Ben Loftis
05a612b563
pass this value up so it can be used by the engine dialog. if for some reason the engine dialog still doesn't have a buffersize selected, print an error and try 512 instead of crashing. |
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IncludeWindows.h | ||
WCMRAudioDeviceManager.cpp | ||
WCMRAudioDeviceManager.h | ||
WCMRCoreAudioDeviceManager.cpp | ||
WCMRCoreAudioDeviceManager.h | ||
WCMRNativeAudio.cpp | ||
WCMRNativeAudio.h | ||
WCMRPortAudioDeviceManager.cpp | ||
WCMRPortAudioDeviceManager.h |