Paul Davis
590882f3c8
Items no longer need a parent group (they require a Canvas pointer instead), so all constructors have been rationalized and have two variants, one with a parent and one with a canvas. All Items now inherit from Fill and Outline, to banish diagonal inheritance and virtual base classes and all that. There were zero changes to the Ardour GUI arising from these changes.
229 lines
4.7 KiB
C++
229 lines
4.7 KiB
C++
/*
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Copyright (C) 2011-2013 Paul Davis
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Author: Carl Hetherington <cth@carlh.net>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <iostream>
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#include <cairomm/context.h>
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#include "pbd/stacktrace.h"
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#include "pbd/compose.h"
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#include "canvas/canvas.h"
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#include "canvas/rectangle.h"
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#include "canvas/debug.h"
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#include "canvas/utils.h"
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using namespace std;
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using namespace ArdourCanvas;
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Rectangle::Rectangle (Canvas* c)
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: Item (c)
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, _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM))
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{
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}
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Rectangle::Rectangle (Canvas* c, Rect const & rect)
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: Item (c)
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, _rect (rect)
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, _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM))
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{
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}
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Rectangle::Rectangle (Group* g)
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: Item (g)
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, _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM))
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{
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}
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Rectangle::Rectangle (Group* g, Rect const & rect)
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: Item (g)
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, _rect (rect)
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, _outline_what ((What) (LEFT | RIGHT | TOP | BOTTOM))
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{
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}
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void
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Rectangle::render (Rect const & area, Cairo::RefPtr<Cairo::Context> context) const
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{
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/* In general, a Rectangle will have a _position of (0,0) within its
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parent, and its extent is actually defined by _rect. But in the
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unusual case that _position is set to something other than (0,0),
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we should take that into account when rendering.
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*/
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Rect self = item_to_window (_rect.translate (_position));
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boost::optional<Rect> r = self.intersection (area);
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if (!r) {
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return;
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}
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Rect draw = r.get ();
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if (_fill && !_transparent) {
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if (_stops.empty()) {
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setup_fill_context (context);
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} else {
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setup_gradient_context (context, self, Duple (draw.x0, draw.y0));
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}
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context->rectangle (draw.x0, draw.y0, draw.width(), draw.height());
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context->fill ();
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}
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if (_outline) {
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setup_outline_context (context);
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/* see the cairo FAQ on single pixel lines to see why we do
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* the 0.5 pixel additions.
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*/
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if (_outline_what == What (LEFT|RIGHT|BOTTOM|TOP)) {
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context->rectangle (self.x0 + 0.5, self.y0 + 0.5, self.width() - 1.0, self.height() - 1.0);
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} else {
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if (_outline_what & LEFT) {
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/* vertical line: move x-coordinate by 0.5 pixels */
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context->move_to (self.x0 + 0.5, self.y0);
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context->line_to (self.x0 + 0.5, self.y1);
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}
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if (_outline_what & TOP) {
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/* horizontal line: move y-coordinate by 0.5 pixels */
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context->move_to (self.x0, self.y0 + 0.5);
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context->line_to (self.x1, self.y0 + 0.5);
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}
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if (_outline_what & BOTTOM) {
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/* horizontal line: move y-coordinate by 0.5 pixels */
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context->move_to (self.x0, self.y1 - 0.5);
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context->line_to (self.x1, self.y1 - 0.5);
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}
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if (_outline_what & RIGHT) {
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/* vertical line: move x-coordinate by 0.5 pixels */
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context->move_to (self.x1 + 0.5, self.y0);
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context->line_to (self.x1 + 0.5, self.y1);
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}
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}
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context->stroke ();
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}
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}
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void
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Rectangle::compute_bounding_box () const
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{
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if (!_rect.empty()) {
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Rect r = _rect.fix ();
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/* take into acount the 0.5 addition to the bounding
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box for the right and bottom edges, see ::render() above
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*/
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r.x1 += 1.0; // XXX this makes no sense but is necessary
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r.y1 += 0.5;
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_bounding_box = r;
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}
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_bounding_box_dirty = false;
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}
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void
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Rectangle::set (Rect const & r)
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{
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/* We don't update the bounding box here; it's just
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as cheap to do it when asked.
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*/
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if (r != _rect) {
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begin_change ();
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_rect = r;
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_bounding_box_dirty = true;
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end_change ();
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}
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}
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void
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Rectangle::set_x0 (Coord x0)
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{
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if (x0 != _rect.x0) {
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begin_change ();
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_rect.x0 = x0;
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_bounding_box_dirty = true;
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end_change ();
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}
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}
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void
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Rectangle::set_y0 (Coord y0)
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{
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if (y0 != _rect.y0) {
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begin_change ();
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_rect.y0 = y0;
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_bounding_box_dirty = true;
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end_change();
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}
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}
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void
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Rectangle::set_x1 (Coord x1)
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{
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if (x1 != _rect.x1) {
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begin_change ();
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_rect.x1 = x1;
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_bounding_box_dirty = true;
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end_change ();
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}
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}
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void
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Rectangle::set_y1 (Coord y1)
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{
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if (y1 != _rect.y1) {
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begin_change ();
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_rect.y1 = y1;
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_bounding_box_dirty = true;
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end_change ();
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}
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}
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void
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Rectangle::set_outline_what (What what)
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{
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if (what != _outline_what) {
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begin_visual_change ();
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_outline_what = what;
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end_visual_change ();
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}
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}
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