Robin Gareus
44a2ef9098
Since62fc1d3c2e
, Delivery buffers were flushed twice. Once by copy_to_outputs() and again later by Delivery::flush_buffers. This resulted in duplicate events during export (see576840c09e
, MIDI buffers are not cleared after flush to allow export processing to grab the data from the port-buffers). The workaround in62fc1d3c2e
is only relevant for ClickIO, other Deliveries (Send is a Delivery) are explicitly flushed by Route::flush_processor_buffers_locked.
371 lines
9.8 KiB
C++
371 lines
9.8 KiB
C++
/*
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* Copyright (C) 2002-2017 Paul Davis <paul@linuxaudiosystems.com>
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* Copyright (C) 2006-2012 David Robillard <d@drobilla.net>
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* Copyright (C) 2008-2011 Carl Hetherington <carl@carlh.net>
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* Copyright (C) 2015-2017 Robin Gareus <robin@gareus.org>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include <list>
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#include <cerrno>
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#include "ardour/amp.h"
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#include "ardour/audio_buffer.h"
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#include "ardour/buffer_set.h"
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#include "ardour/click.h"
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#include "ardour/io.h"
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#include "ardour/session.h"
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#include "ardour/tempo.h"
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#include "ardour/types.h"
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#include <sndfile.h>
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#include "pbd/i18n.h"
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using namespace std;
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using namespace ARDOUR;
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using namespace PBD;
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using namespace Temporal;
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Pool Click::pool ("click", sizeof (Click), 1024);
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/* pre-allocated vector for grid-point-lookup.
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*
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* Since Session::click() is never called concurrently
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* from different threads, this can be static-global.
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* (session.h does not include tempo.h so making this
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* a Session member variable is tricky.)
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*/
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static TempoMapPoints _click_points;
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void
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Session::add_click (samplepos_t pos, bool emphasis)
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{
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if (emphasis) {
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if (click_emphasis_data && Config->get_use_click_emphasis () == true) {
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clicks.push_back (new Click (pos, click_emphasis_length, click_emphasis_data));
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} else if (click_data && Config->get_use_click_emphasis () == false) {
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clicks.push_back (new Click (pos, click_length, click_data));
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}
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} else if (click_data) {
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clicks.push_back (new Click (pos, click_length, click_data));
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}
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}
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void
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Session::click (samplepos_t cycle_start, samplecnt_t nframes)
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{
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if (_click_io == 0) {
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return;
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}
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/* transport_frame is audible-frame (what you hear,
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* incl output latency). So internally we're ahead,
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* we need to prepare frames that the user will hear
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* in "output latency's" worth of time.
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*/
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samplecnt_t offset = _click_io_latency;
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Glib::Threads::RWLock::WriterLock clickm (click_lock, Glib::Threads::TRY_LOCK);
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/* how far have we moved since the last time the clicks got cleared */
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const samplecnt_t click_distance = cycle_start + offset - _clicks_cleared;
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if (!clickm.locked() || !_clicking || click_data == 0 || ((click_distance + nframes) < 0)) {
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_click_io->silence (nframes);
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return;
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}
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if (_click_rec_only && !actively_recording()) {
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return;
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}
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/* range to check for clicks */
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samplepos_t start = cycle_start + offset;
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/* correct start, potentially */
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start = max (start, (samplepos_t) 0);
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samplecnt_t remain = nframes;
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while (remain > 0) {
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samplecnt_t move = remain;
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Location* loop_location = get_play_loop () ? locations()->auto_loop_location () : NULL;
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if (loop_location) {
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const samplepos_t loop_start = loop_location->start_sample();
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const samplepos_t loop_end = loop_location->end_sample();
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if (start >= loop_end) {
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samplecnt_t off = (start - loop_end) % (loop_end - loop_start);
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start = loop_start + off;
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move = std::min (remain, loop_end - start);
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} else if (start + move >= loop_end) {
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move = std::min (remain, loop_end - start);
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}
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if (move == 0) {
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start = loop_start;
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const samplecnt_t looplen = loop_end - loop_start;
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move = std::min (remain, looplen);
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}
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}
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const samplepos_t end = start + move;
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_click_points.clear ();
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assert (_click_points.capacity() > 0);
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TempoMap::use()->get_grid (_click_iterator, _click_points, samples_to_superclock (start, sample_rate()), samples_to_superclock (end, sample_rate()));
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if (_click_points.empty()) {
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start += move;
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remain -= move;
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continue;
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}
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for (auto const & p : _click_points) {
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if (superclock_to_samples (p.sclock(), sample_rate()) < start) {
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continue;
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}
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assert (superclock_to_samples (p.sclock(), sample_rate()) < end);
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if (p.bbt().is_bar() && (click_emphasis_data && Config->get_use_click_emphasis())) {
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add_click (p.sample (sample_rate()), true);
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} else {
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add_click (p.sample (sample_rate()), false);
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}
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}
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start += move;
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remain -= move;
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}
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clickm.release ();
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run_click (cycle_start, nframes);
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}
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void
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Session::run_click (samplepos_t start, samplepos_t nframes)
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{
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Glib::Threads::RWLock::ReaderLock clickm (click_lock, Glib::Threads::TRY_LOCK);
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/* align to output */
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start += _click_io_latency;
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if (!clickm.locked() || click_data == 0) {
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_click_io->silence (nframes);
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return;
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}
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Sample *buf;
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BufferSet& bufs = get_scratch_buffers(ChanCount(DataType::AUDIO, 1));
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buf = bufs.get_audio(0).data();
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memset (buf, 0, sizeof (Sample) * nframes);
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/* given a large output latency, `start' can be offset by by > 1 cycle.
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* and needs to be mapped back into the loop-range */
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Location* loop_location = get_play_loop () ? locations()->auto_loop_location () : NULL;
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if (_count_in_samples > 0) {
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loop_location = NULL;
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}
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bool crossloop = false;
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samplecnt_t span = nframes;
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if (loop_location) {
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const samplepos_t loop_start = loop_location->start_sample ();
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const samplepos_t loop_end = loop_location->end_sample ();
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if (start >= loop_end) {
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samplecnt_t off = (start - loop_end) % (loop_end - loop_start);
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start = loop_start + off;
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span = std::min (nframes, loop_end - start);
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} else if (start + nframes >= loop_end) {
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crossloop = true;
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span = std::min (nframes, loop_end - start);
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}
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}
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for (list<Click*>::iterator i = clicks.begin(); i != clicks.end(); ) {
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Click *clk = *i;
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if (loop_location) {
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const samplepos_t loop_start = loop_location->start_sample ();
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const samplepos_t loop_end = loop_location->end_sample ();
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/* remove any clicks that are outside loop location, and not currently playing */
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if ((clk->start < loop_start || clk->start >= loop_end) && clk->offset == 0) {
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delete clk;
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i = clicks.erase (i);
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continue;
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}
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}
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samplecnt_t internal_offset;
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if (clk->start <= start || clk->offset > 0) {
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internal_offset = 0;
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} else if (clk->start < start + span) {
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/* queue click at offset in current cycle */
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internal_offset = clk->start - start;
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} else if (crossloop) {
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/* When loop wraps around in current cycle, take
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* clicks at loop-start into account */
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const samplepos_t loop_start = loop_location->start_sample ();
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internal_offset = clk->start - loop_start + span;
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} else if (_count_in_samples > 0) {
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++i;
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continue;
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} else {
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/* this can happen when locating
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* with an active click */
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delete clk;
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i = clicks.erase (i);
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continue;
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}
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if (internal_offset >= nframes) {
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break;
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}
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samplecnt_t copy = min (clk->duration - clk->offset, nframes - internal_offset);
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memcpy (buf + internal_offset, &clk->data[clk->offset], copy * sizeof (Sample));
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clk->offset += copy;
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if (clk->offset >= clk->duration) {
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delete clk;
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i = clicks.erase (i);
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} else {
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++i;
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}
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}
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_click_gain->run (bufs, 0, 0, 1.0, nframes, false);
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_click_io->copy_to_outputs (bufs, DataType::AUDIO, nframes, 0);
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_click_io->flush_buffers (nframes);
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}
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void
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Session::setup_click_sounds (Sample** data, Sample const * default_data, samplecnt_t* length, samplecnt_t default_length, string const & path)
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{
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if (*data != default_data) {
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delete[] *data;
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*data = 0;
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}
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if (path.empty ()) {
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*data = const_cast<Sample*> (default_data);
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*length = default_length;
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} else {
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SF_INFO info;
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SNDFILE* sndfile;
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info.format = 0;
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if ((sndfile = sf_open (path.c_str(), SFM_READ, &info)) == 0) {
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char errbuf[256];
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sf_error_str (0, errbuf, sizeof (errbuf) - 1);
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warning << string_compose (_("cannot open click soundfile %1 (%2)"), path, errbuf) << endmsg;
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_clicking = false;
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return;
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}
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/* read the (possibly multi-channel) click data into a temporary buffer */
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sf_count_t const samples = info.frames * info.channels;
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Sample* tmp = new Sample[samples];
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if (sf_readf_float (sndfile, tmp, info.frames) != info.frames) {
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warning << _("cannot read data from click soundfile") << endmsg;
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*data = 0;
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_clicking = false;
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} else {
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*data = new Sample[info.frames];
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*length = info.frames;
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/* mix down to mono */
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for (int i = 0; i < info.frames; ++i) {
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(*data)[i] = 0;
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for (int j = 0; j < info.channels; ++j) {
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(*data)[i] = tmp[i * info.channels + j];
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}
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(*data)[i] /= info.channels;
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}
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}
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delete[] tmp;
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sf_close (sndfile);
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}
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/* Overwhelmingly likely that we will have zero or 1 click grid point
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* per cycle. So this is really overkill. If it is too low, it just
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* causes RT memory allocation inside TempoMap::get_grid().
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*/
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_click_points.reserve (16);
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}
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void
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Session::setup_click_sounds (int which)
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{
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clear_clicks ();
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if (which == 0 || which == 1) {
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setup_click_sounds (
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&click_data,
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default_click,
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&click_length,
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default_click_length,
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Config->get_click_sound ()
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);
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}
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if (which == 0 || which == -1) {
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setup_click_sounds (
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&click_emphasis_data,
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default_click_emphasis,
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&click_emphasis_length,
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default_click_emphasis_length,
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Config->get_click_emphasis_sound ()
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);
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}
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}
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void
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Session::clear_clicks ()
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{
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Glib::Threads::RWLock::WriterLock lm (click_lock);
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for (Clicks::iterator i = clicks.begin(); i != clicks.end(); ++i) {
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delete *i;
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}
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clicks.clear ();
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_clicks_cleared = _transport_sample;
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}
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void
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Session::click_io_resync_latency (bool playback)
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{
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if (deletion_in_progress() || !playback) {
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return;
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}
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_click_io_latency = _click_io->connected_latency (true);
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}
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