (sigc::bind (sigc::mem_fun (*this, &Manager::window_proxy_was_mapped), info));
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info->signal_unmap.connect (sigc::bind (sigc::mem_fun (*this, &Manager::window_proxy_was_unmapped), info));
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}
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}
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void
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Manager::window_proxy_was_mapped (ProxyBase* proxy)
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{
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Glib::RefPtr<Gtk::Action> act = ActionManager::get_action (string_compose ("%1/%2", window_actions->get_name(), proxy->action_name()));
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if (!act) {
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return;
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}
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Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<Gtk::ToggleAction>::cast_dynamic (act);
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if (!tact) {
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return;
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}
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tact->set_active (true);
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}
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void
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Manager::window_proxy_was_unmapped (ProxyBase* proxy)
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{
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Glib::RefPtr<Gtk::Action> act = ActionManager::get_action (string_compose ("%1/%2", window_actions->get_name(), proxy->action_name()));
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if (!act) {
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return;
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}
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Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<Gtk::ToggleAction>::cast_dynamic (act);
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if (!tact) {
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return;
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}
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tact->set_active (false);
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}
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void
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Manager::remove (const ProxyBase* info)
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{
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for (Windows::iterator i = _windows.begin(); i != _windows.end(); ++i) {
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if ((*i) == info) {
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_windows.erase (i);
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return;
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}
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}
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}
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void
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Manager::toggle_window (ProxyBase* proxy)
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{
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Glib::RefPtr<Gtk::Action> act = ActionManager::get_action (string_compose ("%1/%2", window_actions->get_name(), proxy->action_name()));
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if (!act) {
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return;
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}
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Glib::RefPtr<Gtk::ToggleAction> tact = Glib::RefPtr<Gtk::ToggleAction>::cast_dynamic (act);
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if (!tact) {
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return;
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}
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if (tact->get_active()) {
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proxy->present ();
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} else {
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proxy->hide ();
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}
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}
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void
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Manager::show_visible() const
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{
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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if ((*i)->visible()) {
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Gtk::Window* win = (*i)->get (true);
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if (!win) {
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/* the window may be a plugin GUI for a plugin which
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* is disabled or longer present.
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*/
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continue;
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}
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if (dynamic_cast<ArdourDialog*> (win)) {
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/* do not show dialogs at startup. Most
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* dialogs require some signal connection work
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* because we are trying to avoid recursive
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* event loops (connecting instead to
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* ::signal_response(). This means we need to
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* destroy the window as well, so that the code
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* which checks if it should be created will
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* find that it is missing and will create it
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* and connect to any necessary signals.
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*/
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(*i)->drop_window ();
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continue;
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}
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(*i)->show_all ();
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(*i)->present ();
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}
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}
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}
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void
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Manager::add_state (XMLNode& root) const
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{
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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/* don't save state for temporary proxy windows
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*/
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if (dynamic_cast<ProxyTemporary*> (*i)) {
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continue;
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}
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root.add_child_nocopy ((*i)->get_state());
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}
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}
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void
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Manager::set_session (ARDOUR::Session* s)
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{
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SessionHandlePtr::set_session (s);
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if (!s) {
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return;
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}
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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(*i)->set_session(s);
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}
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}
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void
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Manager::set_transient_for (Gtk::Window* parent)
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{
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/* OS X has a richer concept of window layering than X does (or
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* certainly, than any accepted conventions on X), and so the use of
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* Manager::set_transient_for() is not necessary on that platform.
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*
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* On OS X this is mostly taken care of by using the window type rather
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* than explicit 1:1 transient-for relationships.
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*/
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#ifndef __APPLE__
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if (parent) {
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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Gtk::Window* win = (*i)->get();
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if (win) {
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win->set_transient_for (*parent);
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}
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}
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} else {
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for (Windows::const_iterator i = _windows.begin(); i != _windows.end(); ++i) {
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Gtk::Window* win = (*i)->get();
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if (win) {
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gtk_window_set_transient_for (win->gobj(), 0);
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}
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}
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}
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current_transient_parent = parent;
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#endif
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}
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/*-------------------------*/
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ProxyBase::ProxyBase (const std::string& name, const std::string& menu_name)
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: WindowProxy (name, menu_name)
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{
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}
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ProxyBase::ProxyBase (const std::string& name, const std::string& menu_name, const XMLNode& node)
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: WindowProxy (name, menu_name, node)
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{
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}
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void
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ProxyBase::setup ()
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{
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WindowProxy::setup ();
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set_session(_session);
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}
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/*-----------------------*/
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ProxyTemporary::ProxyTemporary (const string& name, Gtk::Window* win)
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: ProxyBase (name, string())
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{
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_window = win;
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}
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ARDOUR::SessionHandlePtr*
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ProxyTemporary::session_handle()
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{
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/* may return null */
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ArdourWindow* aw = dynamic_cast<ArdourWindow*> (_window);
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if (aw) { return aw; }
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ArdourDialog* ad = dynamic_cast<ArdourDialog*> (_window);
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if (ad) { return ad; }
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return 0;
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}
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