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livetrax/libs/gtkmm2ext/action_model.cc

197 lines
4.4 KiB
C++

/*
* Copyright (C) 2019 Johannes Mueller <github@johannes-mueller.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <vector>
#include <gtkmm/combobox.h>
#include <gtkmm/liststore.h>
#include "pbd/i18n.h"
#include "pbd/strsplit.h"
#include "gtkmm2ext/actions.h"
#include "gtkmm2ext/action_model.h"
using namespace std;
using namespace Gtk;
namespace ActionManager {
const ActionModel&
ActionModel::instance ()
{
static ActionModel am;
return am;
}
ActionModel::ActionModel ()
{
_model = TreeStore::create (_columns);
_model->clear ();
typedef std::map<string,TreeIter> NodeMap;
NodeMap nodes;
NodeMap::iterator r;
TreeIter rowp;
TreeModel::Row parent;
rowp = _model->append ();
parent = *(rowp);
parent[_columns.name] = _("Disabled");
vector<string> paths;
vector<string> labels;
vector<string> tooltips;
vector<string> keys;
vector<Glib::RefPtr<Gtk::Action> > actions;
get_all_actions (paths, labels, tooltips, keys, actions);
vector<string>::iterator k;
vector<string>::iterator p;
vector<string>::iterator t;
vector<string>::iterator l;
for (l = labels.begin(), k = keys.begin(), p = paths.begin(), t = tooltips.begin(); l != labels.end(); ++k, ++p, ++t, ++l) {
TreeModel::Row row;
vector<string> parts;
parts.clear ();
split (*p, parts, '/');
if (parts.empty()) {
continue;
}
//kinda kludgy way to avoid displaying menu items as mappable
if ( parts[0] == _("Main_menu") )
continue;
if ( parts[0] == _("JACK") )
continue;
if ( parts[0] == _("redirectmenu") )
continue;
if ( parts[0] == _("Editor_menus") )
continue;
if ( parts[0] == _("RegionList") )
continue;
if ( parts[0] == _("ProcessorMenu") )
continue;
if ((r = nodes.find (parts[0])) == nodes.end()) {
/* top level is missing */
TreeIter rowp;
TreeModel::Row parent;
rowp = _model->append();
nodes[parts[0]] = rowp;
parent = *(rowp);
parent[_columns.name] = parts[0];
row = *(_model->append (parent.children()));
} else {
row = *(_model->append ((*r->second)->children()));
}
/* add this action */
if (l->empty ()) {
row[_columns.name] = *t;
} else {
row[_columns.name] = *l;
}
row[_columns.path] = *p;
}
}
bool
ActionModel::find_action_in_model (const TreeModel::iterator& iter, std::string const & action_path, TreeModel::iterator* found) const
{
TreeModel::Row row = *iter;
string path = row[_columns.path];
if (path == action_path) {
*found = iter;
return true;
}
return false;
}
void
ActionModel::build_action_combo (ComboBox& cb, string const& current_action) const
{
cb.set_model (_model);
cb.pack_start (_columns.name);
if (current_action.empty()) {
cb.set_active (0); /* "disabled" */
return;
}
TreeModel::iterator iter = _model->children().end();
_model->foreach_iter (sigc::bind (sigc::mem_fun (*this, &ActionModel::find_action_in_model), current_action, &iter));
if (iter != _model->children().end()) {
cb.set_active (iter);
} else {
cb.set_active (0);
}
}
void
ActionModel::build_custom_action_combo (ComboBox& cb, const vector<pair<string,string> >& actions, const string& current_action) const
{
Glib::RefPtr<Gtk::ListStore> model (Gtk::ListStore::create (_columns));
TreeIter rowp;
TreeModel::Row row;
int active_row = -1;
int n;
vector<pair<string,string> >::const_iterator i;
rowp = model->append();
row = *(rowp);
row[_columns.name] = _("Disabled");
row[_columns.path] = string();
if (current_action.empty()) {
active_row = 0;
}
for (i = actions.begin(), n = 0; i != actions.end(); ++i, ++n) {
rowp = model->append();
row = *(rowp);
row[_columns.name] = i->first;
row[_columns.path] = i->second;
if (current_action == i->second) {
active_row = n+1;
}
}
cb.set_model (model);
cb.pack_start (_columns.name);
if (active_row >= 0) {
cb.set_active (active_row);
}
}
}