Paul Davis
1b830f2604
Note: we do not handle device departure correctly yet, mostly because the shadow (pad) port has a retained reference somewhere
1769 lines
43 KiB
C++
1769 lines
43 KiB
C++
/*
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Copyright (C) 2016 Paul Davis
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include <stdlib.h>
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#include "pbd/compose.h"
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#include "pbd/convert.h"
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#include "pbd/debug.h"
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#include "pbd/failed_constructor.h"
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#include "pbd/file_utils.h"
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#include "pbd/search_path.h"
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#include "pbd/enumwriter.h"
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#include "midi++/parser.h"
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#include "timecode/time.h"
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#include "timecode/bbt_time.h"
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#include "ardour/amp.h"
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#include "ardour/async_midi_port.h"
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#include "ardour/audioengine.h"
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#include "ardour/debug.h"
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#include "ardour/midiport_manager.h"
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#include "ardour/midi_track.h"
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#include "ardour/midi_port.h"
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#include "ardour/session.h"
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#include "ardour/tempo.h"
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#include "gtkmm2ext/gui_thread.h"
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#include "gtkmm2ext/rgb_macros.h"
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#include "canvas/colors.h"
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#include "canvas.h"
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#include "gui.h"
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#include "layout.h"
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#include "menu.h"
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#include "mix.h"
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#include "push2.h"
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#include "scale.h"
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#include "splash.h"
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#include "track_mix.h"
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#include "pbd/i18n.h"
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#ifdef PLATFORM_WINDOWS
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#define random() rand()
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#endif
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using namespace ARDOUR;
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using namespace std;
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using namespace PBD;
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using namespace Glib;
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using namespace ArdourSurface;
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#include "pbd/abstract_ui.cc" // instantiate template
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#define ABLETON 0x2982
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#define PUSH2 0x1967
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Push2::Push2 (ARDOUR::Session& s)
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: ControlProtocol (s, string (X_("Ableton Push 2")))
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, AbstractUI<Push2Request> (name())
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, handle (0)
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, in_use (false)
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, _modifier_state (None)
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, splash_start (0)
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, _current_layout (0)
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, _previous_layout (0)
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, connection_state (ConnectionState (0))
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, gui (0)
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, _mode (MusicalMode::IonianMajor)
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, _scale_root (0)
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, _root_octave (3)
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, _in_key (true)
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, octave_shift (0)
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, percussion (false)
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, _pressure_mode (AfterTouch)
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, selection_color (LED::Green)
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, contrast_color (LED::Green)
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, in_range_select (false)
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{
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/* we're going to need this */
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libusb_init (NULL);
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build_maps ();
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build_color_map ();
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fill_color_table ();
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/* master cannot be removed, so no need to connect to going-away signal */
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master = session->master_out ();
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ControlProtocol::StripableSelectionChanged.connect (selection_connection, MISSING_INVALIDATOR, boost::bind (&Push2::stripable_selection_change, this, _1), this);
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/* allocate graphics layouts, even though we're not using them yet */
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_canvas = new Push2Canvas (*this, 960, 160);
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mix_layout = new MixLayout (*this, *session, "globalmix");
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scale_layout = new ScaleLayout (*this, *session, "scale");
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track_mix_layout = new TrackMixLayout (*this, *session, "trackmix");
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splash_layout = new SplashLayout (*this, *session, "splash");
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run_event_loop ();
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/* Ports exist for the life of this instance */
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ports_acquire ();
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/* catch arrival and departure of Push2 itself */
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ARDOUR::AudioEngine::instance()->PortRegisteredOrUnregistered.connect (port_reg_connection, MISSING_INVALIDATOR, boost::bind (&Push2::port_registration_handler, this), this);
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/* Catch port connections and disconnections */
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ARDOUR::AudioEngine::instance()->PortConnectedOrDisconnected.connect (port_connection, MISSING_INVALIDATOR, boost::bind (&Push2::connection_handler, this, _1, _2, _3, _4, _5), this);
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/* Push 2 ports might already be there */
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port_registration_handler ();
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}
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Push2::~Push2 ()
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{
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selection_connection.disconnect ();
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stop_event_loop (); /* this will call stop_using_device () in Quit request handler */
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device_release ();
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ports_release ();
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if (_current_layout) {
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_canvas->root()->remove (_current_layout);
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_current_layout = 0;
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}
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delete mix_layout;
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mix_layout = 0;
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delete scale_layout;
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scale_layout = 0;
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delete splash_layout;
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splash_layout = 0;
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}
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void
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Push2::run_event_loop ()
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{
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DEBUG_TRACE (DEBUG::Push2, "start event loop\n");
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BaseUI::run ();
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}
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void
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Push2::stop_event_loop ()
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{
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DEBUG_TRACE (DEBUG::Push2, "stop event loop\n");
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BaseUI::quit ();
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}
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int
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Push2::begin_using_device ()
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{
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DEBUG_TRACE (DEBUG::Push2, "begin using device\n");
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/* set up periodic task used to push a frame buffer to the
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* device (25fps). The device can handle 60fps, but we don't
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* need that frame rate.
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*/
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Glib::RefPtr<Glib::TimeoutSource> vblank_timeout = Glib::TimeoutSource::create (40); // milliseconds
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vblank_connection = vblank_timeout->connect (sigc::mem_fun (*this, &Push2::vblank));
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vblank_timeout->attach (main_loop()->get_context());
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connect_session_signals ();
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init_buttons (true);
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init_touch_strip ();
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set_pad_scale (_scale_root, _root_octave, _mode, _in_key);
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splash ();
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/* catch current selection, if any so that we can wire up the pads if appropriate */
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{
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StripableNotificationListPtr sp (new StripableNotificationList (ControlProtocol::last_selected()));
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stripable_selection_change (sp);
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}
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request_pressure_mode ();
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in_use = true;
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return 0;
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}
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int
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Push2::stop_using_device ()
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{
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DEBUG_TRACE (DEBUG::Push2, "stop using device\n");
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if (!in_use) {
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DEBUG_TRACE (DEBUG::Push2, "nothing to do, device not in use\n");
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return 0;
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}
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init_buttons (false);
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strip_buttons_off ();
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vblank_connection.disconnect ();
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session_connections.drop_connections ();
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in_use = false;
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return 0;
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}
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int
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Push2::ports_acquire ()
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{
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DEBUG_TRACE (DEBUG::Push2, "acquiring ports\n");
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/* setup ports */
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_async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("Push 2 in"), true);
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_async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("Push 2 out"), true);
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if (_async_in == 0 || _async_out == 0) {
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DEBUG_TRACE (DEBUG::Push2, "cannot register ports\n");
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return -1;
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}
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/* We do not add our ports to the input/output bundles because we don't
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* want users wiring them by hand. They could use JACK tools if they
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* really insist on that (and use JACK)
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*/
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_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in).get();
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_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_out).get();
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/* Create a shadow port where, depending on the state of the surface,
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* we will make pad note on/off events appear. The surface code will
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* automatically this port to the first selected MIDI track.
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*/
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boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->add_shadow_port (string_compose (_("%1 Pads"), X_("Push 2")), boost::bind (&Push2::pad_filter, this, _1, _2));
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boost::shared_ptr<MidiPort> shadow_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->shadow_port();
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if (shadow_port) {
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_output_bundle.reset (new ARDOUR::Bundle (_("Push 2 Pads"), false));
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_output_bundle->add_channel (
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shadow_port->name(),
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ARDOUR::DataType::MIDI,
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session->engine().make_port_name_non_relative (shadow_port->name())
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);
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}
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session->BundleAddedOrRemoved ();
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connect_to_parser ();
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/* Connect input port to event loop */
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AsyncMIDIPort* asp;
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asp = dynamic_cast<AsyncMIDIPort*> (_input_port);
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asp->xthread().set_receive_handler (sigc::bind (sigc::mem_fun (this, &Push2::midi_input_handler), _input_port));
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asp->xthread().attach (main_loop()->get_context());
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return 0;
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}
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void
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Push2::ports_release ()
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{
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DEBUG_TRACE (DEBUG::Push2, "releasing ports\n");
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/* wait for button data to be flushed */
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AsyncMIDIPort* asp;
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asp = dynamic_cast<AsyncMIDIPort*> (_output_port);
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asp->drain (10000, 500000);
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AudioEngine::instance()->unregister_port (_async_in);
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AudioEngine::instance()->unregister_port (_async_out);
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_async_in.reset ((ARDOUR::Port*) 0);
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_async_out.reset ((ARDOUR::Port*) 0);
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_input_port = 0;
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_output_port = 0;
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}
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int
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Push2::device_acquire ()
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{
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int err;
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DEBUG_TRACE (DEBUG::Push2, "acquiring device\n");
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if (handle) {
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DEBUG_TRACE (DEBUG::Push2, "open() called with handle already set\n");
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/* already open */
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return 0;
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}
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if ((handle = libusb_open_device_with_vid_pid (NULL, ABLETON, PUSH2)) == 0) {
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DEBUG_TRACE (DEBUG::Push2, "failed to open USB handle\n");
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return -1;
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}
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if ((err = libusb_claim_interface (handle, 0x00))) {
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DEBUG_TRACE (DEBUG::Push2, "failed to claim USB device\n");
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libusb_close (handle);
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handle = 0;
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return -1;
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}
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return 0;
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}
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void
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Push2::device_release ()
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{
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DEBUG_TRACE (DEBUG::Push2, "releasing device\n");
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if (handle) {
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libusb_release_interface (handle, 0x00);
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libusb_close (handle);
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handle = 0;
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}
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}
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list<boost::shared_ptr<ARDOUR::Bundle> >
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Push2::bundles ()
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{
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list<boost::shared_ptr<ARDOUR::Bundle> > b;
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if (_output_bundle) {
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b.push_back (_output_bundle);
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}
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return b;
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}
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void
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Push2::strip_buttons_off ()
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{
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ButtonID strip_buttons[] = { Upper1, Upper2, Upper3, Upper4, Upper5, Upper6, Upper7, Upper8,
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Lower1, Lower2, Lower3, Lower4, Lower5, Lower6, Lower7, Lower8, };
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for (size_t n = 0; n < sizeof (strip_buttons) / sizeof (strip_buttons[0]); ++n) {
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Button* b = id_button_map[strip_buttons[n]];
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b->set_color (LED::Black);
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b->set_state (LED::OneShot24th);
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write (b->state_msg());
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}
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}
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void
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Push2::init_buttons (bool startup)
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{
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/* This is a list of buttons that we want lit because they do something
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in ardour related (loosely, sometimes) to their illuminated label.
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*/
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ButtonID buttons[] = { Mute, Solo, Master, Up, Right, Left, Down, Note, Session, Mix, AddTrack, Delete, Undo,
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Metronome, Shift, Select, Play, RecordEnable, Automate, Repeat, Note, Session,
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Quantize, Duplicate, Browse, PageRight, PageLeft, OctaveUp, OctaveDown, Layout, Scale
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};
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for (size_t n = 0; n < sizeof (buttons) / sizeof (buttons[0]); ++n) {
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Button* b = id_button_map[buttons[n]];
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if (startup) {
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b->set_color (LED::White);
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} else {
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b->set_color (LED::Black);
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}
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b->set_state (LED::OneShot24th);
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write (b->state_msg());
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}
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if (startup) {
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/* all other buttons are off (black) */
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ButtonID off_buttons[] = { TapTempo, Setup, User, Stop, Convert, New, FixedLength,
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Fwd32ndT, Fwd32nd, Fwd16thT, Fwd16th, Fwd8thT, Fwd8th, Fwd4trT, Fwd4tr,
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Accent, Note, Session, };
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for (size_t n = 0; n < sizeof (off_buttons) / sizeof (off_buttons[0]); ++n) {
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Button* b = id_button_map[off_buttons[n]];
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b->set_color (LED::Black);
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b->set_state (LED::OneShot24th);
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write (b->state_msg());
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}
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}
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if (!startup) {
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for (NNPadMap::iterator pi = nn_pad_map.begin(); pi != nn_pad_map.end(); ++pi) {
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Pad* pad = pi->second;
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pad->set_color (LED::Black);
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pad->set_state (LED::OneShot24th);
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write (pad->state_msg());
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}
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}
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}
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bool
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Push2::probe ()
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{
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return true;
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}
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void*
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Push2::request_factory (uint32_t num_requests)
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{
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/* AbstractUI<T>::request_buffer_factory() is a template method only
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instantiated in this source module. To provide something visible for
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use in the interface/descriptor, we have this static method that is
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template-free.
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*/
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return request_buffer_factory (num_requests);
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}
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void
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Push2::do_request (Push2Request * req)
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{
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if (req->type == CallSlot) {
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call_slot (MISSING_INVALIDATOR, req->the_slot);
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} else if (req->type == Quit) {
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stop_using_device ();
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}
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}
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void
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Push2::splash ()
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{
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set_current_layout (splash_layout);
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splash_start = get_microseconds ();
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}
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bool
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Push2::vblank ()
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{
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if (splash_start) {
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/* display splash for 2 seconds */
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if (get_microseconds() - splash_start > 2000000) {
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splash_start = 0;
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DEBUG_TRACE (DEBUG::Push2, "splash interval ended, switch to mix layout\n");
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set_current_layout (mix_layout);
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}
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}
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if (_current_layout) {
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_current_layout->update_meters ();
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_current_layout->update_clocks ();
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}
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_canvas->vblank();
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return true;
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}
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int
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Push2::set_active (bool yn)
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{
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DEBUG_TRACE (DEBUG::Push2, string_compose("Push2Protocol::set_active init with yn: '%1'\n", yn));
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if (yn == active()) {
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return 0;
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}
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if (yn) {
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if (device_acquire ()) {
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return -1;
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}
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if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
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begin_using_device ();
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} else {
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/* begin_using_device () will get called once we're connected */
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}
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} else {
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/* Control Protocol Manager never calls us with false, but
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* insteads destroys us.
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*/
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}
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ControlProtocol::set_active (yn);
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DEBUG_TRACE (DEBUG::Push2, string_compose("Push2Protocol::set_active done with yn: '%1'\n", yn));
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return 0;
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}
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void
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Push2::init_touch_strip ()
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{
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MidiByteArray msg (9, 0xf0, 0x00, 0x21, 0x1d, 0x01, 0x01, 0x17, 0x00, 0xf7);
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/* flags are the final byte (ignore end-of-sysex */
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/* show bar, not point
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autoreturn to center
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bar starts at center
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*/
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msg[7] = (1<<4) | (1<<5) | (1<<6);
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write (msg);
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}
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void
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Push2::write (const MidiByteArray& data)
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{
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/* immediate delivery */
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_output_port->write (&data[0], data.size(), 0);
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}
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bool
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Push2::midi_input_handler (IOCondition ioc, MIDI::Port* port)
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{
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if (ioc & ~IO_IN) {
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DEBUG_TRACE (DEBUG::Push2, "MIDI port closed\n");
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return false;
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}
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if (ioc & IO_IN) {
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DEBUG_TRACE (DEBUG::Push2, string_compose ("something happend on %1\n", port->name()));
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AsyncMIDIPort* asp = dynamic_cast<AsyncMIDIPort*>(port);
|
|
if (asp) {
|
|
asp->clear ();
|
|
}
|
|
|
|
DEBUG_TRACE (DEBUG::Push2, string_compose ("data available on %1\n", port->name()));
|
|
if (in_use) {
|
|
framepos_t now = AudioEngine::instance()->sample_time();
|
|
port->parse (now);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
Push2::connect_to_parser ()
|
|
{
|
|
DEBUG_TRACE (DEBUG::Push2, string_compose ("Connecting to signals on port %2\n", _input_port->name()));
|
|
|
|
MIDI::Parser* p = _input_port->parser();
|
|
|
|
/* Incoming sysex */
|
|
p->sysex.connect_same_thread (*this, boost::bind (&Push2::handle_midi_sysex, this, _1, _2, _3));
|
|
/* V-Pot messages are Controller */
|
|
p->controller.connect_same_thread (*this, boost::bind (&Push2::handle_midi_controller_message, this, _1, _2));
|
|
/* Button messages are NoteOn */
|
|
p->note_on.connect_same_thread (*this, boost::bind (&Push2::handle_midi_note_on_message, this, _1, _2));
|
|
/* Button messages are NoteOn but libmidi++ sends note-on w/velocity = 0 as note-off so catch them too */
|
|
p->note_off.connect_same_thread (*this, boost::bind (&Push2::handle_midi_note_on_message, this, _1, _2));
|
|
/* Fader messages are Pitchbend */
|
|
p->channel_pitchbend[0].connect_same_thread (*this, boost::bind (&Push2::handle_midi_pitchbend_message, this, _1, _2));
|
|
}
|
|
|
|
void
|
|
Push2::handle_midi_sysex (MIDI::Parser&, MIDI::byte* raw_bytes, size_t sz)
|
|
{
|
|
DEBUG_TRACE (DEBUG::Push2, string_compose ("Sysex, %1 bytes\n", sz));
|
|
|
|
if (sz < 8) {
|
|
return;
|
|
}
|
|
|
|
MidiByteArray msg (sz, raw_bytes);
|
|
MidiByteArray push2_sysex_header (6, 0xF0, 0x00, 0x21, 0x1D, 0x01, 0x01);
|
|
|
|
if (!push2_sysex_header.compare_n (msg, 6)) {
|
|
return;
|
|
}
|
|
|
|
switch (msg[6]) {
|
|
case 0x1f: /* pressure mode */
|
|
if (msg[7] == 0x0) {
|
|
_pressure_mode = AfterTouch;
|
|
PressureModeChange (AfterTouch);
|
|
cerr << "Pressure mode is after\n";
|
|
} else {
|
|
_pressure_mode = PolyPressure;
|
|
PressureModeChange (PolyPressure);
|
|
cerr << "Pressure mode is poly\n";
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::handle_midi_controller_message (MIDI::Parser&, MIDI::EventTwoBytes* ev)
|
|
{
|
|
DEBUG_TRACE (DEBUG::Push2, string_compose ("CC %1 (value %2)\n", (int) ev->controller_number, (int) ev->value));
|
|
|
|
CCButtonMap::iterator b = cc_button_map.find (ev->controller_number);
|
|
|
|
if (ev->value) {
|
|
/* any press cancels any pending long press timeouts */
|
|
for (set<ButtonID>::iterator x = buttons_down.begin(); x != buttons_down.end(); ++x) {
|
|
Button* bb = id_button_map[*x];
|
|
bb->timeout_connection.disconnect ();
|
|
}
|
|
}
|
|
|
|
if (b != cc_button_map.end()) {
|
|
|
|
Button* button = b->second;
|
|
|
|
if (ev->value) {
|
|
buttons_down.insert (button->id);
|
|
start_press_timeout (*button, button->id);
|
|
} else {
|
|
buttons_down.erase (button->id);
|
|
button->timeout_connection.disconnect ();
|
|
}
|
|
|
|
|
|
set<ButtonID>::iterator c = consumed.find (button->id);
|
|
|
|
if (c == consumed.end()) {
|
|
if (ev->value == 0) {
|
|
(this->*button->release_method)();
|
|
} else {
|
|
(this->*button->press_method)();
|
|
}
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::Push2, "button was consumed, ignored\n");
|
|
consumed.erase (c);
|
|
}
|
|
|
|
} else {
|
|
|
|
/* encoder/vpot */
|
|
|
|
int delta = ev->value;
|
|
|
|
if (delta > 63) {
|
|
delta = -(128 - delta);
|
|
}
|
|
|
|
switch (ev->controller_number) {
|
|
case 71:
|
|
_current_layout->strip_vpot (0, delta);
|
|
break;
|
|
case 72:
|
|
_current_layout->strip_vpot (1, delta);
|
|
break;
|
|
case 73:
|
|
_current_layout->strip_vpot (2, delta);
|
|
break;
|
|
case 74:
|
|
_current_layout->strip_vpot (3, delta);
|
|
break;
|
|
case 75:
|
|
_current_layout->strip_vpot (4, delta);
|
|
break;
|
|
case 76:
|
|
_current_layout->strip_vpot (5, delta);
|
|
break;
|
|
case 77:
|
|
_current_layout->strip_vpot (6, delta);
|
|
break;
|
|
case 78:
|
|
_current_layout->strip_vpot (7, delta);
|
|
break;
|
|
|
|
/* left side pair */
|
|
case 14:
|
|
other_vpot (8, delta);
|
|
break;
|
|
case 15:
|
|
other_vpot (1, delta);
|
|
break;
|
|
|
|
/* right side */
|
|
case 79:
|
|
other_vpot (2, delta);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::handle_midi_note_on_message (MIDI::Parser& parser, MIDI::EventTwoBytes* ev)
|
|
{
|
|
// DEBUG_TRACE (DEBUG::Push2, string_compose ("Note On %1 (velocity %2)\n", (int) ev->note_number, (int) ev->velocity));
|
|
|
|
if (ev->velocity == 0) {
|
|
handle_midi_note_off_message (parser, ev);
|
|
return;
|
|
}
|
|
|
|
switch (ev->note_number) {
|
|
case 0:
|
|
_current_layout->strip_vpot_touch (0, ev->velocity > 64);
|
|
break;
|
|
case 1:
|
|
_current_layout->strip_vpot_touch (1, ev->velocity > 64);
|
|
break;
|
|
case 2:
|
|
_current_layout->strip_vpot_touch (2, ev->velocity > 64);
|
|
break;
|
|
case 3:
|
|
_current_layout->strip_vpot_touch (3, ev->velocity > 64);
|
|
break;
|
|
case 4:
|
|
_current_layout->strip_vpot_touch (4, ev->velocity > 64);
|
|
break;
|
|
case 5:
|
|
_current_layout->strip_vpot_touch (5, ev->velocity > 64);
|
|
break;
|
|
case 6:
|
|
_current_layout->strip_vpot_touch (6, ev->velocity > 64);
|
|
break;
|
|
case 7:
|
|
_current_layout->strip_vpot_touch (7, ev->velocity > 64);
|
|
break;
|
|
|
|
/* left side */
|
|
case 10:
|
|
other_vpot_touch (0, ev->velocity > 64);
|
|
break;
|
|
case 9:
|
|
other_vpot_touch (1, ev->velocity > 64);
|
|
break;
|
|
|
|
/* right side */
|
|
case 8:
|
|
other_vpot_touch (3, ev->velocity > 64);
|
|
break;
|
|
|
|
/* touch strip */
|
|
case 12:
|
|
if (ev->velocity < 64) {
|
|
transport_stop ();
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (ev->note_number < 11) {
|
|
return;
|
|
}
|
|
|
|
/* Pad illuminations */
|
|
|
|
NNPadMap::const_iterator pm = nn_pad_map.find (ev->note_number);
|
|
|
|
if (pm == nn_pad_map.end()) {
|
|
return;
|
|
}
|
|
|
|
const Pad * const pad_pressed = pm->second;
|
|
|
|
pair<FNPadMap::iterator,FNPadMap::iterator> pads_with_note = fn_pad_map.equal_range (pad_pressed->filtered);
|
|
|
|
if (pads_with_note.first == fn_pad_map.end()) {
|
|
return;
|
|
}
|
|
|
|
for (FNPadMap::iterator pi = pads_with_note.first; pi != pads_with_note.second; ++pi) {
|
|
Pad* pad = pi->second;
|
|
|
|
pad->set_color (contrast_color);
|
|
pad->set_state (LED::OneShot24th);
|
|
write (pad->state_msg());
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::handle_midi_note_off_message (MIDI::Parser&, MIDI::EventTwoBytes* ev)
|
|
{
|
|
// DEBUG_TRACE (DEBUG::Push2, string_compose ("Note Off %1 (velocity %2)\n", (int) ev->note_number, (int) ev->velocity));
|
|
|
|
if (ev->note_number < 11) {
|
|
/* theoretically related to encoder touch start/end, but
|
|
* actually they send note on with two different velocity
|
|
* values (127 & 64).
|
|
*/
|
|
return;
|
|
}
|
|
|
|
/* Pad illuminations */
|
|
|
|
NNPadMap::const_iterator pm = nn_pad_map.find (ev->note_number);
|
|
|
|
if (pm == nn_pad_map.end()) {
|
|
return;
|
|
}
|
|
|
|
const Pad * const pad_pressed = pm->second;
|
|
|
|
pair<FNPadMap::iterator,FNPadMap::iterator> pads_with_note = fn_pad_map.equal_range (pad_pressed->filtered);
|
|
|
|
if (pads_with_note.first == fn_pad_map.end()) {
|
|
return;
|
|
}
|
|
|
|
for (FNPadMap::iterator pi = pads_with_note.first; pi != pads_with_note.second; ++pi) {
|
|
Pad* pad = pi->second;
|
|
|
|
if (pad->do_when_pressed == Pad::FlashOn) {
|
|
pad->set_color (LED::Black);
|
|
pad->set_state (LED::OneShot24th);
|
|
write (pad->state_msg());
|
|
} else if (pad->do_when_pressed == Pad::FlashOff) {
|
|
pad->set_color (pad->perma_color);
|
|
pad->set_state (LED::OneShot24th);
|
|
write (pad->state_msg());
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::handle_midi_pitchbend_message (MIDI::Parser&, MIDI::pitchbend_t pb)
|
|
{
|
|
}
|
|
|
|
void
|
|
Push2::thread_init ()
|
|
{
|
|
struct sched_param rtparam;
|
|
|
|
pthread_set_name (event_loop_name().c_str());
|
|
|
|
PBD::notify_event_loops_about_thread_creation (pthread_self(), event_loop_name(), 2048);
|
|
ARDOUR::SessionEvent::create_per_thread_pool (event_loop_name(), 128);
|
|
|
|
memset (&rtparam, 0, sizeof (rtparam));
|
|
rtparam.sched_priority = 9; /* XXX should be relative to audio (JACK) thread */
|
|
|
|
if (pthread_setschedparam (pthread_self(), SCHED_FIFO, &rtparam) != 0) {
|
|
// do we care? not particularly.
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::connect_session_signals()
|
|
{
|
|
// receive routes added
|
|
//session->RouteAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&MackieControlProtocol::notify_routes_added, this, _1), this);
|
|
// receive VCAs added
|
|
//session->vca_manager().VCAAdded.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_vca_added, this, _1), this);
|
|
|
|
// receive record state toggled
|
|
session->RecordStateChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_record_state_changed, this), this);
|
|
// receive transport state changed
|
|
session->TransportStateChange.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_transport_state_changed, this), this);
|
|
session->TransportLooped.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_loop_state_changed, this), this);
|
|
// receive punch-in and punch-out
|
|
Config->ParameterChanged.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_parameter_changed, this, _1), this);
|
|
session->config.ParameterChanged.connect (session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_parameter_changed, this, _1), this);
|
|
// receive rude solo changed
|
|
session->SoloActive.connect(session_connections, MISSING_INVALIDATOR, boost::bind (&Push2::notify_solo_active_changed, this, _1), this);
|
|
}
|
|
|
|
void
|
|
Push2::notify_record_state_changed ()
|
|
{
|
|
IDButtonMap::iterator b = id_button_map.find (RecordEnable);
|
|
|
|
if (b == id_button_map.end()) {
|
|
return;
|
|
}
|
|
|
|
switch (session->record_status ()) {
|
|
case Session::Disabled:
|
|
b->second->set_color (LED::White);
|
|
b->second->set_state (LED::NoTransition);
|
|
break;
|
|
case Session::Enabled:
|
|
b->second->set_color (LED::Red);
|
|
b->second->set_state (LED::Blinking4th);
|
|
break;
|
|
case Session::Recording:
|
|
b->second->set_color (LED::Red);
|
|
b->second->set_state (LED::OneShot24th);
|
|
break;
|
|
}
|
|
|
|
write (b->second->state_msg());
|
|
}
|
|
|
|
void
|
|
Push2::notify_transport_state_changed ()
|
|
{
|
|
Button* b = id_button_map[Play];
|
|
|
|
if (session->transport_rolling()) {
|
|
b->set_state (LED::OneShot24th);
|
|
b->set_color (LED::Green);
|
|
} else {
|
|
|
|
/* disable any blink on FixedLength from pending edit range op */
|
|
Button* fl = id_button_map[FixedLength];
|
|
|
|
fl->set_color (LED::Black);
|
|
fl->set_state (LED::NoTransition);
|
|
write (fl->state_msg());
|
|
|
|
b->set_color (LED::White);
|
|
b->set_state (LED::NoTransition);
|
|
}
|
|
|
|
write (b->state_msg());
|
|
}
|
|
|
|
void
|
|
Push2::notify_loop_state_changed ()
|
|
{
|
|
}
|
|
|
|
void
|
|
Push2::notify_parameter_changed (std::string param)
|
|
{
|
|
IDButtonMap::iterator b;
|
|
|
|
if (param == "clicking") {
|
|
if ((b = id_button_map.find (Metronome)) == id_button_map.end()) {
|
|
return;
|
|
}
|
|
if (Config->get_clicking()) {
|
|
b->second->set_state (LED::Blinking4th);
|
|
b->second->set_color (LED::White);
|
|
} else {
|
|
b->second->set_color (LED::White);
|
|
b->second->set_state (LED::NoTransition);
|
|
}
|
|
write (b->second->state_msg ());
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::notify_solo_active_changed (bool yn)
|
|
{
|
|
IDButtonMap::iterator b = id_button_map.find (Solo);
|
|
|
|
if (b == id_button_map.end()) {
|
|
return;
|
|
}
|
|
|
|
if (yn) {
|
|
b->second->set_state (LED::Blinking4th);
|
|
b->second->set_color (LED::Red);
|
|
} else {
|
|
b->second->set_state (LED::NoTransition);
|
|
b->second->set_color (LED::White);
|
|
}
|
|
|
|
write (b->second->state_msg());
|
|
}
|
|
|
|
XMLNode&
|
|
Push2::get_state()
|
|
{
|
|
XMLNode& node (ControlProtocol::get_state());
|
|
XMLNode* child;
|
|
|
|
child = new XMLNode (X_("Input"));
|
|
child->add_child_nocopy (_async_in->get_state());
|
|
node.add_child_nocopy (*child);
|
|
child = new XMLNode (X_("Output"));
|
|
child->add_child_nocopy (_async_out->get_state());
|
|
node.add_child_nocopy (*child);
|
|
|
|
node.add_property (X_("root"), to_string (_scale_root, std::dec));
|
|
node.add_property (X_("root_octave"), to_string (_root_octave, std::dec));
|
|
node.add_property (X_("in_key"), _in_key ? X_("yes") : X_("no"));
|
|
node.add_property (X_("mode"), enum_2_string (_mode));
|
|
|
|
return node;
|
|
}
|
|
|
|
int
|
|
Push2::set_state (const XMLNode & node, int version)
|
|
{
|
|
DEBUG_TRACE (DEBUG::Push2, string_compose ("Push2::set_state: active %1\n", active()));
|
|
|
|
int retval = 0;
|
|
|
|
if (ControlProtocol::set_state (node, version)) {
|
|
return -1;
|
|
}
|
|
|
|
XMLNode* child;
|
|
|
|
if ((child = node.child (X_("Input"))) != 0) {
|
|
XMLNode* portnode = child->child (Port::state_node_name.c_str());
|
|
if (portnode) {
|
|
_async_in->set_state (*portnode, version);
|
|
}
|
|
}
|
|
|
|
if ((child = node.child (X_("Output"))) != 0) {
|
|
XMLNode* portnode = child->child (Port::state_node_name.c_str());
|
|
if (portnode) {
|
|
_async_out->set_state (*portnode, version);
|
|
}
|
|
}
|
|
|
|
XMLProperty const* prop;
|
|
|
|
if ((prop = node.property (X_("root"))) != 0) {
|
|
_scale_root = atoi (prop->value());
|
|
}
|
|
|
|
if ((prop = node.property (X_("root_octave"))) != 0) {
|
|
_root_octave = atoi (prop->value());
|
|
}
|
|
|
|
if ((prop = node.property (X_("in_key"))) != 0) {
|
|
_in_key = string_is_affirmative (prop->value());
|
|
}
|
|
|
|
if ((prop = node.property (X_("mode"))) != 0) {
|
|
_mode = (MusicalMode::Type) string_2_enum (prop->value(), _mode);
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
void
|
|
Push2::other_vpot (int n, int delta)
|
|
{
|
|
boost::shared_ptr<Amp> click_gain;
|
|
switch (n) {
|
|
case 0:
|
|
/* tempo control */
|
|
break;
|
|
case 1:
|
|
/* metronome gain control */
|
|
click_gain = session->click_gain();
|
|
if (click_gain) {
|
|
boost::shared_ptr<AutomationControl> ac = click_gain->gain_control();
|
|
if (ac) {
|
|
ac->set_value (ac->interface_to_internal (
|
|
min (ac->upper(), max (ac->lower(), ac->internal_to_interface (ac->get_value()) + (delta/256.0)))),
|
|
PBD::Controllable::UseGroup);
|
|
}
|
|
}
|
|
break;
|
|
case 2:
|
|
/* master gain control */
|
|
if (master) {
|
|
boost::shared_ptr<AutomationControl> ac = master->gain_control();
|
|
if (ac) {
|
|
ac->set_value (ac->interface_to_internal (
|
|
min (ac->upper(), max (ac->lower(), ac->internal_to_interface (ac->get_value()) + (delta/256.0)))),
|
|
PBD::Controllable::UseGroup);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::other_vpot_touch (int n, bool touching)
|
|
{
|
|
switch (n) {
|
|
case 0:
|
|
break;
|
|
case 1:
|
|
break;
|
|
case 2:
|
|
if (master) {
|
|
boost::shared_ptr<AutomationControl> ac = master->gain_control();
|
|
if (ac) {
|
|
if (touching) {
|
|
ac->start_touch (session->audible_frame());
|
|
} else {
|
|
ac->stop_touch (true, session->audible_frame());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::start_shift ()
|
|
{
|
|
cerr << "start shift\n";
|
|
_modifier_state = ModifierState (_modifier_state | ModShift);
|
|
Button* b = id_button_map[Shift];
|
|
b->set_color (LED::White);
|
|
b->set_state (LED::Blinking16th);
|
|
write (b->state_msg());
|
|
}
|
|
|
|
void
|
|
Push2::end_shift ()
|
|
{
|
|
if (_modifier_state & ModShift) {
|
|
cerr << "end shift\n";
|
|
_modifier_state = ModifierState (_modifier_state & ~(ModShift));
|
|
Button* b = id_button_map[Shift];
|
|
b->timeout_connection.disconnect ();
|
|
b->set_color (LED::White);
|
|
b->set_state (LED::OneShot24th);
|
|
write (b->state_msg());
|
|
}
|
|
}
|
|
|
|
bool
|
|
Push2::pad_filter (MidiBuffer& in, MidiBuffer& out) const
|
|
{
|
|
/* This filter is called asynchronously from a realtime process
|
|
context. It must use atomics to check state, and must not block.
|
|
*/
|
|
|
|
bool matched = false;
|
|
|
|
for (MidiBuffer::iterator ev = in.begin(); ev != in.end(); ++ev) {
|
|
if ((*ev).is_note_on() || (*ev).is_note_off()) {
|
|
|
|
/* encoder touch start/touch end use note
|
|
* 0-10. touchstrip uses note 12
|
|
*/
|
|
|
|
if ((*ev).note() > 10 && (*ev).note() != 12) {
|
|
|
|
const int n = (*ev).note ();
|
|
NNPadMap::const_iterator nni = nn_pad_map.find (n);
|
|
|
|
if (nni != nn_pad_map.end()) {
|
|
Pad const * pad = nni->second;
|
|
/* shift for output to the shadow port */
|
|
if (pad->filtered >= 0) {
|
|
(*ev).set_note (pad->filtered + (octave_shift*12));
|
|
out.push_back (*ev);
|
|
/* shift back so that the pads light correctly */
|
|
(*ev).set_note (n);
|
|
} else {
|
|
/* no mapping, don't send event */
|
|
}
|
|
} else {
|
|
out.push_back (*ev);
|
|
}
|
|
|
|
matched = true;
|
|
}
|
|
} else if ((*ev).is_pitch_bender() || (*ev).is_poly_pressure() || (*ev).is_channel_pressure()) {
|
|
out.push_back (*ev);
|
|
}
|
|
}
|
|
|
|
return matched;
|
|
}
|
|
|
|
void
|
|
Push2::port_registration_handler ()
|
|
{
|
|
if (!_async_in && !_async_out) {
|
|
/* ports not registered yet */
|
|
return;
|
|
}
|
|
|
|
if (_async_in->connected() && _async_out->connected()) {
|
|
/* don't waste cycles here */
|
|
return;
|
|
}
|
|
|
|
#ifdef __APPLE__
|
|
/* the origin of the numeric magic identifiers is known only to Ableton
|
|
and may change in time. This is part of how CoreMIDI works.
|
|
*/
|
|
string input_port_name = X_("system:midi_capture_1319078870");
|
|
string output_port_name = X_("system:midi_playback_3409210341");
|
|
#else
|
|
string input_port_name = X_("Ableton Push 2 MIDI 1 in");
|
|
string output_port_name = X_("Ableton Push 2 MIDI 1 out");
|
|
#endif
|
|
vector<string> in;
|
|
vector<string> out;
|
|
|
|
AudioEngine::instance()->get_ports (string_compose (".*%1", input_port_name), DataType::MIDI, PortFlags (IsPhysical|IsOutput), in);
|
|
AudioEngine::instance()->get_ports (string_compose (".*%1", output_port_name), DataType::MIDI, PortFlags (IsPhysical|IsInput), out);
|
|
|
|
if (!in.empty() && !out.empty()) {
|
|
cerr << "Push2: both ports found\n";
|
|
cerr << "\tconnecting to " << in.front() << " + " << out.front() << endl;
|
|
if (!_async_in->connected()) {
|
|
AudioEngine::instance()->connect (_async_in->name(), in.front());
|
|
}
|
|
if (!_async_out->connected()) {
|
|
AudioEngine::instance()->connect (_async_out->name(), out.front());
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
Push2::connection_handler (boost::weak_ptr<ARDOUR::Port>, std::string name1, boost::weak_ptr<ARDOUR::Port>, std::string name2, bool yn)
|
|
{
|
|
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler start\n");
|
|
if (!_input_port || !_output_port) {
|
|
return false;
|
|
}
|
|
|
|
string ni = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_async_in)->name());
|
|
string no = ARDOUR::AudioEngine::instance()->make_port_name_non_relative (boost::shared_ptr<ARDOUR::Port>(_async_out)->name());
|
|
|
|
if (ni == name1 || ni == name2) {
|
|
if (yn) {
|
|
connection_state |= InputConnected;
|
|
} else {
|
|
connection_state &= ~InputConnected;
|
|
}
|
|
} else if (no == name1 || no == name2) {
|
|
if (yn) {
|
|
connection_state |= OutputConnected;
|
|
} else {
|
|
connection_state &= ~OutputConnected;
|
|
}
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::Push2, string_compose ("Connections between %1 and %2 changed, but I ignored it\n", name1, name2));
|
|
/* not our ports */
|
|
return false;
|
|
}
|
|
|
|
DEBUG_TRACE (DEBUG::Push2, string_compose ("our ports changed connection state: %1 -> %2 connected ? %3\n",
|
|
name1, name2, yn));
|
|
|
|
if ((connection_state & (InputConnected|OutputConnected)) == (InputConnected|OutputConnected)) {
|
|
|
|
/* XXX this is a horrible hack. Without a short sleep here,
|
|
something prevents the device wakeup messages from being
|
|
sent and/or the responses from being received.
|
|
*/
|
|
|
|
g_usleep (100000);
|
|
DEBUG_TRACE (DEBUG::Push2, "device now connected for both input and output\n");
|
|
|
|
/* may not have the device open if it was just plugged
|
|
in. Really need USB device detection rather than MIDI port
|
|
detection for this to work well.
|
|
*/
|
|
|
|
device_acquire ();
|
|
begin_using_device ();
|
|
|
|
} else {
|
|
DEBUG_TRACE (DEBUG::FaderPort, "Device disconnected (input or output or both) or not yet fully connected\n");
|
|
stop_using_device ();
|
|
}
|
|
|
|
ConnectionChange (); /* emit signal for our GUI */
|
|
|
|
DEBUG_TRACE (DEBUG::FaderPort, "FaderPort::connection_handler end\n");
|
|
|
|
return true; /* connection status changed */
|
|
}
|
|
|
|
boost::shared_ptr<Port>
|
|
Push2::output_port()
|
|
{
|
|
return _async_out;
|
|
}
|
|
|
|
boost::shared_ptr<Port>
|
|
Push2::input_port()
|
|
{
|
|
return _async_in;
|
|
}
|
|
|
|
int
|
|
Push2::pad_note (int row, int col) const
|
|
{
|
|
NNPadMap::const_iterator nni = nn_pad_map.find (36+(row*8)+col);
|
|
|
|
if (nni != nn_pad_map.end()) {
|
|
return nni->second->filtered;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
Push2::update_selection_color ()
|
|
{
|
|
boost::shared_ptr<MidiTrack> current_midi_track = current_pad_target.lock();
|
|
|
|
if (!current_midi_track) {
|
|
return;
|
|
}
|
|
|
|
selection_color = get_color_index (current_midi_track->presentation_info().color());
|
|
contrast_color = get_color_index (ArdourCanvas::HSV (current_midi_track->presentation_info().color()).opposite().color());
|
|
|
|
reset_pad_colors ();
|
|
}
|
|
|
|
void
|
|
Push2::reset_pad_colors ()
|
|
{
|
|
set_pad_scale (_scale_root, _root_octave, _mode, _in_key);
|
|
}
|
|
|
|
void
|
|
Push2::set_pad_scale (int root, int octave, MusicalMode::Type mode, bool inkey)
|
|
{
|
|
MusicalMode m (mode);
|
|
vector<float>::iterator interval;
|
|
int note;
|
|
const int original_root = root;
|
|
|
|
interval = m.steps.begin();
|
|
root += (octave*12);
|
|
note = root;
|
|
|
|
const int root_start = root;
|
|
|
|
set<int> mode_map; /* contains only notes in mode, O(logN) lookup */
|
|
vector<int> mode_vector; /* sorted in note order */
|
|
|
|
mode_map.insert (note);
|
|
mode_vector.push_back (note);
|
|
|
|
/* build a map of all notes in the mode, from the root to 127 */
|
|
|
|
while (note < 128) {
|
|
|
|
if (interval == m.steps.end()) {
|
|
|
|
/* last distance was the end of the scale,
|
|
so wrap, adding the next note at one
|
|
octave above the last root.
|
|
*/
|
|
|
|
interval = m.steps.begin();
|
|
root += 12;
|
|
mode_map.insert (root);
|
|
mode_vector.push_back (root);
|
|
|
|
} else {
|
|
note = (int) floor (root + (2.0 * (*interval)));
|
|
interval++;
|
|
mode_map.insert (note);
|
|
mode_vector.push_back (note);
|
|
}
|
|
}
|
|
|
|
fn_pad_map.clear ();
|
|
|
|
if (inkey) {
|
|
|
|
vector<int>::iterator notei;
|
|
int row_offset = 0;
|
|
|
|
for (int row = 0; row < 8; ++row) {
|
|
|
|
/* Ableton's grid layout wraps the available notes in the scale
|
|
* by offsetting 3 notes per row (from the bottom)
|
|
*/
|
|
|
|
notei = mode_vector.begin();
|
|
notei += row_offset;
|
|
row_offset += 3;
|
|
|
|
for (int col = 0; col < 8; ++col) {
|
|
int index = 36 + (row*8) + col;
|
|
Pad* pad = nn_pad_map[index];
|
|
int notenum;
|
|
if (notei != mode_vector.end()) {
|
|
|
|
notenum = *notei;
|
|
pad->filtered = notenum;
|
|
|
|
fn_pad_map.insert (make_pair (notenum, pad));
|
|
|
|
if ((notenum % 12) == original_root) {
|
|
pad->set_color (selection_color);
|
|
pad->perma_color = selection_color;
|
|
} else {
|
|
pad->set_color (LED::White);
|
|
pad->perma_color = LED::White;
|
|
}
|
|
|
|
pad->do_when_pressed = Pad::FlashOff;
|
|
notei++;
|
|
|
|
} else {
|
|
|
|
pad->set_color (LED::Black);
|
|
pad->do_when_pressed = Pad::Nothing;
|
|
pad->filtered = -1;
|
|
}
|
|
|
|
pad->set_state (LED::OneShot24th);
|
|
write (pad->state_msg());
|
|
}
|
|
}
|
|
|
|
} else {
|
|
|
|
/* chromatic: all notes available, but highlight those in the scale */
|
|
|
|
for (note = 36; note < 100; ++note) {
|
|
|
|
Pad* pad = nn_pad_map[note];
|
|
|
|
/* Chromatic: all pads play, half-tone steps. Light
|
|
* those in the scale, and highlight root notes
|
|
*/
|
|
|
|
pad->filtered = root_start + (note - 36);
|
|
|
|
fn_pad_map.insert (make_pair (pad->filtered, pad));
|
|
|
|
if (mode_map.find (note) != mode_map.end()) {
|
|
|
|
if ((note % 12) == original_root) {
|
|
pad->set_color (selection_color);
|
|
pad->perma_color = selection_color;
|
|
} else {
|
|
pad->set_color (LED::White);
|
|
pad->perma_color = LED::White;
|
|
}
|
|
|
|
pad->do_when_pressed = Pad::FlashOff;
|
|
|
|
} else {
|
|
|
|
/* note is not in mode, turn it off */
|
|
|
|
pad->do_when_pressed = Pad::FlashOn;
|
|
pad->set_color (LED::Black);
|
|
|
|
}
|
|
|
|
pad->set_state (LED::OneShot24th);
|
|
write (pad->state_msg());
|
|
}
|
|
}
|
|
|
|
/* store state */
|
|
|
|
bool changed = false;
|
|
|
|
if (_scale_root != original_root) {
|
|
_scale_root = original_root;
|
|
changed = true;
|
|
}
|
|
if (_root_octave != octave) {
|
|
_root_octave = octave;
|
|
changed = true;
|
|
}
|
|
if (_in_key != inkey) {
|
|
_in_key = inkey;
|
|
changed = true;
|
|
}
|
|
if (_mode != mode) {
|
|
_mode = mode;
|
|
changed = true;
|
|
}
|
|
|
|
if (changed) {
|
|
ScaleChange (); /* EMIT SIGNAL */
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::set_percussive_mode (bool yn)
|
|
{
|
|
if (!yn) {
|
|
cerr << "back to scale\n";
|
|
set_pad_scale (_scale_root, _root_octave, _mode, _in_key);
|
|
percussion = false;
|
|
return;
|
|
}
|
|
|
|
int drum_note = 36;
|
|
|
|
fn_pad_map.clear ();
|
|
|
|
for (int row = 0; row < 8; ++row) {
|
|
|
|
for (int col = 0; col < 4; ++col) {
|
|
|
|
int index = 36 + (row*8) + col;
|
|
Pad* pad = nn_pad_map[index];
|
|
|
|
pad->filtered = drum_note;
|
|
drum_note++;
|
|
}
|
|
}
|
|
|
|
for (int row = 0; row < 8; ++row) {
|
|
|
|
for (int col = 4; col < 8; ++col) {
|
|
|
|
int index = 36 + (row*8) + col;
|
|
Pad* pad = nn_pad_map[index];
|
|
|
|
pad->filtered = drum_note;
|
|
drum_note++;
|
|
}
|
|
}
|
|
|
|
percussion = true;
|
|
}
|
|
|
|
Push2Layout*
|
|
Push2::current_layout () const
|
|
{
|
|
Glib::Threads::Mutex::Lock lm (layout_lock);
|
|
return _current_layout;
|
|
}
|
|
|
|
void
|
|
Push2::stripable_selection_change (StripableNotificationListPtr selected)
|
|
{
|
|
boost::shared_ptr<MidiPort> pad_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->shadow_port();
|
|
boost::shared_ptr<MidiTrack> current_midi_track = current_pad_target.lock();
|
|
boost::shared_ptr<MidiTrack> new_pad_target;
|
|
|
|
/* See if there's a MIDI track selected */
|
|
|
|
for (StripableNotificationList::iterator si = selected->begin(); si != selected->end(); ++si) {
|
|
|
|
new_pad_target = boost::dynamic_pointer_cast<MidiTrack> ((*si).lock());
|
|
|
|
if (new_pad_target) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (current_midi_track == new_pad_target) {
|
|
/* nothing to do */
|
|
return;
|
|
}
|
|
|
|
if (!new_pad_target) {
|
|
/* leave existing connection alone */
|
|
return;
|
|
}
|
|
|
|
/* disconnect from pad port, if appropriate */
|
|
|
|
if (current_midi_track && pad_port) {
|
|
|
|
/* XXX this could possibly leave dangling MIDI notes.
|
|
*
|
|
* A general libardour fix is required. It isn't obvious
|
|
* how note resolution can be done unless disconnecting
|
|
* becomes "slow" (i.e. deferred for as long as it takes
|
|
* to resolve notes).
|
|
*/
|
|
current_midi_track->input()->disconnect (current_midi_track->input()->nth(0), pad_port->name(), this);
|
|
}
|
|
|
|
/* now connect the pad port to this (newly) selected midi
|
|
* track, if indeed there is one.
|
|
*/
|
|
|
|
if (new_pad_target && pad_port) {
|
|
new_pad_target->input()->connect (new_pad_target->input()->nth (0), pad_port->name(), this);
|
|
current_pad_target = new_pad_target;
|
|
selection_color = get_color_index (new_pad_target->presentation_info().color());
|
|
contrast_color = get_color_index (ArdourCanvas::HSV (new_pad_target->presentation_info().color()).opposite().color());
|
|
} else {
|
|
current_pad_target.reset ();
|
|
selection_color = LED::Green;
|
|
contrast_color = LED::Green;
|
|
}
|
|
|
|
reset_pad_colors ();
|
|
}
|
|
|
|
Push2::Button*
|
|
Push2::button_by_id (ButtonID bid)
|
|
{
|
|
return id_button_map[bid];
|
|
}
|
|
|
|
uint8_t
|
|
Push2::get_color_index (ArdourCanvas::Color rgba)
|
|
{
|
|
ColorMap::iterator i = color_map.find (rgba);
|
|
|
|
if (i != color_map.end()) {
|
|
return i->second;
|
|
}
|
|
|
|
double dr, dg, db, da;
|
|
int r, g, b;
|
|
ArdourCanvas::color_to_rgba (rgba, dr, dg, db, da);
|
|
int w = 126; /* not sure where/when we should get this value */
|
|
|
|
|
|
r = (int) floor (255.0 * dr);
|
|
g = (int) floor (255.0 * dg);
|
|
b = (int) floor (255.0 * db);
|
|
|
|
/* get a free index */
|
|
|
|
uint8_t index;
|
|
|
|
if (color_map_free_list.empty()) {
|
|
/* random replacement of any entry above zero and below 122 (where the
|
|
* Ableton standard colors live)
|
|
*/
|
|
index = 1 + (random() % 121);
|
|
} else {
|
|
index = color_map_free_list.top();
|
|
color_map_free_list.pop();
|
|
}
|
|
|
|
MidiByteArray palette_msg (17,
|
|
0xf0,
|
|
0x00 , 0x21, 0x1d, 0x01, 0x01, 0x03, /* reset palette header */
|
|
0x00, /* index = 7 */
|
|
0x00, 0x00, /* r = 8 & 9 */
|
|
0x00, 0x00, /* g = 10 & 11 */
|
|
0x00, 0x00, /* b = 12 & 13 */
|
|
0x00, 0x00, /* w (a?) = 14 & 15*/
|
|
0xf7);
|
|
palette_msg[7] = index;
|
|
palette_msg[8] = r & 0x7f;
|
|
palette_msg[9] = (r & 0x80) >> 7;
|
|
palette_msg[10] = g & 0x7f;
|
|
palette_msg[11] = (g & 0x80) >> 7;
|
|
palette_msg[12] = b & 0x7f;
|
|
palette_msg[13] = (b & 0x80) >> 7;
|
|
palette_msg[14] = w & 0x7f;
|
|
palette_msg[15] = w & 0x80;
|
|
|
|
write (palette_msg);
|
|
|
|
MidiByteArray update_pallette_msg (8, 0xf0, 0x00, 0x21, 0x1d, 0x01, 0x01, 0x05, 0xF7);
|
|
write (update_pallette_msg);
|
|
|
|
color_map[rgba] = index;
|
|
|
|
return index;
|
|
}
|
|
|
|
void
|
|
Push2::build_color_map ()
|
|
{
|
|
/* These are "standard" colors that Ableton docs suggest will always be
|
|
there. Put them in our color map so that when we look up these
|
|
colors, we will use the Ableton indices for them.
|
|
*/
|
|
|
|
color_map.insert (make_pair (RGB_TO_UINT (0,0,0), 0));
|
|
color_map.insert (make_pair (RGB_TO_UINT (204,204,204), 122));
|
|
color_map.insert (make_pair (RGB_TO_UINT (64,64,64), 123));
|
|
color_map.insert (make_pair (RGB_TO_UINT (20,20,20), 124));
|
|
color_map.insert (make_pair (RGB_TO_UINT (0,0,255), 125));
|
|
color_map.insert (make_pair (RGB_TO_UINT (0,255,0), 126));
|
|
color_map.insert (make_pair (RGB_TO_UINT (255,0,0), 127));
|
|
|
|
for (uint8_t n = 1; n < 122; ++n) {
|
|
color_map_free_list.push (n);
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::fill_color_table ()
|
|
{
|
|
colors.insert (make_pair (DarkBackground, ArdourCanvas::rgba_to_color (0, 0, 0, 1)));
|
|
colors.insert (make_pair (LightBackground, ArdourCanvas::rgba_to_color (0.98, 0.98, 0.98, 1)));
|
|
|
|
colors.insert (make_pair (ParameterName, ArdourCanvas::rgba_to_color (0.98, 0.98, 0.98, 1)));
|
|
|
|
colors.insert (make_pair (KnobArcBackground, ArdourCanvas::rgba_to_color (0.3, 0.3, 0.3, 1.0)));
|
|
colors.insert (make_pair (KnobArcStart, ArdourCanvas::rgba_to_color (1.0, 0.0, 0.0, 1.0)));
|
|
colors.insert (make_pair (KnobArcEnd, ArdourCanvas::rgba_to_color (0.0, 1.0, 0.0, 1.0)));
|
|
|
|
colors.insert (make_pair (KnobLineShadow, ArdourCanvas::rgba_to_color (0, 0, 0, 0.3)));
|
|
colors.insert (make_pair (KnobLine, ArdourCanvas::rgba_to_color (1, 1, 1, 1)));
|
|
|
|
colors.insert (make_pair (KnobForeground, ArdourCanvas::rgba_to_color (0.2, 0.2, 0.2, 1)));
|
|
colors.insert (make_pair (KnobBackground, ArdourCanvas::rgba_to_color (0.2, 0.2, 0.2, 1)));
|
|
colors.insert (make_pair (KnobShadow, ArdourCanvas::rgba_to_color (0, 0, 0, 0.1)));
|
|
colors.insert (make_pair (KnobBorder, ArdourCanvas::rgba_to_color (0, 0, 0, 1)));
|
|
|
|
}
|
|
|
|
ArdourCanvas::Color
|
|
Push2::get_color (ColorName name)
|
|
{
|
|
Colors::iterator c = colors.find (name);
|
|
if (c != colors.end()) {
|
|
return c->second;
|
|
}
|
|
|
|
return random();
|
|
}
|
|
|
|
void
|
|
Push2::set_current_layout (Push2Layout* layout)
|
|
{
|
|
if (layout && layout == _current_layout) {
|
|
_current_layout->show ();
|
|
} else {
|
|
|
|
if (_current_layout) {
|
|
_current_layout->hide ();
|
|
_canvas->root()->remove (_current_layout);
|
|
_previous_layout = _current_layout;
|
|
}
|
|
|
|
_current_layout = layout;
|
|
|
|
if (_current_layout) {
|
|
_canvas->root()->add (_current_layout);
|
|
_current_layout->show ();
|
|
}
|
|
|
|
|
|
_canvas->request_redraw ();
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::use_previous_layout ()
|
|
{
|
|
if (_previous_layout) {
|
|
set_current_layout (_previous_layout);
|
|
}
|
|
}
|
|
|
|
void
|
|
Push2::request_pressure_mode ()
|
|
{
|
|
MidiByteArray msg (8, 0xF0, 0x00, 0x21, 0x1D, 0x01, 0x01, 0x1F, 0xF7);
|
|
write (msg);
|
|
}
|
|
|
|
void
|
|
Push2::set_pressure_mode (PressureMode pm)
|
|
{
|
|
MidiByteArray msg (9, 0xF0, 0x00, 0x21, 0x1D, 0x01, 0x01, 0x1E, 0x0, 0xF7);
|
|
|
|
switch (pm) {
|
|
case AfterTouch:
|
|
/* nothing to do, message is correct */
|
|
break;
|
|
case PolyPressure:
|
|
msg[7] = 0x1;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
|
|
write (msg);
|
|
cerr << "Sent PM message " << msg << endl;
|
|
}
|