Paul Davis
590882f3c8
Items no longer need a parent group (they require a Canvas pointer instead), so all constructors have been rationalized and have two variants, one with a parent and one with a canvas. All Items now inherit from Fill and Outline, to banish diagonal inheritance and virtual base classes and all that. There were zero changes to the Ardour GUI arising from these changes.
143 lines
2.8 KiB
C++
143 lines
2.8 KiB
C++
/*
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Copyright (C) 2013 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <cmath>
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#include <algorithm>
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#include <cairomm/context.h>
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#include "pbd/compose.h"
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#include "canvas/circle.h"
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#include "canvas/types.h"
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#include "canvas/debug.h"
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#include "canvas/utils.h"
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#include "canvas/canvas.h"
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using namespace std;
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using namespace ArdourCanvas;
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Arc::Arc (Canvas* c)
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: Item (c)
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, _radius (0.0)
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, _arc_degrees (0.0)
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, _start_degrees (0.0)
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{
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}
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Arc::Arc (Group* g)
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: Item (g)
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, _radius (0.0)
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, _arc_degrees (0.0)
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, _start_degrees (0.0)
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{
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}
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void
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Arc::compute_bounding_box () const
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{
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Rect bbox;
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/* this could be smaller in the case of small _arc values
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but I can't be bothered to optimize it.
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*/
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bbox.x0 = _center.x - _radius;
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bbox.y0 = _center.y - _radius;
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bbox.x1 = _center.x + _radius;
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bbox.y1 = _center.y + _radius;
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bbox = bbox.expand (0.5 + (_outline_width / 2));
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_bounding_box = bbox;
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_bounding_box_dirty = false;
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}
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void
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Arc::render (Rect const & /*area*/, Cairo::RefPtr<Cairo::Context> context) const
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{
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if (_radius <= 0.0 || _arc_degrees <= 0.0) {
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return;
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}
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Duple c = item_to_window (Duple (_center.x, _center.y));
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context->arc (c.x, c.y, _radius, _start_degrees * (M_PI/180.0), _arc_degrees * (M_PI/180.0));
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setup_fill_context (context);
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context->fill_preserve ();
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setup_outline_context (context);
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context->stroke ();
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}
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void
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Arc::set_center (Duple const & c)
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{
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begin_change ();
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_center = c;
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_bounding_box_dirty = true;
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end_change ();
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}
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void
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Arc::set_radius (Coord r)
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{
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begin_change ();
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_radius = r;
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_bounding_box_dirty = true;
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end_change ();
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}
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void
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Arc::set_arc (double deg)
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{
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begin_change ();
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_arc_degrees = deg;
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_bounding_box_dirty = true;
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end_change ();
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}
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void
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Arc::set_start (double deg)
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{
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begin_change ();
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_start_degrees = deg;
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_bounding_box_dirty = true;
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end_change ();
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}
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bool
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Arc::covers (Duple const & point) const
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{
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Duple p = window_to_item (point);
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double angle_degs = atan (p.y/p.x) * 2.0 * M_PI;
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double radius = sqrt (p.x * p.x + p.y * p.y);
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return (angle_degs >= _start_degrees) &&
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(angle_degs <= (_start_degrees + _arc_degrees)) &&
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(radius < _radius);
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}
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