Paul Davis
51625b2474
git-svn-id: svn://localhost/ardour2/branches/3.0@4315 d708f5d6-7413-0410-9779-e7cbd77b26cf
712 lines
15 KiB
C++
712 lines
15 KiB
C++
/*
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Generated by scripts/generate-button-handlers.erb
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*/
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#include "mackie_button_handler.h"
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#include "controls.h"
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#include <iostream>
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using namespace std;
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using namespace Mackie;
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LedState MackieButtonHandler::default_button_press( Button & button )
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{
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cout << "press: " << button << endl;
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return on;
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}
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LedState MackieButtonHandler::default_button_release( Button & button )
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{
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cout << "release: " << button << endl;
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return off;
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}
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LedState MackieButtonHandler::io_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::io_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::sends_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::sends_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::pan_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::pan_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::plugin_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::plugin_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::eq_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::eq_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::dyn_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::dyn_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::left_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::left_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::right_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::right_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::channel_left_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::channel_left_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::channel_right_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::channel_right_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::flip_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::flip_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::edit_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::edit_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::name_value_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::name_value_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::smpte_beats_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::smpte_beats_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F1_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F1_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F2_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F2_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F3_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F3_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F4_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F4_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F5_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F5_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F6_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F6_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F7_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F7_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F8_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F8_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F9_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F9_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F10_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F10_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F11_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F11_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F12_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F12_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F13_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F13_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F14_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F14_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F15_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F15_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::F16_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::F16_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::shift_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::shift_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::option_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::option_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::control_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::control_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::cmd_alt_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::cmd_alt_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::on_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::on_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::rec_ready_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::rec_ready_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::undo_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::undo_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::snapshot_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::snapshot_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::touch_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::touch_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::redo_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::redo_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::marker_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::marker_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::enter_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::enter_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::cancel_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::cancel_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::mixer_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::mixer_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::frm_left_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::frm_left_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::frm_right_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::frm_right_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::loop_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::loop_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::punch_in_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::punch_in_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::punch_out_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::punch_out_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::home_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::home_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::end_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::end_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::rewind_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::rewind_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::ffwd_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::ffwd_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::stop_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::stop_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::play_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::play_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::record_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::record_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::cursor_up_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::cursor_up_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::cursor_down_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::cursor_down_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::cursor_left_press( Button & button )
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{
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return default_button_press( button );
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}
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LedState MackieButtonHandler::cursor_left_release( Button & button )
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{
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return default_button_release( button );
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}
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LedState MackieButtonHandler::cursor_right_press( Button & button )
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{
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return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::cursor_right_release( Button & button )
|
|
{
|
|
return default_button_release( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::zoom_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::zoom_release( Button & button )
|
|
{
|
|
return default_button_release( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::scrub_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::scrub_release( Button & button )
|
|
{
|
|
return default_button_release( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::user_a_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::user_a_release( Button & button )
|
|
{
|
|
return default_button_release( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::user_b_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::user_b_release( Button & button )
|
|
{
|
|
return default_button_release( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::fader_touch_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::fader_touch_release( Button & button )
|
|
{
|
|
return default_button_release( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::clicking_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::clicking_release( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::global_solo_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::global_solo_release( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::drop_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::drop_release( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::save_press( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|
|
|
|
LedState MackieButtonHandler::save_release( Button & button )
|
|
{
|
|
return default_button_press( button );
|
|
}
|